thefiddler
452d61bc60
[X11] Warn when XI2Mouse is not supported.
...
Without the XI2 extension, mouse support will suffer significantly.
More specifically, low-level mouse events will not be available.
2014-05-13 23:34:27 +02:00
thefiddler
3febb4dda0
[Input] Renamed MouseScrollWheel to MouseScroll
...
This better describes the functionality of this structure.
2014-05-13 23:25:56 +02:00
thefiddler
c6dafbccba
[X11] Implemented high-resolution scroll events
2014-05-13 23:23:51 +02:00
thefiddler
9255fdcdb4
[Platform] Fixed OnMouseDown/Up events for secondary buttons
2014-05-13 22:53:47 +02:00
thefiddler
a30af547f9
[X11] Improved CursorVisible = false behavior
...
We now use an XGrabPointer to confine the cursor to the window,
instead of the XWarpPointer hack. Fixes issue #28 and #36 .
2014-05-13 22:31:45 +02:00
thefiddler
7e3b99c636
[X11] Fixed cursor position when CursorVisible becomes true
2014-05-13 13:23:20 +02:00
thefiddler
fc718026fd
[X11] Fixed Cursor when CursorVisible = false
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Setting Cursor will no longer override CursorVisible.
2014-05-13 09:27:21 +02:00
thefiddler
290cc91275
Merge branch 'nulldisplay' into develop
2014-05-12 17:01:01 +02:00
thefiddler
c2bd8624b5
Merge branch 'nvidiafix' into develop
2014-05-12 17:00:42 +02:00
thefiddler
50b611ec5f
Merge branch 'arrayfix' into develop
2014-05-12 17:00:16 +02:00
thefiddler
bb01f35de9
[Rewrite] Removed unused conditional.
2014-05-12 16:35:48 +02:00
thefiddler
c0b0990687
[OpenTK] Do not crash when no monitor connected
...
NativeWindow now checks for a non-null device before attempting to
access its properties. Affects
https://github.com/mono/MonoGame/issues/2416
2014-05-12 16:27:39 +02:00
thefiddler
4e8786f123
[X11] Correct Glx.*.SwapInterval definitions
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Improved error checking means we are no longer crashing when
SwapInterval is not available.
2014-05-12 14:50:03 +02:00
thefiddler
88905cb6aa
[X11] Fixed GLX extension loading
...
GLX is now using the new extension loading mechanism,
and the entry point names now much the available slots.
2014-05-12 13:59:48 +02:00
thefiddler
3a94d8147f
[Rewrite] Fixed 2d/3d arrays on .Net
...
Mono can use ldlen and ldelema on both 1d arrays (vectors) and 2d/3d
arrays. However, .Net can only use these instructions on 1d arrays -
higher rank arrays must use get_Length and Address explicitly.
2014-05-12 13:03:27 +02:00
thefiddler
bd712e4775
[X11] Flush XSendEvent on exit
2014-05-12 02:20:53 +02:00
thefiddler
1cf7386748
[X11] Fixed XI2Mouse smooth scrolling
...
The scrolling valuator offsets are now calculated correctly, based on
the number of set bits in the valuator mask.
Additionally XI2Mouse now runs on a background thread, using blocking
XIfEvent. This should improve resonsiveness and reduce CPU usage, due
to reduced polling.
2014-05-12 02:20:53 +02:00
thefiddler
bba9c8c26f
[X11] Improved XI2Mouse implementation
...
Horizontal and vertical smooth scrolling is now supported.
Movement axes are now correctly identified. Device hotplugging
has been improved.
2014-05-12 02:20:53 +02:00
thefiddler
2b16a641f0
[Examples] Improved Mouse.GetState output
2014-05-12 02:20:53 +02:00
thefiddler
96aaef9b37
[Mac] Implemented Mouse.GetCursorState()
2014-05-12 02:20:53 +02:00
thefiddler
b89c920f32
[Examples] Test Mouse.SetPosition
2014-05-12 02:20:52 +02:00
thefiddler
7eefb3e3ff
[SDL] Use h-wheel events
2014-05-12 02:20:52 +02:00
thefiddler
bb8dfe4304
[Input] Improve SDL2 and Windows GetCursorState
2014-05-12 02:20:52 +02:00
thefiddler
f4a3cab0e0
[Input] Added Mouse.GetCursorPos() (WIP)
2014-05-12 02:20:52 +02:00
thefiddler
cd7342b688
Merge pull request #114 from thefiddler/nativewindow
...
