Sergeanur
8960ffaf0b
Get rid of audio getters
2021-07-28 09:39:57 +03:00
Sergeanur
7adc85995f
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/AudioManager.h
2021-07-28 09:24:23 +03:00
Sergeanur
61176acbad
Ped comments ordering and type fix + vice function(s) fix
2021-07-28 09:17:38 +03:00
Sergeanur
98003d0d41
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-07-28 00:56:42 +03:00
Sergeanur
49ee711c75
AudioLogic type fixes and reordering (after peds)
2021-07-28 00:55:22 +03:00
Sergeanur
029e315f0a
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/AudioLogic.cpp
2021-07-28 00:42:18 +03:00
Sergeanur
16f892b667
AudioLogic type fixes and reordering (before peds)
2021-07-28 00:41:34 +03:00
Sergeanur
f82c3c8ea7
Merge branch 'miami' into lcs
2021-07-27 22:39:14 +03:00
Sergeanur
9dbaa7a77f
PolRadio type fixes
2021-07-27 22:38:57 +03:00
Sergeanur
d0666a8702
One more type fix
2021-07-27 22:38:35 +03:00
Sergeanur
16e2e3d091
Type fix
2021-07-27 22:32:47 +03:00
Sergeanur
fbb42085bd
Merge branch 'miami' into lcs
2021-07-27 22:30:45 +03:00
Sergeanur
7aa8d7c073
AudioManager.cpp reordering
2021-07-27 22:29:40 +03:00
Sergeanur
ad2ccdb44a
Merge branch 'miami' into lcs
2021-07-27 22:02:45 +03:00
Sergeanur
782d38c6b7
Sort AudioCollision functions into original order
2021-07-27 22:02:25 +03:00
Sergeanur
5240dce018
cAudioManager::GetCollisionOneShotRatio cleanup
2021-07-27 22:01:17 +03:00
Sergeanur
6dc8c5bd92
Merge branch 'miami' into lcs
2021-07-27 20:58:17 +03:00
Sergeanur
1180f32d9c
Fix bike kick sound
2021-07-26 11:33:56 +03:00
Sergeanur
6a94299eac
Fix
2021-07-26 04:42:15 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
a510a03b8a
Small fix
2021-07-25 22:27:00 +03:00
Sergeanur
c234cb4663
Law enforcers and generic female ped comments
2021-07-25 22:16:02 +03:00
Sergeanur
cc13e31264
Merge branch 'miami' into lcs
2021-07-22 21:17:55 +03:00
Sergeanur
a1444b992f
Fix Predator shooting sound
2021-07-22 07:01:04 +03:00
Sergeanur
780cd225e9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:12 +03:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
Sergeanur
55d30a11ec
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# src/audio/AudioManager.h
# src/control/Garages.cpp
# src/control/Garages.h
# src/control/Script5.cpp
# src/core/config.h
# utils/gxt/american.txt
# utils/gxt/spanish.txt
2021-07-12 04:13:22 +03:00
withmorten
f686065769
get rid of // done comments in audiomanager.h
2021-07-11 03:59:37 +02:00
withmorten
3194fdb2c1
fix the fix (and another fix)
2021-07-11 03:34:43 +02:00
withmorten
58de524d70
tiny diff fix
2021-07-11 03:26:59 +02:00
withmorten
d7ceb4870c
tiny diff fixes
2021-07-11 03:26:21 +02:00
erorcun
d82dbf91ef
Merge/sync fixes after threaded audio
2021-07-10 23:14:13 +03:00
erorcun
db4ae18e5d
Remove waiting for stream closure in multi-thread audio
2021-07-10 23:14:08 +03:00
erorcun
5458632c40
Multi-threaded audio fixes
2021-07-10 23:13:51 +03:00
erorcun
ab73c2f539
Multi-threaded audio streams
...
Under MULTITHREADED_AUDIO define.
