Commit graph

181 commits

Author SHA1 Message Date
minenice55 bccd88e164
Beatmap Sections & Latency Reduction (#170)
* prep UI for chart section

* all special layers now on one area

todo: have buttons toggle between special layers  (selection mode shows all?), use the tabs system for this

* swapping between special timelines - prelim

* special entities can be placed

* spec. timeline base functions complete

music volume changes should work now

* attempt at input lag reduction

needs testing

* fix dsp issues

* smaller DSP buffer?

* Revert "smaller DSP buffer?"

This reverts commit 9d36db5ff9.

* make conductor clock use real time (double)

change order of execution of input-related scripts to further attempt a reduction in input latency

* start values can be changed

make the old special entity bar visible when the corresponding type is selected

* creation of Chart Sections (TODO: GO REFERENCE)

* added GO references

* section edit dialog

* disable wrapping on chart section obj

* backspace can now delete entities

* entities don't shift when duplicated

* fix PlayerActionEvent order of operations

- fixed remix loading trying to clear special timeline while it's writing to itself

* make oop check match parity

* more operation order fix

* fix Karate Man BG initialization

* show section progress in editor

todo: section progress in-game

* more fix for entity duping
2022-09-18 16:48:14 -04:00
minenice55 e5c9d2687b fix new remix confirm button using wrong script 2022-09-03 23:30:35 -04:00
minenice55 e0c782d4a1 finish essential property work
- fix minor bug related to karate man flow bar sounds
2022-09-03 23:17:17 -04:00
minenice55 cb2b5707e9 headers and subheaders 2022-09-03 22:29:50 -04:00
minenice55 7084d96cc1 fix nasty bugs with saving / loading
- duplicate property names no longer soft crash loading (thanks, tap trial)
- fix remix saving nothing music
2022-09-03 21:51:37 -04:00
minenice55 68c1802e87 use tab manager to control flow 2022-09-03 19:46:54 -04:00
minenice55 87a51dd302 property menu population functional 2022-09-03 19:10:27 -04:00
minenice55 b84dc9a2de prep auto-population of property menu 2022-09-01 20:57:47 -04:00
minenice55 b19afcd2e2 prepare automated property interface creation 2022-08-27 00:20:56 -04:00
minenice55 2b4b7f0a73 make all dialogs inherit one base class
- opening a new dialog closes the previous one
2022-08-26 23:43:01 -04:00
minenice55 6c80073b12 prepare work for remix properties UI 2022-08-23 10:56:39 -04:00
minenice55 a0f25ad4a4 split event properties into own scripts 2022-08-23 10:27:30 -04:00
minenice55 2f05667126 dialog for clearing current remix 2022-08-23 09:38:23 -04:00
minenice55 cf2850ccb1 display action real name in aproppriate places
- make text on entities larger
- fix bug with enum properties
- show beat of editing entity when viewing properties
2022-08-20 23:54:09 -04:00
minenice55 3adb82c504 optimize remix saving / loading
stream is now saved to a buffer so we don't have to convert every time we save, only once when loading a new audio file
- make a distinction between Load Remix and New Remix
2022-08-19 17:53:04 -04:00
minenice55 fb322e3198 update Arisa's animations with new sprites 2022-08-16 19:19:30 -04:00
minenice55 6e548d1cc4 update credits 2022-08-14 21:06:57 -04:00
minenice55 94bd62d5a2 Merge branch 'master' into karate-man-2 2022-07-28 19:09:59 -04:00
ThatZeoMan ec7936b954 Track 5 fully functional
also fixed karate man's Set Background Effects
2022-07-28 17:16:20 -05:00
minenice55 8680d13989 create classes 2022-07-27 18:35:18 -04:00
minenice55 5433b85e58 start karate man redo 2022-07-26 11:37:02 -04:00
minenice55 7e275365b8 dual joy-con support
- add controller icons in the controller selection menu
2022-07-24 18:38:00 -04:00
minenice55 06fe482f3d add controller selection, auto-search
- fix bug in master volume control where the text input doesn't work
- fix bug in the Fan Club minigame where the player wouldn't jump when they were supposed to
2022-07-23 22:24:07 -04:00
minenice55 6699e7d98b basic controller input from JSL
may need compiles for linux and mac
2022-07-19 18:50:35 -04:00
minenice55 86a4f6efcd Update Editor.unity 2022-07-17 18:26:21 -04:00
minenice55 afaacfe796 prepare controller settings menu 2022-07-17 18:25:54 -04:00
minenice55 bddb36af0c update credits text 2022-07-10 17:55:06 -04:00
minenice55 a7bea351c5 add cursor toggle, master volume 2022-07-10 17:39:14 -04:00
minenice55 7fd1617ea7 add tabs system to editor settings 2022-07-09 23:22:59 -04:00
minenice55 52ff2a7829 settings resolution changer 2022-07-08 22:11:55 -04:00
minenice55 be5aff5aae prep settings menu for real 2022-07-08 18:49:15 -04:00
minenice55 2409a20aab fix layer 4 not being usable at certain window sizes 2022-07-08 17:58:58 -04:00
minenice55 4a410a7f18 property scrolling 2022-07-08 16:11:51 -04:00
minenice55 216c50a99f duplicating entities can now be undone / redone 2022-07-08 12:50:23 -04:00
minenice55 fb39a7c5fe copy entities, prep settings menu 2022-07-04 12:57:19 -04:00
minenice55 21c175d025 fully functional snap change menu 2022-07-04 11:29:19 -04:00
minenice55 70a335da5d spawn tempo changes on load 2022-07-04 10:28:40 -04:00
minenice55 a57536be17 get stuff ready for canary 2022-07-01 22:31:58 -04:00
minenice55 b02a6b0b8a event scroll fixes 2022-07-01 22:29:16 -04:00
minenice55 ae944062c5 selecting crap works properly now 2022-07-01 22:03:15 -04:00
minenice55 8e16e9be04 event selection doesn't go offscreen anymore
github copilot is insane it wrote half of the code in this commit lmao
2022-06-30 15:51:13 -04:00
minenice55 d1ee45fe7a editor fully scaleable 2022-06-29 21:58:21 -04:00
minenice55 af07c6957f Update Editor.unity 2022-06-28 18:55:28 -04:00
minenice55 2be7b9c9b8 make game selection scroll not suck 2022-06-28 18:51:19 -04:00
minenice55 ec4f710caa prep dialog stuff 2022-06-26 19:18:03 -04:00
minenice55 7ad6fe80b5 basic layout ok 2022-06-26 18:24:45 -04:00
minenice55 607b97a4f3 wip editor responsive scaling 2022-06-26 17:37:30 -04:00
minenice55 1f792eb6f2 Game scroll and other adjustments
add icons to Rhythm Somen, Trick on the Class
adjust bg colour of Rhythm Tweezers, Karate Man
2022-06-24 00:51:22 -04:00
minenice55 ef0f090ba7
Various small additions and changes (#105)
* Fan Club: spotlight effects

