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438 commits

Author SHA1 Message Date
Sergeanur ef0b5f857d A few small audio changes 2021-08-20 14:28:18 +03:00
Sergeanur c168786b42 Audio refactoring:
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
Sergeanur eda2c05448 Audio: ifdef more things that aren't on ps2 2021-08-18 21:07:33 +03:00
Sergeanur 01c70dfb76 Fix acceleration sound playing when exiting the vehicle 2021-08-18 18:37:10 +03:00
Sergeanur 597802ff2e One more type fix 2021-08-18 15:37:31 +03:00
Sergeanur 5c562c3adc More type fixes in audio 2021-08-18 15:31:58 +03:00
Sergeanur 16ff379ebe Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity 2021-08-17 13:58:48 +03:00
Sergeanur 2526503743 Remove FIX_BUGS that wasn't needed 2021-08-17 10:50:53 +03:00
Sergeanur 076b324539 Fix ped comments playing at full volume behind the wall 2021-08-16 14:21:51 +03:00
Sergeanur bcb5b4f94d Remove not needed entry from config 2021-08-16 10:29:44 +03:00
Sergeanur ab03fbb6c8 Make UpdateReflections a bit more binary exact + small code changes to sync with miami 2021-08-16 09:59:08 +03:00
Sergeanur 854ee12d9d Fix ifdef for audio reflection members 2021-08-15 14:11:20 +03:00
Sergeanur 5ddd0649e3 Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity 2021-08-15 13:14:16 +03:00
Sergeanur 8759c2edf0 Sync fixes from miami 2021-08-12 15:01:58 +03:00
Sergeanur 033d89a9ab Refactor cAudioManager::ProcessActiveQueues, fix doppler effect 2021-08-12 13:01:07 +03:00
Sergeanur f1545daeae Rename unused audio member 2021-08-12 11:46:10 +03:00
Sergeanur 2ef43e8d1a Fix sampman_null 2021-08-12 11:39:34 +03:00
Sergeanur ce78081a7f Put more things under ifdef 2021-08-12 11:39:34 +03:00
Sergeanur 6c2d179aad Add define to enable/disable external 3d audio simulation 2021-08-12 11:39:34 +03:00
Sergeanur 2eb0390dc9 Fix unset emitting volume for sawmill 2021-08-11 13:35:50 +03:00
Sergeanur f131f70761 Fix unset emitting volume for moan sound 2021-08-11 12:10:48 +03:00
erorcun 0542b1bd4d Fix radio scroll when player controls disabled 2021-07-31 23:03:59 +03:00
Sergeanur 6cea1de9e6 Reverse unused audio functions from mobile 2021-07-29 00:40:32 +03:00
Sergeanur 81673ab304 Fix comments 2021-07-28 10:36:18 +03:00
Sergeanur d0666a8702 One more type fix 2021-07-27 22:38:35 +03:00
Sergeanur 16e2e3d091 Type fix 2021-07-27 22:32:47 +03:00
Sergeanur 5240dce018 cAudioManager::GetCollisionOneShotRatio cleanup 2021-07-27 22:01:17 +03:00
Sergeanur 6a94299eac Fix 2021-07-26 04:42:15 +03:00
Sergeanur a064b3a687 Audio changes:
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur 2ce36a48b9 Make PS2 VB files work together with PC audio files 2021-07-15 18:06:02 +03:00
withmorten 3194fdb2c1 fix the fix (and another fix) 2021-07-11 03:34:43 +02:00
withmorten d7ceb4870c tiny diff fixes 2021-07-11 03:26:21 +02:00
erorcun d82dbf91ef Merge/sync fixes after threaded audio 2021-07-10 23:14:13 +03:00
erorcun db4ae18e5d Remove waiting for stream closure in multi-thread audio 2021-07-10 23:14:08 +03:00
erorcun 5458632c40 Multi-threaded audio fixes 2021-07-10 23:13:51 +03:00
erorcun ab73c2f539 Multi-threaded audio streams
Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
withmorten f9a2f1daf7 fix macro redefinition warnings on win-glfw build 2021-07-08 01:40:58 +02:00
withmorten dadc56ccf9 fix sampman_null build 2021-07-07 01:54:16 +02:00
Sergeanur 77f31105de Fix overflow in audio code 2021-07-03 15:57:48 +03:00
erorcun 70fa7fc239 Sanitizer fixes 2021-07-03 01:28:32 +03:00
Sergeanur a3964dfd4a Pause radio when game is paused 2021-06-30 21:36:11 +03:00
erorcun 22e8e0eff8 Fix MP3 finding stack crash 2021-06-28 17:35:25 +03:00
withmorten cb3b3855b8 rename clamp macro to Clamp to fix compilation with g++11 2021-06-28 13:31:35 +02:00
erorcun 53a4b6936b Revert "Use PS2-y global names on SampMan"
We know that they changed all those names on PC.

This reverts commit 091a65996e.
2021-06-27 17:59:50 +03:00
erorcun 091a65996e Use PS2-y global names on SampMan 2021-06-27 17:53:14 +03:00
withmorten f3a931e1c9 Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
This reverts commit af7573ddbe.
2021-06-26 19:14:46 +02:00
erorcun 9b5caa190e Pool fixes
Mostly for Linux
2021-06-26 00:27:20 +03:00
erorcun af7573ddbe Revert "Redo ReadSaveBuf + common.h cleanup"
This reverts commit 2b67aba94c.
2021-06-26 00:25:59 +03:00
Sergeanur 2b67aba94c Redo ReadSaveBuf + common.h cleanup 2021-06-25 19:03:51 +03:00
Sergeanur 5c1af537af Don't restart OAL device when switching EAX 2021-06-24 21:32:44 +03:00