Commit graph

564 commits

Author SHA1 Message Date
the_fiddler 0fba55eec2 Removed rename AL.Bool to bool item. 2008-01-18 13:55:42 +00:00
chrisbrandtner a4a8fb0f99 v0.8 EFX largely done, public Filter/Auxiliary methods missing. 2008-01-18 13:32:51 +00:00
chrisbrandtner 5b74d9e227 2008-01-17 21:53:51 +00:00
chrisbrandtner c90f048f0b AL.Bool gone 2008-01-17 20:55:56 +00:00
chrisbrandtner 805f42408b 2008-01-17 19:02:37 +00:00
chrisbrandtner a906687581 backup, Effect Objects 2008-01-17 17:05:19 +00:00
the_fiddler 1efe1e3715 Added OpenTK.Audio.AudioContext. 2008-01-17 14:07:22 +00:00
the_fiddler c819a2d9b7 Update the Alc.CreateContext function. 2008-01-17 14:06:31 +00:00
chrisbrandtner 01e493fb3b unfinished. tired. 2008-01-16 23:57:54 +00:00
chrisbrandtner 870b352410 Initial EFX separation 2008-01-16 18:43:52 +00:00
the_fiddler 38f44fa6ac Added AL.BindBuffer suggestion. 2008-01-16 18:33:10 +00:00
the_fiddler 8f56a8305e Added openal32.dll and alut.dll to OpenTK.dll.config 2008-01-15 23:51:39 +00:00
the_fiddler 7eb6715087 Small cosmetic fix. 2008-01-15 23:23:32 +00:00
the_fiddler 8d68aa3305 Updated version numbers. 2008-01-15 16:44:17 +00:00
chrisbrandtner a63c12fd76 Alc.GetString used incorrect offset (was already increased due to ++). Breakpoint used to verify correctness at byte-level. 2008-01-15 15:49:25 +00:00
chrisbrandtner 9b2f71db5a changed List<string> Alc.GetString() and enums again. Fixed docu. 2008-01-15 13:37:33 +00:00
the_fiddler cf5640d2a9 Re-added mouse input events. 2008-01-15 13:12:31 +00:00
the_fiddler 1600391a91 Trying async mouse input. 2008-01-15 13:04:35 +00:00
the_fiddler bf22f52597 Re-added input polling. 2008-01-15 13:01:55 +00:00
the_fiddler 8e991b93e9 Fixed a possible cast problem. 2008-01-15 12:48:03 +00:00
the_fiddler 069d3c40bc Added some IGLContextInternal explicit implementations 2008-01-15 12:47:51 +00:00
the_fiddler de7f73cd04 Added GetCurrentContext() 2008-01-15 12:46:47 +00:00
the_fiddler 15b7864096 Possible InvalidCastException fix. 2008-01-15 12:32:38 +00:00
the_fiddler 9aee0eb8d1 Moved context creation to GLContext constructor. 2008-01-15 12:25:22 +00:00
the_fiddler 7ffbde31d1 Temporarily disabled GameWindowExitException. 2008-01-15 12:08:09 +00:00
the_fiddler b9c7a62d4f Debugging GameWindow.Exit() sequence on Mono. 2008-01-15 11:23:34 +00:00
the_fiddler e404e9791e X11/GameWindow context creation should be fixed. 2008-01-15 11:14:16 +00:00
the_fiddler 64cf1ee3c8 Possible fix for cast exception in CreateWindow. 2008-01-15 11:10:40 +00:00
the_fiddler 59eb05c532 Debugging an issue with X11GLNative and it's visual creation. 2008-01-15 11:08:03 +00:00
the_fiddler 70c43a644b Fixed a NRE. 2008-01-15 11:02:23 +00:00
the_fiddler b0b5f31522 Possible fix for X11GLContext crash. 2008-01-15 10:59:36 +00:00
the_fiddler a2673bf5ff Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext. 2008-01-15 10:48:48 +00:00
the_fiddler c08d2785ce Added some debugging information to context creation. 2008-01-15 10:36:47 +00:00
the_fiddler 4a5b8e81d8 Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version. 2008-01-15 10:31:03 +00:00
the_fiddler baf9b4d648 Updated the bindings with the latest generator revision. 2008-01-15 09:33:28 +00:00
the_fiddler 33e3acb2bf Added a missing CLSCompliant false attributes. 2008-01-15 00:45:54 +00:00
the_fiddler 5616ed1014 Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning. 2008-01-15 00:45:18 +00:00
the_fiddler 4305468c4d Removed xml doc string missing warnings. 2008-01-15 00:44:22 +00:00
the_fiddler dcaf917fc2 Internal to public. 2008-01-15 00:43:51 +00:00
the_fiddler 491843adbf Disabled CLSCompliant attribute not checked warnings. 2008-01-15 00:43:23 +00:00
