Stefanos A.
9c5d43b72b
Avoid singletons; Move logic to FuncProcessor
...
This is part of a long-due cleanup patch series. All translation logic
is now part of the FuncProcessor. Language-specific code generation is
now part of the ISpecWriter, not the delegate class. Implemented the
IEquatable interface.
2013-11-01 09:15:02 +01:00
Stefanos A.
f83443d221
Avoid singletons; Translate*() in FuncProcessor
...
This is part of a long-due source cleanup series. All Translate*()
methods are now part of the FuncProcessor. Additionally, ToString() has
been improved and the IEquatable interface is now implemented.
ParameterCollection now has better control of when its cache should be
rebuilt.
2013-11-01 09:13:06 +01:00
Stefanos A.
83c0deb71c
Avoid singletons; Translate*() in FuncProcessor
...
This is part of a long-due source cleanup operation. GLTypes and CSTypes
are no longer global singletons, but must now be accessed through an
IBind instance. All Translate*() methods are now part of the
FuncProcessor. ToString() has been improved and the IEquatable interface
is now explicitly implemented.
2013-11-01 09:10:46 +01:00
Stefanos A.
832db0da0d
Settings is no longer a singleton
...
Multiple Settings instances can now be created and used in the same
process.
2013-11-01 09:07:34 +01:00
Stefanos A.
ffc79a749b
Settings, GLTypes and CSTypes are now in IBind
...
Settings, GLTypes and CSTypes are no longer global singletons. Instead,
explicit instances must be stored in the IBind implementation. This
allows us to use multiple configurations in the same process.
2013-11-01 09:06:49 +01:00
Stefanos A.
f000bda891
Avoid singleton Settings; make internal
...
Utilities.Keywords now accepts an explicit parameter, instead of
accessing Settings directly. This allows us to use multiple
configurations in the same process.
Additionally, the Utilities class is no longer public (the Bind project
is not meant to be consumed as a dll.)
2013-11-01 09:03:36 +01:00
Stefanos A.
f00c2e0527
Avoid singleton Settings. Allow v1 signatures
...
A Settings object is now passed directly as a parameter, in order to
support different configurations in the same process. The XmlSpecReader
can now distinguish between, and support both, pre-GL4.4 and post-GL4.4
specs.
2013-11-01 09:01:35 +01:00
Stefanos A.
2eac75ea4d
Avoid using singletons
...
The IBind generator and the Settings class are now passed directly as
parameters. This allows us to run multiple generators in a single
process.
2013-11-01 08:59:20 +01:00
Stefanos A.
6022ea9fbd
Improved multiline output
...
This lets us compose and print multiline strings without manually
adjusting indentation on each line.
2013-11-01 08:57:44 +01:00
Stefanos A.
97bd6dbc39
Warn on function redefinition
...
A function redefinition usually stems from a bug in the OpenGL specs, or
a bug in the spec converter. The binding generator now logs a warning,
instead of crashing, when a redefinition is encountered.
2013-10-31 00:20:05 +01:00
Stefanos A.
285f238669
Renamed gloverrides.xml to overrides.xml
...
This aligns the name of the OpenGL overrides file with that of the
OpenGL|ES implementations.
2013-10-31 00:18:45 +01:00
Stefanos A.
a3bd227e20
Cleaned up Generator class tree
...
This significantly reduces the amount of duplicated code between
Generator implementations.
2013-10-31 00:18:07 +01:00
Stefanos A.
784d60b556
Corrected apiname xpath lookup
2013-10-29 09:32:28 +01:00
Stefanos A.
6185059adc
More line ending troubles...
2013-10-28 14:28:57 +01:00
Stefanos A
7f9041417e
Add apiname parameter to ISpecReader
...
This allows us to reuse the same ISpecReader implementation to parse
different APIs (GL and GLES).
2013-10-28 14:13:39 +01:00
Stefanos A.
2e435f97bb
Re-added PixelInternalFormat
...
GL4.4 renamed PixelInternalFormat to InternalFormat. The missing tokens
are now re-added, since a lot of functions depend on them. Additionally,
a number of 'open' <use> elements now define a specific enum reference.
