Commit graph

665 commits

Author SHA1 Message Date
the_fiddler f2fadfe890 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler cd1b48f207 New math classes by george. 2007-11-04 15:34:04 +00:00
the_fiddler a65e1ea45c 2007-11-04 15:33:43 +00:00
the_fiddler 455ed4213a Updated to use the new math classes. 2007-11-04 15:32:52 +00:00
the_fiddler e556150d2f Updated to follow the new naming conventions. Fonts tutorial is broken. 2007-11-04 15:32:24 +00:00
the_fiddler bb49c1d403 Updated to work with the new bindings. 2007-11-04 15:31:09 +00:00
the_fiddler 94c73de770 Updated to work with the new bindings. 2007-11-04 15:30:44 +00:00
the_fiddler 82b3819f49 Removed obsolete DisplayList class. 2007-11-04 15:30:06 +00:00
the_fiddler 8d7019ac9a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler b314c198cc Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler 85f3be4365 Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler 0833a9302a Bumped version number to 0.9.9 2007-11-04 15:27:25 +00:00
the_fiddler 4029331050 Added option to control namespace output. Added help. 2007-11-04 15:26:54 +00:00
the_fiddler 9af78f1e07 Removed unused indent variable. 2007-11-04 15:26:22 +00:00
the_fiddler 32200f3933 Renamed All to AllGlu to avoid clash with GL. 2007-11-04 15:24:22 +00:00
the_fiddler bbcfbfbee3 Fixed Nested Enums/Namespace Enums output. 2007-11-04 15:22:56 +00:00
the_fiddler e5f52f2410 Fixed ReturnType and Parameters translation to follow .Net naming conventions. 2007-11-04 15:21:50 +00:00
the_fiddler 5ec74af8a4 Fixed IsEnabled which had its ending trimmed. 2007-11-04 15:21:00 +00:00
the_fiddler 30811cb4ac Translation code to follow .Net naming conventions. 2007-11-04 15:20:19 +00:00
the_fiddler b80cb4ac40 Added translation code to follow the .Net naming conventions. 2007-11-04 15:19:38 +00:00
the_fiddler 99612e5961 Split translation code between Type.Translate() and Parameter.Translate(). 2007-11-04 15:19:01 +00:00
the_fiddler b9afd64b0a Better handling of Enums namespace/nested class. 2007-11-04 15:17:37 +00:00
the_fiddler b2e838a33f Updated GetGL2Extension to return names with proper .Net naming conventions. 2007-11-04 15:16:11 +00:00
the_fiddler 6106b8cfd1 Added Boolean->GLBoolean type map, to follow the GL naming convention. 2007-11-04 15:15:38 +00:00
the_fiddler 95c9bf35fd Added PROC->IntPtr translation. 2007-11-04 15:14:59 +00:00
the_fiddler cc10058b15 Fixed parameters to follow the updated Glu enums. 2007-11-04 15:14:37 +00:00
the_fiddler 2c9e95d96d Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones. 2007-11-04 15:14:08 +00:00
the_fiddler 08b70f08ef Changed Boolean from an OpenGL enum to plain old bool. Works nicer. 2007-11-04 15:12:25 +00:00
the_fiddler 1c2e6c55a1 Split up lines that were longer than 100 characters. 2007-11-01 23:28:31 +00:00
the_fiddler 2435891f7a Updated to match latest TextureFont revision. 2007-11-01 23:24:32 +00:00
the_fiddler 38a6f8f8ea Added ILayoutProvider class. 2007-11-01 23:23:19 +00:00
the_fiddler d13863ce97 Added IFont and DefaultLayoutProvider classes. 2007-11-01 23:22:00 +00:00
the_fiddler 3bf984be3a Removed Dictionary to reduce memory usage. The dictionary can be built by the user. 2007-11-01 23:21:03 +00:00
the_fiddler 4293d4952e Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code. 2007-11-01 23:17:57 +00:00
the_fiddler 8bf372af28 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler 466f38897b Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler c54fcdf724 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler f7a8108458 Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions. 2007-10-31 17:41:23 +00:00
the_fiddler c45f2d97e4 Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler bd156c4ac0 Temporarily removed font rendering. 2007-10-26 15:55:07 +00:00
the_fiddler 6c76aa72e0 Cleaned up warnings. Updated documentation. Cleaned up some functions. 2007-10-26 15:54:35 +00:00
the_fiddler 99d516b153 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler 007bc18d4e Added several overloads for the OpenTK.Math Vector[234] structs. 2007-10-26 13:12:24 +00:00
the_fiddler 0bae4b56d7 Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler c7f56ca172 Fixed input from the auxilliary enum file (GL2\\enum.spec) 2007-10-26 12:57:47 +00:00
the_fiddler 401686381c Fixed console output regarding the WriteEnums/Delegates/Imports functions. 2007-10-26 12:57:03 +00:00
the_fiddler 7beae7311b Added setting for legacy overload generation. 2007-10-26 12:56:03 +00:00
the_fiddler 9edbab71de Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler 41be39acaf Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler 4d30cae4b4 Removed some hacks from enum processing, that are not needed any more. 2007-10-25 00:33:05 +00:00
the_fiddler e7b297ae86 Removed duplicate 2X_ATI_foo enum. 2007-10-25 00:32:31 +00:00
the_fiddler e05c5ed679 Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture. 2007-10-25 00:31:33 +00:00
the_fiddler 95da49b8e8 Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit. 2007-10-24 23:40:06 +00:00
the_fiddler 1d8e5545da Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude. 2007-10-24 23:23:24 +00:00
the_fiddler b675c7e621 Fixed compilation issue. Added OpenTK.Math.Functions. 2007-10-24 17:34:34 +00:00
