thefiddler
b4f4be7ece
[X11] Split X11 and XI2 input drivers
2014-05-15 10:22:01 +02:00
thefiddler
692c4c64ff
[X11] Rebased on develop branch
2014-05-15 01:16:28 +02:00
thefiddler
e8176ef7cf
[X11] Added XKB bindings
2014-05-15 01:12:06 +02:00
thefiddler
3febb4dda0
[Input] Renamed MouseScrollWheel to MouseScroll
...
This better describes the functionality of this structure.
2014-05-13 23:25:56 +02:00
thefiddler
96aaef9b37
[Mac] Implemented Mouse.GetCursorState()
2014-05-12 02:20:53 +02:00
thefiddler
f4a3cab0e0
[Input] Added Mouse.GetCursorPos() (WIP)
2014-05-12 02:20:52 +02:00
thefiddler
ff46455e56
[X11] Removed legacy X11Input driver
...
Its functionality has been moved directly into X11GLNative and
X11KeyMap.
2014-05-04 08:32:08 +02:00
thefiddler
94fdf1881c
[Platform] Improved mouse interface
...
- The complete mouse state is now available in mouse events
- Horizontal wheels are now supported
- MouseState now takes up less memory and has a simpler internal
implementation.
2014-05-04 01:29:55 +02:00
thefiddler
5ba1bf89f1
[OpenTK] Added NativeWindowBase
...
This acts as a common base class to INativeWindow implementations and
can be used to reduce code duplication.
2014-05-02 09:34:14 +02:00
thefiddler
e63970e2be
[Mac] Fixed cursor byte order
2014-04-30 09:06:18 +02:00
thefiddler
1d8ef7165f
[OpenTK] Disable custom MouseCursors
...
They require further development, due to byte-order differences between
platforms.
MouseCursor is now derived from WindowIcon, which we will use for
INativeWindow.Icon support in the future, in order to remove the
dependency to System.Drawing.
2014-04-27 19:44:45 +02:00
thefiddler
a6f610dd0c
[Core] Added MouseCursor class
...
This branch marks the beginning of hardware cursor support (affects
issue #9 )
2014-04-27 10:52:53 +02:00
thefiddler
95f73310d8
[X11] Implemented new-style bindings for GLX
...
Replaced delegates with call instructions and completely removed the
old extension loading code.
2014-04-26 18:24:13 +02:00
thefiddler
824f238973
[Mac] Removed most legacy Carbon code
2014-04-24 13:48:26 +02:00
thefiddler
5f44f3d491
[Mac] Removed unused Carbon APIs
2014-04-24 13:48:26 +02:00
thefiddler
cdd88e6f7e
[Mac] Migrated AglContext to OpenTK.GLControl
2014-04-24 13:48:26 +02:00
thefiddler
287c2b3415
[Mac] Add CocoaContext.GetGraphicsMode via CGL
...
Once the context is constructed, we use GetGraphicsMode to retrieve the
exact GraphicsMode that was selected by CocoaContext.
2014-04-24 13:45:06 +02:00
Olle Håkansson
59d7889ce0
Restored most window functionality.
2014-04-24 13:45:05 +02:00
Olle Håkansson
5457651676
Fixed swap interval.
2014-04-24 13:45:04 +02:00
Olle Håkansson
5e1b7c82ab
Cocoa bindings through libobjc.dylib
2014-04-24 13:45:04 +02:00
thefiddler
cf728a631e
[Bind] Added overloads for backwards compatibility
2014-03-13 18:42:37 +01:00
thefiddler
4066ba8355
[Input] Added KeyModifiers enumeration
...
KeyModifiers are represented as a bitwise combination of the Alt,
Control and Shift keys.
2014-02-25 01:13:45 +01:00
Fraser
10ca14ac6d
Add ErrorHelper to bindings.
...
Wrap new generated binding calls with using ErrorHelper. Sets up a try
to call the method in and a finally block to call Dispose on the
ErrorHelper. Currently hardcoded to only work for the graphics modules.
2014-02-25 01:08:53 +01:00
Stefanos A.
1c1607da56
[OpenTK] Make VB.Net overload resolution happy
...
GLHelper.cs contains a number of overloads that cannot be resolved by
VB.Net. We cannot remove them, as that will break
backward-compatibility, but we can hide them by moving them after the
autogenerated overloads in GL.cs.
Terrible hack, but it appears to work.