This is not necessary, but is good for documentation purposes.
2013-10-28 14:11:16 +01:00
Stefanos A.
6f4530f8a8
Sort tokens within an enum
...
This allows us to keep a specific ordering regardless of the token order
in the input file (much friendlier for source control!)
2013-10-28 14:08:55 +01:00
Stefanos A.
1b937b48f8
Simplifed Constant.Reference resolution
...
Instead of recursing, we use a simple do..while loop to resolve the
transitive reference of a constant. If there is a loop at any point, we
stop and use a brute force search over all tokens. If this still fails
to resolve the reference, then we report this reference as unresolved.
2013-10-28 14:07:45 +01:00
Stefanos A.
97ca64121c
Made IsFlagsCollection read-write
...
The decision whether an Enum is a flags collection is now made either by
the spec reader or the enum processor (not the Enum class itself.)
2013-10-27 17:35:36 +01:00
Stefanos A.
2444ccf082
Improve override lookup for extension functions.
...
Function overrides are now looked up in the following order: specific
name (e.g. ProgramParameteriARB), extensionless name (e.g.
ProgramParameteri) and generic mame (e.g. ProgramParameter). This
improves the override resolution for functions with multiple extension
forms (core, ext, arb, etc).
2013-10-27 02:35:53 +02:00
Stefanos A.
51f52d7fc4
Moved more transformations into the *Processor classes.
...
An EnumProcessor or FuncProcessor instance is now required in order to
call their Translate*() methods. A number of transformations that
relied on calling the static methods have now been moved inside the
processor classes.
2013-10-27 01:30:45 +02:00
Stefanos A
5e06c14607
Read extension list from xml spec; new acronyms.
...
Instead of hardcoding a list of extensions, extensions are now read
directly from the signatures.xml file. Acronyms for new texture
formats are now listed.
2013-10-27 01:26:36 +02:00
Stefanos A.
5cc845713d
Improved extension detection in .spec parser.
...
Instead of using a hardcoded list of extensions, the parser will now
use a regex to detect extension names. This gives better results on
new specs without manual editing.
2013-10-27 01:24:04 +02:00
Stefanos A.
d4eeb4e9ce
Functions are now categorized correctly according to their extensions.
2013-10-26 00:07:49 +02:00
Stefanos A.
7cc3947cfb
MASK_COHERENT_BIT should be MAP_COHERENT_BIT
2013-10-25 16:43:43 +02:00
Stefanos A.
9777afdb71
Trim the final endline regardless of operating system.
...
Fixes differences between bindings generated on Windows and Linux/Mac.
2013-10-25 16:31:26 +02:00
Stefanos A.
f65965aaf7
Fixed ShaderSource and VertexArrayFogCoordOffsetEXT parameters.
...
ShaderSource is supposed to accept an array of string lengths as the
last parameter. The count="1" statement in the registry is wrong.
GL.VertexArrayFogCoordOffsetEXT is supposed to receive a
FogPointerType.
2013-10-25 16:30:20 +02:00
Stefanos A.
0aa0d5ab6c
Check the existence of a Constant reference using the
...
Constant.Reference property, instead of the first character of
Constant.Value. Fixes values that are negative numbers.
2013-10-25 08:57:33 +02:00
Stefanos A.
078a1e8443
Allow spaces in pointer types (e.g. "GLchar * *").
...
Added todo for string->String translation that is overwritten
immediately.
2013-10-25 08:52:34 +02:00
Stefanos A.
06d2de3e7b
Fixed translation of GLchar** (should be string[], not string). Added
...
diagnostic message in case of higher-order pointer parameters that
will currently generate incorrect bindings.
2013-10-25 08:48:24 +02:00
Stefanos A.
a162ee5b1b
Added DEBUGPROCKHR for the KHR_debug extension. Added
...
CompressedTextureARB that is encountered in the new gl.xml registry.
2013-10-25 08:47:17 +02:00
Stefanos A.
e08baaa624
Fixed implementation of IsValue. Improved the handling of value
...
(number) parameters.
2013-10-25 08:45:02 +02:00
Stefanos A.
7296edafac
Added support for overriding the element count of an array parameter.
