the_fiddler
e54aadad22
Improved exception handling in GameWindow
...
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler
c689f50a21
Added KeyDown and KeyUp events to IKeyboard and Keyboard.
...
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4
Removed unused code files. Changed endings to CRLF.
2007-08-14 16:57:25 +00:00
the_fiddler
164876a723
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
01c8b7906f
Bumped version number.
...
Updated changelog and todo items.
2007-08-11 06:47:07 +00:00
the_fiddler
ac2a2f9a70
Improved opengl overload trimming.
2007-08-10 20:16:05 +00:00
the_fiddler
3833030a9a
Improved shutdown sequence in WinGLNative and GameWindow
2007-08-10 16:55:24 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
...
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
c6ed3a0fac
Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly.
2007-08-09 12:14:00 +00:00
the_fiddler
917c10d54b
Fixed build error in WinGLNative.
2007-08-09 12:08:03 +00:00
the_fiddler
ee05b9e5c1
Debugging X11GLControl crash on MakeCurrent.
2007-08-09 12:06:09 +00:00
the_fiddler
cccbb9823b
Fixed crash bug in X11GLNative. Almost ready for release. Niar!
2007-08-09 11:07:12 +00:00
the_fiddler
7287e5d5a4
Fixed build error.
2007-08-07 20:59:18 +00:00
the_fiddler
4497fcfc1b
Debugging crash on X11 32bits.
2007-08-07 20:32:26 +00:00
the_fiddler
81a26ab792
Updated ToString function for ColorDepth and DisplayMode.
...
Corrected two warnings in GLHelper.cs
Updated X11GLContext to use the correct DisplayMode.
2007-08-07 18:08:06 +00:00
the_fiddler
39a8a8d190
Corrected build error (stray ',')
2007-08-07 17:24:03 +00:00
the_fiddler
8e88fd9393
Keyboard handling now plays well with normal event handling on X11.
...
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
dac140a36d
Corrected S02_RawInput_Logger crash by creating a render window.
2007-08-06 11:26:58 +00:00
the_fiddler
e6950a6128
Added Create and Destroy events to NativeGLWindow.
2007-08-06 11:22:18 +00:00
the_fiddler
a707ef91a5
Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
...
Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler
6353793cd0
Enahnaced X11 keymap. Renamed some OpenTK keys.
2007-08-06 00:08:51 +00:00
the_fiddler
cbb1c1a0d9
Resolved all crash bugs on X11Input.X11Keyboard
...
Working on X11 key mapping.
2007-08-05 23:38:59 +00:00
the_fiddler
4f35768779
Added X11 structs and functions from Mono's x11 bindings. Updated several items to use these bindings. Debugging crash on XCheckIfEvent callback.
2007-08-05 23:09:05 +00:00
the_fiddler
ce23ae19c8
Improved WindowInfo.ToString. Added window mapping for X11Input. Changed the notification mask for X11GLNative
2007-08-05 19:04:06 +00:00
the_fiddler
0473bb7647
VisualInfo now copied from parent WindowInfo to child.
2007-08-05 18:52:46 +00:00
the_fiddler
83d4a08c3c
Added visual for InputOnly window X11Input
2007-08-05 18:51:07 +00:00
the_fiddler
ae73c86b8f
Trying to debug why Key events do not reach the X11Input window.
2007-08-05 18:38:16 +00:00
the_fiddler
888e3be361
Slightly changed debug output on Create event (X11GLNative)
...
Corrected event hooking in X11Input.
2007-08-05 18:33:38 +00:00
the_fiddler
13c04f4bbd
Hooked up Keyboard event handling in X11Input
...
Added ProcessEvents() function to IInputDriver. Does nothing on WinRawInput, but is needed by X11Input
2007-08-05 18:26:14 +00:00
the_fiddler
69730a274e
Added preliminary key handling to X11Keyboard.
...
Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler
22c3eb187f
Corrected the OnCreate infinite loop between X11GLNative and X11Input.
2007-08-05 17:54:11 +00:00
the_fiddler
ad97683c80
Changed the WindowInfo(WindowInfo parent) constructor to make the newly created window a child of the specified parent. This should be the last bug causing the NRE in X11Input.cs
2007-08-05 17:45:59 +00:00
the_fiddler
998243f669
Corrected what might be the cause of the NRE on X11GLNative.
2007-08-05 17:39:31 +00:00
the_fiddler
387f455078
Updated X11/X11Input.cs and X11/X11Keyboard.cs. The input window is now a child of the main window, and X11Keyboard now gets the keysym/keycode info.
