the_fiddler
|
3021f668ad
|
Re-added missing gl.tm file.
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
|
2010-12-03 10:21:50 +00:00 |
|
the_fiddler
|
4cfa357dbc
|
Removed obsolete .spec files. Binding generation is now handled through xml files.
|
2010-12-03 09:48:39 +00:00 |
|
the_fiddler
|
94cd438166
|
Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
|
2010-12-03 09:45:20 +00:00 |
|
the_fiddler
|
5a408188e4
|
Added tokens for issue [#2058]: "[GL 4.1] Viewport Array".
|
2010-11-21 16:11:41 +00:00 |
|
the_fiddler
|
bf6185907f
|
Added tokens for issue [#588]: "ARB_geometry_shader4".
|
2010-11-21 16:04:11 +00:00 |
|
the_fiddler
|
ef97233198
|
Added tokens for [#2056]: "[GL 4.1] Get Program Binary".
|
2010-11-21 15:45:33 +00:00 |
|
the_fiddler
|
6052f32c21
|
Added tokens for [#2055]: "[GL 4.1] ES2 Compatibility".
|
2010-11-21 15:43:15 +00:00 |
|
the_fiddler
|
87feb96a92
|
Added tokens for [#2057]: "[GL 4.1] Separate Shader Objects".
|
2010-11-21 15:25:12 +00:00 |
|
the_fiddler
|
cbc37f14f1
|
Added tokens for [#2054]: "[GL 4.1] Vertex Attrib 64bit".
|
2010-11-21 15:10:45 +00:00 |
|
the_fiddler
|
fa76c13e17
|
Added tokens for [#1799]: "[GL 4.0] Transform Feedback 3".
|
2010-11-21 11:45:13 +00:00 |
|
the_fiddler
|
d40a0befc7
|
Added tokens for [#1798]: "[GL 4.0] Transform Feedback 2".
|
2010-11-21 11:41:38 +00:00 |
|
the_fiddler
|
c132ff129d
|
Added tokens for [#1797]: "[GL 4.0] Texture Gather".
|
2010-11-21 11:34:34 +00:00 |
|
the_fiddler
|
e039e672b4
|
Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array".
|
2010-11-21 11:30:55 +00:00 |
|
the_fiddler
|
d3e2d3fa4a
|
Added tokens for [#1795]: "[GL 4.0] Tessellation Shader".
|
2010-11-21 11:26:50 +00:00 |
|
the_fiddler
|
4d2801d329
|
Added tokens for [#1794]: "[GL 4.0] Shader Subroutine".
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
|
2010-11-21 10:47:22 +00:00 |
|
the_fiddler
|
4d8d039493
|
Added tokens for [#1793]: "[GL 4.0] Sample Shading".
|
2010-11-21 10:33:45 +00:00 |
|
the_fiddler
|
d05b546a4e
|
Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
|
2010-11-21 10:30:59 +00:00 |
|
the_fiddler
|
79688eec7e
|
Added tokens for [#1792]: "[GL 4.0] GPU Shader fp64".
|
2010-11-21 10:26:40 +00:00 |
|
the_fiddler
|
0cfc02755f
|
Added tokens for [#1791]: "[GL 4.0] GPU Shader 5".
|
2010-11-21 10:22:56 +00:00 |
|
the_fiddler
|
9326a9f7cb
|
Added tokens for [#1789]: "[GL 4.0] Draw Indirect".
|
2010-11-21 10:18:37 +00:00 |
|
the_fiddler
|
0b0fc8c53a
|
Fixed issue [#1969]: "GLEnums.cs enum members in Version32 are not available in GetPName".
|
2010-11-21 00:33:45 +00:00 |
|
the_fiddler
|
b6b3ba4b83
|
Fixed issue [#1956]: "TextureCompareMode should contain NONE".
|
2010-11-21 00:27:57 +00:00 |
|
the_fiddler
|
2c641f0ad3
|
Added missing ReadBufferMode.None token. Fixes issue [#1694]: "missing ReadBufferMode.None".
|
2010-11-21 00:23:02 +00:00 |
|
the_fiddler
|
c0d5465cb7
|
Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [#1806]: "Missing EnableCap for GL_TEXTURE_RECTANGLE".
|
2010-11-21 00:05:40 +00:00 |
|
the_fiddler
|
da5630f2f6
|
Synced to OpenGL spec r12819.
