Commit graph

55 commits

Author SHA1 Message Date
Stefanos A. 43bde3433a Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A. 9613975681 Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A. cfa4f230c5 Updated strong-types for asynchronous queries, query objects and time
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A. 39c2230bfa Re-added BeginMode and PixelFormat enums which were removed by the
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
thefiddler 8dcb8601a2 Normalized line endings
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
the_fiddler 02bfac7d59 Removed invalid TextureParameterName.Red token. Fixes issue [#2789]: "TextureParameterName.Red". 2011-12-07 00:28:13 +00:00
the_fiddler cba5f45415 Added missing TextureEnvMode.Replace token. Fixes issue [#2791]: "TextureEnvMode.Replace missing". 2011-12-06 21:49:43 +00:00
the_fiddler 585a07358e Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [#2616]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing". 2011-07-26 14:09:12 +00:00
the_fiddler 921944ce90 Added ColorWritemask to GetIndexedPName. Fixes issue [#2509]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter". 2011-07-26 12:35:50 +00:00
the_fiddler c7bc4bffe1 Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [#2615]: "GetPName.MaxTextureBufferSize is missing". 2011-07-26 12:14:17 +00:00
the_fiddler 94cd438166 Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers. 2010-12-03 09:45:20 +00:00
the_fiddler 5a408188e4 Added tokens for issue [#2058]: "[GL 4.1] Viewport Array". 2010-11-21 16:11:41 +00:00
the_fiddler bf6185907f Added tokens for issue [#588]: "ARB_geometry_shader4". 2010-11-21 16:04:11 +00:00
the_fiddler ef97233198 Added tokens for [#2056]: "[GL 4.1] Get Program Binary". 2010-11-21 15:45:33 +00:00
the_fiddler 6052f32c21 Added tokens for [#2055]: "[GL 4.1] ES2 Compatibility". 2010-11-21 15:43:15 +00:00
the_fiddler 87feb96a92 Added tokens for [#2057]: "[GL 4.1] Separate Shader Objects". 2010-11-21 15:25:12 +00:00
the_fiddler cbc37f14f1 Added tokens for [#2054]: "[GL 4.1] Vertex Attrib 64bit". 2010-11-21 15:10:45 +00:00
the_fiddler fa76c13e17 Added tokens for [#1799]: "[GL 4.0] Transform Feedback 3". 2010-11-21 11:45:13 +00:00
the_fiddler d40a0befc7 Added tokens for [#1798]: "[GL 4.0] Transform Feedback 2". 2010-11-21 11:41:38 +00:00
the_fiddler c132ff129d Added tokens for [#1797]: "[GL 4.0] Texture Gather". 2010-11-21 11:34:34 +00:00
the_fiddler e039e672b4 Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array". 2010-11-21 11:30:55 +00:00
the_fiddler d3e2d3fa4a Added tokens for [#1795]: "[GL 4.0] Tessellation Shader". 2010-11-21 11:26:50 +00:00
the_fiddler 4d2801d329 Added tokens for [#1794]: "[GL 4.0] Shader Subroutine".
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
2010-11-21 10:47:22 +00:00
the_fiddler 4d8d039493 Added tokens for [#1793]: "[GL 4.0] Sample Shading". 2010-11-21 10:33:45 +00:00
the_fiddler d05b546a4e Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0). 2010-11-21 10:30:59 +00:00
the_fiddler 79688eec7e Added tokens for [#1792]: "[GL 4.0] GPU Shader fp64". 2010-11-21 10:26:40 +00:00
the_fiddler 0cfc02755f Added tokens for [#1791]: "[GL 4.0] GPU Shader 5". 2010-11-21 10:22:56 +00:00
the_fiddler 9326a9f7cb Added tokens for [#1789]: "[GL 4.0] Draw Indirect". 2010-11-21 10:18:37 +00:00
the_fiddler 0b0fc8c53a Fixed issue [#1969]: "GLEnums.cs enum members in Version32 are not available in GetPName". 2010-11-21 00:33:45 +00:00
the_fiddler b6b3ba4b83 Fixed issue [#1956]: "TextureCompareMode should contain NONE". 2010-11-21 00:27:57 +00:00
the_fiddler 2c641f0ad3 Added missing ReadBufferMode.None token. Fixes issue [#1694]: "missing ReadBufferMode.None". 2010-11-21 00:23:02 +00:00
the_fiddler c0d5465cb7 Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [#1806]: "Missing EnableCap for GL_TEXTURE_RECTANGLE". 2010-11-21 00:05:40 +00:00
the_fiddler df27bd7e38 Added tokens and function overrides for [#1786]: "[GL3.3] Vertex Type 2.10.10.10 Reverse". 2010-11-20 23:58:31 +00:00
the_fiddler a2d0590ebe Added tokens for [#1785]: "[GL3.3] Instanced Arrays". 2010-11-20 23:36:41 +00:00
the_fiddler 3e0f30cdb8 Added tokens for [#1781]: "[GL3.3] Blend Func Extended". 2010-11-20 23:19:58 +00:00
the_fiddler d40615def9 Added tokens for [#1782]: "[GL3.3] Texture Rgb10 A2ui". 2010-11-20 23:05:43 +00:00
the_fiddler 33d99d4e6c Added tokens for ARB_texture_swizzle. Fixes issue [#1783]: "[GL3.3] Texture Swizzle". 2010-11-20 23:00:36 +00:00
the_fiddler 33907727b6 Added tokens for GL3.3 sampler queries. Fixes issue [#1779]: "[GL3.3] Sampler Objects". 2010-11-19 11:30:06 +00:00
the_fiddler f125e66348 Added QueryTarget.AnySamplesPassed token. Fixes issue [#1778]: "[GL3.3] Occlusion Query 2". 2010-11-19 10:48:48 +00:00
the_fiddler 228e321502 Merged custom overrides from enum.spec. 2010-11-19 08:50:53 +00:00
the_fiddler f8cd5879b1 Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType". 2010-10-13 20:43:04 +00:00
the_fiddler bdbd50dd08 Moved hand-modified enums to the overrides file. 2010-10-12 17:36:14 +00:00
the_fiddler adcce2c00b Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name". 2010-02-03 20:43:42 +00:00
the_fiddler da138163bf Backported fix for issue [#1538] from 1.0 branch. 2010-02-03 19:55:09 +00:00
the_fiddler 3aa67b84a3 Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [#1216]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters". 2009-11-16 16:23:36 +00:00
the_fiddler 9d3c251c75 VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [#1166]: "VertexAttribIPointer pointer type parameter". 2009-11-16 15:13:57 +00:00
the_fiddler a333532d69 Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters"). 2009-11-03 10:22:50 +00:00
the_fiddler bf89d0a6ab Fixed GetVertexPointerParameter signature to comply with the specs. 2009-10-23 15:36:02 +00:00
the_fiddler 239d98e860 Added distinct /overrides/add and /overrides/replace elements.
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler d8c8137123 Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [#1146]: "[GL3.2] Multiple (minor) corrections". 2009-09-07 18:33:32 +00:00