Fraser
0dd82e1485
MouseCursor example.
...
Small example to show how the MouseCursor class can be used.
2014-04-27 10:53:32 +02:00
Fraser
b005b6e542
DestroyIcon function.
2014-04-27 10:53:32 +02:00
Fraser
4fb7a2d5c2
GetCursor function.
2014-04-27 10:53:32 +02:00
Fraser
acf47f1ff4
SetCursor function.
2014-04-27 10:53:32 +02:00
Fraser
dd75466239
GetIconInfo function.
2014-04-27 10:52:53 +02:00
Fraser
f10d8568cb
CreateIconIndirect function.
2014-04-27 10:52:53 +02:00
Fraser
6c65e2cdd3
IconInfo structure.
2014-04-27 10:52:53 +02:00
thefiddler
dd55cea489
[All] Initial implementation of INativeWindow.Cursor property
...
Affects issue #9
2014-04-27 10:52:53 +02:00
thefiddler
f545bd512b
[SDL2] Implemented cursor APIs
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Affects issue #9
2014-04-27 10:52:53 +02:00
thefiddler
a6f610dd0c
[Core] Added MouseCursor class
...
This branch marks the beginning of hardware cursor support (affects
issue #9 )
2014-04-27 10:52:53 +02:00
Olle Håkansson
160e6ecb31
Added Quit menu item + shortcut (Cmd+Q).
2014-04-27 10:52:28 +02:00
Olle Håkansson
a24ce9ba11
Fixed creating contexts without native windows.
...
To create a context for the GTK GLWidget, you need to be able to
specify the exact NSView you want the OpenGL context to apply to. Also,
you don’t want to initialise the NSApplication in this situation, which
the CocoaContext did before (unintentionally).
2014-04-27 09:58:05 +02:00
thefiddler
6186373df1
[ES][GL] Synced with April Khronos specification
2014-04-27 09:53:22 +02:00
thefiddler
a79086bb20
[X11] Set WM_CLASS property
...
This allows Ubuntu Unity and Gnome Shell to detect and display
the correct application name.
2014-04-26 20:27:00 +02:00
thefiddler
78a6993cec
[GL] Only print debug info in debug mode
2014-04-26 19:13:03 +02:00
thefiddler
7c4bdab110
[GL] Removed unused code
2014-04-26 19:12:49 +02:00
thefiddler
cd25d5f307
[OpenTK] Removed reflection binding loading
...
This code is no longer in use.
2014-04-26 18:28:51 +02:00
thefiddler
95f73310d8
[X11] Implemented new-style bindings for GLX
...
Replaced delegates with call instructions and completely removed the
old extension loading code.
2014-04-26 18:24:13 +02:00
thefiddler
44526229be
[Win] Fixed warnings
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Protected object in static class and wrong parameter names in
documentation
2014-04-26 18:22:50 +02:00
thefiddler
8558509379
[GL][ES] Regenerated bindings
2014-04-26 14:23:52 +02:00
thefiddler
1666eb670c
[GL][ES] Do not break public API
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Even if that API is not meant to be used by applications.
2014-04-26 14:23:29 +02:00
thefiddler
bd339523ab
[Bind] Do not generate DllImports
...
These break dynamic loading of OpenGL ES and bloat OpenTK.dll with
duplicated strings. The new extension loading mechanism is now fast
enough to make DllImports unnecessary.
2014-04-26 14:22:37 +02:00
thefiddler
b732e377c9
[Mac] Sped up extension loading
...
From ~200ms down to ~65ms on a rMBP with Nvidia 650M and Mac OS X
10.9.2.
2014-04-26 14:21:26 +02:00
thefiddler
433fa35f7e
[Graphics] GetAddress(string) is no longer needed
2014-04-26 14:20:17 +02:00
thefiddler
fbeac9c323
[Graphics] Redirect GetAddress(string)
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GetAddress(string) now calls GetAddress(IntPtr) internally. This
reduces the number of APIs that must be implemented for each platform.
2014-04-26 14:19:19 +02:00
thefiddler
9605940661
[X11] Optimized XKey translation
2014-04-25 21:55:00 +02:00
thefiddler
6257858d54
[Bind][ES][GL] Output entry points as byte[]
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Moving from string[] to byte[] reduces startup memory allocations
tremendously (up to 70% lower memory use on Windows!)
2014-04-25 17:25:20 +02:00
thefiddler
c1f284f101
[Win] Wgl no longer inherits GraphicsBindingsBase
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This is a necessary step for the next commit.
2014-04-25 17:23:06 +02:00
thefiddler
e433aad4b4
[ES] ES10 does not require initialization
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It consists solely of DllImports that will be initialized on first use,
regardless of the existence of an OpenGL context.
