the_fiddler
46e0d1d719
Initial commit.
2008-03-03 12:47:35 +00:00
the_fiddler
37c40f16eb
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
...
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
e10d37418f
Major update: fixed context construction on X11.
...
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler
da42cf4352
Fixed a struct != null comparison.
2008-02-28 16:09:02 +00:00
the_fiddler
1d3c358512
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:28:40 +00:00
the_fiddler
ee1431279f
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:26:13 +00:00
the_fiddler
bb88b25239
Initial commit.
2008-02-28 14:02:17 +00:00
the_fiddler
6178343b4d
Removed obsolete WindowInfo.cs
2008-02-28 14:00:45 +00:00
the_fiddler
83afd98314
Updated to use new IWindowInfo interface.
...
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler
e9b2fe6106
New IWindowInfo interface.
2008-02-28 13:54:07 +00:00
the_fiddler
e5bf555644
Obsoleted.
2008-02-28 13:53:28 +00:00
the_fiddler
e3e9487f1c
Initial commit. Can detect idle mode and can create a WinWindowInfo out of a Windows.Forms.Control.
2008-02-28 13:46:44 +00:00
the_fiddler
792de6a50c
Fixed PixelFormatDescriptorFlags.
...
Fixed SetWindowLongPtr on 32bit platforms.
Added DescribePixelFormat.
Added SetLastError to SetPixelFormat.
2008-02-28 13:45:38 +00:00
the_fiddler
1b3ba98e83
Initial commit. Takes the place of Windows.WindowInfo.
2008-02-28 13:43:19 +00:00
the_fiddler
ee1bb45a0e
Added SetLastError to a couple of Wgl functions. These are temporary, until the generator is updated.
2008-02-28 13:42:43 +00:00
the_fiddler
b373674564
API.cs: Disabled cleanup code on AppDomain.ProcessExit, as it would cause X errors.
...
Renamed libXrandr to libXrandr.so.2 for DllImports.
2008-02-23 21:48:32 +00:00
the_fiddler
3ee626a08f
Fixed a few warnings.
...
Added [assembly: CLSCompliant(true)] attribute to GameWindow.cs
2008-02-02 13:39:23 +00:00
the_fiddler
a9e2ce4a00
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
17bb298a33
2008-02-01 23:29:27 +00:00
the_fiddler
3718b6625d
Moved keyboard and mouse code inside X11Input.cs
2008-02-01 23:28:23 +00:00
the_fiddler
af571879ad
Renamed KeyMap to WinKeyMap.
2008-02-01 23:13:50 +00:00
the_fiddler
c7e3f9f5e3
Added ChangeDisplaySettingsEnum.Fullscreen to resolution changes. At last, windows stopped resizing themselves!
2008-01-31 22:07:48 +00:00
the_fiddler
27a708a25d
Moved and renamed OpenTK.IGLContext to OpenTK.Graphics.IGraphicsContext.
2008-01-31 14:42:21 +00:00
the_fiddler
d87e79268f
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:39:54 +00:00
the_fiddler
c7045ab92f
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:22:37 +00:00
the_fiddler
019cf966e3
Renamed IGLContext to IGraphicsContext.
2008-01-31 13:17:42 +00:00
the_fiddler
56cbbb8cbb
Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread.
...
Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode.
Updated license.
Updated some docs.
Fixed CLSCopmliant warnings in XRamExtension.cs
2008-01-31 13:15:17 +00:00
the_fiddler
2c96123ff4
Even more work on hiding gnome panels.
2008-01-27 18:13:26 +00:00
the_fiddler
d5e3a3d8ed
Added XChangeWindowAttributes / trying to get gnome panels to hide.
2008-01-27 16:34:45 +00:00
the_fiddler
109166d928
Try to debug why gnome panels do not get hidden.
2008-01-27 16:01:38 +00:00
the_fiddler
9275ab63fc
Try to debug why gnome panels do not get hidden.
2008-01-27 15:59:57 +00:00
the_fiddler
9623d405c3
Fixed fullscreen mode size.