2007-08-05 17:21:46 +00:00
the_fiddler
3e47153aa4
Corrected NRE in X11Keyboard
2007-08-05 16:54:14 +00:00
the_fiddler
3974dbde8e
Corrected NRE in WindowInfo.ToString functions, when referring to non-existent parent.
2007-08-05 16:47:07 +00:00
the_fiddler
a2f5fa396f
Overrode ToString in WindowInfo implementations.
...
Debugging NRE in X11Keyboard constructor.
2007-08-05 16:44:31 +00:00
the_fiddler
781d2447c3
Added one default keyboard to X11Keyboard keyboard list.
2007-08-05 16:36:33 +00:00
the_fiddler
2836dab743
Implemented X11.X11.Keyboard get property.
2007-08-05 16:30:44 +00:00
the_fiddler
d59ce27f0c
Corrected an invalid cast exception in X11Keyboard constructor.
2007-08-05 16:26:01 +00:00
the_fiddler
475ac46bdb
Corrected an error, where keysyms were not allocated, causing an NRE.
2007-08-05 16:19:25 +00:00
the_fiddler
1bb6569b46
Corrected spelling errors in X11.CreateWindow enum.
...
Create event now fires from X11GLNative windows (added CreateWindow.SubStructureNotifyMask).
Changed X11Input window to InputOnly.
2007-08-05 16:15:15 +00:00
the_fiddler
22d4f1b3ce
Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
...
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
95d5db5347
Removed exceptions from Fullscreen properties.
2007-08-05 13:51:07 +00:00
the_fiddler
972574dd2c
Deleted X11/X11WindowInfo.cs It is now called X11/WindowInfo.cs
2007-08-05 13:45:39 +00:00
the_fiddler
23403362e9
Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
...
Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
519b432cd7
Updated documentation on the *GLNative classes. X11/X11GLNative.cs now doesn't create a render window during the constructor call, but rather when CreateWindow is called explicitly.
2007-08-05 10:33:23 +00:00
the_fiddler
8e440de4ac
Added IMouse.cs and Mouse.cs, fixing the compilation on mono.
2007-08-05 10:17:20 +00:00
the_fiddler
24e986bc1a
Started working around a subtle Mono error regarding types and properties.
2007-08-05 10:07:59 +00:00
the_fiddler
afda045962
Updated IMouse interface. Updated InputDriver implementation of IInputDriver.
2007-08-05 09:59:42 +00:00
the_fiddler
e34ee87e4e
Started implementing X11Input.cs, X11Keyboard.cs and X11Mouse.cs drivers. Removed some warnings from X11Api.cs
2007-08-05 09:03:22 +00:00
the_fiddler
6b80938086
Updated Windows.Api to be CLS-Compliant.
2007-08-05 00:09:42 +00:00
the_fiddler
7bdc94ed07
Synced with gl3 branch (added Wgl Generator.cs). Bind now builds.
2007-08-04 23:46:06 +00:00
the_fiddler
a4f53e294f
Corrected T10_GLSL_Cube.cs build errors.
2007-08-04 23:44:41 +00:00
the_fiddler
09bd00885c
Merged with gl3 branch. Resolved conflicts. Added IMouseDriver.cs
2007-08-04 23:39:56 +00:00
the_fiddler
d423f6e94c
Renamed InputDevices.cs to InputDriver.cs.
...
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
c16968c06c
Updated T10_GLSL_Cube to explicitly create a render window.
...
Added input driver to W01_First_Window. Works perfectly!
Added a debug message to GameWindow.cs, when accessing the opengl Context before creating a render window (this forces render window creation).
2007-08-04 12:17:30 +00:00
the_fiddler
4ceea208ac
Bumped version numbers.
...
WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
672a82983a
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
...
Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
7498af4e5d
Synced with gl3 branch.
2007-08-02 14:51:06 +00:00
the_fiddler
c5ad62c12b
Synced with gl3 branch.
2007-08-01 22:28:54 +00:00
the_fiddler
d5022b1b56
Sycned with gl3 branch.
2007-08-01 21:14:39 +00:00
the_fiddler
c373f6c063
Sycned with gl3 branch.
2007-08-01 09:32:49 +00:00
the_fiddler
15f5e3ab0b
Sycned with gl3 branch.
2007-08-01 09:31:14 +00:00
the_fiddler
557a7f1818
Sycned with gl3 branch.
2007-08-01 09:30:38 +00:00
the_fiddler
8921547dae
Synced with gl3 branch.
2007-08-01 09:30:14 +00:00
the_fiddler
6ed48a1271
Bumped version number.
2007-08-01 09:29:53 +00:00
the_fiddler
c1d3fbe2f1
Merged with gl3 branch.
