saladplainzone
9d0b87924b
Rhythm Somen - Basic Setup, Cues
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No inputs yet, but I figure this is big enough I can push it just to be safe
2022-06-23 23:20:43 -04:00
minenice55
3eeaf1c772
Update Dodge.anim
2022-06-23 22:45:10 -04:00
minenice55
9159d5209f
Trick on the Class: basic functionality complete
2022-06-23 21:28:17 -04:00
minenice55
aba100038e
Update Throw.anim
2022-06-22 18:52:35 -04:00
minenice55
3f420f6c4f
Trick on the Class: player / girl animations done
2022-06-22 18:42:22 -04:00
minenice55
f3515fcef2
Trick on the Class: update prefab with new assets
2022-06-19 23:26:19 -04:00
minenice55
31dcf5410f
Merge branch 'master' into game-mobTrick
2022-06-19 21:47:42 -04:00
minenice55
ef0f090ba7
Various small additions and changes ( #105 )
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* Fan Club: spotlight effects
* new icons for Pajama Party, Karate Man
* Editor: make context use Rodin font
* idem for entities
* Blue Bear: import HQ texture
* Pajama Party: option to sleep forever
* Space Soccer: option to mute the dispense sound
2022-06-17 23:31:19 -07:00
minenice55
1dda4f9477
Allow games to load assets from AssetBundles ( #102 )
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* Loading improvements: prepwork for loading from assetbundles
* note for sfx
* cleaner code
* correct type
* put loaded assetbundle in the minigame data instead
also lays groundwork for future localization stuff
* add samurai slice gold, coin toss assetbundles
* very messy "already loaded" checks
* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
saladplainzone
cd70267243
Rhythm Somen - Initial Commit, Prefab Setup ( #99 )
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Somen moment
2022-06-11 13:40:27 -07:00
Jellirby
2faa06a7bd
Launch Party Prefab Setup ( #97 )
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This commit includes all the necessary things to get started with Launch Party (base color sprites, prefab, background, and a loader class script). Anyone is welcome to finish it
2022-06-10 09:50:39 -07:00
minenice55
8ff7539d2b
I shouldn't be coding at midnight ( #96 )
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* Fix Sheets issue 11
* Textboxes: Fix unicode glyphs sometimes not displaying
* Fan Club: fix order of operation bug
* Conductor: refactor ReportBeat
this fixes issues with using crop stomp alongside tempo changes
* Built to Scale (Gold): temporarily disable post-processing
game renders very incorrectly due to the post processing effects
will need someone who knows what they're doing in that field to fix it proper
* marked some assets for deletion
* I'm dumb and left in debug prints
* peabrain moment
VERY IMPORTANT FIX
* Make this not loop
2022-06-08 23:46:51 -07:00
minenice55
ecc905a42f
Minigame: Pajama Party ( #84 )
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* Game: Pajama Party
* Pajama Party: bg setup, Mako jump
* Pajama Party: mako jumping
* Pajama Party: prep landing anim references
* Pajama Party: several anims, improved 3d scene
* Pajama Party: bg cleanup
* Pajama Party: Mako sleeping anims
* Pajama Party: All Mako anims, add sounds to fs
* Pajama Party: prep monkey prefab
* Pajama Party: thrown pillow, prep sequences
* Pajama Party: make embarrassed catch not loop
whoops
* Pajama Party: sound adjust, prefab work
* Pajama Party: monkey spawning, basic jumping
* Pajama Party: jump sequence
no input detection or landing yet
* Pajama Party: anims override
* Pajama Party: jump cue functional
comes with improvements and bugfixes to PlayerActionEvent
* Pajama Party: sleep cue functional
* Pajama Party: some notes
* PlayerActionEvent: more bugfixes
* Pajama Party: fully functional throw cue
* Pajama Party: start animating sleep cue
* Pajama Party: feature-complete
* Pajama Party: unfuck layering
* Pajama Party: icon
also adds Fan Club's concept icon
* Pajama Party: cues while unloaded
2022-05-27 19:40:16 -07:00
minenice55
c46f653612
Minigame: Samurai Slice (Gold) ( #79 )
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* Game: Samurai Slice (DS)
initial scene setup
* Samurai Slice (Gold) - Start animations
* Samurai Slice (Gold) - Finish core samurai animations
