thefiddler
bfcfb9a2ce
[GL] Added missing VertexAttribDPointerType enum
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This enum used to be there, but somehow disappeared from the 4.5 specs.
It’s back now.
2014-09-02 13:04:14 +02:00
thefiddler
bcd76c7364
[ES] Implemented ES 3.1 binding generator
2014-09-02 13:04:13 +02:00
thefiddler
e959a99d95
[GL][ES] Implemented ARB_ES_3_1_compatibility
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MemoryBarrier and MemoryBarrierByRegion now use the same enum name.
2014-09-02 13:04:13 +02:00
thefiddler
47e49c85b3
[ES] Typo corrections in the ES 3.1 bindings
2014-09-02 13:04:13 +02:00
thefiddler
a706a78cf5
[ES] Implemented bindings for ES 3.1 (2/2)
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Implemented core functionality:
- KHR_shader_atomic_counters
- KHR_shader_image_load_store
- KHR_shader_storage_buffer_object
- KHR_stencil_texturing
- KHR_texture_gather
- KHR_texture_storage_multisample
- KHR_vertex_attrib_binding
2014-09-02 13:04:13 +02:00
thefiddler
dcca1d77ac
[ES] Implemented bindings for ES 3.1 (1/2)
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Implemented core functionality:
- KHR_compute_shader
- KHR_draw_indirect
- KHR_explicit_uniform_location
- KHR_framebuffer_no_attachments
- KHR_program_interface_queries
- KHR_separate_shader_objects
2014-09-02 13:04:13 +02:00
thefiddler
d570eb2032
[Bind] Moved GL overrides to parent folder
2014-09-02 13:04:13 +02:00
thefiddler
0e0565098c
[GL] Added a missing enum
2014-09-02 13:04:13 +02:00
thefiddler
c6e8991872
[Bind] Allow multiple overrides files
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Multiple overrides files allow us to split overrides by extension,
simplifying maintenance.
2014-09-02 13:04:13 +02:00
thefiddler
5e8357b17e
[GL] Implemented ARB_direct_state_access
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See http://www.opengl.org/registry/specs/ARB/direct_state_access.txt
2014-09-02 13:04:13 +02:00
thefiddler
02d592c548
[GL] Added missing tokens for 4.2-4.4
2014-09-02 13:04:13 +02:00
thefiddler
398bcd40aa
[GL][ES] Implemented KHR_context_robustness
2014-09-02 13:04:12 +02:00
thefiddler
06269f2253
[GL] Implemented ARB_get_texture_sub_image
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Also fixed KHR_context_flush_control tokens in OpenGL ES.
2014-09-02 13:04:12 +02:00
thefiddler
adffb47af2
[GL][ES] Implemented KHR_context_flush_control
2014-09-02 13:04:12 +02:00
thefiddler
056e586bb1
[GL] Implemented ARB_conditional_render_inverted
2014-09-02 13:04:12 +02:00
thefiddler
cde7061280
[GL] Implemented ARB_cull_distance
2014-09-02 13:04:12 +02:00
thefiddler
240a5a6e70
[GL][ES] Added tokens for backwards compatibility
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The 4.5 spec moves BLEND_ADVANCED_COHERENT_KHR from
KHR_blend_equation_advanced to KHR_blend_equation_advanced_coherent.
Add a deprecated token to maintain binary compatibility.
2014-09-02 13:04:12 +02:00
thefiddler
b0192b7d15
[GL] Added ARB_clip_control
2014-09-02 13:04:12 +02:00
thefiddler
6bb7c1d406
Merge pull request #173 from thefiddler/buffersize_to_int
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[Bind] Add int overloads to buffer size (IntPtr) parameters
2014-09-02 13:03:42 +02:00
thefiddler
77a78e5765
Merge pull request #174 from thefiddler/issue171
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[GL] Added int overload to DrawElements for OpenGL4
2014-09-02 13:02:01 +02:00
thefiddler
d79eb71f0a
Merge pull request #175 from thefiddler/mono360
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[Build] Update Travis CI to mono 3.6.0
2014-09-02 13:01:57 +02:00
thefiddler
3c07e740b6
[Build] Update Travis CI to mono 3.6.0
2014-09-02 10:58:00 +02:00
thefiddler
a37057233f
[GL] Added int overload to DrawElements for OpenGL4
2014-09-02 10:54:31 +02:00
thefiddler
f9e2a6f7ec
Merge pull request #172 from thefiddler/intptr_fix
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[Rewrite] Cast int32 overloads to native int
2014-09-02 10:53:25 +02:00
thefiddler
cbe0684d7f
[Bind] Add int overloads to buffer size (IntPtr) parameters
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As a convenience, int overloads are provided for IntPtr size
parameters (corresponding to BufferSize or size_t). In the vast
majority of cases, a 32bit int is sufficient for buffer sizes,
so these overloads avoid the necessity of annoying (IntPtr) casts.
