HeavenStudio/Assets/Scripts
Rapandrasmus 874974b27b
Quiz Show and Tambourine Reworks (#505)
* Tambourine fully reworked

* quiz show rework part 1

* quiz show rework part 2

* oopsie doopsie

* el fix numbah two
2023-07-19 01:09:02 +00:00
..
Common Games fixes/reworks patch (#501) 2023-07-13 00:35:47 +00:00
Deprecated
Games Quiz Show and Tambourine Reworks (#505) 2023-07-19 01:09:02 +00:00
InputSystem
LevelEditor Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
StudioDance Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
Transform Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
UI Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
Util Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
AppInfo.cs fix filename / filepaths 2023-06-18 23:49:16 -04:00
AppInfo.cs.meta
CircleCursor.cs
CircleCursor.cs.meta
Common.meta
Conductor.cs Sound Scheduling Improvements (#491) 2023-06-25 02:32:08 +00:00
Conductor.cs.meta
Datamodel.cs
Datamodel.cs.meta
DebugUI.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
DebugUI.cs.meta
Deprecated.meta
DiscordController.cs
DiscordController.cs.meta
DiscordRPC.cs
DiscordRPC.cs.meta
EventCaller.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
EventCaller.cs.meta
GameCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
GameCamera.cs.meta
GameInitializer.cs Update from release 1 branch (#472) 2023-06-13 18:47:52 -04:00
GameInitializer.cs.meta
GameManager.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
GameManager.cs.meta
GameProfiler.cs
GameProfiler.cs.meta
GameProperties.cs
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs Integration of Jukebox Library (#451) (#457) 2023-06-10 19:17:06 +00:00
GlobalGameManager.cs.meta
InputSystem.meta
LevelEditor.meta
Minigames.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
Minigames.cs.meta
OpeningManager.cs
OpeningManager.cs.meta
PersistentDataManager.cs
PersistentDataManager.cs.meta
Settings.cs
Settings.cs.meta
StaticCamera.cs Game Switch Black Flash is now beat-based. (#503) 2023-07-17 15:56:57 +00:00
StaticCamera.cs.meta
StudioDance.meta
Transform.meta
UI.meta
Util.meta