Commit graph

296 commits

Author SHA1 Message Date
the_fiddler 568d3fecb7 Internal Device getter. 2008-01-23 00:19:22 +00:00
the_fiddler 8b3f5afa4c Added loading of Glx extensions. Added vsync support. 2008-01-23 00:18:52 +00:00
the_fiddler e5d9fa8e53 Added Glx.SupportsExtension function. 2008-01-23 00:18:18 +00:00
the_fiddler ca37cfc643 Renamed Glx.Sgi.SwapIntervalSGI to Glx.Sgi.SwapInterval 2008-01-23 00:18:05 +00:00
the_fiddler 9551a569c2 Added glXSwapIntervalSGI method. 2008-01-23 00:01:03 +00:00
the_fiddler 448e3a476f Refactored extension loading to remove duplicate code. The logic is now contained in OpenTK/Platform/Utilities.cs 2008-01-22 23:58:50 +00:00
the_fiddler 4fa393a03f Updated a comment. 2008-01-20 22:04:30 +00:00
the_fiddler 40f32f4867 Documentation updates. Getting rid of all remaining warnings in debug build. 2008-01-20 19:29:42 +00:00
the_fiddler 3d2bc15a84 Documentation updates. Getting rid of warnings. 2008-01-20 19:00:03 +00:00
the_fiddler fd04dbf95f Small cosmetic fix. 2008-01-15 23:23:32 +00:00
the_fiddler 21322323ba Re-added mouse input events. 2008-01-15 13:12:31 +00:00
the_fiddler 262de30201 Trying async mouse input. 2008-01-15 13:04:35 +00:00
the_fiddler 8c3011f405 Fixed a possible cast problem. 2008-01-15 12:48:03 +00:00
the_fiddler 9c214032b9 Added some IGLContextInternal explicit implementations 2008-01-15 12:47:51 +00:00
the_fiddler 9bfa325620 Added GetCurrentContext() 2008-01-15 12:46:47 +00:00
the_fiddler 5c16b522a3 Possible InvalidCastException fix. 2008-01-15 12:32:38 +00:00
the_fiddler 22d6e1a7a4 X11/GameWindow context creation should be fixed. 2008-01-15 11:14:16 +00:00
the_fiddler c0ea86437c Possible fix for cast exception in CreateWindow. 2008-01-15 11:10:40 +00:00
the_fiddler 68370f6d23 Debugging an issue with X11GLNative and it's visual creation. 2008-01-15 11:08:03 +00:00
the_fiddler 8b14881538 Fixed a NRE. 2008-01-15 11:02:23 +00:00
the_fiddler 15956016b4 Possible fix for X11GLContext crash. 2008-01-15 10:59:36 +00:00
the_fiddler 50f6bd2807 Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext. 2008-01-15 10:48:48 +00:00
the_fiddler dc151f3929 Added some debugging information to context creation. 2008-01-15 10:36:47 +00:00
the_fiddler 33d0193e7f Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version. 2008-01-15 10:31:03 +00:00
the_fiddler 159bc4b427 Internal to public. 2008-01-15 00:43:51 +00:00
the_fiddler 8c5ac32840 Disabled CLSCompliant attribute not checked warnings. 2008-01-15 00:43:23 +00:00
the_fiddler 3a44869fd2 Updated with the latest generator. Disabled missing XML doc warnings. 2008-01-15 00:42:29 +00:00
the_fiddler 828fa2ebc2 Fixed window destruction. 2008-01-15 00:10:56 +00:00
the_fiddler 762ea8f1bb Set window on top during creation. 2008-01-15 00:02:58 +00:00
the_fiddler 5498022742 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler 42c205db00 Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit(). 2008-01-14 23:43:56 +00:00
the_fiddler c11735a22f Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler 1c6c2c4776 Major update. Explicitly implemented internal interfaces. 2008-01-11 20:24:48 +00:00
the_fiddler 589e6ad813 Now uses GLContext directly, instead of WinGLContext. 2008-01-11 20:24:20 +00:00
the_fiddler 2cc221998c Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler 408bdc3f3c CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler dcafbcf8a1 Split items that should be internal in different interfaces, for explicit implementations. 2008-01-11 20:22:46 +00:00
the_fiddler 1606cbf0e4 Updated INativeGLWindow.CreateWindow to accept a GLContext as argument. 2008-01-11 20:22:08 +00:00
the_fiddler 47aa1f27a9 Documentation update. 2008-01-11 20:21:32 +00:00
the_fiddler 523b712cec Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler e439322f18 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler 8609b7dc39 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler 6ef09165b2 Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler 3f705cba4b Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler fabd24a6ea Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler 8505d5801e Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler 335664ff74 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler 2f4afe34f5 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler 37c4576fcc Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler 3740766589 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler 4ddc6222f5 Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler 107951c4d1 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler a1fb128a70 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 6c43d97cf4 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 0590fa91ca Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler f1ece1b265 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler c13f33d6bd Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler 04560794ad Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler 24a2140872 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler ff5540b487 Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler 8efe76ca92 Removed some warnings. 2007-11-06 13:37:04 +00:00
the_fiddler 092eb36a07 Commented out some unused code. 2007-11-06 13:36:47 +00:00
the_fiddler d5df9715b7 Corrected a few warnings. 2007-11-06 13:35:40 +00:00
the_fiddler df733c7719 Removed InputDriver. 2007-11-04 15:38:39 +00:00
the_fiddler e633395202 Now initializes GL class. Slight layout improvements. Removed useless constructors. 2007-11-04 15:37:41 +00:00
the_fiddler 31672f0303 Added check to disable swap control, if the relevant extension is not supported. 2007-11-04 15:35:31 +00:00