2007-08-01 09:27:57 +00:00
the_fiddler
c51a0b7a6a
Added Windows.API.VirtualKeys enum.
...
Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler
c038496fda
Added debug messages to ExampleLauncher.
2007-07-27 12:06:32 +00:00
the_fiddler
8c43b52517
Fixed Raw Input keyboard registration under windows.
...
Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler
20630278fb
IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
...
Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00
the_fiddler
28b4630f04
IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
...
Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler
3d23105b0d
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00
the_fiddler
8cecdb3fa8
Deleted trunk - could not merge windowing branch.
2007-07-23 00:01:30 +00:00
the_fiddler
0672510275
Updated information in preparation of release.
2007-07-01 11:30:55 +00:00
the_fiddler
a68b57f3d2
Synced OpenTK.OpenGL.Bind and OpenTK.OpenGL.GL to latest Tao beta (2.1.3.6 and 2.1.0.7 respectively).
...
Added Enums.GLenum which contains all OpenGL enumerants. Functions with GLenum parameters now do not take ints but Enums.GLenum.
Added ref/out overloads.
2007-07-01 10:54:46 +00:00
the_fiddler
82e3e6aae1
2007-06-30 08:17:24 +00:00
the_fiddler
9aff9d580a
Corrected file copy on linux.
2007-06-30 08:15:08 +00:00
the_fiddler
c02291dc03
Workaround for nant on linux.
2007-06-30 08:12:47 +00:00
the_fiddler
9a1f938929
New build system now copies examples, exes and libs to the output folders.
2007-06-30 08:06:41 +00:00
the_fiddler
c516340dea
Updated Build.cs to use Path.Combine (fixes issues under linux). Fixed
...
Prebuild.xml to correctly reference text files. Tested under linux.
2007-06-30 07:14:34 +00:00
the_fiddler
f96aafdf75
Build.cs now uses mono to invoke Prebuild.exe on Unix systems.
2007-06-30 07:01:04 +00:00
the_fiddler
63c7c98f7f
+ OpenTK.Build
...
+ Added new, (more) cross-platform build system, written on C#. This takes the place of the scripts and batch files used to compile OpenTK up till now.
+ Removed all build scripts.
+ OpenTK.Framework
+ Now builds under Linux.
2007-06-30 06:45:07 +00:00
the_fiddler
35cda11953
Updated naming.
2007-04-24 12:17:48 +00:00
the_fiddler
17015e978f
Started work on splitting WinForms related things out of this class.
2007-04-24 12:17:15 +00:00
the_fiddler
f240e20934
Updated OpenTK.OpenGL version number to 0.3.6.2
2007-04-24 12:16:45 +00:00
the_fiddler
b001d1af6d
Minor cleanup.
2007-04-24 12:16:20 +00:00
the_fiddler
2dc06f2d66
Minor cleanups (regions, tabs). Started getting the WinForms related things out of this class.
2007-04-24 12:15:09 +00:00
the_fiddler
4a290c7182
Updated GL.ReloadFunction, GL.ReloadFunctions etc to use OpenTK.OpenGL namespace. Updated documentation.
2007-04-24 12:13:34 +00:00
the_fiddler
5422dc407e
OpenTK.Examples.OpenGL.Basic.Lesson01 renamed to OpenTK.Examples.OpenGL.Basic.001-Cube
2007-04-21 15:34:41 +00:00
the_fiddler
a24f8934b1
Folder strucure and project naming updates. Added "System" reference for OpenTK.OpenGL.Bind
2007-04-21 15:33:02 +00:00
the_fiddler
cc05190a4d
Deleted ReadSpecs.cs (no longer used)
2007-04-20 20:54:17 +00:00
the_fiddler
7ca359b66d
License, changelog.txt and todo.txt updates for OpenTK.OpenGL.Bind
2007-04-20 20:53:15 +00:00
the_fiddler
922b389ad8
2007-04-20 20:46:29 +00:00
the_fiddler
99f7f2aad3
Updated using directives for examples (added "using Enums = OpenTK.OpenGL.Enums"). Added some documentation and regions.
2007-04-20 19:06:17 +00:00
the_fiddler
d0a6d86bb9
New bindings. Now support all extensions. Renamed ./GL.cs to ./GLHelper.cs and added many useful functions.
2007-04-20 19:05:11 +00:00
the_fiddler
3ff2b848e2
Synced with latest Tao.GlBindGen source. OpenTK.OpenGL.Bind now uses CodeDOM internally for code generation. Many bugfixes. Supports newest specs.
2007-04-20 19:03:11 +00:00
the_fiddler
52cbe0c5a8
Update to the latest OpenGL specs from the new registry (these include shader model 4).