2008-01-27 15:59:43 +00:00
the_fiddler
a785d45b9c
Fixed error in X11 display.
2008-01-27 15:53:04 +00:00
the_fiddler
7763c403ff
Trying to hide gnome panels on fullscreen modes.
2008-01-27 15:50:44 +00:00
the_fiddler
7e61214d78
Restore resolution available on OpenTK startup, not on X11 startup.
2008-01-27 14:23:13 +00:00
the_fiddler
a7bb91c023
Trying to get fullscreen on X11 to hide gnome panels.
2008-01-27 14:10:18 +00:00
the_fiddler
0dc60c6a44
Try to cover gnome panels.
2008-01-27 11:30:57 +00:00
the_fiddler
a60ffb6c61
Remove/activate decorations through gnome.
2008-01-27 11:28:37 +00:00
the_fiddler
1443dec66b
Added call to XSetTransientForHint after disabling/activating window decorations.
2008-01-27 11:12:21 +00:00
the_fiddler
ab1bac702a
Re-enable decorations on windowed mode.
2008-01-27 10:29:28 +00:00
the_fiddler
50bc64d55e
Added fullscreen->window change, and window resizing on fullscren change.
2008-01-27 10:23:46 +00:00
the_fiddler
c6dbce69e8
Renamed OpenTK.Platform.Windows.DisplayDevice to OpenTK.Platform.Windows.WindowsDisplayDevice.
2008-01-27 10:23:02 +00:00
the_fiddler
d2cde0ddf0
Working on fullscreen support.
2008-01-26 16:24:57 +00:00
the_fiddler
3b9dbd1209
Added debug information.
2008-01-26 15:47:00 +00:00
the_fiddler
b48e3bec8c
Added initial support for fullscreen mode change.
2008-01-26 15:44:08 +00:00
the_fiddler
c6d9dd5df3
Added fadeout and fadein effect.
2008-01-26 14:02:58 +00:00
the_fiddler
7f1309a796
Changed IDisplayDeviceDriver.RestoreResolution method to IDisplayDeviceDriver.TryRestoreResolution.
...
DisplayDevice now correctly reports original resolution.
2008-01-26 11:01:20 +00:00
the_fiddler
989f22dc75
Fixed another NRE in TryChangeResolution.
2008-01-26 10:45:13 +00:00
the_fiddler
285e2c694d
Small hack to test for resolution restoration.
2008-01-26 10:43:00 +00:00
the_fiddler
0bbad4e8b9
Fixed a bug where wrong resolutions were saved in the DisplayResolution<->resolution_index mapping.
2008-01-26 10:33:42 +00:00
the_fiddler
8e3ccb8082
Now saves DisplayDevice<->X11 screen, DisplayResolution<->resolution_index mappings. Added support for resolution changes.
2008-01-26 10:29:13 +00:00
the_fiddler
36e4909a11
XRRTimes parameter should be out, not ref.
2008-01-26 10:28:19 +00:00
the_fiddler
6fdf20e30a
Added discovery of default color depth.
2008-01-25 16:11:46 +00:00
the_fiddler
e4186aac66
Added discovery of depths.
2008-01-25 15:31:38 +00:00
the_fiddler
7273a3f28b
Added XListDepths and made "libX11" string a constant.
2008-01-25 15:31:26 +00:00
the_fiddler
00e0b6ce52
Implemented default refresh rate discovery.
2008-01-25 15:04:10 +00:00
the_fiddler
6977937b3b
Added code to obtain refresh rates.
2008-01-25 14:32:51 +00:00
the_fiddler
14376644f9
Improved XRRScreenSize. Added XRRRates wrapper.
2008-01-25 14:32:42 +00:00
the_fiddler
ed45d3590d
Now adds all available resolutions, not just the default one.
2008-01-25 14:01:07 +00:00
the_fiddler
f77e45a829
Add temporary bits per pixel value (24) for testing purposes.
2008-01-25 13:58:16 +00:00
the_fiddler
afb44ac3fe
Screen and resolution enumeration should now work.
