Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
...
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
...
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
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queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
39c2230bfa
Re-added BeginMode and PixelFormat enums which were removed by the
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OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
thefiddler
8dcb8601a2
Normalized line endings
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Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
the_fiddler
02bfac7d59
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
cba5f45415
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
585a07358e
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
94cd438166
Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
2010-12-03 09:45:20 +00:00
the_fiddler
5a408188e4
Added tokens for issue [ #2058 ]: "[GL 4.1] Viewport Array".
2010-11-21 16:11:41 +00:00
the_fiddler
bf6185907f
Added tokens for issue [ #588 ]: "ARB_geometry_shader4".
2010-11-21 16:04:11 +00:00
the_fiddler
ef97233198
Added tokens for [ #2056 ]: "[GL 4.1] Get Program Binary".
2010-11-21 15:45:33 +00:00
the_fiddler
6052f32c21
Added tokens for [ #2055 ]: "[GL 4.1] ES2 Compatibility".
2010-11-21 15:43:15 +00:00
the_fiddler
87feb96a92
Added tokens for [ #2057 ]: "[GL 4.1] Separate Shader Objects".
2010-11-21 15:25:12 +00:00
the_fiddler
cbc37f14f1
Added tokens for [ #2054 ]: "[GL 4.1] Vertex Attrib 64bit".
2010-11-21 15:10:45 +00:00
the_fiddler
fa76c13e17
Added tokens for [ #1799 ]: "[GL 4.0] Transform Feedback 3".
2010-11-21 11:45:13 +00:00
the_fiddler
d40a0befc7
Added tokens for [ #1798 ]: "[GL 4.0] Transform Feedback 2".
2010-11-21 11:41:38 +00:00
the_fiddler
c132ff129d
Added tokens for [ #1797 ]: "[GL 4.0] Texture Gather".
2010-11-21 11:34:34 +00:00
the_fiddler
e039e672b4
Added tokens for [ #1796 ]: "[GL 4.0] Texture Cube Map Array".
2010-11-21 11:30:55 +00:00
the_fiddler
d3e2d3fa4a
Added tokens for [ #1795 ]: "[GL 4.0] Tessellation Shader".
2010-11-21 11:26:50 +00:00
the_fiddler
4d2801d329
Added tokens for [ #1794 ]: "[GL 4.0] Shader Subroutine".
...
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
2010-11-21 10:47:22 +00:00
the_fiddler
4d8d039493
Added tokens for [ #1793 ]: "[GL 4.0] Sample Shading".
2010-11-21 10:33:45 +00:00
the_fiddler
d05b546a4e
Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
2010-11-21 10:30:59 +00:00
the_fiddler
79688eec7e
Added tokens for [ #1792 ]: "[GL 4.0] GPU Shader fp64".
2010-11-21 10:26:40 +00:00
the_fiddler
0cfc02755f
Added tokens for [ #1791 ]: "[GL 4.0] GPU Shader 5".
2010-11-21 10:22:56 +00:00
the_fiddler
9326a9f7cb
Added tokens for [ #1789 ]: "[GL 4.0] Draw Indirect".
2010-11-21 10:18:37 +00:00
the_fiddler
0b0fc8c53a
Fixed issue [ #1969 ]: "GLEnums.cs enum members in Version32 are not available in GetPName".
2010-11-21 00:33:45 +00:00
the_fiddler
b6b3ba4b83
Fixed issue [ #1956 ]: "TextureCompareMode should contain NONE".
2010-11-21 00:27:57 +00:00
the_fiddler
2c641f0ad3
Added missing ReadBufferMode.None token. Fixes issue [ #1694 ]: "missing ReadBufferMode.None".
2010-11-21 00:23:02 +00:00
the_fiddler
c0d5465cb7
Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [ #1806 ]: "Missing EnableCap for GL_TEXTURE_RECTANGLE".
2010-11-21 00:05:40 +00:00
the_fiddler
df27bd7e38
Added tokens and function overrides for [ #1786 ]: "[GL3.3] Vertex Type 2.10.10.10 Reverse".
2010-11-20 23:58:31 +00:00
the_fiddler
a2d0590ebe
Added tokens for [ #1785 ]: "[GL3.3] Instanced Arrays".
2010-11-20 23:36:41 +00:00
the_fiddler
3e0f30cdb8
Added tokens for [ #1781 ]: "[GL3.3] Blend Func Extended".
2010-11-20 23:19:58 +00:00
the_fiddler
d40615def9
Added tokens for [ #1782 ]: "[GL3.3] Texture Rgb10 A2ui".
2010-11-20 23:05:43 +00:00
the_fiddler
33d99d4e6c
Added tokens for ARB_texture_swizzle. Fixes issue [ #1783 ]: "[GL3.3] Texture Swizzle".
2010-11-20 23:00:36 +00:00
the_fiddler
33907727b6
Added tokens for GL3.3 sampler queries. Fixes issue [ #1779 ]: "[GL3.3] Sampler Objects".
2010-11-19 11:30:06 +00:00
the_fiddler
f125e66348
Added QueryTarget.AnySamplesPassed token. Fixes issue [ #1778 ]: "[GL3.3] Occlusion Query 2".
2010-11-19 10:48:48 +00:00
the_fiddler
228e321502
Merged custom overrides from enum.spec.
2010-11-19 08:50:53 +00:00
the_fiddler
f8cd5879b1
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [ #2077 ]: "Add UnsignedInt to ActiveUniformType".
2010-10-13 20:43:04 +00:00
the_fiddler
bdbd50dd08
Moved hand-modified enums to the overrides file.
2010-10-12 17:36:14 +00:00
the_fiddler
adcce2c00b
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [ #1443 ]: "GetActiveUniforms parameter name".
2010-02-03 20:43:42 +00:00
the_fiddler
da138163bf
Backported fix for issue [ #1538 ] from 1.0 branch.
2010-02-03 19:55:09 +00:00
the_fiddler
3aa67b84a3
Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [ #1216 ]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters".
2009-11-16 16:23:36 +00:00
the_fiddler
9d3c251c75
VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [ #1166 ]: "VertexAttribIPointer pointer type parameter".
2009-11-16 15:13:57 +00:00
the_fiddler
a333532d69
Added type-safe parameters to FramebufferTexture (fixes issue [ #1303 ]: "[GL] fix FramebufferTexture parameters").
2009-11-03 10:22:50 +00:00
the_fiddler
bf89d0a6ab
Fixed GetVertexPointerParameter signature to comply with the specs.
2009-10-23 15:36:02 +00:00
the_fiddler
239d98e860
Added distinct /overrides/add and /overrides/replace elements.
...
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler
d8c8137123
Updated tokens for ARB_depth_clamp, ARB_vertex_array_bgra, ARB_seamless_cube_map, ARB_provoking_vertex, ARB_draw_elements_base_vertex which where promoted in version 3.2. Fixes issue [ #1146 ]: "[GL3.2] Multiple (minor) corrections".
2009-09-07 18:33:32 +00:00