the_fiddler 9e5de11616 Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads. 2007-10-24 17:26:05 +00:00
the_fiddler 5d40b61eb2 Forced creation of GLControl during construction. 2007-10-24 16:41:40 +00:00
the_fiddler 800ac75051 Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler 2a89d44071 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler f7c5c73aa5 Platform neutral path separator. 2007-10-21 15:46:00 +00:00
the_fiddler bc2eac92c1 GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals. 2007-10-20 14:22:39 +00:00
the_fiddler edfea5cf08 Example Data directory. 2007-10-20 14:20:09 +00:00
the_fiddler 705de68940 Example Data directory. 2007-10-20 14:19:25 +00:00
the_fiddler 5fde8da87c Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler 62a600d950 Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases. 2007-10-20 14:17:51 +00:00
the_fiddler 20ce34c6a8 Example now reads the poem from Data\Poem.txt instead from an embedded resource. 2007-10-20 13:41:39 +00:00
the_fiddler 71f5efc5c9 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler cff4587ebd Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice. 2007-10-20 13:40:24 +00:00
the_fiddler dbd62959d4 Added logic to copy the Data directory to the Examples output directory. 2007-10-20 13:38:46 +00:00
the_fiddler 4fa9a71fe6 Added ordering information. 2007-10-20 10:54:40 +00:00
the_fiddler e5278cf454 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler a19c45e895 Added Resources class to Examples. 2007-10-20 10:35:32 +00:00
the_fiddler a072f32920 Simplified ExampleLauncher. Better naming scheme. 2007-10-20 10:34:29 +00:00
the_fiddler b269cc2832 Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class. 2007-10-20 10:32:52 +00:00
the_fiddler 42761d0f25 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler 433562e99d Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples. 2007-10-20 10:29:39 +00:00
the_fiddler ac2d5046b8 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler 6559df8533 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler 91b52b5143 Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler e81a6fdfbc InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler c8f6708acc Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler 1d5ec163c1 Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler 7dac34f2bb Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler 3e425f23ca Deleted obsolete tests. 2007-10-17 21:14:36 +00:00
the_fiddler 7ee58e02b9 Added ability to launch console applications. 2007-10-17 11:33:11 +00:00
the_fiddler ca79c08c7f Improved Call Performance test. It now outputs to the console / log file, and provides much better results. 2007-10-17 11:32:36 +00:00
the_fiddler f69be39f20 Fixed build (changes to GLControl). 2007-10-15 11:16:53 +00:00
the_fiddler 2922a8c054 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 85ced6d7ed Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler cfd383fd03 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler f5ead52dd1 Removed Fullscreen property (fixes build issue). 2007-10-15 11:13:51 +00:00
the_fiddler f0e5cbb8aa Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler f647ae14d8 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler fa5e22da79 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler 4d90ee15a0 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8eb779558c Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 605225822a Removed the glControl.CreateControl() calls. 2007-10-05 07:46:56 +00:00
the_fiddler 65e2c7830c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5467bc9567 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler 0ea1aaf6cf Deleted obsolete examples. 2007-09-30 14:11:46 +00:00
the_fiddler 96b6ccebd8 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler b8ce1d4818 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler b9cd62e372 Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler 1e33b950c7 Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 0b92d270df Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler 3cd9a23b17 Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think. 2007-09-30 12:34:20 +00:00
the_fiddler 60fdfdcdcf Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler bd1bf3ca39 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler f86e6583e3 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 34d3a715a5 Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 0328e31356 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 1c1f5a8d98 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 8970ad4c94 Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler e2fbd2e264 OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler e99d642792 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler 9aaa45ace2 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler 41f6619652 Marked as obsolete. Use direct OpenGL methods instead. 2007-09-26 23:13:30 +00:00
the_fiddler 357c1405e9 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler 80a951d20d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler 7e8f555329 Renamed T02 and T04 examples. 2007-09-26 16:37:24 +00:00
the_fiddler eafe44f3b1 Added IsoSphere.cs which creates a sphere Shape using theta ad phi coordinates. 2007-09-26 16:14:32 +00:00