* new icons for Pajama Party, Karate Man

* Editor: make context use Rodin font

* idem for entities

* Blue Bear: import HQ texture

* Pajama Party: option to sleep forever

* Space Soccer: option to mute the dispense sound
2022-06-17 23:31:19 -07:00
minenice55 8d571f6443
Icon Improvement Concept & Resizeable Window (#104)
* Editor: mostly PoC icon effects

* slightly more responsive selection

* resizeable window

game camera still doesn't letterbox properly, will need a bit more work

* letterbox both in editor and in fullscreen

* restore camera rects when returning to editor
2022-06-13 22:24:41 -07:00
minenice55 12fb8c2117
Feature: Textboxes and other text-related features (#90)
* Textboxes: setup prefab

* Textboxes: basic functionality finished

* Textbox: scaling

* Textbox: open captions

* Textbox: res edits

* Textbox: song artist

* Textbox: closed captions

* Textbox: fix not being able to use multiple text events

* I/O: save / load remixes using UTF-8 encoding

* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
Jenny Crowe 9f10dbd3ca Editor: Music volume! 2022-03-19 05:46:38 -07:00
minenice55 2ae8919657 Fan Club: idol setup part 1 2022-03-13 18:23:38 -04:00
Jenny Crowe 07211a4594 URP drank all my Pepsi and called me a bitch 2022-03-07 08:23:28 -07:00
Carson Kompon 3d00cc2a3b Fixed Wizard's Waltz FOV/Fake 3D 2022-03-05 12:46:10 -05:00
Carson Kompon ef300057a7 Wizard's Waltz is feature complete
Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon 6a43469056 Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Carson Kompon 36dd972a02 Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon 1284e7ca1c im sorry im dumb
i fixed it for real idk why unity wasnt saving these changes
2022-03-01 13:05:33 -05:00
Carson Kompon 4142c09a4c Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Jenny Crowe 77af919722 Editor: Tempo Finder button tooltip 2022-02-28 01:38:43 -07:00
Carson Kompon e2ee02775a Preventing even more code re-use
Editor.NewRemix() from my last commit is now Editor.LoadRemix(json) and is called within Editor.LoadRemix(). The "New" button new calls Editor.LoadRemix("");
2022-02-25 22:48:44 -05:00
Carson Kompon 027a6cddbe Added New (CTRL+N) Button
Allows you to call GameManager.LoadRemix("") to initialize a blank remix at bpm 120. The New button (or CTRL+N) calls Editor.NewRemix();
2022-02-25 22:41:32 -05:00
Jenny Crowe 68bb30ae2a Editor: Tempo finder tweaks 2022-02-24 21:30:02 -07:00
pixlblade 5bec083aa3 f merge conflicts (part 2) 2022-02-24 20:12:22 -05:00
Jenny Crowe 72d55d887a Editor: Song offset! 2022-02-24 07:02:21 -07:00
Jenny Crowe c6482cef01 Editor: Fixed smol starting bpm text 2022-02-22 01:24:31 -07:00
Jenny Crowe 19a76babd2 Editor: Starting BPM can be entered via input field as well as through the BPM change tool. 2022-02-22 01:16:10 -07:00
Jenny Crowe f24a081fce Editor: General enum property support. Hex input field functionality for color picker. 2022-02-20 06:31:55 -07:00
Braedon bea09a5d2f Rhythm Rally polish 2022-02-15 00:17:53 -05:00
Braedon c04f994d1b Custom snap interval, but not in the editor (yet) 2022-02-11 20:15:36 -05:00
Braedon acc68f6eb1 Fork Lifter food item rotation bug fixed 2022-02-07 20:24:26 -05:00
