Ethan Lee
0fb37403cd
Mix_Chunk is not our problem.
2014-01-27 16:39:09 -05:00
Ethan Lee
4a37ca4387
Merge from babelshift
2014-01-12 15:18:50 -05:00
babelshift
078ef09a09
Adding missing hint to handle scale quality
2014-01-12 11:19:45 -05:00
Ethan Lee
63c194dd81
Add MSADPCM256 support
2013-12-02 23:39:57 -05:00
Ethan Lee
193b1db8cb
Merge pull request #47 from luiscubal/master
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Added SDL_RenderSetLogicalSize and SDL_RenderGetLogicalSize
2013-11-30 08:07:23 -08:00
Luís Reis
5caa264f85
Added SDL_RenderSetLogicalSize and SDL_RenderGetLogicalSize
2013-11-30 16:05:05 +00:00
Ethan Lee
062241ca82
SDL2_image has SavePNG, woohoo!
2013-11-18 11:28:32 -05:00
Ethan Lee
f3ae14eb98
Change SDL2# project names.
2013-11-04 14:51:28 -05:00
Ethan Lee
70af91f844
Merge pull request #46 from jameson-ernst/master
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Bind touch API
2013-10-29 03:00:02 -07:00
Jameson Ernst
ff2d14d00b
Rolled back config file
2013-10-28 17:26:04 -07:00
Jameson Ernst
191ce0ad89
Fixed typo in config
2013-10-28 15:43:16 -07:00
Jameson Ernst
b5762af567
Bind touch API. Use frameworks on OS X
2013-10-28 13:09:42 -07:00
Ethan Lee
5b575f02a0
Fix EffectsExtension for lower-level TK.
2013-10-27 15:25:47 -04:00
Ethan Lee
3ce41e80ac
Stick to AL.cs style for Buffer
2013-10-27 11:59:56 -04:00
Ethan Lee
ac4ac4d299
AL_LOOP_POINTS_SOFT
2013-10-27 07:22:16 -04:00
Ethan Lee
1ffb95fa74
SDL_GetPlatform
2013-10-27 05:02:20 -04:00
Ethan Lee
4b61ff485a
Merge pull request #45 from sulix/master
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HighDPI support + odds and ends
2013-10-25 22:18:29 -07:00
David Gow
acd92371fc
HighDPI support + odds and ends
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This patch adds support for the SDL HighDPI stuff (for MacOSX Retina
displays et al), as well as adding a few missing things from SDL 2.0.0
and SDL 2.0.1:
* HighDPI support (hint, window flag, SDL_GL_GetDrawableSize)
* SDL_TICKS_PASSED() macro
* SDL_GL_GetCurrentWindow()
* SDL_GL_GetCurrentContext()
* SDL_HINT_RENDER_DIRECT3D_THREADSAFE
* SDL_HINT_TIMER_RESOLUTION
2013-10-26 11:44:30 +08:00
Ethan Lee
d1e5b4d1a0
2.0.1
2013-10-24 02:28:10 -04:00
Ethan Lee
f154bab1d8
Add 2.0.1 remark to GetSystemRAM
2013-10-22 22:34:30 -04:00
Ethan Lee
1d1eebb5cc
Merge pull request #43 from sulix/master
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Add SDL_filesystem.h for SDL 2.0.1
2013-10-22 19:31:40 -07:00
David Gow
cfec5bc59f
Merge branch 'sdl2-hg' of https://github.com/flibitijibibo/SDL2-CS
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Conflicts:
src/SDL2.cs
2013-10-23 10:18:48 +08:00
David Gow
85dd4bbb6d
Extend filesystem docs, remove LeaveAllocated
2013-10-23 10:16:27 +08:00
Ethan Lee
8facd9f0b0
Merge branch 'sdl2cs-system-ram' of git://github.com/babelshift/SDL2-CS into sdl2-hg
2013-10-22 20:26:23 -04:00
Justin Skiles
861f5b3df6
Fixed trailing space on line 3797.