INativeWindow cleanup and consolidation
2014-05-12 02:20:29 +02:00
thefiddler
0e48ad30d0
[Examples] Fixed Scroll.X/Y misreporting
...
Scroll.X and Y are no longer swapped.
2014-05-10 01:52:06 +02:00
thefiddler
d7e0373852
[Platform] Fixed keys getting stuck on focus loss
...
NativeWindowBase will now clear all keyboard keys when losing focus.
This prevents keys from getting stuck when refocusing the window.
[Win] Also fixed WindowState.Maximized when WindowBorder is Hidden and
the window is minimized.
2014-05-09 16:45:45 +02:00
thefiddler
4556e54405
[Win] Fixed infinite recursion
2014-05-09 16:14:13 +02:00
thefiddler
fb034de00d
[Graphics] Made entry points internal
...
Internal protected means internal *or* protected, not internal *and*
protected.
2014-05-09 15:24:12 +02:00
thefiddler
c98b4ea178
[Input] Do not hook FocusedChanged
...
This is handled by NativeWindowBase now.
2014-05-09 15:23:39 +02:00
thefiddler
8eae337d93
[Win] Cleaned up window size/pos properties
2014-05-09 15:22:33 +02:00
thefiddler
f0d0f6e53a
[X11] Fixed WindowBorder and WindowState setters
...
After many hours of fighting with xlib, the monster is slain and
WindowBorder/WindowState changes now take effect without messing
up the window size or position on the desktop.
Phew!
2014-05-09 13:10:23 +02:00
thefiddler
ab29797079
[Platform] Raise KeyUp events on focus lost
...
This ensures that no keys are stuck in pressed state when the user
switches away from the application window.
2014-05-09 01:50:48 +02:00
thefiddler
86146f54d5
[X11] Fixed key repeat
2014-05-09 00:26:51 +02:00
thefiddler
8195800ee7
[X11] Improved vsync support
...
OpenTK will now check for GLX_EXT_swap_control, GLX_MESA_swap_control
and GLX_SGI_swap_control. This allows us to control vsync on more
systems.
2014-05-09 00:13:23 +02:00
thefiddler
d430b462fe
[X11] Corrected size events
2014-05-08 20:58:11 +02:00
Dave Leaver
81bf3e6f7f
Correct spelling in INativeWindow
2014-05-08 10:21:27 +12:00
thefiddler
bfaff0bd66
[GL] Added generic RenderbufferStorage depth-stencil formats
...
According to the OpenGL 4.4 specification, RenderbufferStorage accepts
both generic and sized depth-stencil formats (DepthComponent and
DepthStencil). See sections 9.2.4, 9.2.5 and 9.4.
2014-05-07 23:21:24 +02:00
thefiddler
e3fd9e1374
[SDL] Avoid CursorVisible = true cursor jump
2014-05-06 09:36:30 +02:00
thefiddler
a270b9328e
[SDL] Report mouse in client coordinates
2014-05-06 09:31:35 +02:00
thefiddler
7e86d349d2
[Examples] Test MouseCursor in GameWindowStates
2014-05-06 09:12:08 +02:00
thefiddler
b1f627893b
[Mac] Fixed PointTo* calculations
...
On HiDPI displays, the client rectangle is using a pixel-based
coordinate system, while the screen is using a point-based coordinate
system. PointToClient/PointToScreen now correctly accounts for that.
2014-05-06 09:03:13 +02:00
thefiddler
cd315a3bd6
[Platform] Forward PointToScreen to backend
2014-05-06 09:02:09 +02:00
thefiddler
637a8bee66
[Platform] More selective mouse events
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We should not raise mouse events when the cursor state hasn’t changed.
2014-05-06 09:01:23 +02:00
thefiddler
3408523e27
[Examples] Added PointToClient test
2014-05-06 09:00:42 +02:00
thefiddler
52efa3b629
[SDL] Improved documentation of Event size hack
2014-05-05 15:11:01 +02:00
Stefanos A
dffabcb94a
[SDL] Fixed a stack corruption issue on win32
2014-05-05 12:46:48 +02:00
thefiddler
41276361fb
[Mac] Report KeyDown/Up events for modifier flags
2014-05-05 09:14:14 +02:00
thefiddler
2e9ff4d8b9
[Examples] Print KeyboardState
2014-05-05 00:56:19 +02:00
thefiddler
b53d4a6554
[Examples] Test key events for consistency
2014-05-05 00:43:58 +02:00
thefiddler
8b7d5bc7e4
[Input] Implement key repeat
2014-05-05 00:43:45 +02:00
thefiddler
d968281a1b
[OpenTK] Refactor keyboard and mouse handling
...