2021-07-10 23:13:42 +03:00
Sergeanur
4981fe3091
Remove redundant SampleManager.InitialiseChannel call
2021-07-10 02:06:35 +03:00
Sergeanur
d781db6c0f
Merge branch 'miami' into lcs
...
# Conflicts:
# README.md
# premake5.lua
2021-07-09 00:05:26 +03:00
Sergeanur
7a1ff3b2ad
Mission audio cleanup + sound pause
2021-07-09 00:02:35 +03:00
withmorten
79c010f082
fix macro redefinition warnings on win-glfw build
2021-07-08 01:44:55 +02:00
withmorten
f9a2f1daf7
fix macro redefinition warnings on win-glfw build
2021-07-08 01:40:58 +02:00
withmorten
e6544a6983
fix sampman_null build
2021-07-07 01:59:16 +02:00
withmorten
dadc56ccf9
fix sampman_null build
2021-07-07 01:54:16 +02:00
Sergeanur
5d5e0f62e8
Merge branch 'miami' into lcs
...
# Conflicts:
# premake5.lua
2021-07-03 16:39:22 +03:00
Sergeanur
77f31105de
Fix overflow in audio code
2021-07-03 15:57:48 +03:00
Sergeanur
3ed4cdf109
Fix overflow in audio code
2021-07-03 15:57:08 +03:00
erorcun
70fa7fc239
Sanitizer fixes
2021-07-03 01:28:32 +03:00
Sergeanur
dd790b00e5
Merge branch 'miami' into lcs
...
# Conflicts:
# src/audio/MusicManager.cpp
2021-06-30 21:46:08 +03:00
Sergeanur
cb72fee941
fix
2021-06-30 21:45:19 +03:00
Sergeanur
a3964dfd4a
Pause radio when game is paused
2021-06-30 21:36:11 +03:00
Sergeanur
138abb91f6
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/CarCtrl.cpp
# src/control/Script4.cpp
# src/core/Frontend.cpp
2021-06-30 21:26:36 +03:00
Sergeanur
a73a2c9179
Pause radio when game is paused
2021-06-30 21:21:45 +03:00
Sergeanur
b1c9340fd3
Fix unused code
2021-06-30 21:16:48 +03:00
erorcun
9f0daee186
Sanitizer fixes
2021-06-30 03:31:10 +03:00
erorcun
fdbd414299
Fix MP3 finding stack crash
2021-06-28 17:44:48 +03:00
erorcun
22e8e0eff8
Fix MP3 finding stack crash
2021-06-28 17:35:25 +03:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
Sergeanur
eaebaa6db3
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script5.cpp
# src/entities/Entity.cpp
2021-06-28 05:16:21 +03:00
Sergeanur
f8297df9c5
Redo ReadSaveBuf + common.h cleanup
2021-06-28 05:12:54 +03:00
erorcun
53a4b6936b
Revert "Use PS2-y global names on SampMan"
...
We know that they changed all those names on PC.
This reverts commit 091a65996e
.
2021-06-27 17:59:50 +03:00
erorcun
091a65996e
Use PS2-y global names on SampMan
2021-06-27 17:53:14 +03:00
Sergeanur
879761af2c
Merge fixes
2021-06-27 14:51:48 +03:00
Sergeanur
c7243aa2e9
Merge remote-tracking branch 'origin/miami' into lcs
2021-06-27 14:49:14 +03:00
erorcun
3587cb029e
Remove waiting for stream closure in multi-thread audio
2021-06-27 14:42:52 +03:00
Sergeanur
883d8172b0
Merge remote-tracking branch 'origin/miami' into lcs
2021-06-27 14:33:39 +03:00
erorcun
05a29c7e6c
Multi-threaded audio fixes
2021-06-27 00:00:07 +03:00
withmorten
f3a931e1c9
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
...
This reverts commit af7573ddbe
.