the_fiddler bc2bbf9cf6 Local light for nicer looks :) 2007-09-26 16:12:59 +00:00
the_fiddler 35f154cb72 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler f769caa4f1 Updates to delta handling. Now uses x - last_x instead of storing a delta directly. 2007-09-26 15:48:11 +00:00
the_fiddler e43b3e9fad Line endings. 2007-09-26 15:47:13 +00:00
the_fiddler 6f3e74b688 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler 40b6f1040f Added NotImplementedException to Visible property. 2007-09-26 15:43:28 +00:00
the_fiddler d3da5a219a Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler aea2f77892 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler d6a001f878 Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler 0e297c3c4e Added general documentation to Tutorials. 2007-09-26 15:39:32 +00:00
the_fiddler a64fd74ac1 Added Shape.cs and Plane.cs, for use in Examples. Shape is an abstract class that is parent to all shapes, and Plane derives from Shape, implementing a configurable plane (with vertex, normal, index and texcoord arrays). 2007-09-26 12:00:29 +00:00
the_fiddler ff871cff50 Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler ae1c9d8642 Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler 8026e15c5b Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler 547e85a8cf Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler 308ffef918 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler 50465e3569 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler 2ba903154a Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler 0e4479c846 Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function. 2007-09-26 11:52:40 +00:00
the_fiddler 7f721e3d3f Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes. 2007-09-26 11:51:49 +00:00
the_fiddler 8138033b2a Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events). 2007-09-26 11:50:44 +00:00
the_fiddler 7c159bc2df Bumped version number. 2007-09-26 11:48:11 +00:00
the_fiddler 8a3ad855b0 Updated all examples. Added documentation and generally cleaned them up. 2007-09-26 11:47:30 +00:00
the_fiddler 73903b3865 Bumped version number. 2007-09-26 11:30:55 +00:00
the_fiddler c5444179ba Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes. 2007-09-26 11:30:18 +00:00
the_fiddler 8efe9afe2e Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed. 2007-09-26 11:29:18 +00:00
the_fiddler a267b4a381 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler 42c1affe34 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler 9720d96410 Bumped version number. 2007-09-25 16:13:01 +00:00
the_fiddler 1b60956d3a Disabled test - InputDriver does not work with Mono's Linux Winforms yet. 2007-09-25 15:47:39 +00:00
the_fiddler 146fef1135 Complete Vector2, Vector3 and Vector4 structs. 2007-09-25 15:46:52 +00:00
the_fiddler a25784c84e Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler 0346c7ba35 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler 97f7f4c7f5 Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler 27d8c47403 Fixed cast issues with Math.Sqrt. 2007-09-24 20:56:17 +00:00
the_fiddler d39787c9de Added length, normal and scale calculations. 2007-09-24 20:18:51 +00:00
the_fiddler 4b29b626b8 Vector23 math and operator overloads. 2007-09-24 20:11:44 +00:00
the_fiddler 61102b359d Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler 66dfecfee7 Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler c204763f3a W03_Extensions now uses the Application.Idle event to load extensions instead of the OnLoad event. Fixes flickering problems. 2007-09-24 19:57:37 +00:00
the_fiddler 4af4ca65c4 Start of T04_Lighting example. Slight updates to T10_GLSL_Cube. Updates to ExampleLauncher exception handling. 2007-09-23 13:38:03 +00:00
the_fiddler cc00d875d5 Updated update and render frequencies for all examples. 2007-09-23 12:49:38 +00:00
the_fiddler 80f541bd17 Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively). 2007-09-23 12:39:15 +00:00
the_fiddler 700393b688 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler a696bbc765 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler e361e4c10b Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 0712635670 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler 26f5d0dff4 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler e277e3b272 Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler 0e3a330065 Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs. 2007-09-21 23:38:19 +00:00
the_fiddler ce48c29668 Added license to S04. 2007-09-21 23:36:59 +00:00
the_fiddler 52a6690150 Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler 21d6030a6a Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler b660f5af9b Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00
the_fiddler 4bac183f77 Added S04: Input Logger test. 2007-09-21 20:45:47 +00:00
the_fiddler 597cc5c07f Small update to LoadAll(). 2007-09-21 20:36:41 +00:00
the_fiddler 980e7138d2 Work on MouseDriver. Windows raw driver works. 2007-09-21 20:34:07 +00:00
the_fiddler 0424887db2 Corrected some struct definitions in Windows.API 2007-09-21 20:31:47 +00:00
the_fiddler dbb2d1a3d6 Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
the_fiddler 73656192e6 Slight changes to InputDriver constructor. 2007-09-21 20:05:56 +00:00
the_fiddler 66b046a58c Added KeyRepeat to IKeyboard.
