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780 commits

Author SHA1 Message Date
erorcun ab73c2f539 Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
Sergeanur 4981fe3091 Remove redundant SampleManager.InitialiseChannel call 2021-07-10 02:06:35 +03:00
Sergeanur d781db6c0f Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
2021-07-09 00:05:26 +03:00
Sergeanur 7a1ff3b2ad Mission audio cleanup + sound pause 2021-07-09 00:02:35 +03:00
withmorten 79c010f082 fix macro redefinition warnings on win-glfw build 2021-07-08 01:44:55 +02:00
withmorten f9a2f1daf7 fix macro redefinition warnings on win-glfw build 2021-07-08 01:40:58 +02:00
withmorten e6544a6983 fix sampman_null build 2021-07-07 01:59:16 +02:00
withmorten dadc56ccf9 fix sampman_null build 2021-07-07 01:54:16 +02:00
Sergeanur 5d5e0f62e8 Merge branch 'miami' into lcs
# Conflicts:
#	premake5.lua
2021-07-03 16:39:22 +03:00
Sergeanur 77f31105de Fix overflow in audio code 2021-07-03 15:57:48 +03:00
Sergeanur 3ed4cdf109 Fix overflow in audio code 2021-07-03 15:57:08 +03:00
erorcun 70fa7fc239 Sanitizer fixes 2021-07-03 01:28:32 +03:00
Sergeanur dd790b00e5 Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/MusicManager.cpp
2021-06-30 21:46:08 +03:00
Sergeanur cb72fee941 fix 2021-06-30 21:45:19 +03:00
Sergeanur a3964dfd4a Pause radio when game is paused 2021-06-30 21:36:11 +03:00
Sergeanur 138abb91f6 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/control/Script4.cpp
#	src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
Sergeanur a73a2c9179 Pause radio when game is paused 2021-06-30 21:21:45 +03:00
Sergeanur b1c9340fd3 Fix unused code 2021-06-30 21:16:48 +03:00
erorcun 9f0daee186 Sanitizer fixes 2021-06-30 03:31:10 +03:00
erorcun fdbd414299 Fix MP3 finding stack crash 2021-06-28 17:44:48 +03:00
erorcun 22e8e0eff8 Fix MP3 finding stack crash 2021-06-28 17:35:25 +03:00
withmorten d17d437de3 rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) 2021-06-28 13:57:05 +02:00
withmorten cb3b3855b8 rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
Sergeanur eaebaa6db3 Merge branch 'miami' into lcs
# Conflicts:
#	src/control/Script5.cpp
#	src/entities/Entity.cpp
2021-06-28 05:16:21 +03:00
Sergeanur f8297df9c5 Redo ReadSaveBuf + common.h cleanup 2021-06-28 05:12:54 +03:00
erorcun 53a4b6936b Revert "Use PS2-y global names on SampMan"
We know that they changed all those names on PC.

This reverts commit 091a65996e.
2021-06-27 17:59:50 +03:00
erorcun 091a65996e Use PS2-y global names on SampMan 2021-06-27 17:53:14 +03:00
Sergeanur 879761af2c Merge fixes 2021-06-27 14:51:48 +03:00
Sergeanur c7243aa2e9 Merge remote-tracking branch 'origin/miami' into lcs 2021-06-27 14:49:14 +03:00
erorcun 3587cb029e Remove waiting for stream closure in multi-thread audio 2021-06-27 14:42:52 +03:00
Sergeanur 883d8172b0 Merge remote-tracking branch 'origin/miami' into lcs 2021-06-27 14:33:39 +03:00
erorcun 05a29c7e6c Multi-threaded audio fixes 2021-06-27 00:00:07 +03:00
withmorten f3a931e1c9 Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe.
2021-06-26 19:14:46 +02:00
erorcun 107c4df69c Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-06-26 16:24:23 +03:00
erorcun 9b5caa190e Pool fixes
Mostly for Linux
2021-06-26 00:27:20 +03:00
erorcun af7573ddbe Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94c.
