Sergeanur
16e2e3d091
Type fix
2021-07-27 22:32:47 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
f741101e44
Fix redone + add hud fix
2021-06-24 21:32:44 +03:00
Sergeanur
cacec36dd1
Fix cut off sfx on high framerates
2021-06-24 21:32:44 +03:00
Sergeanur
939d0c59a3
Add macros to set sample loop offsets
2021-06-24 21:32:44 +03:00
Sergeanur
7a2dbd9112
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:32:43 +03:00
Sergeanur
319bf9d8d2
Fix return type
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
Sergeanur
5bdbb5f802
Uhh, right
2021-02-26 11:05:37 +02:00
Sergeanur
941e70a701
Sync miami things
2021-01-03 16:44:21 +02:00
Sergeanur
d459ef8820
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00
Sergeanur
2b96be0418
cVehicleParams ctor
2020-12-25 20:22:43 +02:00
Sergeanur
b8bf3cb790
cPedParams fixes
2020-12-25 17:39:49 +02:00
Sergeanur
de31bdc89f
Small type use fixes
2020-12-25 08:59:32 +02:00
Sergeanur
f010777e58
Audio fixes
2020-11-22 23:10:41 +02:00
Roman Masanin
279acfae59
pointers to referencies too
2020-11-08 20:50:46 +03:00
Sergeanur
3b81eaa2d7
Fix cAudioManager::GetPhrase
2020-11-07 13:55:55 +02:00
Sergeanur
86a7d4415b
Fix argument type
2020-10-22 22:04:12 +03:00
Sergeanur
94f0ecfa21
Police Radio fixes
2020-10-22 12:36:47 +03:00
Sergeanur
5144b5051c
Fix arg types
2020-09-28 21:37:59 +03:00
Sergeanur
db2c34923d
Fixes to MusicManager
2020-09-19 16:39:31 +03:00
Sergeanur
81c03f8e6d
Audio fixes
2020-07-16 22:30:55 +03:00
Sergeanur
da93b0a078
Audio fixes
2020-06-30 19:06:58 +03:00
Fire-Head
63fdcf7e64
menu fixes
2020-06-29 10:29:02 +03:00
Fire_Head
860f75d66c
Merge branch 'master' into ps2menu
2020-06-29 09:37:53 +03:00
Fire-Head
1c11a8081f
mips overdose
2020-06-28 00:01:51 +03:00
Sergeanur
be9954ecc6
IsMissionAudioSamplePlaying (from VC)
2020-06-08 10:33:32 +03:00
Sergeanur
2016cd54b0
ps2 audio banks
2020-06-06 03:45:24 +03:00
eray orçunus
016ebc0b00
fixes, mostly from miami
2020-06-04 06:03:12 +03:00
Sergeanur
f2790f610b
More audio cleanup
2020-05-23 22:48:50 +03:00
Sergeanur
13a0bf1c43
Move sound processors to AudioLogic.cpp, plus small fixes
2020-05-16 20:29:13 +03:00
Sergeanur
ec1b91e527
Remove unused audio enum
2020-05-16 05:06:51 +03:00
erorcun
c66c45f4c8
Merge pull request #509 from Fire-Head/master
...
OpenAL update
2020-05-11 03:23:36 +03:00
bigbossbro08
c798e1bacd
Fixed typos and made all assert functions optional
2020-05-10 21:49:33 +06:00
bigbossbro08
af6e132b37
defined out asserts.
2020-05-10 19:54:37 +06:00
Sergeanur
1ac6bea590
Fix GetDistanceSquared
2020-05-07 14:32:00 +03:00
Sergeanur
ed1bb7236f
Fixed arguments for sound collisions
2020-05-07 14:10:56 +03:00
Fire-Head
8aac6060d3
oal upd
2020-05-04 20:33:48 +03:00
Sergeanur
7ba5b3c353
A bit more audio cleanup
2020-05-02 17:10:51 +03:00
Sergeanur
d23b2c423e
SetPosition, part 1
2020-05-02 15:13:09 +03:00
Sergeanur
299bbc47ec
Changing prefixes for some audio fields
2020-04-28 14:00:38 +03:00
Sergeanur
c94ccce6d6
Audio structs moved to their AudioManager.h
2020-04-27 20:06:54 +03:00
Fire-Head
75acd78190
ps2 particles, sampman oal started
2020-04-23 11:24:03 +03:00
Sergeanur
555f933780
Remove padding fields
2020-04-18 11:31:53 +03:00
Nikolay Korolev
5cb7e2e42a
Merge pull request #440 from Fire-Head/master
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CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head
daed13485e
CWeapon done, ps2 cheats fix
2020-04-15 08:03:53 +03:00
Sergeanur
9a7b833aa5
Added missing audio ctors
2020-04-14 17:13:38 +03:00
Filip Gawin
3b9f1255af
Finish audio code
2020-04-13 20:30:18 +02:00
Filip Gawin
7d137d8f2d
Cleanup audio code
2020-04-12 02:50:52 +02:00
aap
34349c4df2
normalized line endings to LF
2020-04-09 20:50:24 +02:00