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler d6678f0587 Enhanced BindStreamWriter.Indent() and Unindent() implementation (they now change a simple counter).
Suppressed warning CS0649 (uninitialised field) in generated code for delegates.
2007-09-21 19:59:22 +00:00
the_fiddler 55a84c70c7 Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
the_fiddler 00a184e24f Worked around a Mono 1.2.5 gmcs bug, where nested partial classes confuse the compiler. 2007-09-09 15:42:51 +00:00
the_fiddler 2ca6e6c617 Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler 2e572eb65a Added needed DisplayMode constructors. Fixed DisplayMode documentation. 2007-09-09 15:07:14 +00:00
the_fiddler 827b76b6e9 Improved documentation for DummyGLContext and Dummy.
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler c1fa34087c Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler e0c514f96e Added partial modifier to internal Delegates and Imports class. Removed constructors (they now reside in GLHelper.cs). Renamed GL.DrawArray to GL.DrawArrays. 2007-09-05 19:59:54 +00:00
the_fiddler 184b3cee0d Sped up GL.LoadAll() and GL.Load() functions. 2007-09-05 19:53:48 +00:00
the_fiddler e74cfac148 Updated W03_Extensions example (background loading of extensions). 2007-09-05 13:35:40 +00:00
the_fiddler 5e28f31660 Improved GL loading speed.
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler fe0b2c66db Synced 0.3.11 to trunk. 2007-09-02 23:40:50 +00:00
the_fiddler 296f83257b Adding asynchronous extension loading. 2007-09-02 23:26:12 +00:00
the_fiddler 105902336e Glu is now initialized under X11GLNative 2007-09-02 23:18:50 +00:00
the_fiddler 096d33dca4 Updated Documentation and version numbers for release. 2007-09-02 23:13:28 +00:00
the_fiddler 45a0efd9d1 Removed redudant GL.LoadAll call in WinGLNative
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler d757447a8f T04_Lit_Cube not ready yet. 2007-09-02 22:52:56 +00:00
the_fiddler a813684176 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler 0555cc2716 Corrected spelling. 2007-09-02 19:54:01 +00:00
the_fiddler dfaaaf582f Added timing information in GL.LoadAll() 2007-09-02 19:30:25 +00:00
the_fiddler 58bad52607 Bumped version number. 2007-09-02 13:36:54 +00:00
the_fiddler 437d8fe627 Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler 1947662281 T10_GLSL_Cube now really exits when OpenGL 2.0 support is not available.
The ExampleLauncer example TextBox is now docked inside the parent form.
Bumped version numbers.
2007-09-02 08:25:10 +00:00
the_fiddler 7403987e5c Added DummyGLContext.cs amd DummyGLControl.cs drivers. 2007-09-02 08:09:01 +00:00
the_fiddler 6ddd024fbf Added System.Drawing.Color overload to GL.ClearColor.
Updated W01 and W02 examples to use this overload.
Removed 'Paint' message from W01 Paint event.
2007-09-02 08:08:12 +00:00
the_fiddler 00463df2e8 A DummyGLControl driver is now created when in DesignMode. Removes expensive GLContext initialization, and improves designer stability. 2007-09-02 08:07:09 +00:00
the_fiddler fc4e0f3698 Added Glu and Glx generators to Bind. 2007-09-02 07:50:46 +00:00
the_fiddler 728a5c9ec6 Added Glu and Glx generators. 2007-09-02 00:58:10 +00:00
the_fiddler 2f09c15672 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler 017a345927 Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler ce76c9ffc7 Bumped version number. 2007-09-02 00:19:19 +00:00
the_fiddler 3bf2d03def Beautified platform selection in GLControl.cs
Added missing ')' in Keyboard.ToString() function.
