Commit graph

400 commits

Author SHA1 Message Date
chrisbrandtner a63c12fd76 Alc.GetString used incorrect offset (was already increased due to ++). Breakpoint used to verify correctness at byte-level. 2008-01-15 15:49:25 +00:00
chrisbrandtner 9b2f71db5a changed List<string> Alc.GetString() and enums again. Fixed docu. 2008-01-15 13:37:33 +00:00
the_fiddler cf5640d2a9 Re-added mouse input events. 2008-01-15 13:12:31 +00:00
the_fiddler 1600391a91 Trying async mouse input. 2008-01-15 13:04:35 +00:00
the_fiddler bf22f52597 Re-added input polling. 2008-01-15 13:01:55 +00:00
the_fiddler 8e991b93e9 Fixed a possible cast problem. 2008-01-15 12:48:03 +00:00
the_fiddler 069d3c40bc Added some IGLContextInternal explicit implementations 2008-01-15 12:47:51 +00:00
the_fiddler de7f73cd04 Added GetCurrentContext() 2008-01-15 12:46:47 +00:00
the_fiddler 15b7864096 Possible InvalidCastException fix. 2008-01-15 12:32:38 +00:00
the_fiddler 9aee0eb8d1 Moved context creation to GLContext constructor. 2008-01-15 12:25:22 +00:00
the_fiddler 7ffbde31d1 Temporarily disabled GameWindowExitException. 2008-01-15 12:08:09 +00:00
the_fiddler b9c7a62d4f Debugging GameWindow.Exit() sequence on Mono. 2008-01-15 11:23:34 +00:00
the_fiddler e404e9791e X11/GameWindow context creation should be fixed. 2008-01-15 11:14:16 +00:00
the_fiddler 64cf1ee3c8 Possible fix for cast exception in CreateWindow. 2008-01-15 11:10:40 +00:00
the_fiddler 59eb05c532 Debugging an issue with X11GLNative and it's visual creation. 2008-01-15 11:08:03 +00:00
the_fiddler 70c43a644b Fixed a NRE. 2008-01-15 11:02:23 +00:00
the_fiddler b0b5f31522 Possible fix for X11GLContext crash. 2008-01-15 10:59:36 +00:00
the_fiddler a2673bf5ff Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext. 2008-01-15 10:48:48 +00:00
the_fiddler c08d2785ce Added some debugging information to context creation. 2008-01-15 10:36:47 +00:00
the_fiddler 4a5b8e81d8 Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version. 2008-01-15 10:31:03 +00:00
the_fiddler baf9b4d648 Updated the bindings with the latest generator revision. 2008-01-15 09:33:28 +00:00
the_fiddler 33e3acb2bf Added a missing CLSCompliant false attributes. 2008-01-15 00:45:54 +00:00
the_fiddler 5616ed1014 Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning. 2008-01-15 00:45:18 +00:00
the_fiddler 4305468c4d Removed xml doc string missing warnings. 2008-01-15 00:44:22 +00:00
the_fiddler dcaf917fc2 Internal to public. 2008-01-15 00:43:51 +00:00
the_fiddler 491843adbf Disabled CLSCompliant attribute not checked warnings. 2008-01-15 00:43:23 +00:00
the_fiddler 5a61371284 Updated with the latest generator. Disabled missing XML doc warnings. 2008-01-15 00:42:29 +00:00
the_fiddler 1f3288a50c Merged with OpenAL branch. 2008-01-15 00:24:15 +00:00
the_fiddler 3a786679af Bumped version number. 2008-01-15 00:11:05 +00:00
the_fiddler 1aa19633f9 Fixed window destruction. 2008-01-15 00:10:56 +00:00
the_fiddler 6fec7ae4b1 Updated GL.DrawElements to use DrawElementsType instead of Enums.All 2008-01-15 00:10:31 +00:00
the_fiddler cc3239d466 Set window on top during creation. 2008-01-15 00:02:58 +00:00
the_fiddler 7b0ff73c85 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler 935db198ea Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit(). 2008-01-14 23:43:56 +00:00
the_fiddler 99fafa1049 Updated bindings with the last generator version. 2008-01-14 23:43:13 +00:00
the_fiddler b82bf0a073 Fixed GLContext creation on Windows. 2008-01-14 22:38:09 +00:00
the_fiddler a7c56bd874 Removed GluOld. 2008-01-11 21:38:30 +00:00
the_fiddler 2ad50d33b6 Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler f8ec5ffcd0 Solved context creation on windows. 2008-01-11 20:37:09 +00:00
the_fiddler caf9a991b4 Cast to obtain Context.Mode (which is an internal interface now). 2008-01-11 20:36:43 +00:00
the_fiddler 5b999d7ecf Resolved crash on second context creation. Explicitly implemented internal interfaces. 2008-01-11 20:31:59 +00:00
the_fiddler a522ce47bb Major update. Explicitly implemented internal interfaces. 2008-01-11 20:24:48 +00:00
the_fiddler f50c0b06c2 Now uses GLContext directly, instead of WinGLContext. 2008-01-11 20:24:20 +00:00