2014-04-25 14:50:55 +02:00
thefiddler
3658fac263
[Input] Use Key.LastKey instead of Enum.GetValues
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This avoids unnecessary memory allocations in the KeyboardDevice
constructor.
2014-04-25 14:15:06 +02:00
thefiddler
58e41a2b97
[Win] Replaced KeyMap dictionary with switch
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This reduces the amount of allocations on the startup path.
2014-04-25 14:13:55 +02:00
thefiddler
e36a0d0fbc
[OpenTK] Rebased on develop
2014-04-25 13:38:53 +02:00
thefiddler
774ebd1df7
[Bind] Do not generate slots for OpenGL <= v1.1
...
We can use DllImports for OpenGL functions <= v1.1 on all platforms,
including Windows. This allows us to reduce the number of required
GetProcAddress calls by 474, reducing startup time and memory
consumption.
This setting can be turned off through Settings.Legacy.UseDllImports
and UseWindowsCompatibleGL.
2014-04-25 12:14:28 +02:00
thefiddler
6994a13770
[OpenTK] Fixed DllImport library for OpenGL on Mac OS X
2014-04-25 12:14:28 +02:00
thefiddler
66e78ad3f6
[Examples] Improved ExternalContext test
...
Also added documentation
2014-04-25 12:14:27 +02:00
thefiddler
03a8a6da0e
[SDL2] Optimized Sdl2KeyCode translation
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Also fixed Key.WinLeft, WinRight and Menu translation.
2014-04-25 12:14:27 +02:00
thefiddler
9f39aa1b88
[Mac] Optimized MacOSKeyCode translation
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This also reduces memory allocations on startup by ~10K.
2014-04-25 12:14:26 +02:00
thefiddler
4ae65c86ff
[GL] Added missing GetPName.MaxPatchVertices
2014-04-25 11:11:42 +02:00
thefiddler
824f238973
[Mac] Removed most legacy Carbon code
2014-04-24 13:48:26 +02:00
thefiddler
5f44f3d491
[Mac] Removed unused Carbon APIs
2014-04-24 13:48:26 +02:00
thefiddler
cdd88e6f7e
[Mac] Migrated AglContext to OpenTK.GLControl
2014-04-24 13:48:26 +02:00
thefiddler
3475582c30
[Mac] Mouse coordinates are reported in pixels
2014-04-24 13:47:30 +02:00
thefiddler
e0848f9d6d
[Mac] SendFloat should use _fpret on i386
2014-04-24 13:47:30 +02:00
thefiddler
3250cbbc91
[Mac] Use scrollFactor variable
2014-04-24 13:47:30 +02:00
thefiddler
a2212f0184
[Mac] Fixed a warning related to volatile UniqueId
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Also changed the class name to OpenTK_GameWindow
2014-04-24 13:47:30 +02:00
thefiddler
acb7dd27a7
[Mac] Window should be invisible on startup
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Also fixes the initial position of the window.
2014-04-24 13:47:30 +02:00
Olle Håkansson
64fb043b77
Licensed files under MIT/X11.
2014-04-24 13:45:06 +02:00
thefiddler
b0eedc122d
[Mac] Avoid class conflicts for multiple windows
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When creating multiple windows, their classes must have different class
names or they will fail to construct.
This commit ensures their names are unique. It also fixes a potential
memory leak in the Icon setter.
2014-04-24 13:45:06 +02:00
thefiddler
287c2b3415
[Mac] Add CocoaContext.GetGraphicsMode via CGL
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Once the context is constructed, we use GetGraphicsMode to retrieve the
exact GraphicsMode that was selected by CocoaContext.
2014-04-24 13:45:06 +02:00
Olle Håkansson
2943bdfecb
Fixed too high mouse scrolling speed.
2014-04-24 13:45:06 +02:00
Olle Håkansson
4573db2ceb
Much improved handling of window/border states.
2014-04-24 13:45:06 +02:00
Olle Håkansson
df6caa3cbb
Fixed missing Mode value in CocoaContext.
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Crashed E.g. GameWindow States example.
2014-04-24 13:45:06 +02:00
Olle Håkansson
ddcc8df5ec
Fixed the HelloGL3 example for the Mac.
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Upped versions to make it work on Mac; think this should not be a
problem for most other machines.
2014-04-24 13:45:05 +02:00
Olle Håkansson
374ce26186
Added a helper for creating cocoa window infos.
2014-04-24 13:45:05 +02:00
Olle Håkansson
86a5399534
Register mouse drag as well as move.
2014-04-24 13:45:05 +02:00
Olle Håkansson
46856dc21d
Closing should occur in ProcessEvents.
