Commit graph

806 commits

Author SHA1 Message Date
Braedon 06ef8986c7 Buggy timeline object resizing 2022-01-17 14:23:18 -05:00
Braedon 6a05f31506 Improved inputs (A SHIT MORE DYNAMIC BETWEEN GAMES) and a whole lot cleaner code in general 2022-01-17 00:00:26 -05:00
Braedon e735f1ccaf Fixed some play and pause bugs in the editor 2022-01-16 21:31:49 -05:00
Braedon d4ac426612 Finally perfected grid game selector 2022-01-16 19:40:14 -05:00
Braedon 5fb90e8212 Game event selector needs to be rewritten, will do that soon 2022-01-16 18:29:45 -05:00
Braedon 9af52ba043 Game event selector broken, unity ui fucking sucks 2022-01-16 17:51:57 -05:00
Braedon 86e203be5e Box selection improvements 2022-01-16 14:23:46 -05:00
Braedon c48f2064f0 Import game icons 2022-01-15 17:52:53 -05:00
Braedon cb25e97699 Game switching in every game 2022-01-15 13:46:50 -05:00
Braedon 0d5b938c52 Game switching fixes 2022-01-15 12:45:08 -05:00
Braedon 799592860a Timeline playback start clamping 2022-01-15 02:08:23 -05:00
Braedon f941a23d72 Proper editor button sprites and Tooltip improvements 2022-01-15 00:20:47 -05:00
Braedon c5b1e4a4ce Editor ui improvements 2022-01-14 17:46:14 -05:00
Braedon 8760412bb2 Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did.

Time jumping also has been improved by pausing.

Dynamic editor themes for custom theme support, however that won't be implemented until later.
2022-01-13 21:33:51 -05:00
Braedon 38b8b6737d Time hopping improvements although still a bit buggy 2022-01-13 19:35:41 -05:00
Braedon 99832cfc23 bare bones selection system 2022-01-12 22:59:54 -05:00
Braedon 81ee9a8eca Event colors 2022-01-11 22:29:27 -05:00
Braedon 8f4bb39a08 Better game selection 2022-01-10 21:06:13 -05:00
Braedon f8a8180061 Drag n drop begun 2022-01-10 19:17:29 -05:00
Braedon 00e3791e6d Timeline improvements 2022-01-09 18:35:55 -05:00
Braedon 9bcb315344 Timeline entities added 2022-01-08 11:42:48 -05:00
Starpelly 0208e6c490 Can pick places on timeline and gamemanager bugs fixed 2022-01-07 18:51:08 -05:00
Starpelly afa2d6d482 Playback visualization + started on timeline in editor 2022-01-07 06:36:23 -05:00
Starpelly 576b0d8482 Editor stuff 2022-01-05 19:11:33 -05:00
Starpelly 775fd7e580 Initialize game with one script 2022-01-03 17:42:43 -05:00
Starpelly 4c83f7fec0 Kick finalization 2022-01-03 10:15:48 -05:00
Starpelly 9280412b1d DebugUI cleanup 2022-01-02 09:57:15 -05:00
Starpelly 76ed0ee2e9 Most kick animations and functionality complete 2022-01-02 07:09:15 -05:00
Starpelly 2c2d43ac17 Karate Man Kick started 2022-01-01 13:54:17 -05:00
Starpelly fc3cb73bdf Game loading optimization 2021-12-31 09:46:11 -05:00
Starpelly 16140314be DSP to game time improvement, might be buggy, but works well so far 2021-12-31 01:56:51 -05:00
Starpelly a52e883f3a Spaceball camera and perspective fixes + Karate Man animated background 2021-12-30 07:17:22 -05:00
Starpelly 5cbb182797 Karate Man animation fixes 2021-12-30 03:26:18 -05:00
Starpelly 88f13795a9 Karate Man started. 2021-12-29 01:52:48 -05:00
Starpelly c653d487ac Spaceball pretty much finalized. 2021-12-28 02:38:55 -05:00
Starpelly 75965927d6 Further improvements to AudioSource.time (Conductor.cs) 2021-12-27 21:36:27 -05:00
Starpelly ff6bce2806 Fixed AudioSource.time bug, check Conductor.cs for comment. 2021-12-26 23:48:39 -05:00
Starpelly 4b3bfeda1b Spaceball costumes 2021-12-26 02:25:17 -05:00
Starpelly 95ac1306d4 Multiple events can now be called onto same frame + more Spaceball camera fixes 2021-12-26 00:11:54 -05:00
Starpelly 417986c08c Stars background + Camera zooming *UNFINISHED* 2021-12-25 20:04:23 -05:00
Starpelly 6729eec8dc Highball added to Spaceball + event types added. 2021-12-25 08:32:52 -05:00
Starpelly 866c8c80be Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
Starpelly 199abb7fd3 Logo upload + starting Spaceball 2021-12-25 01:22:09 -05:00
Starpelly db79325393 Further input latency fixes 2021-12-24 21:37:03 -05:00
Starpelly 58ea8d5e4c Better input latency, but not finalized. (weird results on low bpm's) 2021-12-24 18:41:35 -05:00
Starpelly 2c4f7bbac7 The Clappy Trio finalized (hopefully) + Dynamic "Trio" count. 2021-12-24 03:35:54 -05:00
Starpelly d72cb639b3 Fixed ForkLifter hand grab bug 2021-12-23 22:36:16 -05:00
Starpelly aa3f999721 Fixed problem with Trio faces not changing 2021-12-23 19:58:48 -05:00
Starpelly 88d23ef8cc Music sorting 2021-12-23 17:39:03 -05:00
Starpelly 1a7b1b7e07 General code cleanup 2021-12-22 21:28:05 -05:00
Starpelly 575e47e384 Fork Lifter fully functional again + more progress on dynamic event caller 2021-12-22 20:49:16 -05:00
Starpelly a0e2636ecd Dynamic event manager 2021-12-22 19:08:35 -05:00
Starpelly b71606e9e3 Proper naming for sprites 2021-12-21 19:42:01 -05:00
Starpelly 1bdf6c68e8 Got rid of all hard-coded ForkLifter code from GameManager. 2021-12-20 23:38:59 -05:00
Starpelly 0b383940ac Proper namespaces 2021-12-20 20:10:49 -05:00
Starpelly 33bd99bbc1 Fork Lifter Spaghetti Code 2021-12-18 23:10:43 -05:00