2007-09-02 00:19:01 +00:00
the_fiddler 9ac9af08ac Removed IDisposable from IGLControl
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler b89d2231d4 Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler b25edb985d Improved the Disposable pattern (finalizer was not needed).
Removed Dispose() call from glWindow_Destroy function.
Added obsolete warning to the Create and OnCreate events/methods.
2007-09-02 00:13:52 +00:00
the_fiddler defa7aa9c5 Updated examples to reflect namespace change of DisplayMode and ColorMode.
Renamed T03_RotatingCube.cs to T03_Immediate_Mode_Cube.cs.
Renamed T07_DisplayLists_Cube.cs to T07_Display_Lists_Flower.cs.
Renamed Cube.cs to W02_Immediate_Mode_Cube.cs
Updated colors in T10_GLSL_Cube and T03_Immediate_Mode_Cube
Add S03_Stack_Imbalance.cs test.
Add T01_Simple_Window.cs and T02_Resizable_Window.cs tutorials.
2007-09-02 00:07:40 +00:00
the_fiddler c2c3dac7df Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler 6af814b655 Example names are now more readable (ExampleLauncher.Load())
ExampleLauncher behavior is now more consistent when launching GameWindow and WinForm examples. The launcher becomes invisible, and the launched examples exist in the same thread as the launcher.
Better documentation for IExample.cs
2007-09-02 00:02:10 +00:00
the_fiddler 4c2bb7f9b4 Wgl structs now reside in the OpenTK.Platform.Windows namespace, notin OpenTK.Platform.Windows.API. 2007-09-01 23:59:47 +00:00
the_fiddler 794ba2fa41 Corrected a couple of compiler warnings. 2007-08-31 16:10:38 +00:00
the_fiddler 1d62f8521c Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler 6ae06d82bd Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler df70c0c531 Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler 7cf8aa3d95 Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
the_fiddler 9e536a72e0 Improved X11GLControl compatibility - now sets a safe DisplayMode.
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler e9b2aba8d0 Fixed a CLSCompliance issue. 2007-08-21 09:43:50 +00:00
the_fiddler 8f27150239 Fixed CLS-Compliance. 2007-08-21 09:34:05 +00:00
the_fiddler 0133eb1222 Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler 7d5087f1f8 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler 3b5d61a337 Improved exception handling in GameWindow
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler 33527aa2c9 Added KeyDown and KeyUp events to IKeyboard and Keyboard.
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler 2254388903 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler 7efeeda3ca 2007-08-20 10:46:37 +00:00
the_fiddler 9478d51459 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler 2e467d1aa3 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler 702eada628 Bumped version number.
Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler 273405e4a0 Improved opengl overload trimming. 2007-08-10 20:16:05 +00:00
the_fiddler 2256864b92 Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler 7a2da17f5c Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler 9cd1ca9a67 Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly. 2007-08-09 12:14:00 +00:00
the_fiddler f98b344cdf Fixed build error in WinGLNative. 2007-08-09 12:08:03 +00:00
the_fiddler 318c8e619d Debugging X11GLControl crash on MakeCurrent. 2007-08-09 12:06:09 +00:00
the_fiddler 54258c9130 Fixed crash bug in X11GLNative. Almost ready for release. Niar! 2007-08-09 11:07:12 +00:00
the_fiddler 259fea275a Fixed build error. 2007-08-07 20:59:18 +00:00
the_fiddler d19466956b Debugging crash on X11 32bits. 2007-08-07 20:32:26 +00:00
the_fiddler 53f2e4c48f Updated ToString function for ColorDepth and DisplayMode.
Corrected two warnings in GLHelper.cs
Updated X11GLContext to use the correct DisplayMode.
2007-08-07 18:08:06 +00:00
the_fiddler a305f1e6fa Corrected build error (stray ',') 2007-08-07 17:24:03 +00:00
the_fiddler c67859d7ca Keyboard handling now plays well with normal event handling on X11.
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler 6e9ac53c7f Corrected S02_RawInput_Logger crash by creating a render window. 2007-08-06 11:26:58 +00:00
the_fiddler 863a8e9557 Added Create and Destroy events to NativeGLWindow. 2007-08-06 11:22:18 +00:00
the_fiddler f30e7f6df8 Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler 94e738bb9a Enahnaced X11 keymap. Renamed some OpenTK keys. 2007-08-06 00:08:51 +00:00
the_fiddler 87e85a13c2 Resolved all crash bugs on X11Input.X11Keyboard
Working on X11 key mapping.
