Sylvain
17515f4aef
Backport simplify flags PR #7220
2023-02-09 17:19:46 -08:00
Sam Lantinga
f71178a16f
Fixed MFI controller being opened while HIDAPI controller was being opened
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This was the callstack:
frame #3 : 0x00000001004e1930 libSDL3.1.0.0.dylib`IOS_AddJoystickDevice(controller=0x0000600003b0c000, accelerometer=SDL_FALSE) at SDL_mfijoystick.m:528:14
frame #4 : 0x00000001004e1a54 libSDL3.1.0.0.dylib`__IOS_JoystickInit_block_invoke(.block_descriptor=0x0000000100547760, note=@"GCControllerDidConnectNotification") at SDL_mfijoystick.m:673:45
frame #5 : 0x000000018601e578 CoreFoundation`__CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 128
frame #6 : 0x00000001860bc074 CoreFoundation`___CFXRegistrationPost_block_invoke + 88
frame #7 : 0x00000001860bbfbc CoreFoundation`_CFXRegistrationPost + 440
frame #8 : 0x0000000185fefbac CoreFoundation`_CFXNotificationPost + 708
frame #9 : 0x0000000186edc72c Foundation`-[NSNotificationCenter postNotificationName:object:userInfo:] + 88
frame #10 : 0x000000019b054a18 GameController`__60-[_GCControllerManagerAppClient _onqueue_publishController:]_block_invoke + 156
frame #11 : 0x0000000185dc19dc libdispatch.dylib`_dispatch_call_block_and_release + 32
frame #12 : 0x0000000185dc3504 libdispatch.dylib`_dispatch_client_callout + 20
frame #13 : 0x0000000185dd1d1c libdispatch.dylib`_dispatch_main_queue_drain + 928
frame #14 : 0x0000000185dd196c libdispatch.dylib`_dispatch_main_queue_callback_4CF + 44
frame #15 : 0x000000018606ad6c CoreFoundation`__CFRUNLOOP_IS_SERVICING_THE_MAIN_DISPATCH_QUEUE__ + 16
frame #16 : 0x00000001860287ec CoreFoundation`__CFRunLoopRun + 2036
frame #17 : 0x00000001860278a4 CoreFoundation`CFRunLoopRunSpecific + 612
frame #18 : 0x00000001003b1194 libSDL3.1.0.0.dylib`process_pending_events at hid.c:509:9
frame #19 : 0x00000001003aebe8 libSDL3.1.0.0.dylib`PLATFORM_hid_open_path(path="USB_054c_05c4_0x11a104290", bExclusive=0) at hid.c:823:2
frame #20 : 0x00000001003b051c libSDL3.1.0.0.dylib`SDL_hid_open_path_REAL(path="USB_054c_05c4_0x11a104290", bExclusive=0) at SDL_hidapi.c:1419:19
frame #21 : 0x00000001004dabdc libSDL3.1.0.0.dylib`HIDAPI_SetupDeviceDriver(device=0x0000600003518000, removed=0x000000016fdfee3c) at SDL_hidapijoystick.c:399:19
frame #22 : 0x00000001004da890 libSDL3.1.0.0.dylib`HIDAPI_AddDevice(info=0x000060000212c2d0, num_children=0, children=0x0000000000000000) at SDL_hidapijoystick.c:843:5
frame #23 : 0x00000001004d9148 libSDL3.1.0.0.dylib`HIDAPI_UpdateDeviceList at SDL_hidapijoystick.c:1000:21
frame #24 : 0x00000001004d9940 libSDL3.1.0.0.dylib`HIDAPI_JoystickDetect at SDL_hidapijoystick.c:1205:13
frame #25 : 0x00000001003bc6d8 libSDL3.1.0.0.dylib`SDL_UpdateJoysticks_REAL at SDL_joystick.c:1703:9
frame #26 : 0x00000001003a13a8 libSDL3.1.0.0.dylib`SDL_PumpEventsInternal(push_sentinel=SDL_FALSE) at SDL_events.c:855:9
frame #27 : 0x00000001003a1340 libSDL3.1.0.0.dylib`SDL_PumpEvents_REAL at SDL_events.c:879:5
frame #28 : 0x000000010038b380 libSDL3.1.0.0.dylib`SDL_PumpEvents at SDL_dynapi_procs.h:572:1
frame #29 : 0x0000000100004524 testgamepad`loop + 40
frame #30 : 0x00000001000063d8 testgamepad`main + 2140
(cherry picked from commit a9650d440a862b86dc5722a402b06bf2bbbec527)
2023-02-09 12:07:42 -08:00
Sam Lantinga
d77eb8a8d5
Make sure we synchronously re-enable USB reporting mode for Switch controllers (thanks @SortaCore!)