2014-04-24 13:45:05 +02:00
Olle Håkansson
ed87814a7f
Cleanups.
2014-04-24 13:45:05 +02:00
Olle Håkansson
3798d268dc
Fixed mouse position not being received.
2014-04-24 13:45:05 +02:00
Olle Håkansson
9183e3ae0d
Fixed crashes from callbacks.
2014-04-24 13:45:05 +02:00
Olle Håkansson
d1fb2597bb
Better handling of maximized window.
...
Used the “zoom” command before, but it has some limitations (e.g. no
event when zoom is done).
2014-04-24 13:45:05 +02:00
Olle Håkansson
7c3872531e
Disabled capturing when changing resolution.
...
Might be off here, but without capturing it seems like we get a
behaviour closer to that of the PC.
2014-04-24 13:45:05 +02:00
Olle Håkansson
50ed0ee9da
Bug fixes.
2014-04-24 13:45:05 +02:00
Olle Håkansson
63d0d057c5
Better fullscreen handling.
2014-04-24 13:45:05 +02:00
Olle Håkansson
59d7889ce0
Restored most window functionality.
2014-04-24 13:45:05 +02:00
Olle Håkansson
5457651676
Fixed swap interval.
2014-04-24 13:45:04 +02:00
Olle Håkansson
6c6beae4fc
Setup listening for window events.
2014-04-24 13:45:04 +02:00
Olle Håkansson
5e1b7c82ab
Cocoa bindings through libobjc.dylib
2014-04-24 13:45:04 +02:00
thefiddler
4ce1289d85
Merge branch 'es_docs' into develop
2014-04-02 09:27:23 +02:00
thefiddler
985aca3752
[Examples] Test mouse input under heavy load
2014-04-01 09:49:56 +02:00
thefiddler
74cff79d64
Merge remote-tracking branch 'frassle/issue76' into develop
2014-04-01 09:39:48 +02:00
thefiddler
d292d44b90
[Math] Replaced tab characters with spaces
2014-03-31 18:20:08 +02:00
thefiddler
e4fd62c0ff
Merge branch 'pr/84' into develop
2014-03-31 18:19:18 +02:00
thefiddler
bd920a15f2
[Bind] Corrected CSharpSpecWriter output and warning messages
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CSharpSpecWriter now correctly outputs doc summaries on ARB_imaging
functions that do not have a version/deprecation string. Additionally,
it no longer warns about documentation parameter mismatches for
parameters matching C# keywords.
2014-03-31 17:40:15 +02:00
thefiddler
d68c31a561
[Bind] Move documentation generation to DocProcessor class
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This de-duplicates a large amount of code that is shared between the
various ISpecWriter implementations.
2014-03-31 17:09:30 +02:00
thefiddler
8001d62599
[Bind] Make documentation output closer to previous xslt implementation
2014-03-31 10:10:56 +02:00
thefiddler
9012101e8c
[Bind] Propagate ComputeSize attribute in cloned Parameters
2014-03-31 10:09:33 +02:00
thefiddler
e11b7ca993
[Bind] More aggressive trimming of documentation strings
2014-03-31 09:51:15 +02:00
thefiddler
570d08fff1
[Bind] Add NoIndent option to BindStreamWriter
2014-03-31 09:50:51 +02:00
thefiddler
61791c91db
[Bind] Do not skip parameters in documentation
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Multiple parameters may share a single description. The DocProcessor
will now correctly generate DocumentationParameters for each of them.
2014-03-30 19:16:30 +02:00
thefiddler
d1b99219ba
[Compatibility] Don't generate xml documentation
2014-03-30 11:01:30 +02:00
thefiddler
21b328992a
[Bind] Remove xmlns to simplify xpath processing
2014-03-30 11:01:03 +02:00
thefiddler
243f41b83f
[Bind] Use DocumentationParameter instead of KeyValuePair
2014-03-30 10:43:30 +02:00
thefiddler
bd9f760f4b
[Bind] Merge GL2 and GL4 documentation into one
2014-03-30 10:29:50 +02:00
thefiddler
033e0b7155
[Bind] Concatenate multiline documentation
2014-03-30 10:29:11 +02:00
thefiddler
67b0ead68b
[Bind] Process documentation from subdirectories
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Instead of using xslt, we now process the documentation in code. This
allows us to fix mismatches from e.g. invalid parameter names that
sometimes creep in the specs.
2014-03-28 20:08:38 +01:00
thefiddler
22a706e44f
[Bind] Added documentation files for OpenGL ES
2014-03-28 20:06:55 +01:00
Fraser Waters
fbe6cc0a31
Use Marshal.GetLastWin32Error instead of GetLastError.
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Also removes magic number 1171 and replaces with constant.
