Commit graph

517 commits

Author SHA1 Message Date
the_fiddler e439322f18 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler 08d4bb7745 Updated documentation. 2008-01-06 10:38:44 +00:00
the_fiddler 8609b7dc39 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler 59cbd7661d Disabled from ExampleLauncher. 2008-01-06 02:35:32 +00:00
the_fiddler da2cbe315e Force DoubleBuffered attribute to false. 2008-01-06 02:30:12 +00:00
the_fiddler 6952638538 GameWindow.Exit() now works when called from a different thread. 2008-01-06 02:29:54 +00:00
the_fiddler 6ef09165b2 Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler 3f705cba4b Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler fabd24a6ea Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler 8505d5801e Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler 335664ff74 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler 2f4afe34f5 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler 37c4576fcc Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler 3740766589 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler 4ddc6222f5 Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler fdea11cf6b Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point. 2008-01-06 02:22:16 +00:00
the_fiddler bcd982302a Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering. 2008-01-06 02:19:53 +00:00
the_fiddler fd888e0fdf Bumped version number. 2008-01-06 02:19:08 +00:00
the_fiddler 95119bfb38 Fixed data marshaling to winforms thread. 2008-01-06 02:18:58 +00:00
the_fiddler fd1bdcc0b6 Bumped version number. 2008-01-06 02:18:27 +00:00
the_fiddler 6553940157 Updated according to the new enums. 2008-01-04 20:55:52 +00:00
the_fiddler 9228f5ab9d Updated according to the new enums. 2008-01-04 20:55:33 +00:00
the_fiddler b51c6f5163 Fixed cross-threading calls into Windows.Forms, using delegates and BeginInvoke(). 2008-01-04 20:55:15 +00:00
the_fiddler 4b51e1c0e6 Fixed GetShader to use the new enums. Added PointParameter helper overload. 2008-01-04 17:16:43 +00:00
the_fiddler 8b83fc8af1 Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler 09127b61d3 Specific enums for ARB vertex/fragment program (asm). 2008-01-03 16:53:40 +00:00
the_fiddler 590be49d64 Commented out the VERSION_2_1 enum. 2008-01-03 13:38:10 +00:00
the_fiddler b9c1d16ca7 Specific enums for Version21 feature: "Raster Secondary Color".
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler f39c2d55ef Specific enums for Version21 feature: "GLSL shaders ". 2008-01-03 13:32:54 +00:00
the_fiddler c91a841dd3 Small cosmetic change in Point Sprites. 2008-01-03 13:31:04 +00:00
the_fiddler 272e82a0c8 Commented out the VERSION_2_0 enum. 2008-01-03 13:22:58 +00:00
the_fiddler 320d2b66fb Specific enums for Version20 feature: "Point Sprites". 2008-01-03 13:22:13 +00:00
the_fiddler d2e51fe3d2 Specific enums for Version20 feature: "Two Side Stencil". 2008-01-03 13:09:15 +00:00
the_fiddler 28fa037391 Fixed Ati namespace (was Ata instead). 2008-01-03 13:08:59 +00:00
the_fiddler 11ea0da741 Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram). 2008-01-03 12:57:18 +00:00
the_fiddler 57a28a5b2b Specific enums for Version20 feature: "GLSL Shaders".
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler 2c680b09e3 Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)". 2008-01-03 01:53:11 +00:00
the_fiddler 4662f6ace9 Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap". 2008-01-03 01:44:52 +00:00
the_fiddler ddc2abe155 Specific enums for Version14 feature: "Texture LOD Bias". 2008-01-03 01:38:44 +00:00
the_fiddler 457cb77ee9 Specific enums for Version14 feature: "Blendfunc Separate". 2008-01-03 01:37:03 +00:00
the_fiddler e6ca7f65fa Specific enums for Version13 feature: "Multisample". 2008-01-03 01:33:08 +00:00
the_fiddler c12b42d241 Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3". 2008-01-03 01:27:45 +00:00
the_fiddler aa3be5801f Temporary fix for GetShaderiv, until specific enums for Version20 are added. 2008-01-03 00:55:27 +00:00
the_fiddler fd800ad319 Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures". 2008-01-03 00:54:46 +00:00
the_fiddler 1ae880a266 Fixed a possible null key exception when no AuxEnums are loaded. 2008-01-03 00:52:55 +00:00
the_fiddler 424c0b17dd Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler 9d4d71b2d7 GetGL2Extension now works for both uppercase and lowercase strings. 2008-01-03 00:06:55 +00:00
the_fiddler e80f6089d4 Cosmetic changes. 2008-01-03 00:06:19 +00:00
the_fiddler b14814fe5c Fixed GL.Scale (was GL.Scaled) 2008-01-02 13:50:43 +00:00
the_fiddler cfcbf9f3bc Specific enums for Version13 "Compressed Textures". 2008-01-02 10:54:41 +00:00