the_fiddler 5a61371284 Updated with the latest generator. Disabled missing XML doc warnings. 2008-01-15 00:42:29 +00:00
the_fiddler 1f3288a50c Merged with OpenAL branch. 2008-01-15 00:24:15 +00:00
the_fiddler 3a786679af Bumped version number. 2008-01-15 00:11:05 +00:00
the_fiddler 1aa19633f9 Fixed window destruction. 2008-01-15 00:10:56 +00:00
the_fiddler 6fec7ae4b1 Updated GL.DrawElements to use DrawElementsType instead of Enums.All 2008-01-15 00:10:31 +00:00
the_fiddler cc3239d466 Set window on top during creation. 2008-01-15 00:02:58 +00:00
the_fiddler 7b0ff73c85 Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open. 2008-01-14 23:44:22 +00:00
the_fiddler 935db198ea Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit(). 2008-01-14 23:43:56 +00:00
the_fiddler 99fafa1049 Updated bindings with the last generator version. 2008-01-14 23:43:13 +00:00
the_fiddler b82bf0a073 Fixed GLContext creation on Windows. 2008-01-14 22:38:09 +00:00
the_fiddler a7c56bd874 Removed GluOld. 2008-01-11 21:38:30 +00:00
the_fiddler 2ad50d33b6 Got rid of some warnings. 2008-01-11 20:54:06 +00:00
the_fiddler f8ec5ffcd0 Solved context creation on windows. 2008-01-11 20:37:09 +00:00
the_fiddler caf9a991b4 Cast to obtain Context.Mode (which is an internal interface now). 2008-01-11 20:36:43 +00:00
the_fiddler 5b999d7ecf Resolved crash on second context creation. Explicitly implemented internal interfaces. 2008-01-11 20:31:59 +00:00
the_fiddler a522ce47bb Major update. Explicitly implemented internal interfaces. 2008-01-11 20:24:48 +00:00
the_fiddler f50c0b06c2 Now uses GLContext directly, instead of WinGLContext. 2008-01-11 20:24:20 +00:00
the_fiddler ba36c8ba3a Hacks to get the visual before creating a context. 2008-01-11 20:23:41 +00:00
the_fiddler 2e1837b8f0 CreateWindow now takes a GLContext. 2008-01-11 20:23:17 +00:00
the_fiddler 201f88552d Split items that should be internal in different interfaces, for explicit implementations. 2008-01-11 20:22:46 +00:00
the_fiddler 94043ee334 Updated INativeGLWindow.CreateWindow to accept a GLContext as argument. 2008-01-11 20:22:08 +00:00
the_fiddler 315daee7ce Documentation update. 2008-01-11 20:21:32 +00:00
the_fiddler c84bbb48dd Deleted some whitespace. 2008-01-11 20:20:42 +00:00
the_fiddler 59456c6a6f Initial commit of OpenTK.OpenAL. 2008-01-11 20:13:18 +00:00
the_fiddler b257b57494 Fixed NRE on mode.ToString(). 2008-01-06 11:02:38 +00:00
the_fiddler da376d14f5 Bumped version number. 2008-01-06 10:58:05 +00:00
the_fiddler 2ab661a472 Minor cosmetic change. 2008-01-06 10:40:50 +00:00
the_fiddler 4d7c6b2a31 Updated documentation. 2008-01-06 10:38:44 +00:00
the_fiddler df7d4f9508 Fixed GetRawInputData call. 2008-01-06 02:35:57 +00:00
the_fiddler 289dbe63cd Force DoubleBuffered attribute to false. 2008-01-06 02:30:12 +00:00
the_fiddler ef1ee1386f GameWindow.Exit() now works when called from a different thread. 2008-01-06 02:29:54 +00:00
the_fiddler ababd601cd Added PointToClient and PointToScreen placeholders. 2008-01-06 02:29:14 +00:00
the_fiddler b71519eac5 Implemented mouse and keyboard driver. 2008-01-06 02:28:51 +00:00
the_fiddler 8d6872f8b8 Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling. 2008-01-06 02:28:27 +00:00
the_fiddler 9a50727029 Moved KeyMap from WinRawKeyboard to its own class. 2008-01-06 02:27:03 +00:00
the_fiddler 22dfa79f08 Changed all public items to internal. 2008-01-06 02:26:11 +00:00
the_fiddler 3fbd780097 Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data. 2008-01-06 02:25:56 +00:00
the_fiddler b9104e1879 Added PointToClient and PointToScreen functions. 2008-01-06 02:25:33 +00:00
the_fiddler ab69227070 Changed all public items to internal. 2008-01-06 02:24:49 +00:00
the_fiddler 1413de464a Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures. 2008-01-06 02:24:33 +00:00