2007-08-05 23:38:59 +00:00
the_fiddler 1c8b39d20a Added X11 structs and functions from Mono's x11 bindings. Updated several items to use these bindings. Debugging crash on XCheckIfEvent callback. 2007-08-05 23:09:05 +00:00
the_fiddler 2ddcaa15d4 Improved WindowInfo.ToString. Added window mapping for X11Input. Changed the notification mask for X11GLNative 2007-08-05 19:04:06 +00:00
the_fiddler 0fe5712f0c VisualInfo now copied from parent WindowInfo to child. 2007-08-05 18:52:46 +00:00
the_fiddler 3c5797b15c Added visual for InputOnly window X11Input 2007-08-05 18:51:07 +00:00
the_fiddler 499e36ae94 Trying to debug why Key events do not reach the X11Input window. 2007-08-05 18:38:16 +00:00
the_fiddler 4c0b710fa6 Slightly changed debug output on Create event (X11GLNative)
Corrected event hooking in X11Input.
2007-08-05 18:33:38 +00:00
the_fiddler 6ccbfb266e Hooked up Keyboard event handling in X11Input
Added ProcessEvents() function to IInputDriver. Does nothing on WinRawInput, but is needed by X11Input
2007-08-05 18:26:14 +00:00
the_fiddler 0531e20287 Added preliminary key handling to X11Keyboard.
Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler 04bbcf03d8 Corrected the OnCreate infinite loop between X11GLNative and X11Input. 2007-08-05 17:54:11 +00:00
the_fiddler 4c38950247 Changed the WindowInfo(WindowInfo parent) constructor to make the newly created window a child of the specified parent. This should be the last bug causing the NRE in X11Input.cs 2007-08-05 17:45:59 +00:00
the_fiddler ab1ec72170 Corrected what might be the cause of the NRE on X11GLNative. 2007-08-05 17:39:31 +00:00
the_fiddler 19e7aff6ee Updated X11/X11Input.cs and X11/X11Keyboard.cs. The input window is now a child of the main window, and X11Keyboard now gets the keysym/keycode info. 2007-08-05 17:21:46 +00:00
the_fiddler 91d71b754e Corrected NRE in X11Keyboard 2007-08-05 16:54:14 +00:00
the_fiddler a56ababd8b Corrected NRE in WindowInfo.ToString functions, when referring to non-existent parent. 2007-08-05 16:47:07 +00:00
the_fiddler a987a5daf6 Overrode ToString in WindowInfo implementations.
Debugging NRE in X11Keyboard constructor.
2007-08-05 16:44:31 +00:00
the_fiddler b526c077d5 Added one default keyboard to X11Keyboard keyboard list. 2007-08-05 16:36:33 +00:00
the_fiddler 005a7e924b Implemented X11.X11.Keyboard get property. 2007-08-05 16:30:44 +00:00
the_fiddler 8f5fc9cdd8 Corrected an invalid cast exception in X11Keyboard constructor. 2007-08-05 16:26:01 +00:00
the_fiddler 2b7f7bbc24 Corrected an error, where keysyms were not allocated, causing an NRE. 2007-08-05 16:19:25 +00:00
the_fiddler 25f82c8b84 Corrected spelling errors in X11.CreateWindow enum.
Create event now fires from X11GLNative windows (added CreateWindow.SubStructureNotifyMask).
Changed X11Input window to InputOnly.
2007-08-05 16:15:15 +00:00
the_fiddler 40add1aaef Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler 2357f54af6 Removed exceptions from Fullscreen properties. 2007-08-05 13:51:07 +00:00
the_fiddler a581ee102a Deleted X11/X11WindowInfo.cs It is now called X11/WindowInfo.cs 2007-08-05 13:45:39 +00:00
the_fiddler b630d84add Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler 0172ff101c Updated documentation on the *GLNative classes. X11/X11GLNative.cs now doesn't create a render window during the constructor call, but rather when CreateWindow is called explicitly. 2007-08-05 10:33:23 +00:00
the_fiddler dce223c738 Added IMouse.cs and Mouse.cs, fixing the compilation on mono. 2007-08-05 10:17:20 +00:00
the_fiddler 4c725a098b Started working around a subtle Mono error regarding types and properties. 2007-08-05 10:07:59 +00:00
the_fiddler ed9c9eac16 Updated IMouse interface. Updated InputDriver implementation of IInputDriver. 2007-08-05 09:59:42 +00:00
the_fiddler 47a3a3f62c Started implementing X11Input.cs, X11Keyboard.cs and X11Mouse.cs drivers. Removed some warnings from X11Api.cs 2007-08-05 09:03:22 +00:00
the_fiddler 73e0509a06 Updated Windows.Api to be CLS-Compliant. 2007-08-05 00:09:42 +00:00
the_fiddler 6898d88a96 Synced with gl3 branch (added Wgl Generator.cs). Bind now builds. 2007-08-04 23:46:06 +00:00
the_fiddler 2f239284a9 Corrected T10_GLSL_Cube.cs build errors. 2007-08-04 23:44:41 +00:00
the_fiddler c855420287 Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs 2007-08-04 23:39:56 +00:00
the_fiddler 6812739418 Renamed InputDevices.cs to InputDriver.cs.