2021-06-26 00:25:59 +03:00
Sergeanur 2b67aba94c Redo ReadSaveBuf + common.h cleanup 2021-06-25 19:03:51 +03:00
Sergeanur 7e7a2b74cd Fixes 2021-06-25 01:16:03 +03:00
Sergeanur e671fe682d Merge remote-tracking branch 'GitHub/miami' into lcs 2021-06-25 00:47:06 +03:00
Sergeanur 14c71f39ff High FPS Fixes 2021-06-25 00:39:47 +03:00
Sergeanur 74867af2e7 Fixes 2021-06-24 21:50:09 +03:00
Sergeanur 3ebc475494 Don't restart OAL device when switching EAX 2021-06-24 21:46:46 +03:00
Sergeanur 27df328ec2 Make sampman stream functions default to stream 0 + type fixes 2021-06-24 21:46:21 +03:00
Sergeanur 7c3457257b Small fix 2021-06-24 21:46:21 +03:00
Sergeanur ba23408007 Fix use of enum in ped comment banks switch 2021-06-24 21:46:21 +03:00
Sergeanur eaaba8646b forgot 2021-06-24 21:46:21 +03:00
Sergeanur 0910188058 Add macros to set sample loop offsets 2021-06-24 21:46:18 +03:00
Sergeanur 3cc9eb1c1c Fix cAudioManager::ProcessCarHeli 2021-06-24 21:45:49 +03:00
Sergeanur db1c7de125 Fix bullet trace sound offset 2021-06-24 21:45:49 +03:00
Sergeanur 60bb16d26c Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:45:18 +03:00
Sergeanur b5bc3a9000 Fix MAX_DIGITAL_MIXER_CHANNELS 2021-06-24 21:44:40 +03:00
Sergeanur 1fa0116f5f Use bool8 in audio code 2021-06-24 21:44:36 +03:00
Sergeanur 008f8a1e19 Fix mod 0 crash 2021-06-24 21:42:10 +03:00
Sergeanur 499b16678f Fix engine sounds, player and male01 ped comments 2021-06-24 21:42:10 +03:00
Sergeanur 0682cdedbd Fall back to mp3 if vb is not found 2021-06-24 21:42:10 +03:00
Sergeanur 1471c82a20 LCS sfx + mission audio 2021-06-24 21:42:08 +03:00
Sergeanur b8cf8c53e7 Don't restart OAL device when switching EAX 2021-06-24 21:34:33 +03:00
Sergeanur 5156626582 Make sampman stream functions default to stream 0 + type fixes 2021-06-24 21:34:33 +03:00
Sergeanur 4b8b0a6d74 Small fix 2021-06-24 21:34:33 +03:00
Sergeanur 0f0cb40151 Fix use of enum in ped comment banks switch 2021-06-24 21:34:33 +03:00
Sergeanur 2b8ae07ec6 forgot 2021-06-24 21:34:33 +03:00
Sergeanur 1b5dbc4b41 Add macros to set sample loop offsets 2021-06-24 21:34:33 +03:00
Sergeanur 6426963807 Fix cAudioManager::ProcessCarHeli 2021-06-24 21:34:33 +03:00
Sergeanur 23755fdfb4 Fix bullet trace sound offset 2021-06-24 21:34:33 +03:00
Sergeanur 02655313e9 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:34:33 +03:00
Sergeanur 59ed4d0029 Fix MAX_DIGITAL_MIXER_CHANNELS 2021-06-24 21:34:33 +03:00
Sergeanur 5bcdb933a7 Use bool8 in audio code 2021-06-24 21:34:32 +03:00
erorcun 618d689dff Pool fixes + peds not forming circle fix 2021-06-24 21:34:28 +03:00
Sergeanur 5c1af537af Don't restart OAL device when switching EAX 2021-06-24 21:32:44 +03:00
Sergeanur a446dbefaa Fix police scanner on high fps 2021-06-24 21:32:44 +03:00
Sergeanur f741101e44 Fix redone + add hud fix 2021-06-24 21:32:44 +03:00