2013-10-24 22:42:12 +02:00
Stefanos A
b5aff5dfaf
Don't crash on non-numeric element counts.
2013-10-24 18:50:19 +02:00
Stefanos A.
645abc5ab1
Improved diagnostic message in case of a circular definition.
2013-10-24 18:46:58 +02:00
Stefanos A
8107abeb01
Updated gl4 documentation according to latest manpages
2013-10-24 09:03:15 +02:00
Stefanos A
af9d6dd928
Fixed ClearTex[Sub]Image <type> parameter
...
As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A.
60afa79203
Updated documentation according to the latest available manpages.
2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206
Implemented "Debug Output" and "State and State Requests"
...
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea
Implemented "Reading and Copying Pixels" functionality from the OpenGL
...
4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682
Implemented Whole Framebuffer commands according to the OpenGL 4.4
...
specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
a005fab243
Prefer overrides with exact name matches over generic name matches.
...
For instance, if we override both ClearBufferfi and ClearBuffer, then
ClearBuffer{i f ui}v will be overriden be ClearBuffer and
ClearBufferfi will be overriden by ClearBufferfi. This allows us to
specialize overrides when necessary.
2013-10-23 11:42:24 +02:00
Stefanos A.
86214ebc77
Implemented per-fragment operations according to the OpenGL 4.4
...
specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e
Implemented Vertex Post-Processing according to the OpenGL 4.4
...
specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48
Implemented Vertex Attributes according to the OpenGL 4.4
...
specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
...
section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a
Fixed version number on VertexAttribP1 methods (should be 3.3, not
...
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
18643b8f1d
Allow version attribute in overrides.xml.
2013-10-22 21:09:18 +02:00
Stefanos A.
745fd9974f
Implemented strongly-typed Framebuffer and Renderbuffer Objects
...
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea
Implemented strongly-typed Texture functions according to the OpenGL
...
4.4 specification, section 8. See issue #2 .
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686
Added SGIX_texture_icc enumeration that has been removed by the
...
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A
907a1de89f
Line ending fix.
2013-10-22 17:03:16 +02:00
Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
...
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
...
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
...
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
9685f6e2f0
Array overloads with count=1 should be turned into ref/out parameters.
...
This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.
2013-10-22 13:41:31 +02:00
Stefanos A.
15120f3bef
Updated to the latest 4.3 .spec files from the OpenGL registry.
2013-10-22 11:56:08 +02:00
Stefanos A.
8404359bca
Updated to the latest gl.tm from Khronos public svn.
2013-10-22 11:39:50 +02:00
Stefanos A.
39c2230bfa
Re-added BeginMode and PixelFormat enums which were removed by the
...
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A.
61fd8d6122
Added ConstCharPointer->string transformation in accordance to GL 4.3
...
specs.
2013-10-21 21:43:05 +02:00
Stefanos A.
98504ce67a
Added DebugProc delegate in accordance to GL 4.3 specs.
2013-10-21 21:42:09 +02:00
thefiddler
8dcb8601a2
Normalized line endings
...
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
Robert Rouhani
3a9dfc62ad
Fixed extra endregion directive that prevented compilation.
...
Fixed some warnings about csproj files.
2013-01-16 22:11:18 -08:00
Andy Korth
4230c6b4f0
Added Robmaister's Matrix3 implementations
2013-01-03 10:41:56 -06:00
the_fiddler
0df6d56f03
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
1ace769646
Further improvements to suffix trimming regexes. Now matches GetInteger(ui)64 and does not match functions ending in "Coord", "Attrib", "Access" and more.
2011-12-07 00:22:10 +00:00
the_fiddler
59cfdf4664
Ensured function names are trimmed using the same code as documentation and function parameters.
...
Improved trimming for functions with '64' suffices.
2011-12-07 00:01:48 +00:00
the_fiddler
5ee3013e49
Process overrides to Constant.Reference.
2011-12-06 22:59:42 +00:00
the_fiddler
e2d31c78cb
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
bf90e156f3
Fixed extension (and core) loading on windows.