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler f9ab9f5242 Updated T10_GLSL_Cube to explicitly create a render window.
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler 59b503b3c3 Bumped version numbers.
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler 2f64fb372e Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler a3bfafc04a Synced with gl3 branch. 2007-08-02 14:51:06 +00:00
the_fiddler 2b871325ea Synced with gl3 branch. 2007-08-01 22:28:54 +00:00
the_fiddler 00da3bf3f4 Sycned with gl3 branch. 2007-08-01 21:14:39 +00:00
the_fiddler 6bec9d994b Sycned with gl3 branch. 2007-08-01 09:32:49 +00:00
the_fiddler f4d6347832 Sycned with gl3 branch. 2007-08-01 09:31:14 +00:00
the_fiddler 3036a6184f Sycned with gl3 branch. 2007-08-01 09:30:38 +00:00
the_fiddler 536d6d9e8e Synced with gl3 branch. 2007-08-01 09:30:14 +00:00
the_fiddler 7efb21c4f8 Bumped version number. 2007-08-01 09:29:53 +00:00
the_fiddler 34e3e388c4 Merged with gl3 branch. 2007-08-01 09:27:57 +00:00
the_fiddler 8f90c9d50f Added Windows.API.VirtualKeys enum.
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler 732c582874 Added debug messages to ExampleLauncher. 2007-07-27 12:06:32 +00:00
the_fiddler 43a37e3ac2 Fixed Raw Input keyboard registration under windows.
Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler 8f159aef72 IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00
the_fiddler 7f9fe25e3a IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler b4f122ad57 'Merged' windowing branch. Ugly, but it seems to have worked. 2007-07-23 00:15:18 +00:00
the_fiddler 21c5ed147f Deleted trunk - could not merge windowing branch. 2007-07-23 00:01:30 +00:00
the_fiddler 39cff99e27 Updated information in preparation of release. 2007-07-01 11:30:55 +00:00
the_fiddler b632f678a9 Synced OpenTK.OpenGL.Bind and OpenTK.OpenGL.GL to latest Tao beta (2.1.3.6 and 2.1.0.7 respectively).
Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum.

Added ref/out overloads.
2007-07-01 10:54:46 +00:00
the_fiddler c8df7dc23e 2007-06-30 08:17:24 +00:00
the_fiddler 44b4a1348b Corrected file copy on linux. 2007-06-30 08:15:08 +00:00
the_fiddler 9d1fb03f8b Workaround for nant on linux. 2007-06-30 08:12:47 +00:00
the_fiddler 0a5d09a9c0 New build system now copies examples, exes and libs to the output folders. 2007-06-30 08:06:41 +00:00
the_fiddler b4b3d83f67 Updated Build.cs to use Path.Combine (fixes issues under linux). Fixed
Prebuild.xml to correctly reference text files. Tested under linux.
2007-06-30 07:14:34 +00:00
the_fiddler df23e096ab Build.cs now uses mono to invoke Prebuild.exe on Unix systems. 2007-06-30 07:01:04 +00:00
the_fiddler 39ff06d2ab + OpenTK.Build
+ Added new, (more) cross-platform build system, written on C#. This takes the place of the scripts and batch files used to compile OpenTK up till now.
	+ Removed all build scripts.

+ OpenTK.Framework
	+ Now builds under Linux.
