Commit graph

634 commits

Author SHA1 Message Date
minenice55 cea18087d0 Update IdolBigCall1Arrange.anim 2022-04-30 01:26:56 -04:00
minenice55 c041b37031 Fan Club: cont. unarranged sequel work 2022-04-30 01:20:19 -04:00
minenice55 f3b7b851f5 Fan Club: more work on unarranged sequel 2022-04-30 00:36:47 -04:00
minenice55 6979e454f6 Fan Club: initial support for "unarranged" sequel 2022-04-28 17:56:00 -04:00
minenice55 6be3b47559 Fan Club: various adjustments
address input lockout (still has one minor issue I need to check)
make certain forced animations make more sense
2022-04-28 16:01:07 -04:00
minenice55 ad05ecf6f2 Fan Club: add fast kamone 2022-04-27 18:02:53 -04:00
minenice55 dd6f2f3bb7 Fan Club - adjustments to crouch animation 2022-04-23 18:56:13 -04:00
adianfiuef 0df71375db tram&Pauline 2022-04-15 01:24:03 -07:00
adianfiuef 88c9c203a7 tram&Pauline 2022-04-15 01:22:19 -07:00
Jenny Crowe 459dd813f6
Merge pull request #71 from minenice55/game-load-reflection
Internal: separate minigame definitions
2022-04-12 23:47:07 -07:00
minenice55 d7ff6e23b4 Internal: fixed duplicated game defs 2022-04-12 17:49:00 -04:00
minenice55 a4291cb10d Internal: adjust debug print for loader 2022-04-12 13:30:22 -04:00
minenice55 be41ff3014 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
adianfiuef 37bbbc4d55 Update Minigames.cs 2022-04-11 03:21:38 -07:00
adianfiuef 6812d54682 Tram&Pauline 2022-04-11 03:12:54 -07:00
adianfiuef 15c9e48c78 Tram&Pauline 2022-04-11 03:12:11 -07:00
adianfiuef caff09df7d Update Minigames.cs 2022-04-11 03:04:36 -07:00
adianfiuef 092240a3d5 Tram&Pauline 2022-04-11 02:19:01 -07:00
adianfiuef f6dd5e28a9 Tram&Pauline 2022-04-11 02:05:43 -07:00
adianfiuef efffe50bbc Create 2022-04-10 23:40:10 -07:00
adianfiuef b44f67279b Create Tram&Pauline.prefab 2022-04-10 22:28:34 -07:00
adianfiuef e19bc06fed Merge branch 'master' of https://github.com/adianfiuef/HeavenStudio 2022-04-10 21:34:01 -07:00
adianfiuef 9614fa7de5 Revert "Add files via upload"
This reverts commit 3a38b74cec.
2022-04-10 21:28:59 -07:00
adianfiuef 67f86011b6
Tram&Pauline 2022-04-10 17:57:14 -07:00
huantian 2760881888
Link github actions artifacts on readme 2022-04-10 23:51:42 +00:00
adianfiuef 3a38b74cec
Add files via upload
This is for tram&pauline
2022-04-09 19:14:51 -07:00
Jenny Crowe f7d1aaea63
Merge pull request #66 from minenice55/more-ntrIdol-2
Fan Club: bugfixes and additions
2022-03-28 11:55:18 -07:00
Jenny Crowe 40dd6ed5ff
Merge pull request #65 from Slaith12/main
Allowed lion count and mii faces to be set before game switches and f…
2022-03-28 11:55:03 -07:00
minenice55 158d0ab2f3 Correct compilation errors from merge 2022-03-28 09:45:16 -04:00
minenice55 04328464f7 Merge branch 'master' into more-ntrIdol-2 2022-03-28 09:43:55 -04:00
minenice55 0f8f0db355 Fan Club: delete reference material 2022-03-28 09:17:47 -04:00
Slaith e6373b5d26 Fixed barrel break not working 2022-03-27 18:23:59 -07:00
minenice55 5720af69d3 Fan Club: remove WIP 2022-03-27 19:06:00 -04:00
minenice55 8ca290cc3f Fan Club: more animations 2022-03-27 19:05:08 -04:00
Slaith 030837d3c9 Allowed lion count and mii faces to be set before game switches and fixed some bugs from last pr
I went through every single game script to look for bugs in intialization, there shouldn't be anything else that was caused by the pr (there is a bug in Spaceball where a ball cue won't trigger correctly if it's on the same beat as the switch, but i'm not sure how to fix it)
2022-03-27 11:13:13 -07:00
Jenny Crowe d72aa964b2 Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR) 2022-03-27 05:08:26 -07:00
Jenny Crowe b034d50f1b
Merge pull request #64 from Slaith12/main
fixing bugs from previous pr
2022-03-26 22:13:06 -07:00
minenice55 f179122dfa Fan Club: idol squatting animation 2022-03-27 00:11:32 -04:00
Slaith 2f974e0e61 fixing another bug with clappy trio 2022-03-26 17:53:34 -07:00
Slaith e28862c99e i'm dumb lol 2022-03-26 17:42:50 -07:00
Jenny Crowe 4321e2c719
Merge pull request #63 from Slaith12/main
Prevented out of order initialization
2022-03-25 21:48:51 -07:00
minenice55 6e3ba6ba9f Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
Slaith ebeea121ed Moved all minigame initialization to Awake()
I just moved everything that was in start to awake. There are a few other changes I made, like using init functions rather than awake in scripts that depended on something that was initialized in another script's awake (to make sure things always happen in the right order), as well as some other stuff in some specific minigames
2022-03-25 19:08:46 -07:00
Jenny Crowe 0a3bf02103
Merge pull request #62 from minenice55/scaled-secPerBeat
Conductor: pitchedSecPerBeat property
2022-03-25 17:52:33 -07:00
minenice55 345dedb14f Merge branch 'master' into scaled-secPerBeat 2022-03-25 18:59:57 -04:00
minenice55 7d2160d221 Fan Club: root motion 2022-03-25 18:59:18 -04:00
minenice55 c3db3ac3d7 Fan Club: fix references 2022-03-25 18:51:43 -04:00
minenice55 383ff599ad Merge branch 'master' into more-ntrIdol-2 2022-03-25 18:29:18 -04:00
Jenny Crowe 31c91fa3bf
Merge pull request #60 from minenice55/no-more-tempo-change
Editor: disabled tempo change placing
2022-03-24 11:41:36 -07:00
minenice55 ca158363e4 Editor: disabled tempo change placing
UNTESTED
2022-03-24 13:17:49 -04:00