* Samurai Slice (Gold) - Basic interactions
* Samurai Slice (Gold): object prep
* Samurai Slice (Gold): object type setup
* Samurai Slice (Gold): object paths
* Samurai Slice (Gold): prep for other objects
* Samurai Slice (Gold): prep fish
* Samurai Slice (Gold): Objects complete
* Samurai Slice (Gold): dinero
quiero cien vbucks
* Samurai Slice (Gold): polish cash, slicing anim
* Samurai Slice (Gold): child catching
* Samurai Slice (Gold): feature complete
2022-05-15 22:29:26 -07:00
Jenny Crowe
9efe13a7f6
Meta files moment
2022-05-07 14:32:47 -07:00
Jenny Crowe
2749f9a782
Merge branch 'master' into master
2022-05-07 14:28:49 -07:00
Jenny Crowe
7d2bc548a5
Merge pull request #76 from Pengu12345/alternate_input_system
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Separation of input detection in it's own class + Addition of Coin Toss
2022-05-07 14:19:15 -07:00
Pengu123
e1d3d2e0ac
Coin Toss: Upscaled Graphics
2022-05-03 18:27:32 +02:00
minenice55
85ba13b21b
Fan Club: fast kamone plays when scene is unloaded
2022-05-02 16:16:00 -04:00
minenice55
1fb8271d1e
Fan Club: unarranged sequel feature-complete
2022-05-02 13:43:47 -04:00
minenice55
33eb285385
Fan Club: particle stuff, unarranged crouch / kiss
2022-05-02 11:45:48 -04:00
minenice55
e58feee0db
Fan Club: arranged landing, corrected texture atlas colours
2022-05-01 20:08:48 -04:00
Pengu123
70dd10c646
Coin Toss Done. Needs HD Textures and more customization
2022-05-01 23:49:55 +02:00
Pengu123
fdfcbe8948
Throw and Catch animation
2022-05-01 20:22:00 +02:00
Pengu123
df73b33b99
Ground assets foundations for Coin Toss
2022-05-01 17:59:02 +02:00
Pengu123
f4cbd0b367
Start of coin toss sprites (WIP, needs better quality)
2022-05-01 17:06:37 +02:00
minenice55
cea18087d0
Update IdolBigCall1Arrange.anim
2022-04-30 01:26:56 -04:00
minenice55
c041b37031
Fan Club: cont. unarranged sequel work
2022-04-30 01:20:19 -04:00
minenice55
f3b7b851f5
Fan Club: more work on unarranged sequel
2022-04-30 00:36:47 -04:00
minenice55
6979e454f6
Fan Club: initial support for "unarranged" sequel
2022-04-28 17:56:00 -04:00
minenice55
6be3b47559
Fan Club: various adjustments
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address input lockout (still has one minor issue I need to check)
make certain forced animations make more sense
2022-04-28 16:01:07 -04:00
minenice55
ad05ecf6f2
Fan Club: add fast kamone
2022-04-27 18:02:53 -04:00
minenice55
dd6f2f3bb7
Fan Club - adjustments to crouch animation
2022-04-23 18:56:13 -04:00
adianfiuef
88c9c203a7
tram&Pauline
2022-04-15 01:22:19 -07:00
adianfiuef
f6dd5e28a9
Tram&Pauline
2022-04-11 02:05:43 -07:00
adianfiuef
efffe50bbc
Create
2022-04-10 23:40:10 -07:00
minenice55
51c529a16f
Trick on the Class: object paths
2022-04-10 17:37:37 -04:00
minenice55
ef7f7d8952
Trick on the Class: prototype scene setup
2022-04-08 23:26:18 -04:00
minenice55
a193cf8909
Trick on the Class: initial setup
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hell
2022-04-04 10:48:37 -04:00
minenice55
04328464f7
Merge branch 'master' into more-ntrIdol-2
2022-03-28 09:43:55 -04:00
minenice55
0f8f0db355
Fan Club: delete reference material
2022-03-28 09:17:47 -04:00
minenice55
8ca290cc3f
Fan Club: more animations
2022-03-27 19:05:08 -04:00
Jenny Crowe
d72aa964b2
Blue Bear: Crumbs! (Also fixed animation bugs associated with a recent PR)
2022-03-27 05:08:26 -07:00
minenice55
f179122dfa
Fan Club: idol squatting animation
2022-03-27 00:11:32 -04:00
minenice55
6e3ba6ba9f
Fan Club: arisa jump
2022-03-25 22:45:54 -04:00
saladplainzone
1278df0334
Rhythm Tweezers: Implemented HQ Sprites
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By Mocha
2022-03-19 19:41:30 -07:00
saladplainzone
14f682b65b
Drumming Practice: Revised Drum Sprite
2022-03-19 19:40:42 -07:00
Jenny Crowe
22b946496b
Merge pull request #55 from minenice55/game-ntrIdol
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Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55
5ae6b8a267
Fan Club: finish all basic functionality
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todo: other "special" animations
2022-03-16 17:41:46 -04:00
Jenny Crowe
3771eac08f
Crop Stomp: Minor visual tweaks
2022-03-16 02:53:30 -07:00