the_fiddler b41ad63491 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler ae1349b44d Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler 339ae77c29 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler db6b583030 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler 55f8be2bd6 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler 056d2d654c Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler 32d40b8033 Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler 33c276bc76 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 9504ea7ad2 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler 50e0da4392 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler 2e09aa16b6 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler 8cce2ac278 Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 961cf9d54c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5f9a8921b2 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler e932f8e162 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler 2323e0cb79 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 4e421d30fb Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 69dec33ef7 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler ae35a395b3 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler 21efddea04 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler 94da72a196 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler 3aea7f5087 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler d4376a75e0 Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler 28f90f3d17 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler ee4a5cc7ac Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler 78b8f274ee Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler d16f2ce71b Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler 20f6610c60 Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler 5c3315f974 Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler 9a4d7f1976 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler 2fc8f35a94 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler f4c6281e34 Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler ec34bed972 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler 38d779eb1a Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler 4743d5afd6 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler 9bd06cf09e Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler 130951343a Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler 57b72e71e1 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler bb2b3f8eae Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 7bf2e84373 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler b2ac1d4c61 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler 1c8b77cd1b Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler 11261553ea Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler 626c6324ca Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler 2e987c7d2d Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00
the_fiddler 39fa68a29f Work on MouseDriver. Windows raw driver works. 2007-09-21 20:34:07 +00:00
the_fiddler 8bbaede72e Corrected some struct definitions in Windows.API 2007-09-21 20:31:47 +00:00
the_fiddler f2b92be34f Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow. 2007-09-21 20:07:30 +00:00
the_fiddler 98bf228a3d Added KeyRepeat to IKeyboard.
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler b22af8fd84 Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace. 2007-09-09 16:07:39 +00:00
the_fiddler 95318a8366 Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler a28c46cdc0 Improved documentation for DummyGLContext and Dummy.
Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler 2de33d9d8d Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler 41c225a15a Improved GL loading speed.
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler 06c0468091 Glu is now initialized under X11GLNative 2007-09-02 23:18:50 +00:00
the_fiddler 7f5bdc2fdc Removed redudant GL.LoadAll call in WinGLNative
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler cc23dac7a8 Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming. 2007-09-02 22:52:00 +00:00
the_fiddler 6fb1fe1e1b Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler 8c66c39a80 Added DummyGLContext.cs amd DummyGLControl.cs drivers. 2007-09-02 08:09:01 +00:00
the_fiddler 9b257a97e9 Trunk now compiles again. 2007-09-02 00:53:24 +00:00
the_fiddler 9120a732ea Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind. 2007-09-02 00:40:43 +00:00
the_fiddler b30f1069a0 Removed IDisposable from IGLControl
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler 5144535b8e Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler ac4bde2a2d Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler 4356601d21 Corrected a couple of compiler warnings. 2007-08-31 16:10:38 +00:00
the_fiddler b2459933b2 Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call. 2007-08-22 16:13:41 +00:00
the_fiddler 0dbf3c04b2 Added IDisposable to all input drivers.
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler 951f14f459 Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler fcc621c9e5 Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified. 2007-08-21 12:04:01 +00:00
the_fiddler 0b5a0b4e1f Improved X11GLControl compatibility - now sets a safe DisplayMode.
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler 022b37e3cc Fixed a CLSCompliance issue. 2007-08-21 09:43:50 +00:00
the_fiddler 2e94140592 Fixed CLS-Compliance. 2007-08-21 09:34:05 +00:00
the_fiddler c47893dae6 Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler 7b1d590819 Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler e54aadad22 Improved exception handling in GameWindow
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler c689f50a21 Added KeyDown and KeyUp events to IKeyboard and Keyboard.
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler ffe8ce7795 Merged with bind branch. 2007-08-20 12:25:48 +00:00
the_fiddler 9295a44c60 2007-08-20 10:46:37 +00:00
the_fiddler f9fc027bb4 Removed unused code files. Changed endings to CRLF. 2007-08-14 16:57:25 +00:00
the_fiddler 164876a723 Added wgl binding generator. 2007-08-12 16:14:23 +00:00
the_fiddler 3833030a9a Improved shutdown sequence in WinGLNative and GameWindow 2007-08-10 16:55:24 +00:00
the_fiddler e220f3a71a Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler c6ed3a0fac Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly. 2007-08-09 12:14:00 +00:00
the_fiddler 917c10d54b Fixed build error in WinGLNative. 2007-08-09 12:08:03 +00:00