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4315 commits

Author SHA1 Message Date
Sergeanur 225530ef04 Fix premature CTimer calls 2021-06-26 04:12:04 +03:00
withmorten c869602b6d
Merge pull request #1148 from withmorten/miami-githash
miami: add no-git-hash option to premake
2021-06-25 19:51:52 +02:00
erorcun 9382e86d38 Fix Particle FPE 2021-06-25 18:29:38 +03:00
erorcun 0b057f34c9
Update invite link 2021-06-25 16:24:26 +03:00
withmorten 4e3fc35401 add no-git-hash option to premake 2021-06-25 02:41:40 +02:00
withmorten 5341840943 fix cmake build. 2021-06-25 02:38:50 +02:00
Sergeanur f46461331c Refactor CTimer::Update 2021-06-25 02:40:56 +03:00
Sergeanur 4660491243 Timer fix 2021-06-25 02:22:07 +03:00
Sergeanur e5aa150557 Frontend fix 2021-06-25 00:40:00 +03:00
Sergeanur 14c71f39ff High FPS Fixes 2021-06-25 00:39:47 +03:00
Sergeanur b8cf8c53e7 Don't restart OAL device when switching EAX 2021-06-24 21:34:33 +03:00
Sergeanur 5156626582 Make sampman stream functions default to stream 0 + type fixes 2021-06-24 21:34:33 +03:00
majestic fe65f20a30 forgotten field in CBaseModelInfo::Shutdown 2021-06-24 21:34:33 +03:00
Sergeanur 4b8b0a6d74 Small fix 2021-06-24 21:34:33 +03:00
Sergeanur 0f0cb40151 Fix use of enum in ped comment banks switch 2021-06-24 21:34:33 +03:00
Sergeanur 2b8ae07ec6 forgot 2021-06-24 21:34:33 +03:00
Sergeanur 1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
Sergeanur 6426963807 Fix cAudioManager::ProcessCarHeli 2021-06-24 21:34:33 +03:00
Sergeanur 23755fdfb4 Fix bullet trace sound offset 2021-06-24 21:34:33 +03:00
Sergeanur 793e1223de fix 2021-06-24 21:34:33 +03:00
Sergeanur fad64667a7 Fix some timer calls 2021-06-24 21:34:33 +03:00
Sergeanur 6e4a2947ea Fix sin & cos calls 2021-06-24 21:34:33 +03:00
Sergeanur f2c8522daa Fix IsSphereVisible calls 2021-06-24 21:34:33 +03:00
aap 93e9929925 CEntity and C(Vu)Vector fixes and cleanup 2021-06-24 21:34:33 +03:00
Sergeanur be019c6126 Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES
# Conflicts:
#	src/core/config.h
2021-06-24 21:34:33 +03:00
Sergeanur 02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur 59ed4d0029 Fix MAX_DIGITAL_MIXER_CHANNELS 2021-06-24 21:34:33 +03:00
majestic 42e655b4cc some fixes for CPed 2021-06-24 21:34:32 +03:00
Sergeanur 5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
Sergeanur bd94c16e78 Fix C3dMarkers::PlaceMarker calls in Radar 2021-06-24 21:34:32 +03:00
erorcun 618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
Sergeanur 0c41734c20 Fix quiet police scanner on OpenAL 2021-05-17 17:46:33 +03:00
Sergeanur 3a7cb9c5ce Fix oneshot audio crash 2021-05-17 08:06:05 +03:00
Sergeanur 8a728faeb6 Fixes to sfx names 2021-05-16 13:17:35 +03:00
Sergeanur 2fc431d1bb Complete sfx enum, rename some sounds + fixes of missing ped comments 2021-05-12 03:26:54 +03:00
Sergeanur fc1bfcbc21 fabs -> fabsf 2021-05-10 09:13:32 +03:00
Sergeanur 4da733145e fix 2021-05-10 02:45:29 +03:00
Sergeanur 3dda658e42 Use some GetMatrix/SetMatrix logic based on SA
# Conflicts:
#	src/control/Pickups.cpp
#	src/control/RoadBlocks.cpp
#	src/core/World.cpp
#	src/entities/Entity.cpp
#	src/objects/CutsceneHead.cpp
#	src/objects/Object.cpp
2021-05-10 02:45:04 +03:00
Sergeanur 1817727a66 Small Acos fix 2021-05-10 02:36:18 +03:00
aap ceb22d71dd update librw 2021-03-02 22:23:05 +01:00
erorcun 97008905b6 Fix FPEs 2021-03-02 03:38:41 +03:00
aap 6122f6980b fix new renderer 2021-02-28 19:07:46 +01:00
aap 7c42ed6edb fix postfx fix 2021-02-28 19:04:15 +01:00
aap ce604c77ba fix postfx 2021-02-28 15:30:13 +01:00
aap 82245789ed proper radar clipping 2021-02-28 14:55:14 +01:00
aap d2b5a422e4 update librw 2021-02-28 14:17:14 +01:00
erorcun a311f643f9 Fixes 2021-02-28 15:50:51 +03:00
Sergeanur c5303c2ea4 Fix muzzleflash rotation 2021-02-26 20:31:26 +02:00
Sergeanur 478f6e07d4 Uhh, right
# Conflicts:
#	src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
Sergeanur b01d6be3f4 PoliceRadio -> PolRadio (original name) 2021-02-26 10:57:11 +02:00