|
2010-11-21 00:04:00 +00:00 |
|
the_fiddler
|
df27bd7e38
|
Added tokens and function overrides for [#1786]: "[GL3.3] Vertex Type 2.10.10.10 Reverse".
|
2010-11-20 23:58:31 +00:00 |
|
the_fiddler
|
a2d0590ebe
|
Added tokens for [#1785]: "[GL3.3] Instanced Arrays".
|
2010-11-20 23:36:41 +00:00 |
|
the_fiddler
|
3e0f30cdb8
|
Added tokens for [#1781]: "[GL3.3] Blend Func Extended".
|
2010-11-20 23:19:58 +00:00 |
|
the_fiddler
|
d40615def9
|
Added tokens for [#1782]: "[GL3.3] Texture Rgb10 A2ui".
|
2010-11-20 23:05:43 +00:00 |
|
the_fiddler
|
33d99d4e6c
|
Added tokens for ARB_texture_swizzle. Fixes issue [#1783]: "[GL3.3] Texture Swizzle".
|
2010-11-20 23:00:36 +00:00 |
|
the_fiddler
|
33907727b6
|
Added tokens for GL3.3 sampler queries. Fixes issue [#1779]: "[GL3.3] Sampler Objects".
|
2010-11-19 11:30:06 +00:00 |
|
the_fiddler
|
f125e66348
|
Added QueryTarget.AnySamplesPassed token. Fixes issue [#1778]: "[GL3.3] Occlusion Query 2".
|
2010-11-19 10:48:48 +00:00 |
|
the_fiddler
|
f7c8a3adb6
|
Updated to latest upstream typemap.
|
2010-11-19 09:14:52 +00:00 |
|
the_fiddler
|
228e321502
|
Merged custom overrides from enum.spec.
|
2010-11-19 08:50:53 +00:00 |
|
the_fiddler
|
f8cd5879b1
|
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType".
|
2010-10-13 20:43:04 +00:00 |
|
the_fiddler
|
bdbd50dd08
|
Moved hand-modified enums to the overrides file.
|
2010-10-12 17:36:14 +00:00 |
|
the_fiddler
|
c13882d729
|
Regenerated to add missing items.
|
2010-10-12 16:34:45 +00:00 |
|
the_fiddler
|
6b8e3f5ace
|
Added xml version of spec files, generated by Generator.Convert.
|
2010-10-12 15:59:20 +00:00 |
|
the_fiddler
|
88e6aceae0
|
Synced trunk with 1.0 branch.
|
2010-10-02 18:52:34 +00:00 |
|
the_fiddler
|
adcce2c00b
|
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name".
|
2010-02-03 20:43:42 +00:00 |
|
the_fiddler
|
0b3fa24c10
|
Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [#1531]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
|
2010-02-03 20:17:02 +00:00 |
|
the_fiddler
|
da138163bf
|
Backported fix for issue [#1538] from 1.0 branch.
|
2010-02-03 19:55:09 +00:00 |
|
the_fiddler
|
53b84d18d4
|
Backported bugfixes from 1.0 branch.
|
2010-02-03 19:04:42 +00:00 |
|
the_fiddler
|
3aa67b84a3
|
Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [#1216]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters".
|
2009-11-16 16:23:36 +00:00 |
|
the_fiddler
|
4e04838148
|
Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [#1355]: "TextureRectangle tokens for ActiveUniformType".
|
2009-11-16 16:14:32 +00:00 |
|
the_fiddler
|
9d3c251c75
|
VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [#1166]: "VertexAttribIPointer pointer type parameter".
|
2009-11-16 15:13:57 +00:00 |
|
the_fiddler
|
fa2cdee5ef
|
Removed invalid BGRA token from VertexAttribPointerType.
|
2009-11-16 15:00:24 +00:00 |
|
the_fiddler
|
9cb660bf85
|
Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [#1162]: "GL.GenerateMipmap argument".
|
2009-11-16 14:15:56 +00:00 |
|
the_fiddler
|
26b969b23e
|
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [#1313]: "TextureBuffer target".
|
2009-11-03 10:33:24 +00:00 |
|
the_fiddler
|
a333532d69
|
Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters").
|
2009-11-03 10:22:50 +00:00 |
|