2011-12-06 15:14:58 +00:00
the_fiddler
d8432cc521
Significant cleanups and bugfixes to the C++ wrappers. Improved typemap to use correct OpenGL types.
2011-12-05 18:43:16 +00:00
the_fiddler
fbb17d9815
Added GL and CL to Acronyms regex.
2011-12-05 18:42:38 +00:00
the_fiddler
5ef382c043
Added cpp-specific typemap.
2011-12-05 18:42:13 +00:00
the_fiddler
ce55a9920e
Do not rely on JNA types that are not available on Android.
2011-12-05 18:41:46 +00:00
the_fiddler
082fc8c422
Do not rely on JNA types that are not available on Android.
...
Replaced generic multiple wrappers by a single Buffer wrapper.
2011-12-05 16:12:54 +00:00
the_fiddler
cb06e36785
Fixed enum generation.
2011-12-05 15:48:51 +00:00
the_fiddler
687140323e
Fixed bug in acronym capitalization handling, when multiple acronyms exist in the same enum.
2011-12-05 15:16:11 +00:00
the_fiddler
17974b6c7b
Improved capitalization of acronyms, like 3Tc, in enum names.
2011-12-05 15:04:01 +00:00
the_fiddler
43c4f38e2d
Simplified the ISpecReader interface. Ensure 'delete' directives are followed in the xml specs.
2011-12-05 14:30:40 +00:00
the_fiddler
e8a4bdb2b1
Minor comment fix.
2011-12-05 14:29:17 +00:00
the_fiddler
d32a9ae03b
Generic type parameters cannot be primitive types in Java. Fixed!
2011-12-05 13:28:17 +00:00
the_fiddler
6bd6877a97
Fixed generic type parameters (for real this time!), suppressed pointer parameters and shuffled code for improved readability.
2011-12-05 13:03:48 +00:00
the_fiddler
14c56427ed
Fixed generic parameter definitions.
2011-12-05 12:27:23 +00:00
the_fiddler
aa40b760df
Added "callback" to Java reserved keywords.
2011-12-05 12:26:54 +00:00
the_fiddler
b80b920f90
Significant improvements to the Java wrappers: generate a package, improve wrapper generation taking into account lack of ref/out parameters.
2011-12-05 11:54:06 +00:00
the_fiddler
e8b53ade10
Use Parameter.RawName when accessing the spec xml files (these files are platform-agnostic, so parameter names are not escaped!)
2011-12-05 11:52:28 +00:00
the_fiddler
154ce76303
Made the escape character for reserved keywords customizable. (C# uses '@' and Java/C++ use '_' by default). Updated the Parameter class to return escaped names by default and added a RawName parameter to access the raw names.
2011-12-05 11:49:59 +00:00
the_fiddler
6443b271dd
Added missing function declarations (WIP).
2011-12-02 14:49:26 +00:00
the_fiddler
1fa6a05c60
Added support for different per-language typemaps.
2011-12-02 13:12:53 +00:00
the_fiddler
6f1b8c11a2
Added preliminary Java wrapper generation. Heavy work-in-progress.
2011-12-02 11:27:04 +00:00
the_fiddler
442a17d799
Fixed encoding error that prevent compilation on Linux.
2011-09-26 13:23:19 +00:00
the_fiddler
52678e9479
Modified CppSpecWriter to generate single-file bindings.
2011-09-26 11:18:57 +00:00
the_fiddler
f4f0b97f7c
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
97f47e8cdc
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
43afd8cf57
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
6f53e40a5a
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
55324777ca
Added documentation comments to generated enums.
...
Improved ISpecWriter API by removing low-level implementation details.
Made Constant implement IComparable so it can be sorted before being written to output.
2011-07-20 10:10:33 +00:00
the_fiddler
91519cb62b
* Structures/Enum.cs: Marked code that needs to be refactored.
2011-07-20 10:08:27 +00:00
the_fiddler
2fc35f4d70
Add APIENTRY to allow calling convention definitions.
2010-12-07 01:26:11 +00:00
the_fiddler
30238a15b7
Use namespaces instead of structs, since C++ does not support partial structures (which are necessary for the core/compatibility split).
2010-12-06 22:32:47 +00:00