the_fiddler ba36c8ba3a Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler 2e1837b8f0 CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler 201f88552d Split items that should be internal in different interfaces, for explicit implementations. 2008-01-11 20:22:46 +00:00
the_fiddler 94043ee334 Updated INativeGLWindow.CreateWindow to accept a GLContext as argument. 2008-01-11 20:22:08 +00:00
the_fiddler 315daee7ce Documentation update. 2008-01-11 20:21:32 +00:00
the_fiddler c84bbb48dd Deleted some whitespace. 2008-01-11 20:20:42 +00:00
the_fiddler 59456c6a6f Initial commit of OpenTK.OpenAL. 2008-01-11 20:13:18 +00:00
the_fiddler b257b57494 Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler da376d14f5 Bumped version number. 2008-01-06 10:58:05 +00:00
the_fiddler 2ab661a472 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler 4d7c6b2a31 Updated documentation. 2008-01-06 10:38:44 +00:00
the_fiddler df7d4f9508 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler 289dbe63cd Force DoubleBuffered attribute to false. 2008-01-06 02:30:12 +00:00
the_fiddler ef1ee1386f GameWindow.Exit() now works when called from a different thread. 2008-01-06 02:29:54 +00:00
the_fiddler ababd601cd Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler b71519eac5 Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler 8d6872f8b8 Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler 9a50727029 Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler 22dfa79f08 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler 3fbd780097 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler b9104e1879 Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler ab69227070 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler 1413de464a Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler 03feb5b512 Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point. 2008-01-06 02:22:16 +00:00
the_fiddler b1b321bb3b Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering. 2008-01-06 02:19:53 +00:00
the_fiddler 844d262df2 Fixed GetShader to use the new enums. Added PointParameter helper overload. 2008-01-04 17:16:43 +00:00
the_fiddler 45a0bb7c7d Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler e5b5dba183 Update VboTextPrinter to use the updated Buffer Object enums. 2008-01-02 01:06:03 +00:00
the_fiddler b05f8728aa Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler ecb325683c Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler 394d65b6d7 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler a70754da07 Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler 938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler f535256e1e Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler f23bafa6a4 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler 088194bf1a Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler 180fb083b9 Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler 726ddbf0c2 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler 8db2411038 Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler e020c2f55f Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler 815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler 67da07e7a7 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:43 +00:00
the_fiddler d1e7e6a351 Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more. 2007-11-11 19:28:13 +00:00
the_fiddler cba3413059 Updated licensing information. 2007-11-10 23:29:25 +00:00
the_fiddler 47dad78e44 george's patch for camera and transform functions. 2007-11-10 18:53:25 +00:00
the_fiddler e4bb4b1764 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler f550c71cd3 Class is no longer public. 2007-11-10 18:26:14 +00:00
the_fiddler d2270f8eef Reverted to 0.3.12 way of handling input events. 2007-11-10 18:26:05 +00:00
the_fiddler 25946dc406 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler acc916a734 Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler c375a71603 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler 260353f37a Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler 6a4d9b9f4f Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity. 2007-11-10 18:11:34 +00:00
the_fiddler f52e61b1a8 Moved DisplayListTextHandle to its own file. 2007-11-08 16:41:08 +00:00