HeavenStudio/Assets/Resources/Sprites/Games
ThePurpleAnon 0b5a60583e
Manzai but more of it (#695)
* Lots of small things

Replaced the combined "boing" sound from rhre with the split "boing" sounds from ingame for easier voice replacement.
Split the regular pun and boing pun blocks.
Made the offset for Kosuke's voicelines adapt to the sound's pitch.
Made speech bubble positions randomized.
Made the "ready" animation play in autoplay if you're in touch mode.
Moved the window for when you're allowed to start holding for a slap in touch mode sooner.

* Minor-er things

Attempted and failed to get the "crowd noise interruption" in place.
Removed a log command.
Disabled bopping in the "boing" block sooner.
Fixed how the pun and boing blocks work on game switch.

* Even more minor things ™️

Shuffled around some things in the prefab to be more accurate to the original.
Finally moved the reference images out of the root assets folder

* Did somebody ask for more minor changes

Changed how the input method is called to prepare for random voicelines.
Made playback speed affect voice pitching (unless pitching is turned off in the block)
Fixed input doubling if a Pun block is put on the same beat as a game switch (curse you space soccer and not having to check for that in the method i stole from you)

* QoL tap mode thing

Basically if you hold down the button for long enough, kasuke will play the "ready" animation which is uninterruptable until you let go

* No way is that more minor things

Added figure-farter-esque easter egg. (hold both shoulder buttons while inputting and see what happens :3)
Made whiffs detract from your score.

* Stuff

Added options for audience sounds and added practice crowd sounds.
Fixed Kasuke's pitching and split the "donaiyanen" voice line.
Added spritesheet for the crowd (it's not even split yet i literally just remembered i never pushed last night and i wanted to do that first)

* Crowd (still WIP)

Added the crowd and all the animations that are in vanilla.
Added a block for crowd animations.
Yeah basically just crowd implementation, extra goodies are yet to come.

* Crowd Stuff but More

Made bops low priority animations for the crowd.
Added the jumping animation holy fuck that was a headache please send hlep.

* removed WIP label

bc raffy and astrl and maddy bugged me about it

* Cool Stuff

Added the microphone and animated it using the "birds slide" block.
Added the sprite sheet for particles.
Implemented the feather particles during a slap.

