Added Init

This commit is contained in:
Rapandrasmus 2023-01-12 20:11:35 +01:00
parent 19a714f07b
commit 4fac7220d1
2 changed files with 48 additions and 0 deletions

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using HeavenStudio.Util;
using System;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Games.Loaders
{
using static Minigames;
public static class RvlWorkingDoughLoader
{
public static Minigame AddGame(EventCaller eventCaller)
{
return new Minigame("workingDough", "Working Dough \n<color=#eb5454>[INITIALIZATION ONLY]</color>", "090909", false, false, new List<GameAction>()
{
});
}
}
}
namespace HeavenStudio.Games
{
//using Scripts_WorkingDough;
public class WorkingDough : Minigame
{
// Start is called before the first frame update
void Awake()
{
}
// Update is called once per frame
void Update()
{
}
}
}

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