2008-01-25 13:56:52 +00:00
the_fiddler
daba18ac5d
Do not free XRRScreenSize pointer in XRRSizes.
2008-01-25 13:50:50 +00:00
the_fiddler
0a61071ab5
Trying to debug deadlock on screen resolution enumeration.
2008-01-25 13:45:32 +00:00
the_fiddler
72569e734f
Added debug information to XOpenDisplay etc calls.
2008-01-25 13:42:51 +00:00
the_fiddler
f56450476d
Can't use Marshal.PtrToStructure(IntPtr, object) with boxed value types. Reverting to object Marshal.PtrToStructure(IntPtr, Type).
2008-01-25 13:38:39 +00:00
the_fiddler
49d3b00bf1
*Really* fixed libxrandr.so name.
2008-01-25 13:21:20 +00:00
the_fiddler
c8a80916d2
Fixed libxrandr.so name.
2008-01-25 13:17:04 +00:00
the_fiddler
1578d18666
Added debug code to dump the number of screens.
2008-01-25 13:13:05 +00:00
the_fiddler
ddd812cff4
Use new properties from the API class.
2008-01-25 13:12:53 +00:00
the_fiddler
a3ba77f35d
Added several properties to get the default screen, default display, screen count and default root window. Updated XRRSizes to abstract away the memory marshaling.
2008-01-25 13:12:33 +00:00
the_fiddler
605f04bf3d
Added a bogus default device for testing.
2008-01-25 10:21:00 +00:00
the_fiddler
8630edaaf6
Clarified what the DisplayDevice constructor does.
2008-01-25 10:20:44 +00:00
the_fiddler
a1656c6830
Added return value to X11XrandrDisplayDevice.TryChangeResolution
2008-01-25 10:03:13 +00:00
the_fiddler
f35e6e1e07
Added X11XrandrDisplayDevice.cs implementation.
2008-01-25 10:02:05 +00:00
the_fiddler
442a873a5f
Add docs to static constructor.
2008-01-25 10:01:23 +00:00
the_fiddler
d24cc61a23
Completed Xrandr functions and structs.
2008-01-24 22:39:06 +00:00
the_fiddler
ca36fcedb1
Disabled Status struct.
2008-01-24 22:38:50 +00:00
the_fiddler
112732353d
Started adding Xrandr functions.
2008-01-24 21:21:17 +00:00
the_fiddler
5462307a97
Public X11 classes made internal.
2008-01-24 21:18:23 +00:00
the_fiddler
3a026d5d5e
Fullscreen mode changes now work!
2008-01-24 12:36:40 +00:00
the_fiddler
a4fe343d73
WinDisplayDevice is now multiple-monitor aware.
...
Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
2008-01-24 10:50:39 +00:00
the_fiddler
e9b811de17
Fixed DisplayDevice enumeration.
2008-01-24 09:30:49 +00:00
the_fiddler
dde5892197
Removed implementation of GetDisplayModes()
2008-01-24 09:14:24 +00:00
the_fiddler
c64c449a8f
Added DisplayDevice driver for Windows.
2008-01-24 09:14:08 +00:00
the_fiddler
4e05a1082b
Fixed capitalization of Texture2D (was Texture2d)
2008-01-24 09:13:08 +00:00
the_fiddler
7e8595f7a5
Added DisplayDevice struct, ChangeDisplaySettingsEnum and ChangeDisplaySettingsEx.
2008-01-24 09:12:47 +00:00
the_fiddler
1a100aaff3
Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
2008-01-23 14:17:09 +00:00
the_fiddler
5b44be105c
Don't use obsolete DisplayMode.Width/Height anymore.
2008-01-23 13:26:14 +00:00
the_fiddler
827fda8e58
Added a couple of #region directives.
2008-01-23 12:42:27 +00:00
the_fiddler
53e9ad11d7
Added LoadDelegate method.
2008-01-23 00:26:58 +00:00
the_fiddler
6f8d2970c6
Removed unused summary.
2008-01-23 00:26:47 +00:00
the_fiddler
731034414c
Updated SupportsExtension functions.