2007-06-30 06:45:07 +00:00
the_fiddler 35cda11953 Updated naming. 2007-04-24 12:17:48 +00:00
the_fiddler 17015e978f Started work on splitting WinForms related things out of this class. 2007-04-24 12:17:15 +00:00
the_fiddler f240e20934 Updated OpenTK.OpenGL version number to 0.3.6.2 2007-04-24 12:16:45 +00:00
the_fiddler b001d1af6d Minor cleanup. 2007-04-24 12:16:20 +00:00
the_fiddler 2dc06f2d66 Minor cleanups (regions, tabs). Started getting the WinForms related things out of this class. 2007-04-24 12:15:09 +00:00
the_fiddler 4a290c7182 Updated GL.ReloadFunction, GL.ReloadFunctions etc to use OpenTK.OpenGL namespace. Updated documentation. 2007-04-24 12:13:34 +00:00
the_fiddler 5422dc407e OpenTK.Examples.OpenGL.Basic.Lesson01 renamed to OpenTK.Examples.OpenGL.Basic.001-Cube 2007-04-21 15:34:41 +00:00
the_fiddler a24f8934b1 Folder strucure and project naming updates. Added "System" reference for OpenTK.OpenGL.Bind 2007-04-21 15:33:02 +00:00
the_fiddler cc05190a4d Deleted ReadSpecs.cs (no longer used) 2007-04-20 20:54:17 +00:00
the_fiddler 7ca359b66d License, changelog.txt and todo.txt updates for OpenTK.OpenGL.Bind 2007-04-20 20:53:15 +00:00
the_fiddler 922b389ad8 2007-04-20 20:46:29 +00:00
the_fiddler 99f7f2aad3 Updated using directives for examples (added "using Enums = OpenTK.OpenGL.Enums"). Added some documentation and regions. 2007-04-20 19:06:17 +00:00
the_fiddler d0a6d86bb9 New bindings. Now support all extensions. Renamed ./GL.cs to ./GLHelper.cs and added many useful functions. 2007-04-20 19:05:11 +00:00
the_fiddler 3ff2b848e2 Synced with latest Tao.GlBindGen source. OpenTK.OpenGL.Bind now uses CodeDOM internally for code generation. Many bugfixes. Supports newest specs. 2007-04-20 19:03:11 +00:00
the_fiddler 52cbe0c5a8 Update to the latest OpenGL specs from the new registry (these include shader model 4). 2007-04-20 19:01:15 +00:00
the_fiddler 593d7460dd Build system updates. 2006-11-05 13:08:15 +00:00
the_fiddler 22f6a0533c 2006-11-05 12:01:11 +00:00
the_fiddler 24c3a6b290 2006-11-05 11:50:08 +00:00
the_fiddler 9e72968f01 Updated the OpenTK.OpenGL.dll.config file. Tested under Mono (Windows and Linux). Updated docs. 2006-11-03 00:07:58 +00:00
the_fiddler 8f0ce4b1d5 2006-11-02 21:49:00 +00:00
the_fiddler cd32a6db54 2006-11-02 21:40:36 +00:00
the_fiddler fdd693a4f1 Framework:
Updates to mode switching under windows plus a little refactoring.
2006-10-17 19:34:49 +00:00
the_fiddler 5728bf0aa5 Resolution changing now works ok under windows. 2006-10-16 00:04:42 +00:00
the_fiddler f0f03d58db Updates to fullscreen toggling for windows.
Added the ColorDepth, ZDepth and StencilDepth properties to the Framework.

Merged Context creation for windows into a single file.
2006-10-15 23:31:37 +00:00
the_fiddler 977a41059c 2006-10-15 22:12:27 +00:00
the_fiddler a664bfa4c6 Deleted GLContextLoad related files. 2006-10-15 20:33:10 +00:00
the_fiddler 17b411e2ec Directory structure updates (more to come)
Updated OpenTK.OpenGL.Bind (0.7.7)

Split GL enums, core and extensions to different files. Extension support is missing for the time being.

Updated the framework implementation and namespace.
2006-10-15 20:28:57 +00:00
the_fiddler 261df17632 Updated the Context class hierarchy. Now WindowsVistaContext and WindowsContext inherit from WindowsBaseContext, avoiding code duplication.
Some minor updates to the XApi, Framework and GLContext files.
Updated todo.txt and changelog.txt
2006-10-11 22:48:39 +00:00
the_fiddler f34436f131 Placed the Framework into a new project (with corresponding project folder). 2006-10-11 22:10:29 +00:00
the_fiddler 2bfe5811c4 2006-10-11 22:01:15 +00:00
the_fiddler 8cd76686d0 Preparatory work for linux support (added basic X and GLX bindings)
Major update to OpenTK.OpenGL.Bind.
Updated OpenGL specs to 2.1 (were 2.0)
2006-10-11 21:42:22 +00:00
the_fiddler 7096709104 2006-10-10 23:40:36 +00:00
the_fiddler 84736c3ad3 2006-10-10 20:50:28 +00:00