A lot of duplicated code is now moved to NativeWindowBase and
LegacyInputDriver.
2014-05-04 17:05:08 +02:00
thefiddler
e155d647de
[X11] Added X11KeyMap.TranslateButton()
...
This code was duplicated on four different places before.
2014-05-04 17:04:03 +02:00
thefiddler
28a1849a72
[Mac] Moved MacOSKeys to MacOS namespace
...
They are used by both Carbon and Cocoa, so there is little reason to
keep them in MacOS.Carbon
2014-05-04 17:02:37 +02:00
thefiddler
2d5afcf0e8
[Input] Update state through HandleKey* events
2014-05-04 17:02:00 +02:00
thefiddler
268e8fccde
[Input] Removed pointless unsafe region
2014-05-04 17:01:34 +02:00
thefiddler
1096a8802a
[Input] Removed pointless ValuePrecise setter
2014-05-04 16:58:59 +02:00
thefiddler
7af710f4dd
[Input] Removed pointless MouseDevice.SetState
...
MouseDevice state should only be modified through its HandleMouse*
methods, not directly.
2014-05-04 16:58:24 +02:00
thefiddler
4b115c443b
[Mac] Add horizontal scrolling
2014-05-04 15:24:02 +02:00
thefiddler
30c73e8ead
[OpenTK] Raise NativeWindow.Mouse* events
2014-05-04 15:23:40 +02:00
thefiddler
9dab96c5c1
[Mac] Disable momentum scrolling and key pop-ups
...
We might wish to add an option to re-enable momentum scrolling, as this
might be useful to some applications for a more native feel.
2014-05-04 15:23:24 +02:00
thefiddler
15f5abe1e1
[Platform] Remove lambdas
2014-05-04 08:34:13 +02:00
thefiddler
1457e44309
[Examples] Hook both MouseDevice and Mouse events
...
They should give identical results.
2014-05-04 08:33:51 +02:00
thefiddler
67359a5d90
[Input] MouseDevice is now based on MouseState
...
This way we have a single state representation (MouseState), shared by
all mouse APIs and events.
2014-05-04 08:33:20 +02:00
thefiddler
e093fd23f6
[Mac] Avoid calling into LegacyInputDriver
2014-05-04 08:32:26 +02:00
thefiddler
ff46455e56
[X11] Removed legacy X11Input driver
...
Its functionality has been moved directly into X11GLNative and
X11KeyMap.
2014-05-04 08:32:08 +02:00
thefiddler
39eb3b1892
[Input] Improved MouseState.ToString()
2014-05-04 08:31:11 +02:00
thefiddler
94fdf1881c
[Platform] Improved mouse interface
...
- The complete mouse state is now available in mouse events
- Horizontal wheels are now supported
- MouseState now takes up less memory and has a simpler internal
implementation.
2014-05-04 01:29:55 +02:00
thefiddler
e85377c350
[Platform] Added support for horizontal wheel
2014-05-03 16:47:03 +02:00
thefiddler
842c0499b9
[SDL] Corrected SDL_Mouse* event structs
2014-05-02 17:39:00 +02:00
thefiddler
3e33ac9280
[Platform] Refactored INativeWindow backends
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All INativeWindow implementations are now derived from
NativeWindowBase. They no longer implement legacy IInputDriver
themselves, but rather rely on LegacyInputDriver provided by
NativeWindowBase for compatibility. They also implement the new Mouse*
events.
2014-05-02 16:52:11 +02:00
thefiddler
674cd54c29
[Mac] Fixed initial window position
...
Cocoa sets the desktop origin at the bottom-left of the main screen,
with +y going up. OpenTK is setting the origin at the top-left of the
main screen, so we need to invert the y-axis.