2008-01-23 00:19:42 +00:00
the_fiddler
568d3fecb7
Internal Device getter.
2008-01-23 00:19:22 +00:00
the_fiddler
8b3f5afa4c
Added loading of Glx extensions. Added vsync support.
2008-01-23 00:18:52 +00:00
the_fiddler
e5d9fa8e53
Added Glx.SupportsExtension function.
2008-01-23 00:18:18 +00:00
the_fiddler
ca37cfc643
Renamed Glx.Sgi.SwapIntervalSGI to Glx.Sgi.SwapInterval
2008-01-23 00:18:05 +00:00
the_fiddler
9551a569c2
Added glXSwapIntervalSGI method.
2008-01-23 00:01:03 +00:00
the_fiddler
448e3a476f
Refactored extension loading to remove duplicate code. The logic is now contained in OpenTK/Platform/Utilities.cs
2008-01-22 23:58:50 +00:00
the_fiddler
4fa393a03f
Updated a comment.
2008-01-20 22:04:30 +00:00
the_fiddler
40f32f4867
Documentation updates. Getting rid of all remaining warnings in debug build.
2008-01-20 19:29:42 +00:00
the_fiddler
3d2bc15a84
Documentation updates. Getting rid of warnings.
2008-01-20 19:00:03 +00:00
the_fiddler
fd04dbf95f
Small cosmetic fix.
2008-01-15 23:23:32 +00:00
the_fiddler
21322323ba
Re-added mouse input events.
2008-01-15 13:12:31 +00:00
the_fiddler
262de30201
Trying async mouse input.
2008-01-15 13:04:35 +00:00
the_fiddler
8c3011f405
Fixed a possible cast problem.
2008-01-15 12:48:03 +00:00
the_fiddler
9c214032b9
Added some IGLContextInternal explicit implementations
2008-01-15 12:47:51 +00:00
the_fiddler
9bfa325620
Added GetCurrentContext()
2008-01-15 12:46:47 +00:00
the_fiddler
5c16b522a3
Possible InvalidCastException fix.
2008-01-15 12:32:38 +00:00
the_fiddler
22d6e1a7a4
X11/GameWindow context creation should be fixed.
2008-01-15 11:14:16 +00:00
the_fiddler
c0ea86437c
Possible fix for cast exception in CreateWindow.
2008-01-15 11:10:40 +00:00
the_fiddler
68370f6d23
Debugging an issue with X11GLNative and it's visual creation.
2008-01-15 11:08:03 +00:00
the_fiddler
8b14881538
Fixed a NRE.
2008-01-15 11:02:23 +00:00
the_fiddler
15956016b4
Possible fix for X11GLContext crash.
2008-01-15 10:59:36 +00:00
the_fiddler
50f6bd2807
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
dc151f3929
Added some debugging information to context creation.
2008-01-15 10:36:47 +00:00
the_fiddler
33d0193e7f
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
159bc4b427
Internal to public.
2008-01-15 00:43:51 +00:00
the_fiddler
8c5ac32840
Disabled CLSCompliant attribute not checked warnings.
2008-01-15 00:43:23 +00:00
the_fiddler
3a44869fd2
Updated with the latest generator. Disabled missing XML doc warnings.
2008-01-15 00:42:29 +00:00
the_fiddler
828fa2ebc2
Fixed window destruction.
2008-01-15 00:10:56 +00:00
the_fiddler
762ea8f1bb
Set window on top during creation.
2008-01-15 00:02:58 +00:00
the_fiddler
5498022742
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
2008-01-14 23:44:22 +00:00
the_fiddler
42c205db00
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
2008-01-14 23:43:56 +00:00
the_fiddler
c11735a22f
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
1c6c2c4776
Major update. Explicitly implemented internal interfaces.
2008-01-11 20:24:48 +00:00
the_fiddler
589e6ad813
Now uses GLContext directly, instead of WinGLContext.
2008-01-11 20:24:20 +00:00
the_fiddler
2cc221998c
Hacks to get the visual before creating a context.