2007-04-20 19:01:15 +00:00
the_fiddler
593d7460dd
Build system updates.
2006-11-05 13:08:15 +00:00
the_fiddler
22f6a0533c
2006-11-05 12:01:11 +00:00
the_fiddler
24c3a6b290
2006-11-05 11:50:08 +00:00
the_fiddler
9e72968f01
Updated the OpenTK.OpenGL.dll.config file. Tested under Mono (Windows and Linux). Updated docs.
2006-11-03 00:07:58 +00:00
the_fiddler
8f0ce4b1d5
2006-11-02 21:49:00 +00:00
the_fiddler
cd32a6db54
2006-11-02 21:40:36 +00:00
the_fiddler
fdd693a4f1
Framework:
...
Updates to mode switching under windows plus a little refactoring.
2006-10-17 19:34:49 +00:00
the_fiddler
5728bf0aa5
Resolution changing now works ok under windows.
2006-10-16 00:04:42 +00:00
the_fiddler
f0f03d58db
Updates to fullscreen toggling for windows.
...
Added the ColorDepth, ZDepth and StencilDepth properties to the Framework.
Merged Context creation for windows into a single file.
2006-10-15 23:31:37 +00:00
the_fiddler
977a41059c
2006-10-15 22:12:27 +00:00
the_fiddler
a664bfa4c6
Deleted GLContextLoad related files.
2006-10-15 20:33:10 +00:00
the_fiddler
17b411e2ec
Directory structure updates (more to come)
...
Updated OpenTK.OpenGL.Bind (0.7.7)
Split GL enums, core and extensions to different files. Extension support is missing for the time being.
Updated the framework implementation and namespace.
2006-10-15 20:28:57 +00:00
the_fiddler
261df17632
Updated the Context class hierarchy. Now WindowsVistaContext and WindowsContext inherit from WindowsBaseContext, avoiding code duplication.
...
Some minor updates to the XApi, Framework and GLContext files.
Updated todo.txt and changelog.txt
2006-10-11 22:48:39 +00:00
the_fiddler
f34436f131
Placed the Framework into a new project (with corresponding project folder).
2006-10-11 22:10:29 +00:00
the_fiddler
2bfe5811c4
2006-10-11 22:01:15 +00:00
the_fiddler
8cd76686d0
Preparatory work for linux support (added basic X and GLX bindings)
...
Major update to OpenTK.OpenGL.Bind.
Updated OpenGL specs to 2.1 (were 2.0)
2006-10-11 21:42:22 +00:00
the_fiddler
7096709104
2006-10-10 23:40:36 +00:00
the_fiddler
84736c3ad3
2006-10-10 20:50:28 +00:00
the_fiddler
1ec16408f0
Major update to OpenTK.OpenGL.Bind (0.7.5.2 -> 0.7.6). Cleaner code and correct wrappers (many were missing earlier).
2006-10-10 19:34:44 +00:00
the_fiddler
3319e79696
OpenTK.OpenGL.Bind 0.7.5.1 -> 0.7.5.2 (out char[] -> StringBuilder)
...
Updated the GLSL.Lesson01 example.
Full Mono support under Windows.
Api.Message and Api.PeekMessage updates (no longer crashes in release mode).
2006-10-09 23:58:30 +00:00
the_fiddler
71e3074bea
2006-10-09 22:35:25 +00:00
the_fiddler
d9b0ac6e5c
Added GLForm.cs (base class for cross-platform windowing control)
...
Temporarily removed all examples apart from GLSL.Lesson01 which has been updated to use the GLForm class.
Minor updates to OpenTK.OpenGL.Bind
2006-10-08 21:22:50 +00:00
the_fiddler
fdb625da0f
2006-10-08 18:26:43 +00:00
the_fiddler
c65d759ea1
2006-10-01 10:09:28 +00:00
the_fiddler
ab0b91c51e
2006-09-30 20:10:10 +00:00
the_fiddler
4489091678
2006-09-30 20:04:12 +00:00
the_fiddler
37834b1ff6
Added the GLSL example.
...
More function signatures use enums now (according to their category), instead of ints. Must check.
More
2006-09-30 19:58:51 +00:00
the_fiddler
e2b6970635
2006-09-30 18:24:41 +00:00
the_fiddler
3e97dc1f8e
2006-09-30 17:55:37 +00:00
the_fiddler
2b3aeeb7ae
2006-09-28 22:12:46 +00:00
the_fiddler
22fa16be89
2006-09-28 22:07:53 +00:00
the_fiddler
79ad3e568a
2006-09-24 14:40:08 +00:00
the_fiddler
3a5dff7e16
2006-09-24 14:04:39 +00:00