Issue originally reported at http://www.opentk.com/node/3554 as "OpenTK
1.1, VB.net and ambiguous functions."
2014-02-12 16:14:00 +01:00
thefiddler
a4ce2182d2
[Input] Added JoystickHatState structure
2014-01-31 15:01:35 +01:00
thefiddler
5fe2d60857
[Input] Added structures for joystick hat input
2014-01-30 17:40:26 +01:00
Stefanos A.
88ae446781
[Win] Removed WGL delegates in favor of calli
2014-01-21 09:00:57 +01:00
Stefanos A.
b004dc7a0a
[X11] Added INotify.cs to project files
2014-01-14 18:36:36 +01:00
thefiddler
d84be0d594
[OpenTK] Added base IPlatformFactory implementation
...
PlatformFactoryBase provides a common base interface for platform
backends. Platform backends should inherit from PlatformFactoryBase in
order to reduce code duplication.
2014-01-06 14:47:58 +01:00
thefiddler
a94a293732
[Platform] Implemented legacy IJoystickDriver
...
LegacyJoystickDriver implements the legacy IJoystickDriver interface
(GameWindow.Joysticks) in terms of the new IJoystickDriver2 interface
(OpenTK.Input.Joystick).
This removes a large chunk of code from each platform backend, as they
no longer need to implement IJoystickDriver themselves. Additionally,
it adds support for device hot plugging which was previously missing.
2014-01-06 14:25:05 +01:00
thefiddler
3a63496b6d
Merge branch 'gamepad' into develop
...
Conflicts:
Source/OpenTK/OpenTK.csproj
2014-01-03 02:23:02 +01:00
thefiddler
0593ea62e6
[Input] Added Source and Target to GamePadConfigurationItem
2014-01-02 18:36:09 +01:00
thefiddler
fb57a9062d
[Input] Renamed GamePadMap to GamePadConfiguration
2014-01-02 01:38:12 +01:00
thefiddler
5e75fac056
[Input] Added configuration db for GamePads
...
The database is based on the SDL bindings found at
https://hg.libsdl.org/SDL/file/b744b3f8754b/src/joystick/SDL_gamecontrol
lerdb.h
2014-01-02 01:06:47 +01:00
thefiddler
7d4d116ce9
[Input] Renamed GamePadMapping to GamePadMap
2013-12-31 01:01:52 +01:00
thefiddler
3dbf575765
[Build] Added new files to the relevant csproj scripts
2013-12-28 01:23:39 +01:00
Stefanos A
165aa5bde6
Added MappedGamePadDriver skeleton implementation
2013-12-24 17:18:04 +01:00
Stefanos A
52daef4b0d
Added internal GamePadMapping class
2013-12-24 17:18:04 +01:00
Stefanos A
7e5307bd4a
Added IJoystickDevice2 interface
2013-12-24 17:18:03 +01:00
Stefanos A
e2d86fdf52
Implemented initial XInput IGamePadDriver
2013-12-24 17:18:03 +01:00
Stefanos A
ddc52ce135
Implemented GamePad Capabilities and Type
2013-12-24 17:18:03 +01:00
Stefanos A
dd648a8362
Initial implementation of GamePadTriggers
2013-12-24 17:18:03 +01:00
Stefanos A
91d248ad29
Implemented GamePadThumbSticks
2013-12-24 17:18:01 +01:00
thefiddler
2bf024a912
Implemented new GamePad interface (WIP)
2013-12-24 17:18:00 +01:00
Stefanos A
6e110cb820
Normalized xml doc file paths
2013-12-15 23:24:17 +01:00
Stefanos A
a46f895cda
Fixed build in Nsis configuration
2013-12-15 22:33:28 +01:00
Stefanos A
dfd683ef49
Merge master into no-reflect
2013-12-15 16:36:37 +01:00
Stefanos A
f1e93005b9
Added methods for 1.0 compatibility
2013-12-06 09:23:43 +01:00
Stefanos A.
a4f59f7384
Split binaries for library and supporting tools
...
Tools now go to the Binaries/Tools/[Debug|Release] directory. OpenTK
remains at BInaries/OpenTK/[Debug|Release].
Mono.Cecil and IKVM now reside under the Dependencies/managed/
directory.
2013-12-05 18:43:47 +01:00
Stefanos A.
455a02299e
Updated project files
...
Generate debug symbols on release builds. Remove unused resx file that
referenced WinForms.
2013-12-05 09:03:12 +01:00