2008-01-11 20:23:41 +00:00
the_fiddler
408bdc3f3c
CreateWindow now takes a GLContext.
2008-01-11 20:23:17 +00:00
the_fiddler
dcafbcf8a1
Split items that should be internal in different interfaces, for explicit implementations.
2008-01-11 20:22:46 +00:00
the_fiddler
1606cbf0e4
Updated INativeGLWindow.CreateWindow to accept a GLContext as argument.
2008-01-11 20:22:08 +00:00
the_fiddler
47aa1f27a9
Documentation update.
2008-01-11 20:21:32 +00:00
the_fiddler
523b712cec
Fixed NRE on mode.ToString().
2008-01-06 11:02:38 +00:00
the_fiddler
e439322f18
Minor cosmetic change.
2008-01-06 10:40:50 +00:00
the_fiddler
8609b7dc39
Fixed GetRawInputData call.
2008-01-06 02:35:57 +00:00
the_fiddler
6ef09165b2
Added PointToClient and PointToScreen placeholders.
2008-01-06 02:29:14 +00:00
the_fiddler
3f705cba4b
Implemented mouse and keyboard driver.
2008-01-06 02:28:51 +00:00
the_fiddler
fabd24a6ea
Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
2008-01-06 02:28:27 +00:00
the_fiddler
8505d5801e
Moved KeyMap from WinRawKeyboard to its own class.
2008-01-06 02:27:03 +00:00
the_fiddler
335664ff74
Changed all public items to internal.
2008-01-06 02:26:11 +00:00
the_fiddler
2f4afe34f5
Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
2008-01-06 02:25:56 +00:00
the_fiddler
37c4576fcc
Added PointToClient and PointToScreen functions.
2008-01-06 02:25:33 +00:00
the_fiddler
3740766589
Changed all public items to internal.
2008-01-06 02:24:49 +00:00
the_fiddler
4ddc6222f5
Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
2008-01-06 02:24:33 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
a1fb128a70
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
6c43d97cf4
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
f1ece1b265
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
c13f33d6bd
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
04560794ad
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
24a2140872
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
ff5540b487
Re-added IInputDriver property.
2007-11-10 18:24:30 +00:00
the_fiddler
8efe76ca92
Removed some warnings.
2007-11-06 13:37:04 +00:00
the_fiddler
092eb36a07
Commented out some unused code.
2007-11-06 13:36:47 +00:00
the_fiddler
d5df9715b7
Corrected a few warnings.
2007-11-06 13:35:40 +00:00
the_fiddler
df733c7719
Removed InputDriver.
2007-11-04 15:38:39 +00:00
the_fiddler
e633395202
Now initializes GL class. Slight layout improvements. Removed useless constructors.
2007-11-04 15:37:41 +00:00
the_fiddler
31672f0303
Added check to disable swap control, if the relevant extension is not supported.
2007-11-04 15:35:31 +00:00
the_fiddler
b41ad63491
Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions.
2007-11-04 15:34:54 +00:00
the_fiddler
ae1349b44d
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:28:20 +00:00
the_fiddler
339ae77c29
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
db6b583030
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
55f8be2bd6
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
056d2d654c
Added WMInput driver.
2007-10-19 20:02:34 +00:00
the_fiddler
32d40b8033
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
33c276bc76
VSync now responds to changes. Contains a true DisplayMode. New constructor.
2007-10-15 11:16:20 +00:00
the_fiddler
9504ea7ad2
Now loads GL and Glu functions.
2007-10-15 11:14:41 +00:00
the_fiddler
50e0da4392
INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
2007-10-15 11:11:38 +00:00
the_fiddler
2e09aa16b6
Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
2007-10-15 11:06:58 +00:00
the_fiddler
8cce2ac278
Disabled support for multiple devices to minimize memory and CPU usage.
2007-10-15 11:02:14 +00:00
the_fiddler
961cf9d54c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
e932f8e162
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
2323e0cb79
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
ae35a395b3
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
94da72a196
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
3aea7f5087
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
d4376a75e0
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
130951343a
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b
Windows raw input now works.
2007-09-22 13:13:17 +00:00