the_fiddler 03feb5b512 Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point. 2008-01-06 02:22:16 +00:00
the_fiddler b1b321bb3b Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering. 2008-01-06 02:19:53 +00:00
the_fiddler 844d262df2 Fixed GetShader to use the new enums. Added PointParameter helper overload. 2008-01-04 17:16:43 +00:00
the_fiddler 45a0bb7c7d Updated bindings with specific enums. 2008-01-04 17:07:58 +00:00
the_fiddler e5b5dba183 Update VboTextPrinter to use the updated Buffer Object enums. 2008-01-02 01:06:03 +00:00
the_fiddler b05f8728aa Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler ecb325683c Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler 394d65b6d7 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler a70754da07 Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler 938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler f535256e1e Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler f23bafa6a4 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler 088194bf1a Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler 180fb083b9 Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler 726ddbf0c2 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler 8db2411038 Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler e020c2f55f Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler 815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler 67da07e7a7 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:43 +00:00
the_fiddler d1e7e6a351 Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more. 2007-11-11 19:28:13 +00:00
the_fiddler cba3413059 Updated licensing information. 2007-11-10 23:29:25 +00:00
the_fiddler 47dad78e44 george's patch for camera and transform functions. 2007-11-10 18:53:25 +00:00
the_fiddler e4bb4b1764 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler f550c71cd3 Class is no longer public. 2007-11-10 18:26:14 +00:00
the_fiddler d2270f8eef Reverted to 0.3.12 way of handling input events. 2007-11-10 18:26:05 +00:00
the_fiddler 25946dc406 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler acc916a734 Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler c375a71603 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler 260353f37a Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler 6a4d9b9f4f Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity. 2007-11-10 18:11:34 +00:00
the_fiddler f52e61b1a8 Moved DisplayListTextHandle to its own file. 2007-11-08 16:41:08 +00:00
the_fiddler 18df7a0d5e Deleted an empty line. 2007-11-08 16:40:30 +00:00
the_fiddler ffcf353c4c Enabled VSyncing by default. 2007-11-08 15:57:10 +00:00
the_fiddler f1928dc9a0 Improved handling of line-endings. Removed some warnings. 2007-11-08 15:56:49 +00:00
the_fiddler 4d358cad5d Added licensing information. 2007-11-08 15:56:19 +00:00
the_fiddler 050eddbbd9 Added ToString() method. Added documentation. 2007-11-08 15:55:38 +00:00
the_fiddler 2fe0ee260f Added licensing information. 2007-11-08 15:54:58 +00:00
the_fiddler 7345c28f09 Optimized the LoadGlyph function. Reduced generated garbage. 2007-11-08 15:54:38 +00:00
the_fiddler ab757425f3 Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00
the_fiddler 0e0ff6e735 Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode. 2007-11-06 21:01:07 +00:00
the_fiddler 61b1a4f804 Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly. 2007-11-06 20:59:39 +00:00
the_fiddler 3c79815596 Font renderer implementation. 2007-11-06 20:59:15 +00:00
the_fiddler ef8873904e Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet) 2007-11-06 14:03:05 +00:00
the_fiddler 5409a5d6b5 Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc) 2007-11-06 14:01:35 +00:00