Sergeanur cacec36dd1 Fix cut off sfx on high framerates 2021-06-24 21:32:44 +03:00
Sergeanur f2390deaa9 Make sampman stream functions default to stream 0 2021-06-24 21:32:44 +03:00
Sergeanur 8fc99387f5 Fix use of enum in ped comment banks switch 2021-06-24 21:32:44 +03:00
Sergeanur 939d0c59a3 Add macros to set sample loop offsets 2021-06-24 21:32:44 +03:00
Sergeanur edc25a689f Fix typo 2021-06-24 21:32:44 +03:00
Sergeanur 1e084dfab7 Set number of stereo sources 2021-06-24 21:32:43 +03:00
Sergeanur 5a55d3a949 Patch PolRadio 2021-06-24 21:32:43 +03:00
Sergeanur 7a2dbd9112 Increase the number of audio channels to PS2 count and some small audio fixes 2021-06-24 21:32:43 +03:00
Sergeanur c9804510d1 This means sound should be panned right, not volume 2021-06-24 21:32:43 +03:00
Sergeanur c37f4c3c1a Fix cAudioManager::SetupJumboFlySound 2021-06-24 21:32:43 +03:00
Sergeanur 319bf9d8d2 Fix return type 2021-06-24 21:32:43 +03:00
Sergeanur 786e101acf Use bool8 in audio code 2021-06-24 21:32:43 +03:00
Sergeanur 4a9d890ae9 Fix quiet police scanner on OpenAL 2021-06-24 21:32:43 +03:00
Sergeanur 19dd95a1cb Merge branch 'miami' into lcs
* miami:
  Pool fixes + peds not forming circle fix
2021-05-18 08:12:47 +03:00
Sergeanur 3596897961 Merge pull request 'Pool fixes + peds not forming circle fix' (#4) from erorcun/re3:miami into miami
Reviewed-on: https://git.jacksmininetwork.co.uk/re/re3/pulls/4
2021-05-18 04:33:47 +00:00
Sergeanur 288c3dfc8f Merge branch 'miami' into lcs
* miami:
  Fix quiet police scanner on OpenAL
2021-05-17 18:22:59 +03:00
Sergeanur 0c41734c20 Fix quiet police scanner on OpenAL 2021-05-17 17:46:33 +03:00
Sergeanur bd70540b53 Merge branch 'miami' into lcs
* miami:
  Fix oneshot audio crash
2021-05-17 08:06:34 +03:00
Sergeanur 3a7cb9c5ce Fix oneshot audio crash 2021-05-17 08:06:05 +03:00
Sergeanur 247974afd3 Merge branch 'miami' into lcs
* miami:
  Fixes to sfx names
2021-05-16 13:18:00 +03:00
Sergeanur 8a728faeb6 Fixes to sfx names 2021-05-16 13:17:35 +03:00
Sergeanur fdb6428c6b Merge branch 'miami' into lcs
# Conflicts:
#	src/audio/AudioLogic.cpp
2021-05-12 03:29:36 +03:00
Sergeanur 2fc431d1bb Complete sfx enum, rename some sounds + fixes of missing ped comments 2021-05-12 03:26:54 +03:00
Sergeanur 8f54093de1 Merge branch 'miami' into lcs
# Conflicts:
#	src/core/World.cpp
2021-05-10 02:48:56 +03:00
Sergeanur 4da733145e fix 2021-05-10 02:45:29 +03:00
erorcun 62b8f0f553 Pool fixes + peds not forming circle fix 2021-03-06 19:28:59 +03:00
Sergeanur 478f6e07d4 Uhh, right
# Conflicts:
#	src/audio/AudioManager.h
2021-02-26 11:08:32 +02:00
Sergeanur f6910d35f7 Merge branch 'miami' into lcs
# Conflicts:
#	README.md
#	premake5.lua
#	src/audio/MusicManager.cpp
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/extras/postfx.cpp
#	src/render/Font.cpp
2021-02-26 11:07:32 +02:00
Sergeanur 5bdbb5f802 Uhh, right 2021-02-26 11:05:37 +02:00