2014-03-23 22:31:32 +00:00
Fraser Waters
095d3f26c0
Use GetMouseMovePointsEx to smooth mouse input.
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Uses GetMouseMovePointsEx to get mouse move history so mouse events aren't dropped even with low framerates.
Fixes #76 .
2014-03-23 16:26:24 +00:00
thefiddler
2a97192ef8
[Build] Updated copyright information
2014-03-18 14:29:41 +01:00
thefiddler
a24e1edeae
[Build] Set revision to 0 outside source control
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This ensures that properly built packages take precedence to incorrectly
built packages.
2014-03-18 14:28:52 +01:00
thefiddler
db913ca3f4
[GL] Added missing [Rgba]16Snorm texture formats
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See https://www.opengl.org/sdk/docs/man4/html/glTexImage2D.xhtml or the
4.4 spec, section 8.5, table "Sized internal color formats".
2014-03-18 12:08:02 +01:00
csantos
c48f6399e4
Centering the cursor at (width/2, height/2), effectively fixing
...
the issue described in https://github.com/mono/MonoGame/issues/2283
2014-03-18 01:44:52 -03:00
Phyyl
617131066a
Added multiplication operator to all vectors
2014-03-17 16:59:09 -04:00
thefiddler
ccb5408258
[Win] Invert vertical axes to match 1.0 API
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The 1.0 API defines +y as up and -y as down. This matches XInput but
disagrees with WinMM, where we have to invert the vertical axes.
2014-03-17 00:43:36 +01:00
thefiddler
cae62151b8
[Input] LegacyJoystickDriver now reports hat pos
2014-03-17 00:30:19 +01:00
thefiddler
f93d464f62
[Input] JoystickHatState is now IEquatable
2014-03-17 00:30:04 +01:00
thefiddler
01c3b51be6
[Input] JoystickState.ToString now prints hat pos
2014-03-17 00:29:45 +01:00
thefiddler
05bbc0b3f4
[Win] Joystick driver now reports hat positions
2014-03-17 00:29:12 +01:00
thefiddler
f23b93b839
[SDL2] On Mac, OpenGL 3.0 or 3.1 should create 3.2 context
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SDL2/Mac fails to create a 3.0 or 3.1 OpenGL context. We implicitly
bump version to 3.2, otherwise 3.0 or 3.1 would give a 2.1 context.
2014-03-16 22:50:12 +01:00
thefiddler
02bf55ad7e
[ES] Fixed loading of OpenGL ES core API
...
eglGetProcAddress cannot be used to retrieve
entry points of core functions. Instead, we
use [DllImport] for core functions and function
pointers for extension functions.
Squashed commit of the following:
commit 0b84aa6ef78dfa3600b81fc412eb192f2a87e40c
Author: thefiddler <stapostol@gmail.com>
Date: Sat Mar 15 02:24:58 2014 +0100
[Examples] Rolled back changes to Example browser
commit 1acfbaac3d17184debdbbe872c58ac07d1b37c0a
Author: thefiddler <stapostol@gmail.com>
Date: Sat Mar 15 02:20:57 2014 +0100
[Examples] Rolled back WinForms example
commit 835d9d6035a890bd3426566929fbfd25c493eca0
Author: thefiddler <stapostol@gmail.com>
Date: Sat Mar 15 01:15:01 2014 +0100
[Examples] Rolled back erroneous GLControl mods
commit 056418014f0e835e83fb85b54b8749519a555364
Author: thefiddler <stapostol@gmail.com>
Date: Fri Mar 14 23:11:11 2014 +0100
[Rewrite] Remove calli prototypes
When a function is called indirectly via a function pointer, its
prototype is not required (the prototype is added as a callsite at the
calli invocation.) Removing these prototypes reduces binary size by
roughly 400KB.
commit 353a16ec2836c597150d2fab28581e7c264b2b39
Author: thefiddler <stapostol@gmail.com>
Date: Fri Mar 14 22:31:25 2014 +0100
[Rewrite] Call DllImports directly
When a function does not have an allocated slot (i.e. slot = -1), then
we will call its DllImport signature directly.
commit 9a5313e4b7afb10b698d255e4b5637887bf71cf3
Author: thefiddler <stapostol@gmail.com>
Date: Fri Mar 14 22:30:04 2014 +0100
[Bind] Do not allocate slots for DllImports
commit 6ac5342409363cac0e59f9dc669948b319bd20a9
Author: thefiddler <stapostol@gmail.com>
Date: Fri Mar 14 22:29:07 2014 +0100
[Bind] Added option to use DllImports
This is necessary for the core functionality of OpenGL ES, where
eglGetProcAddress returns null or garbage (the latter on Android.)
2014-03-16 19:40:49 +01:00