* The Push

Optimized a bit of input code.
ADDED VOICELINES WOOOOO (with randomization)
2024-02-13 13:37:06 +00:00
..
AirRally Air Rally Rework/Finalization (#512) 2023-07-31 02:32:04 +00:00
BlueBear What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
BoardMeeting Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
CatchyTune Everything (#445) 2023-05-31 04:03:13 +00:00
CheerReaders Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
ClappyTrio new spritesheet (#571) 2023-10-18 04:26:02 +00:00
CoinToss linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
CropStomp Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
DJSchool Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
DogNinja Space Dance and Crop Stomp visual improvements + canvasScroll (#450) 2023-06-06 18:59:56 +00:00
DoubleDate Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
DrummingPractice What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
FanClub linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
Fireworks Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
FirstContact workaround sneaky spirits pause jank 2024-01-17 18:43:26 -05:00
FlipperFlop Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
ForkLifter Crop Stomp Fix + Fork Lifter Animation Tweak (#588) 2023-12-05 22:38:55 +00:00
GleeClub Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
KarateMan linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
Kitties Kitties Fix (#673) 2024-02-01 05:45:56 +00:00
LaunchParty launch party bg / rockers miss fix 2024-01-21 18:39:11 -05:00
Lockstep linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
MannequinFactory Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
Manzai Manzai but more of it (#695) 2024-02-13 13:37:06 +00:00
MarchingOrders linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
MeatGrinder framed epilogues, play mode campaign toggle 2024-01-15 10:54:08 -05:00
MonkeyWatch Monkey watch (#555) 2024-01-29 03:04:19 +00:00
MrUpbeat Last Minute R1 Fixes (#622) 2024-01-15 13:06:38 +00:00
MunchyMonk Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
NightWalkGBA Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
OctopusMachine linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
PajamaParty The Rest of Pajama Party (#599) 2023-12-31 04:06:33 +00:00
QuizShow linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
RhythmSomen Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
RhythmTweezers Rockers and tweezers patch (#448) 2023-06-03 14:51:30 +00:00
Ringside What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
Rockers launch party bg / rockers miss fix 2024-01-21 18:39:11 -05:00
SamuraiSliceNtr Last Minute R1 Audio Fixes (#623) 2024-01-15 13:43:38 +00:00
SeeSaw Auto Bop Internal Rework + Bug Fixes (#589) 2023-12-05 22:38:52 +00:00
SneakySpirits Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
Spaceball Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
SpaceDance Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
SpaceSoccer Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
Splashdown last of the assetbundle definitions 2024-01-14 02:18:46 -05:00
Tambourine Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
TapTrial Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
TapTroupe Fixes and a couple new features here and there (#616) 2024-01-09 16:55:00 +00:00
TheDazzles What do I name these sorts of PRs?? Anyways fixes and stuff! (#592) 2023-12-12 16:54:04 +00:00
TossBoys Assetbundle Update (#439) 2023-05-28 17:34:44 +00:00
TotemClimb Totem Climb (#660) 2024-01-28 03:43:54 +00:00
TramAndPauline linear rgb for textures that get remapping shaders applied 2024-01-24 00:40:29 -05:00
TrickClass Trick on the Class Overhaul (#619) 2024-01-13 02:40:35 +00:00
Tunnel Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
WizardsWaltz Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
WorkingDough made small idle not crazy 2023-06-15 20:56:40 +02:00
AirRally.meta First Contact, Tap Trial, Air Rally 2022-07-25 10:04:55 +08:00
BlueBear.meta Do you know how it feels to split sprites for 2 hours straight? 2022-03-11 06:12:33 -07:00
BoardMeeting.meta Clappy Trio and Fork Lifter finished + small additions/fixes (#400) 2023-04-23 20:17:21 +00:00
CatchyTune.meta Catchy Tune Added (#194) 2023-01-12 16:28:23 -05:00
CheerReaders.meta A PROPER Initialization of Cheer Readers (#184) 2022-12-13 19:38:59 -05:00
ClappyTrio.meta Proper naming for sprites 2021-12-21 19:42:01 -05:00
CoinToss.meta Start of coin toss sprites (WIP, needs better quality) 2022-05-01 17:06:37 +02:00
CropStomp.meta Crop Stomp basic setup 2022-02-27 16:26:03 -07:00
DJSchool.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
DogNinja.meta Dog Ninja (#268) 2023-03-07 22:55:44 +00:00
DoubleDate.meta Double Date Initialization (#198) 2023-01-13 17:24:26 -05:00
DrummingPractice.meta Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
FanClub.meta Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Fireworks.meta Fireworks: Sprite import 2022-03-13 03:56:57 -07:00
FirstContact.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
FlipperFlop.meta Added Flipper-Flop! Fliptastic! (#333) 2023-03-08 18:58:16 +00:00
ForkLifter.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
GleeClub.meta Glee Club REAL! (#346) 2023-03-15 01:28:03 +00:00
KarateMan.meta put resources in assetbundle 2022-08-14 18:59:28 -04:00
Kitties.meta Kitties! (Initialization) (#200) 2023-01-14 15:31:50 -05:00
LaunchParty.meta Allow games to load assets from AssetBundles (#102) 2022-06-12 12:32:00 -07:00
Lockstep.meta Lockstep Initialization (#203) 2023-01-16 23:29:05 -05:00
MannequinFactory.meta Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
Manzai.meta Manzai (WIP) (#664) 2024-01-29 03:23:02 +00:00
MarchingOrders.meta Marching Orders - Base 2022-08-24 10:22:20 +08:00
MeatGrinder.meta Meat Grinder (#314) 2023-02-23 00:25:14 +00:00
MonkeyWatch.meta Monkey watch (#555) 2024-01-29 03:04:19 +00:00
MrUpbeat.meta Mr Upbeat Spritesheet 2022-03-04 14:54:04 -05:00
MunchyMonk.meta Dog Ninja (#268) 2023-03-07 22:55:44 +00:00
NightWalkGBA.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
NightWalkWii.meta Nightwalk GBA (#569) 2024-01-28 06:03:53 +00:00
OctopusMachine.meta Octopus Machine (Initialization) (#367) 2023-03-27 03:30:11 +00:00
PajamaParty.meta Minigame: Pajama Party (#84) 2022-05-27 19:40:16 -07:00
QuizShow.meta Quiz Show (#390) 2023-04-12 22:34:15 +00:00
RhythmSomen.meta Rhythm Somen - Initial Commit, Prefab Setup (#99) 2022-06-11 13:40:27 -07:00
RhythmTweezers.meta Karate Man: Tweaked bounds of some text sprites to hide the surrounding borders. Rhythm Tweezers: Sprite import. Basic scene outline. Vegetable face animations. 2022-02-08 07:26:55 -07:00
Ringside.meta Ringside Added! (Btw ignore the conflicting changes) (#254) 2023-02-03 21:50:42 -05:00
Rockers.meta Rockers + Rhythm Tweezers Call and Response API (#444) 2023-05-29 20:09:34 +00:00
SamuraiSliceNtr.meta Minigame: Samurai Slice (Gold) (#79) 2022-05-15 22:29:26 -07:00
SeeSaw.meta See Saw (#423) 2023-05-19 22:20:57 +00:00
SneakySpirits.meta Sneaky Spirits initialization (#186) 2022-12-28 13:03:13 -05:00
Spaceball.meta Spaceball swing + low ball throw + perspective camera 2021-12-25 07:16:40 -05:00
SpaceDance.meta First Contact & Tap Trial 2022-07-11 13:53:25 +08:00
SpaceSoccer.meta I'm tired 2022-01-23 21:15:23 -05:00
Splashdown.meta Splashdown (#528) 2023-08-12 03:32:10 +00:00
Tambourine.meta Working Dough Polish and QoL + Tambourine Initilization (#211) 2023-01-20 10:48:30 -05:00
TapTrial.meta Some tap trial setup 2022-02-19 13:51:46 -05:00
TapTroupe.meta TAP TROUPE ADDED! OKAY! (#288) 2023-02-18 22:12:59 +00:00
TheDazzles.meta The Dazzles (#325) 2023-03-03 04:24:02 +00:00
TossBoys.meta Toss Boys (#424) 2023-05-19 22:21:02 +00:00
TotemClimb.meta Totem Climb (#660) 2024-01-28 03:43:54 +00:00
TramAndPauline.meta Tram and Pauline (#519) 2023-08-03 01:25:17 +00:00
TrickClass.meta Tram&Pauline 2022-07-25 01:04:16 -07:00
Tunnel.meta add in (temporary) tunnel sprites 2022-08-17 23:57:27 -04:00
WizardsWaltz.meta Began adding Wizard's Waltz 2022-03-03 18:33:22 -05:00
WorkingDough.meta Add Working Dough (Finished), Missing HD Assets and Updated Icon only. (#210) 2023-01-19 12:18:55 -05:00