the_fiddler d25278e25e Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length. 2007-11-06 14:00:03 +00:00
the_fiddler a19c58b3d5 Deleted some unused code. 2007-11-06 13:37:42 +00:00
the_fiddler 865f8ffd08 Corrected some warnings. 2007-11-06 13:37:19 +00:00
the_fiddler bf939a4e10 Removed some warnings. 2007-11-06 13:37:04 +00:00
the_fiddler 8d8842ea62 Commented out some unused code. 2007-11-06 13:36:47 +00:00
the_fiddler eac6aaa72a Corrected a few warnings. 2007-11-06 13:35:40 +00:00
the_fiddler b3258229bb Added SupportsFunction methods. Corrected SupportsExtension methods. Added locking. 2007-11-06 13:33:56 +00:00
the_fiddler 020a31bc81 Added Box2 class. 2007-11-06 13:32:17 +00:00
the_fiddler 11404e3609 Renamed to ITextPrinter.cs 2007-11-06 13:31:51 +00:00
the_fiddler 887f911001 Renamed to TextPrinter.cs 2007-11-06 13:31:27 +00:00
the_fiddler cdf971c4f9 Removed unneeded functions. Modified several function definitions. 2007-11-06 13:30:46 +00:00
the_fiddler b6906a9ae7 Added the necessary methods. 2007-11-06 13:30:25 +00:00
the_fiddler 97f2ccf795 Modified the MeasureString method. Removed the FindRectangle method. 2007-11-06 13:30:00 +00:00
the_fiddler 4b46c731f0 The class is no longer public. 2007-11-06 13:29:40 +00:00
the_fiddler 320e2d04ac Implemented basic layout. Implemented VBO printer. 2007-11-06 13:29:18 +00:00
the_fiddler 7a55f972bf EdgeFlagv should not have its ending trimmed. 2007-11-04 16:48:37 +00:00
the_fiddler e0c804a456 Updated to work with the new bindings. 2007-11-04 15:41:10 +00:00
the_fiddler 3727da3a91 Removed InputDriver. 2007-11-04 15:38:39 +00:00
the_fiddler abb087314f Now initializes GL class. Slight layout improvements. Removed useless constructors. 2007-11-04 15:37:41 +00:00
the_fiddler db3b1d52c9 Added check to disable swap control, if the relevant extension is not supported. 2007-11-04 15:35:31 +00:00
the_fiddler f2fadfe890 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler cd1b48f207 New math classes by george. 2007-11-04 15:34:04 +00:00
the_fiddler bb49c1d403 Updated to work with the new bindings. 2007-11-04 15:31:09 +00:00
the_fiddler 94c73de770 Updated to work with the new bindings. 2007-11-04 15:30:44 +00:00
the_fiddler 82b3819f49 Removed obsolete DisplayList class. 2007-11-04 15:30:06 +00:00
the_fiddler 8d7019ac9a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler b314c198cc Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler 85f3be4365 Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler 1c2e6c55a1 Split up lines that were longer than 100 characters. 2007-11-01 23:28:31 +00:00
the_fiddler 38a6f8f8ea Added ILayoutProvider class. 2007-11-01 23:23:19 +00:00
the_fiddler d13863ce97 Added IFont and DefaultLayoutProvider classes. 2007-11-01 23:22:00 +00:00
the_fiddler 3bf984be3a Removed Dictionary to reduce memory usage. The dictionary can be built by the user. 2007-11-01 23:21:03 +00:00
the_fiddler 4293d4952e Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code. 2007-11-01 23:17:57 +00:00
the_fiddler 8bf372af28 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler 466f38897b Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler c45f2d97e4 Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler 6c76aa72e0 Cleaned up warnings. Updated documentation. Cleaned up some functions. 2007-10-26 15:54:35 +00:00
the_fiddler 99d516b153 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler 007bc18d4e Added several overloads for the OpenTK.Math Vector[234] structs. 2007-10-26 13:12:24 +00:00
the_fiddler 0bae4b56d7 Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler 41be39acaf Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler 95da49b8e8 Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit. 2007-10-24 23:40:06 +00:00