Braedon 49ad157893 Camera flashes (bug associated with fullscreen) 2022-02-07 20:07:03 -05:00
Braedon 57b14c3f3e Fix event property dropdown 2022-02-06 04:28:32 -05:00
Jenny Crowe b5d3621051 Editor: Added Float type. Space Soccer: Added "swing" property to high-kick-toe event. 2022-02-06 01:28:14 -07:00
Braedon 686a8942f5 Spaceball camera easings 2022-02-04 17:16:22 -05:00
Braedon 9722ce7122 Spaceball camera and more entity parameters. (ugly UI) 2022-02-03 22:25:18 -05:00
Braedon e0db2a446e Entity object parameters testing 2022-02-03 17:20:26 -05:00
Braedon cf24d11cf8 Playback speed slider 2022-02-03 02:28:14 -05:00
Braedon 3941410e17 DJ School sounds 2022-02-02 21:09:50 -05:00
Braedon 147e41ca35 Space soccer polish and editor preview button 2022-02-02 03:36:20 -05:00
Braedon 63155237c8 Event properties wouldn't update when calling multiple events at once. (FIXED) 2022-01-30 23:59:15 -05:00
Braedon d361f45590 Basic saving and loading system 2022-01-30 07:03:37 -05:00
Braedon 7330d19ff6 Upgrade renderer to the universal render pipeline 2022-01-30 04:09:26 -05:00
Braedon e4cc930b7e Keyboard shortcuts for timeline state 2022-01-29 16:59:20 -05:00
Braedon af24468f25 Some tempo changes improvements 2022-01-28 21:26:34 -05:00
Braedon 9185249dd1 Tempo change? (Don't update very buggy) 2022-01-27 21:50:57 -05:00
Braedon 21aa06150e Karate Man combo bugs fixed and a default editor level 2022-01-26 17:41:51 -05:00
Braedon 80ec9a350b Some facial expressions for Karate Man 2022-01-26 12:02:44 -05:00
Braedon 60cbe60ac4 Space Soccer HD textures (needs polish) 2022-01-26 00:38:12 -05:00
Braedon aa86cac41b Even more space soccer animations + Clappy Trio Autoplay bug fixed 2022-01-24 22:49:40 -05:00
Braedon 8a42130953 More space soccer crap, like fixing some animations 2022-01-24 20:02:45 -05:00
Braedon 0c51d8fd77 Space soccer animation testing 2022-01-24 05:13:46 -05:00
Braedon dcc378ce84 I'm tired 2022-01-23 21:15:23 -05:00
Braedon 6ac919a232 Fixed some bugs, including one where the game refuses to load a new game. Also migrating a few games to the new Input system. (Read desc)
However the new input system has a bug where if you press with two events eligible for a press, both of them interact. I don't know whether to fix this or not.
2022-01-23 02:01:59 -05:00
Braedon 2b88703e3f Autoplay began 2022-01-22 22:40:53 -05:00
Braedon 1ed2291844 Command pattern (Undo/Redo) system began. (Read desc)
I spent about 6 hours trying to fix this one specific bug involving the move undo. Turns out all I had to do was calm down and think logically instead of typing random bullshit for a few hours until it worked. I'm tired and I thank this for ruining my sleep schedule.
2022-01-22 05:44:19 -05:00
Braedon dea5860e95 Improvements to editor objects 2022-01-21 16:09:14 -05:00
Braedon fa519d25d7 A lot of stuff (Read desc)
Beat action is now used to define one-off objects that is used by the beat but I don't wanna bother making a different script for. Example case: the "hit 3" sprite in Karate Man.

Animation helpers for functions I don't wanna rewrite 100,000 times.

General improvements for Karate Man, like prepare animation and some updates to game events.
2022-01-21 02:09:32 -05:00
Braedon 4be18d954c Multisound + Combo miss animation 2022-01-20 20:24:30 -05:00