the_fiddler
d05b546a4e
Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
2010-11-21 10:30:59 +00:00
the_fiddler
79688eec7e
Added tokens for [ #1792 ]: "[GL 4.0] GPU Shader fp64".
2010-11-21 10:26:40 +00:00
the_fiddler
0cfc02755f
Added tokens for [ #1791 ]: "[GL 4.0] GPU Shader 5".
2010-11-21 10:22:56 +00:00
the_fiddler
9326a9f7cb
Added tokens for [ #1789 ]: "[GL 4.0] Draw Indirect".
2010-11-21 10:18:37 +00:00
the_fiddler
0b0fc8c53a
Fixed issue [ #1969 ]: "GLEnums.cs enum members in Version32 are not available in GetPName".
2010-11-21 00:33:45 +00:00
the_fiddler
b6b3ba4b83
Fixed issue [ #1956 ]: "TextureCompareMode should contain NONE".
2010-11-21 00:27:57 +00:00
the_fiddler
2c641f0ad3
Added missing ReadBufferMode.None token. Fixes issue [ #1694 ]: "missing ReadBufferMode.None".
2010-11-21 00:23:02 +00:00
the_fiddler
d8612f4df6
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [ #1693 ]: "CreatePerspectiveFieldOfView throws in valid cases".
2010-11-21 00:15:18 +00:00
the_fiddler
4be74af5d4
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [ #1827 ]: "OpenTK.Vector3.TransformPerspective code is wrong".
2010-11-21 00:09:50 +00:00
the_fiddler
c0d5465cb7
Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [ #1806 ]: "Missing EnableCap for GL_TEXTURE_RECTANGLE".
2010-11-21 00:05:40 +00:00
the_fiddler
955478c81c
Removed OpenTK qualifier from Half type. This will be useful for future work on reducing number of delegate types.
2010-11-21 00:04:49 +00:00
the_fiddler
da5630f2f6
Synced to OpenGL spec r12819.
2010-11-21 00:04:00 +00:00
the_fiddler
df27bd7e38
Added tokens and function overrides for [ #1786 ]: "[GL3.3] Vertex Type 2.10.10.10 Reverse".
2010-11-20 23:58:31 +00:00
the_fiddler
a2d0590ebe
Added tokens for [ #1785 ]: "[GL3.3] Instanced Arrays".
2010-11-20 23:36:41 +00:00
the_fiddler
3e0f30cdb8
Added tokens for [ #1781 ]: "[GL3.3] Blend Func Extended".
2010-11-20 23:19:58 +00:00
the_fiddler
d40615def9
Added tokens for [ #1782 ]: "[GL3.3] Texture Rgb10 A2ui".
2010-11-20 23:05:43 +00:00
the_fiddler
33d99d4e6c
Added tokens for ARB_texture_swizzle. Fixes issue [ #1783 ]: "[GL3.3] Texture Swizzle".
2010-11-20 23:00:36 +00:00
the_fiddler
33907727b6
Added tokens for GL3.3 sampler queries. Fixes issue [ #1779 ]: "[GL3.3] Sampler Objects".
2010-11-19 11:30:06 +00:00
the_fiddler
c57853abb6
Resolved token conflicts in favor of tokens without reference.
2010-11-19 11:29:02 +00:00
the_fiddler
93e224ff83
Look up token references in 'All' enum as a final fallback.
2010-11-19 11:12:02 +00:00
the_fiddler
f125e66348
Added QueryTarget.AnySamplesPassed token. Fixes issue [ #1778 ]: "[GL3.3] Occlusion Query 2".
2010-11-19 10:48:48 +00:00
the_fiddler
f7c8a3adb6
Updated to latest upstream typemap.
2010-11-19 09:14:52 +00:00
the_fiddler
6f4aef89bf
Added translation from "const GLubyte*" to string and added support for struct keyword.
2010-11-19 09:14:20 +00:00
the_fiddler
0a53002ad3
Added new OpenGL 4.1 types.
2010-11-19 09:09:58 +00:00
the_fiddler
069207c508
Added new OpenGL 4.1 types.
2010-11-19 09:09:45 +00:00
the_fiddler
228e321502
Merged custom overrides from enum.spec.
2010-11-19 08:50:53 +00:00
the_fiddler
c89f8e375e
Added 1-parameter constructors.
2010-11-15 22:34:52 +00:00
the_fiddler
a49c995bdf
Trim whitespace from revision number, which may cause build issues.
2010-11-15 21:10:36 +00:00
the_fiddler
294f23f34a
Improved and simplified behavior of RelaxParameters. Removed unused code.
2010-11-11 19:32:22 +00:00
the_fiddler
1f715a0c1a
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
2010-11-09 15:19:58 +00:00
the_fiddler
68d35f7d69
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
2010-11-09 11:52:14 +00:00
the_fiddler
3d40ef377b
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
2010-11-09 08:55:55 +00:00
the_fiddler
0c45d7c169
Use async input to poll the keyboard/mouse.
2010-11-08 22:19:44 +00:00
the_fiddler
1f037d077c
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
e695429db1
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:49:02 +00:00
the_fiddler
c96a632bab
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
the_fiddler
f99d6a2c1c
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:47:24 +00:00
the_fiddler
6a35048a04
Trivial cosmetic fix.
2010-11-08 21:46:55 +00:00
the_fiddler
896a2b0739
Print useful information in ToString() method.
...
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler
e601852547
Added new KeyDown and KeyUp events.
2010-11-08 21:45:15 +00:00
the_fiddler
0a9912469a
Removed dependency on System.Windows.Forms.
2010-11-08 21:44:56 +00:00
the_fiddler
9eeac5d40b
Refactored input drivers in terms of WinInputBase to reduce code duplication.
2010-11-08 21:43:29 +00:00
the_fiddler
6e00ecefa1
Minor spelling fix.
...
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
1bacea0779
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
045d3d73f6
Removed unimplement SetPixelFormatARB - no such function exists.
...
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
9150a99252
Minor cosmetic fixes. Removed unused code.
2010-11-08 21:36:10 +00:00
the_fiddler
3a57aa777a
Removed WinForms dependency and performed general code cleanup.
2010-11-08 19:48:01 +00:00
the_fiddler
3a967fcfb7
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
3e0f5e045e
Added >, >=, < and <= operators.
2010-11-08 19:42:53 +00:00
the_fiddler
cff4ab2d3c
Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions.
2010-11-08 19:41:24 +00:00