the_fiddler 1d8e5545da Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude. 2007-10-24 23:23:24 +00:00
the_fiddler b675c7e621 Fixed compilation issue. Added OpenTK.Math.Functions. 2007-10-24 17:34:34 +00:00
the_fiddler 9e5de11616 Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads. 2007-10-24 17:26:05 +00:00
the_fiddler 5d40b61eb2 Forced creation of GLControl during construction. 2007-10-24 16:41:40 +00:00
the_fiddler 800ac75051 Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler bc2eac92c1 GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals. 2007-10-20 14:22:39 +00:00
the_fiddler 5fde8da87c Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler 71f5efc5c9 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler e5278cf454 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler 42761d0f25 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler ac2d5046b8 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler 6559df8533 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler 91b52b5143 Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler e81a6fdfbc InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler c8f6708acc Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler 1d5ec163c1 Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler 7dac34f2bb Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler 2922a8c054 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 85ced6d7ed Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler cfd383fd03 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler f0e5cbb8aa Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler f647ae14d8 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler fa5e22da79 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler 4d90ee15a0 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8eb779558c Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 65e2c7830c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5467bc9567 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler 96b6ccebd8 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler b8ce1d4818 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler bd1bf3ca39 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler f86e6583e3 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 34d3a715a5 Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 1c1f5a8d98 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 9aaa45ace2 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler 41f6619652 Marked as obsolete. Use direct OpenGL methods instead. 2007-09-26 23:13:30 +00:00
the_fiddler 357c1405e9 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler 80a951d20d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler 35f154cb72 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler f769caa4f1 Updates to delta handling. Now uses x - last_x instead of storing a delta directly. 2007-09-26 15:48:11 +00:00
the_fiddler e43b3e9fad Line endings. 2007-09-26 15:47:13 +00:00
the_fiddler 6f3e74b688 Added TODO caption to Visible property. 2007-09-26 15:44:32 +00:00
the_fiddler 40b6f1040f Added NotImplementedException to Visible property. 2007-09-26 15:43:28 +00:00
the_fiddler d3da5a219a Improved mouse delta handling. WheelDelta is broken. 2007-09-26 15:42:01 +00:00
the_fiddler aea2f77892 Polled mouse input through XQueryPointer. 2007-09-26 15:41:14 +00:00
the_fiddler d6a001f878 Added Title property. Foundation of atoms. 2007-09-26 15:40:22 +00:00
the_fiddler ff871cff50 Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support. 2007-09-26 11:58:55 +00:00
the_fiddler ae1c9d8642 Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice) 2007-09-26 11:57:32 +00:00