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Fixes https://github.com/libsdl-org/SDL/issues/3450
(cherry picked from commit b7c6fec10a152e47f8fa18350134188b75e9df0b)
2023-02-08 14:31:05 -08:00
Sam Lantinga
3fb9118cb6
Note the Google Stadia controller doesn't support rumble over Bluetooth
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(cherry picked from commit 50575ed2233b9924198e10c9a261c10323d9089e)
2023-02-08 14:31:05 -08:00
Sam Lantinga
71fb4e3d76
Fixed mis-detecting the share button on the Xbox controller over NDIS
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(cherry picked from commit 00e02de77b615d5faf94af709760fd0f2e749a39)
2023-02-08 14:31:05 -08:00
Sam Lantinga
2518e32de8
Dynamically update the serial number if it isn't available at first
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This happens for Xbox One controllers using newer firmware connected over NDIS
(cherry picked from commit d1c72bb0bc54fba41ba89930a3ed98f8767be724)
2023-02-08 14:31:01 -08:00
Sam Lantinga
e8938fc66a
Enable paddles on the Xbox Elite controller when connected over USB
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(cherry picked from commit c4db0725e4cf5eb6ec5239e6f03346958e88b9cf)
2023-02-08 14:27:05 -08:00
Ozkan Sezer
fde6323662
fix build after the Logitech ChillStream patch.
2023-02-07 01:11:02 +03:00
Sam Lantinga
7154605982
Added support for the Logitech ChillStream
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(cherry picked from commit 6f7edaf8920c504ebd3e797bd04ec1d2e46c4aa9)
2023-02-06 13:28:44 -08:00
Ozkan Sezer
c68cfcdb2d
make sure to not enable SDL_PASSED_BEGINTHREAD_ENDTHREAD for WinRT
2023-02-07 00:21:56 +03:00
Ozkan Sezer
7bf3e28dc6
windows/SDL_systhread.c: remove some dead code.
2023-02-07 00:21:40 +03:00
Sam Lantinga
3fa5a2f794
Fixed warning running a command queue without any vertex operations
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(cherry picked from commit f8b41919dac0fb95553f910d02faafc6d7205692)
2023-02-06 11:25:35 -08:00
Sean Ridenour
af5efadd9f
Setting the same mouse cursor twice is a no-op
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This fixes extremely poor event polling performance on MacOS when using
Dear ImGui, which sets the mouse cursor every frame.
2023-02-05 14:14:54 -05:00
Sam Lantinga
5b5a72e33c
Sorted controller list
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(cherry picked from commit 1c03ddefc320ec9969d5f81c2c3cb988d94a8b4c)
2023-02-05 08:44:46 -08:00
Antonis Geralis
58fa43e7c3
Added Elecom 8button gamepad
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(cherry picked from commit 52cd9fcbb074771804f443e7a9b2e9436485fe83)
2023-02-05 08:44:46 -08:00
Leonardo Brondani Schenkel
4266cf8504
Add Linux mapping for 8BitDo Pro 2 Wired Controller for Xbox
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Without these mappings, this controller "kinda" works out of the box:
- `SDL_GameControllerMapping()` works because it will notice "Xbox" in
the name and use the default XInput mappings
- `SDL_GameControllerMappingForGUID()` will not find any mapping
lsusb:
```
ID 2dc8:2000 8BitDo 8BitDo Pro 2 Wired Controller for Xbox
```
In Linux this controller is supported by two drivers:
- `xpad` (built-in to the kernel), exposes the controller name from the
USB descriptor and the GUID starts with 03 (0x03 = BUS_USB)
- `xone` (https://github.com/medusalix/xone ), exposes a virtual
controller which is always named "Microsoft X-Box One pad" and the
GUID starts with 06 (0x06 = BUS_VIRTUAL)
This commit adds the 2 GUIDs from both drivers so mappings will always
be found and the real controller name will always be reported.