2013-10-22 20:15:27 -04:00
Justin Skiles
29372e5fa4
Added binding to SDL_GetSystemRAM() in SDL_cpuinfo.h
2013-10-22 19:28:34 -04:00
David Gow
475b9b6787
Add SDL_filesystem.h for SDL 2.0.1
2013-10-22 15:06:27 +08:00
David Gow
15aa82b2df
Add SDL_GL_FRAMEBUFFER_SRGB_CAPABLE (SDL bug 1985)
2013-10-21 10:14:24 +08:00
Ethan Lee
1459270321
AL_EXT_MSADPCM support
2013-10-08 23:50:54 -04:00
Ethan Lee
e7f9b53796
Fix BlitSurface, add BlitSurfaceScaled
2013-09-29 05:45:58 -04:00
Melker Narikka
390a6c2cb3
Remember trailing whitespace? Me neither.
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Doesn't touch MiniTK.
Went with a good ol'
% git ls-files | grep -v MiniTK | xargs -d "\n" -r sed -i 's/[ \t]\+$//g'
2013-09-27 12:39:57 +00:00
Ethan Lee
afdfc7e627
Merge pull request #39 from thefiddler/master
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Added SDL_GLcontextFlags enumeration.
2013-09-27 05:23:28 -07:00
thefiddler
58a8d318ac
Normalized whitespace (spaces -> tabs)
2013-09-27 11:18:54 +02:00
thefiddler
95f0f58b84
Added SDL_GLcontextFlags enumeration.
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The SDL_GLcontextFlags enumeration contains the values that are used in the SDL_GL_SetAttribute(SDL_GL_CONTEXT_FLAGS, ...). This is required for enabling the debug or robustness OpenGL profiles.
2013-09-26 23:03:10 +02:00
Ethan Lee
3f2eeba67f
Merge pull request #37 from babelshift/sdl-locktexture-allow-null-rect
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Adding overload for SDL_LockTexture to allow IntPtr.Zero for "rect" parameter
2013-09-02 13:55:41 -07:00
Justin Skiles
49f4419656
Forgot to save the file before pushing. Ugh.
2013-09-02 15:20:41 -04:00
Justin Skiles
552a8b5ead
Adding overload for SDL_LockTexture to allow IntPtr.Zero in the "rect" parameter. SDL documentation states that passing NULL for this value will lock the entire texture."
2013-09-02 15:18:11 -04:00
Ethan Lee
68b9cdcea9
Merge pull request #36 from babelshift/sdl-textureaccess-static-typo-fix
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Fixing typo in SDL_TextureAccess enumeration for member SDL_TEXTUREACCES...
2013-09-01 21:22:31 -07:00
Justin Skiles
080f4e6e2b
Fixing typo in SDL_TextureAccess enumeration for member SDL_TEXTUREACCESS_STATIC (it was missing an 'S')
2013-09-02 00:16:46 -04:00
Ethan Lee
0b7cd87083
The union is a separate entity.
2013-09-01 16:37:48 -04:00
Ethan Lee
28ad7c171c
SDL_GetWindowWMInfo()
2013-09-01 16:30:39 -04:00
Ethan Lee
657c78f956
Only disable 0169 warning where it is needed. And oh, look, it found a bug!
2013-09-01 16:24:44 -04:00
Ethan Lee
72735d2b8d
SDL_syswm.h
2013-09-01 16:18:38 -04:00
Ethan Lee
29c51a3f9b
Merge pull request #35 from babelshift/sdl2#-xml-docs
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Started adding XML comments. This will be a long journey.
2013-08-31 14:54:10 -07:00
Justin Skiles
c4bcd17f60
Started adding XML comments. This will be a long journey.
2013-08-31 15:37:23 -04:00
Ethan Lee
41885b1e80
SDL_systimer docs
2013-08-30 00:48:02 -04:00
Justin Skiles
dbe1891988
Adding methods to map to SDL_Delay and SDL_GetTicks in SDL_systimer.h
2013-08-29 23:20:39 -04:00
Ethan Lee
5b2d1c3aea
Right. Like I said. Lunatic.
2013-08-28 06:39:52 -04:00
Ethan Lee
9b86627382
Doc cleanup. Because I am a lunatic.
2013-08-28 06:31:06 -04:00
Ethan Lee
eaf552bad0
Merge pull request #33 from babelshift/RenderCopyOverload
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Issue #32 : Added overload for SDL_RenderCopy method
2013-08-28 03:25:11 -07:00