2014-05-02 15:13:38 +02:00
thefiddler
3824f55f18
[Mac] Fixed cursor coords when CursorVisible=false
2014-05-02 14:21:32 +02:00
thefiddler
89fc36bde1
[Platform] Added INativeWindow.Mouse* events
2014-05-02 14:18:52 +02:00
thefiddler
612652910f
[Platform] Inherit NativeWindowBase
2014-05-02 14:18:40 +02:00
thefiddler
300203f73b
[Mac] Use On* methods from base class
2014-05-02 09:41:27 +02:00
thefiddler
10939fcaec
[OpenTK] Add On* methods to raise events
2014-05-02 09:37:25 +02:00
thefiddler
24b19d2487
[Input] Added internal MouseDevice.Position getter
2014-05-02 09:37:25 +02:00
thefiddler
f2eca2924f
[Mac] Inherit from NativeWindowBase
...
This reduces code duplication significantly.
2014-05-02 09:37:25 +02:00
thefiddler
5ba1bf89f1
[OpenTK] Added NativeWindowBase
...
This acts as a common base class to INativeWindow implementations and
can be used to reduce code duplication.
2014-05-02 09:34:14 +02:00
thefiddler
495ded54d8
[Examples] Use Key.Enter to capture mouse
2014-05-01 23:56:25 +02:00
thefiddler
60f58c2ffd
[Examples] Fixed cursor hotspot
2014-05-01 22:17:06 +02:00
thefiddler
9bd94c1f13
[Examples] Improved MouseCursor example
2014-05-01 17:03:47 +02:00
thefiddler
9ee728d4fc
[Win] Only set MouseCursor in client area
...
This is required according to the windows documentation.
2014-05-01 16:49:23 +02:00
thefiddler
9988a2ba9c
[SDL][Win] Destroy custom cursor on Close()
...
X11 destroys the cursor after setting it and Cocoa uses an autorelease
pool, so that should not be necessary there.
2014-05-01 14:27:20 +02:00
thefiddler
c8c0d32fcc
[OpenTK] Rearranged MouseCursor parameters
...
MouseCursor and WindowIcon now match GL.TexImage2D in the way they
arrange their parameters. The expected values of each parameter are now
documented.
2014-04-30 20:04:31 +02:00
thefiddler
8568e6dc70
[SDL] Fixed MouseCursor getting stuck after multiple changes
2014-04-30 13:46:44 +02:00
thefiddler
a5ddc530c2
[SDL] Fixed custom MouseCursor
2014-04-30 13:36:16 +02:00
thefiddler
bee833e712
[Example] Test custom cursor
2014-04-30 09:06:30 +02:00
thefiddler
e63970e2be
[Mac] Fixed cursor byte order
2014-04-30 09:06:18 +02:00
thefiddler
2632661d8a
[OpenTK] Fixed compilation error
2014-04-30 08:45:27 +02:00
thefiddler
965c8baa7f
[OpenTK] Renamed x/y to hotx/hoty
...
The new name matches their functionality closer.
2014-04-30 08:44:48 +02:00
thefiddler
890805f2ae
[Platform] Renamed MouseCursor.Rgba to Argb
...
This matches the default format of System.Drawing.Bitmap.
2014-04-30 08:38:57 +02:00
thefiddler
7d8f14baa7
[Mac] Implement NSCursor rectangles
2014-04-30 08:38:19 +02:00
thefiddler
d013ef1868
[Platform] Make MouseCursor actor public
2014-04-30 08:37:34 +02:00
thefiddler
0ed1e8b6d8
[Win] Log wglSwapIntervalEXT errors
...
Note that we cannot use Marshal.GetLastWin32Error because we are not
using regular DllImports for WGL extensions.
2014-04-29 08:48:49 +02:00
thefiddler
f2dc40abdd
[OpenTK] Query the driver for VSyncMode getter
...
Otherwise, the user could call Context.SwapInterval directly, causing
the vsync property to fall out of sync.
2014-04-29 08:31:47 +02:00
thefiddler
3da459b316
[All] Fixed checks for EXT_swap_control_tear
...
EGL and NSOpenGL do not offer an EXT_swap_control_tear equivalent so
use regular vsync for now. The relevant extension string is now
correctly checked on WGL and GLX.
2014-04-29 08:10:18 +02:00
thefiddler
ab6b3c211c
[Mac] Removed unused CarbonGLNative.cs
2014-04-28 17:17:34 +02:00
thefiddler
88a60b14c5
[Mac] Remove call to NewEventHandlerUPP
...
NewEventHandlerUPP fails to load when running through MonoKickstart. It
appears that this function is only used for old PPC systems that had
trouble with function pointers - sample code online indicates that we
do not need to call this.
2014-04-28 16:25:23 +02:00