2023-02-05 08:44:37 -08:00
Ozkan Sezer
4f7f72c257
replaced line comments in public header.
2023-02-04 10:02:10 +03:00
Anonymous Maarten
c5035d8ffd
include: add comment documenting the change(s) to SDL_opengl_glext.h
2023-02-04 02:44:37 +01:00
Alynne
92779a5bd8
Adds Stadia BT mapping
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(cherry picked from commit 4dea13e02fbfd2ac9eeb0a5cbb35cf5d1d53f549)
2023-02-03 15:02:47 -08:00
Anonymous Maarten
0dc4373aad
opengl: make SDL_opengl_glext.h's include compatible with macos
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- Mesa defines __gl_glext_h_
- Apple defines __glext_h_
2023-02-03 21:05:54 +01:00
Ozkan Sezer
06b305d232
dynapi: cast GetProcAddress() result to void*
2023-02-03 17:40:40 +03:00
Sam Lantinga
c4a493de97
Don't accept official mappings for controllers that aren't unique
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For example, the DragonRise Inc. Generic USB Joystick
See https://github.com/gabomdq/SDL_GameControllerDB/issues/202 for details
(cherry picked from commit 673bc5764942e3f645f1ff7d64f3d6a2059e3cdb)
2023-02-02 08:41:57 -08:00
Sam Lantinga
4a87abc966
Fixed sort_controllers.py and resorted game controller database
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(cherry picked from commit 917607c335a87edcb3870b8504247609bea3c04d)
2023-02-02 08:41:36 -08:00
Sam Lantinga
2290d71338
Added gamepad mappings for the Xin-Mo Dual Arcade Fightstick
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(cherry picked from commit d29e1f363239b45aedf5f81683fbb6cf52029bc2)
2023-02-01 23:07:47 -08:00
Sasha Szpakowski
17ecb11ed6
macOS: fix initial Metal drawable size in certain multi-display setups
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(cherry picked from commit baca26d72701655157c2a1ab678c2d5af0830d53)
2023-02-01 22:42:12 -08:00
Anonymous Maarten
8800d40442
cmake: assume autotools static libraries with lib prefix and .a suffix
2023-02-01 19:05:44 +01:00
Ryan C. Gordon
7ac43cfb6b
Note that version.rc is public domain.
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This avoids potential concerns that customizing would qualify a build
of SDL as an "altered source version" under the zlib license.
2023-01-29 11:46:22 -05:00
Matt Durgavich
dfc56cfc0e
Fix For issue #6948 ( #6991 )
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MessageBoxes attached to a window in macOS should use modal APIs and not
use a poll/sleep pattern on the main thread. Sleeping the main thread
makes the NSWindow message loop sluggish and interferes with external
applications that need to send messages to that window, such as
VoiceOver.
2023-01-28 15:49:51 -08:00
Ryan C. Gordon
c83428475d
wikiheaders: Link to the SDL3 wiki in the preamble.
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Reference Issue #6568 .
2023-01-26 14:45:12 -05:00
Ryan C. Gordon
d5680c5d20
wikiheaders: Allow markdown in the wikipreamble string.
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Reference Issue #6568 .
(cherry picked from commit a089b2ea19404f6dacd083327e13cae888b58993)
2023-01-26 10:23:21 -05:00
Ryan C. Gordon
1069c8931d
wikiheaders: Add a \threadsafety
tag to document threading details.
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Reference Issue #7140 .