2021-06-26 19:14:46 +02:00
erorcun
107c4df69c
Multi-threaded audio streams
...
Under MULTITHREADED_AUDIO define.
2021-06-26 16:24:23 +03:00
erorcun
9b5caa190e
Pool fixes
...
Mostly for Linux
2021-06-26 00:27:20 +03:00
erorcun
af7573ddbe
Revert "Redo ReadSaveBuf + common.h cleanup"
...
This reverts commit 2b67aba94c
.
2021-06-26 00:25:59 +03:00
Sergeanur
2b67aba94c
Redo ReadSaveBuf + common.h cleanup
2021-06-25 19:03:51 +03:00
Sergeanur
7e7a2b74cd
Fixes
2021-06-25 01:16:03 +03:00
Sergeanur
e671fe682d
Merge remote-tracking branch 'GitHub/miami' into lcs
2021-06-25 00:47:06 +03:00
Sergeanur
14c71f39ff
High FPS Fixes
2021-06-25 00:39:47 +03:00
Sergeanur
74867af2e7
Fixes
2021-06-24 21:50:09 +03:00
Sergeanur
3ebc475494
Don't restart OAL device when switching EAX
2021-06-24 21:46:46 +03:00
Sergeanur
27df328ec2
Make sampman stream functions default to stream 0 + type fixes
2021-06-24 21:46:21 +03:00
Sergeanur
7c3457257b
Small fix
2021-06-24 21:46:21 +03:00
Sergeanur
ba23408007
Fix use of enum in ped comment banks switch
2021-06-24 21:46:21 +03:00
Sergeanur
eaaba8646b
forgot
2021-06-24 21:46:21 +03:00
Sergeanur
0910188058
Add macros to set sample loop offsets
2021-06-24 21:46:18 +03:00
Sergeanur
3cc9eb1c1c
Fix cAudioManager::ProcessCarHeli
2021-06-24 21:45:49 +03:00
Sergeanur
db1c7de125
Fix bullet trace sound offset
2021-06-24 21:45:49 +03:00
Sergeanur
60bb16d26c
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:45:18 +03:00
Sergeanur
b5bc3a9000
Fix MAX_DIGITAL_MIXER_CHANNELS
2021-06-24 21:44:40 +03:00
Sergeanur
1fa0116f5f
Use bool8 in audio code
2021-06-24 21:44:36 +03:00
Sergeanur
008f8a1e19
Fix mod 0 crash
2021-06-24 21:42:10 +03:00
Sergeanur
499b16678f
Fix engine sounds, player and male01 ped comments
2021-06-24 21:42:10 +03:00
Sergeanur
0682cdedbd
Fall back to mp3 if vb is not found
2021-06-24 21:42:10 +03:00
Sergeanur
1471c82a20
LCS sfx + mission audio
2021-06-24 21:42:08 +03:00
Sergeanur
b8cf8c53e7
Don't restart OAL device when switching EAX
2021-06-24 21:34:33 +03:00
Sergeanur
5156626582
Make sampman stream functions default to stream 0 + type fixes
2021-06-24 21:34:33 +03:00
Sergeanur
4b8b0a6d74
Small fix
2021-06-24 21:34:33 +03:00
Sergeanur
0f0cb40151
Fix use of enum in ped comment banks switch
2021-06-24 21:34:33 +03:00
Sergeanur
2b8ae07ec6
forgot
2021-06-24 21:34:33 +03:00
Sergeanur
1b5dbc4b41
Add macros to set sample loop offsets
2021-06-24 21:34:33 +03:00
Sergeanur
6426963807
Fix cAudioManager::ProcessCarHeli
2021-06-24 21:34:33 +03:00
Sergeanur
23755fdfb4
Fix bullet trace sound offset
2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:34:33 +03:00
Sergeanur
59ed4d0029
Fix MAX_DIGITAL_MIXER_CHANNELS
2021-06-24 21:34:33 +03:00