If more than 2^31-1 elements are required, the IntPtr overloads
remain available. (As always, this requires a 64bit runtime
environment.)
2014-09-02 09:48:39 +02:00
thefiddler
074a4ff807
[Rewrite] Cast int32 overloads to native int
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Int32 parameters should be converted to native int when
the native signature expects the latter.
2014-09-01 18:09:46 +02:00
thefiddler
020bb696f6
[GL] Fixed GL.WaitSync return value
2014-08-31 23:08:04 +02:00
thefiddler
680a5eef3c
Merge pull request #164 from thefiddler/x11_scrollfix
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[X11] Fix legacy scrolling and absolute pointer motion
2014-08-10 12:10:07 +02:00
thefiddler
ffa3df29eb
[X11] Fixed core X11 scrolling and absolute y motions
2014-08-10 02:56:37 +02:00
thefiddler
9ae778a00f
[X11] Fixed absolute motion valuators
2014-08-09 22:09:32 +02:00
thefiddler
5a5607eaa5
[X11] Added strong-typed enum for XIValuatorInfo.mode
2014-08-09 22:09:16 +02:00
thefiddler
a3e47a2431
[X11] Check before using motion/scroll valuators
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These valuators are not available on all systems. We now check
explicitly for support, instead of returning invalid results.
Additionally, unknown valuator names are now printed to the
debug log.
2014-08-09 21:47:09 +02:00
thefiddler
073ddf1bef
[X11] Added XGetAtomName() function
2014-08-09 21:46:55 +02:00
thefiddler
779ff311c2
Merge pull request #163 from thefiddler/sdl_guid_crash
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[SDL] Workaround for a Mono crash in SDL.JoystickGetGUID
2014-08-09 21:29:34 +02:00
thefiddler
5444c0c8b8
[SDL] Workaround for a Mono crash in SDL.JoystickGetGUID
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It appears that Mono 3.4.0 fails to marshal SDL_JoystickGUID
correctly when used as a return value. Changing the fixed buffer
to a couple of long fields allows the struct to be marshalled
correctly.
2014-08-09 21:17:49 +02:00
thefiddler
645baeaff3
Merge pull request #160 from thefiddler/pad_db_hat
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[Input] Implemented JoystickHat GamePad mapping
2014-07-29 23:37:06 +02:00
thefiddler
e243316e8e
[Input] Cleaned up line endings and joystick hat mapping
2014-07-29 23:21:37 +02:00
Andrew O'Connor
fe1d465b85
[Input][SDL] Fix JoystickHat bugs
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On SDL, DPad inputs were not correctly translated from joystick
hat inputs.
Updated MappedGamePadDriver so that it will correctly recognize
combined joystick hat directions e.g. DPadLeft should be true when
DownLeft, Left, or UpLeft are returned from the joystick hat.
2014-07-27 14:54:36 +01:00
thefiddler
e5cd6a3b9e
[Input] Implemented JoystickHat GamePad mapping
2014-07-25 23:26:03 +02:00
thefiddler
b003de803d
[Docs] Updated documentation for 1.1.4c release
2014-07-24 01:14:05 +02:00
thefiddler
7c55e4e9ec
[Input] Corrected invalid GUID in GamePad database
2014-07-24 01:10:22 +02:00
thefiddler
0d2f4d40ac
[Docs] Updated documentation for 1.1.4b release
2014-07-24 00:37:01 +02:00
thefiddler
86b112abe7
Merge pull request #159 from thefiddler/joydb
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[Input] Sync GamePad database with SDL 2.0.4
2014-07-24 00:30:59 +02:00
thefiddler
3e9b2005d1
[Input] Sync GamePad database with SDL 2.0.4
2014-07-24 00:19:41 +02:00
thefiddler
ed7b83178f
Merge pull request #158 from thefiddler/fuzzfix
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[Mac] Improve stability under Cocoa
2014-07-23 23:53:16 +02:00
thefiddler
6db29562cc
[Mac] Release input driver before other resources
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The input driver relies on the existence of a CFRunLoop. Releasing it
first ensures that a CFRunLoop is available for its complete life cycle.
2014-07-23 23:23:14 +02:00
thefiddler
f799530575
[Mac] Do not use autorelease pool
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Avoids a potential crash on shutdown.
2014-07-23 23:22:00 +02:00
thefiddler
bb882fe700
[Mac] Correctly release mach port
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The event tap is released automatically along with the mach port. Fixes
crash on shutdown.
2014-07-23 23:21:04 +02:00
thefiddler
15f87c15a1
[Graphics] Implemented structural equality
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GraphicsContexts are now considered equal if they store the same
context handle. Debugging information is also improved.
2014-07-23 21:24:24 +02:00
thefiddler
29af70274d
[Mac] Removed stored delegate list
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The stored delegate list would store delegates indefinitely, causing a
memory leak. It is now the responsibility of each class to maintain
references to any callback functions it defines.
2014-07-23 21:23:25 +02:00