(cherry picked from commit 01cba48d18f9002e5aae66d4b009f5f0195dc8d7)
2023-01-26 10:23:08 -05:00
Jiří Malák
507fc462db
SDL_atomic.h: Update SDL_CPUPauseInstruction for Watcom. ( #7157 )
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Appropriate CPU directive can be used in #pragma aux so that it is not
necessary to hardcode instruction bytes.
2023-01-26 17:00:02 +03:00
Anonymous Maarten
d9d84c8d73
ci: test PVR_PSP2 (gles/gl) and gib (gles)
2023-01-25 00:22:50 +01:00
Anonymous Maarten
e927e5d440
vita: add missing static libraries for using gles with pib
2023-01-25 00:22:50 +01:00
Anonymous Maarten
33ec2a5e94
vita: fix reformatting error in SDL_vtagl_pvr.c
2023-01-25 00:22:50 +01:00
Anonymous Maarten
a8a5bd3d6b
cmake: allow disabling OpenGL support when building with GLES using PSP2-PVR
2023-01-25 00:22:50 +01:00
ds-sloth
038ccd764a
Support MIN/MAX blend on opengles2
2023-01-23 06:09:58 -08:00
Anonymous Maarten
c0445c23bf
vita: PVR needs to link to sceIme_stub library
2023-01-23 05:08:59 +01:00
ds-sloth
9670f233cc
Support MIN/MAX blend on OpenGL + ES
2023-01-22 13:48:13 -08:00
Frank Praznik
ea179abdb7
wayland: Enforce or override libdecor minimum window size
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libdecor plugins can change the min/max window size values internally to enforce a minimum window size, and errors and crashes can result if the window size is below the internal limit.
On versions of libdecor >= 0.1.1, the minimum width and height can be queried and the minimum required window size will be enforced. The application requested window size is still respected, however, the actual window may be slightly larger than the drawable area to accommodate the required libdecor minimum size.
On version 0.1.0 of libdecor, which lacks the function to retrieve the minimum size, the internal limits are overridden before committing a frame, so that the internal limits always match the window size as a workaround, even if the window is technically smaller than the plugin would normally allow.
(cherry picked from commit 423a82cd4b65cf72668551093bfdf58d49bce9ce)
2023-01-22 08:20:34 -08:00
raphasamp
eabd88ed28
Update SDL_vitagles_pvr.c
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This was broken unintentionally during #6545.(cherry picked from commit 9211c0b639ad32865efa4980d07fc24f3f4a1577)
2023-01-22 17:32:50 +03:00
PARTY MAN X
a44b646105
Blacklist Konami Amusement Controllers From HIDAPI.
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Fixes issue #7118 by adding all Konami Amusement controllers to the
blacklist. Additionally, the blacklist is changed to exclude a whole
vendor when the PID 0x0000 is used.
2023-01-21 22:03:57 -08:00
Ozkan Sezer
880ac537a5
typo fix to config.sub,
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from https://lists.gnu.org/archive/html/config-patches/2023-01/msg00001.html
2023-01-21 10:15:02 +03:00
Guldoman
7b8f0ba8b7
wayland: Set APPLICATION
scancode name to Menu
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This mimics the behavior of the other platforms.
(cherry picked from commit 6c06f5ce93c55fe0f5779d5aeb68bec1bd935455)
2023-01-19 15:06:18 -08:00
Ozkan Sezer
73a68c6ea5
regenerated configure script.
2023-01-18 21:56:10 +03:00
Frank Praznik
44dc90dcc8
autotools: Add check for libdecor get min/max functions
2023-01-18 10:32:43 -08:00
Fabian Greffrath
8efa1f8fc6
add support for libsamplerate's "linear" resampling mode
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Fixes #6998
2023-01-16 16:31:34 -05:00
Sylvain
5d1e6b28d9
SDL_test_harness: fix memory leak when generated seed
2023-01-16 10:43:28 +01:00
Sylvain
c638b4a682
SDL_CreateAudioStream: check for invalid parameters
2023-01-16 09:26:05 +01:00
Anonymous Maarten
01a4cf8a10
ci: don't require EXTRA_ prefix on input environment variables
2023-01-15 17:29:37 +01:00