the_fiddler 8026e15c5b Implemented Visible and Title properties. 2007-09-26 11:55:55 +00:00
the_fiddler 547e85a8cf Renamed Windows.API to Windows.Functions 2007-09-26 11:55:24 +00:00
the_fiddler 308ffef918 Renamed Windows.API to Windows.Functions, in accordance to X11.Functions 2007-09-26 11:54:43 +00:00
the_fiddler 50465e3569 Added Visible and Title properties. 2007-09-26 11:53:41 +00:00
the_fiddler 2ba903154a Removed multiple keyboard/mouse support. 2007-09-26 11:53:19 +00:00
the_fiddler 0e4479c846 Disabled initialization from Windows.Forms. InputDriver now needs a GameWindow to function. 2007-09-26 11:52:40 +00:00
the_fiddler 7f721e3d3f Renamed Keyboard/Mouse to Keyboard-/MouseDevice. Avoids name clashes. 2007-09-26 11:51:49 +00:00
the_fiddler 8138033b2a Improved documentation. Split On*** event methods between On***Internal and On***, to protect user's from forgetting to call base.On*** (no need to call that now). Improved Resize event handling (goes through OnUpdateFrameInternal now, removes duplicate events). 2007-09-26 11:50:44 +00:00
the_fiddler 73903b3865 Bumped version number. 2007-09-26 11:30:55 +00:00
the_fiddler c5444179ba Renamed Keyboard and Mouse to KeyboardDevice and MouseDevice respectively, to avoid name classes. 2007-09-26 11:30:18 +00:00
the_fiddler 8efe9afe2e Delete IKeyboard.cs and IMouse.cs interfaces. Not needed, as the MouseDevice and KeyboardDevice classes are sealed. 2007-09-26 11:29:18 +00:00
the_fiddler a267b4a381 Vector and example updates. 2007-09-25 21:11:16 +00:00
the_fiddler 42c1affe34 Added X11 Mouse support. X11 Keyboard support is faster now.
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler 9720d96410 Bumped version number. 2007-09-25 16:13:01 +00:00
the_fiddler 146fef1135 Complete Vector2, Vector3 and Vector4 structs. 2007-09-25 15:46:52 +00:00
the_fiddler a25784c84e Enabled X11Input mouse driver. 2007-09-24 21:23:27 +00:00
the_fiddler 0346c7ba35 InputDriver now correctly interfaces with its mouseDriver. 2007-09-24 21:10:52 +00:00
the_fiddler 97f7f4c7f5 Added X11Mouse driver. 2007-09-24 20:56:50 +00:00
the_fiddler 27d8c47403 Fixed cast issues with Math.Sqrt. 2007-09-24 20:56:17 +00:00
the_fiddler d39787c9de Added length, normal and scale calculations. 2007-09-24 20:18:51 +00:00
the_fiddler 4b29b626b8 Vector23 math and operator overloads. 2007-09-24 20:11:44 +00:00
the_fiddler 61102b359d Work on X11 mouse driver. 2007-09-24 20:10:14 +00:00
the_fiddler 66dfecfee7 Bumped version numbers. 2007-09-24 19:58:45 +00:00
the_fiddler 80f541bd17 Fixed renderFrequency and updateFrequency (they were render_frequency and update_frequency respectively). 2007-09-23 12:39:15 +00:00
the_fiddler 700393b688 Added GameWindow.SwapBuffers(). Fixed T02_Vertex_Array_Cube to 60Hz. 2007-09-23 12:37:07 +00:00
the_fiddler a696bbc765 Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events. 2007-09-23 12:09:42 +00:00
the_fiddler e361e4c10b Added timing information to UpdateFrame.
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler 0712635670 Fixed build. 2007-09-22 15:07:28 +00:00
the_fiddler 26f5d0dff4 Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads. 2007-09-22 14:59:33 +00:00
the_fiddler e277e3b272 Windows raw input now works. 2007-09-22 13:13:17 +00:00
the_fiddler 0e3a330065 Added initial OpenTK.Math implementation. Contains Vector2, Vector3 and Vector4 structs. 2007-09-21 23:38:19 +00:00
the_fiddler 52a6690150 Removed Move event from IMouse (too inefficient). Polled input only.
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler 21d6030a6a Corrected Windows.API.RawMouse class. Mouse input now works! 2007-09-21 22:39:16 +00:00
the_fiddler b660f5af9b Updated Input Logger example. Better handling of mice. 2007-09-21 21:30:18 +00:00