Stefanos A.
a961fb3db3
[Examples] Added keys to modify timing
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Use [ and ] to decrease and increase the UpdateFrame frequency.
Use < and > to decrease and increase the RenderFrame frequency.
2014-01-07 22:09:52 +01:00
thefiddler
251f5717ae
[Examples] Improve timing information; add vsync toggle
2014-01-07 09:12:35 +01:00
thefiddler
c5dcc8a93b
[Examples] Calculate timing information in GameWindowStates
2014-01-07 01:01:00 +01:00
thefiddler
d49dacb5b3
[Examples] Cleaned up input device printing in GameWindowStates
2014-01-07 00:48:09 +01:00
thefiddler
fc81f30251
[Examples] Draw device index for Joysticks and GamePads
2014-01-05 21:32:24 +01:00
Stefanos A
d33d0c7387
Added state output for OpenTK.Input.Joystick
2013-12-24 17:18:05 +01:00
Stefanos A
f459647613
Removed all instances of refresh_text
2013-12-24 17:18:03 +01:00
Stefanos A
ea3c9ffe85
Refresh text continuously
2013-12-24 17:18:03 +01:00
Stefanos A
0c9a67da41
Fixed rendering of joysticks and gamepads
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Joysticks and gamepad states would overlap, causing some lines to be
unreadable. This is now fixed.
2013-12-24 17:18:02 +01:00
Stefanos A
18f99c2f63
Added state information for GamePads
2013-12-24 17:18:00 +01:00
Stefanos A.
4aa2eae2e5
Display renderer information
2013-12-21 22:41:10 +01:00
Stefanos A.
32a5e0fc50
Add test for new text input events
2013-11-22 18:25:30 +01:00
Stefanos A.
873f8fb6eb
Cleaned up test code committed by mistake.
2013-11-11 11:44:21 +01:00
Stefanos A.
a12b394607
Load ES30 and OpenGL4 entry points
2013-11-08 10:39:08 +01:00
Stefanos A.
7d74c37d2a
Added usage example for new xml specs
2013-11-07 17:18:12 +01:00
Stefanos A
1434f0d3e9
Display joystick information
2013-10-04 02:37:05 +02:00
Stefanos A.
b3ce99a086
Increased the text surface size
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This is necessary for high-dpi monitors which render text at double
resolution.
2013-09-27 22:59:56 +02:00
the_fiddler
5d1777ffab
Cleaned up license information.
2011-01-18 11:40:49 +00:00
the_fiddler
2db6f74ec1
* OpenTK/Test/GameWindowStates.cs: Print information on pressed
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keyboard keys and mouse buttons.
2010-11-01 07:57:21 +00:00
the_fiddler
8c34633fae
Fixed keyboard_old assignment.
2010-10-28 11:11:19 +00:00
the_fiddler
70518c40a2
Read OpenTK.Input.Keyboard state. Should gradually replace existing keyboard/mouse events with the new input API.
2010-10-28 10:37:20 +00:00
the_fiddler
6231931fcc
Fixed text anti-aliasing on Windows.
2010-10-22 09:29:41 +00:00
the_fiddler
4d66cf3070
* Test/GameWindowStates.cs: Added relative mouse motion indicator. Improved text antialiasing. Moved to GameWindow category.
2010-10-21 13:14:36 +00:00
the_fiddler
f302a62fc1
Added initial code for mouse grabbing. Modified GameWindowStates to test this.
2010-10-19 09:20:59 +00:00
the_fiddler
e1cf566c81
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Handle
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MouseButtonUp event to make mouse visible.
2010-10-18 15:48:32 +00:00
the_fiddler
1fc5e96a25
* Source/OpenTK/NativeWindow.cs:
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* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
88e6aceae0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
bca3751e8b
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
c3aba0d21e
Added missing base.On* calls.
2009-11-04 17:01:44 +00:00
the_fiddler
ef183b18cc
Qualify System.Drawing.Rectangle/Point/Size structs fully when necessary, to avoid namespace clash with OpenTK.Rectangle/Point/Size.
2009-11-02 09:37:18 +00:00
the_fiddler
aec4b2feda
Track mouse enter/leave events.
2009-10-27 23:58:29 +00:00
the_fiddler
15cad88758
OnLoad/OnUnload should be protected, not public, to conform with the class library design guidelines. This issue was supposed to be fixed in 0.9.9-2, but was apparently overlooked.
2009-10-21 13:33:00 +00:00
the_fiddler
42acbbf492
Indicate whether the window is focused or not.
2009-10-18 15:58:48 +00:00
the_fiddler
504ec0e0d2
* GameWindowStates.cs: Increased texture size to ensure the text fits inside.
2009-09-04 23:48:44 +00:00
the_fiddler
d2f28a6e97
Added KeyboardKeyEventArgs.
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Modified KeyboardDevice.KeyDown/KeyUp to follow the class library design guidelines.
Modified samples to use the new KeyDown/KeyUp event signatures.
2009-09-04 22:10:50 +00:00
the_fiddler
878dd4394c
Disabled TextPrinter samples.
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Removed TextPrinter references.
2009-08-17 09:32:50 +00:00
the_fiddler
0e02f67749
Moved OpenTK.Graphics.GL class to the OpenTK.Graphics.OpenGL namespace (reason: necessary for OpenGL|ES support; necessary for support of different OpenGL profiles). OpenTK.Graphics.GL has been moved to the OpenTK.Compatibility library.
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Removed OpenTK.Graphics.Glu class (reason: deprecated upstream; most functionality provided by OpenTK math; not compatible with OpenGL 3.0+.) OpenTK.Graphics.Glu can be accessed through OpenTK.Compatibility.
Added OpenGL|ES-specific ErrorHelper classes.
Moved OpenTK.Graphics.DisplayDevice and OpenTK.Graphics.DisplayResolution to the root OpenTK namespace (reason: their functionality is not specific and does not depend on OpenTK.Graphics).
Split Graphics*Exception classes into different files.
Made GraphicsErrorException public (reason: necessary for OpenTK.Compatibility).
2009-08-14 13:13:28 +00:00
the_fiddler
cb661c2dca
Merged gw-next2 branch to trunk.
2009-06-02 15:49:39 +00:00
the_fiddler
c83fda0419
Fixed source code resources for all examples.
2009-04-21 13:33:25 +00:00
the_fiddler
989be84c96
Moved and renamed examples to match the new example structurs.
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Made example source code visible for all examples in example browser.
Updated Prebuild.exe to newest SVN version (resolves issues with resources).
Added .rtf and .resx files to Examples project in Prebuild.xml.
2009-04-20 09:48:33 +00:00