the_fiddler
7ffbde31d1
Temporarily disabled GameWindowExitException.
2008-01-15 12:08:09 +00:00
the_fiddler
b9c7a62d4f
Debugging GameWindow.Exit() sequence on Mono.
2008-01-15 11:23:34 +00:00
the_fiddler
e404e9791e
X11/GameWindow context creation should be fixed.
2008-01-15 11:14:16 +00:00
the_fiddler
64cf1ee3c8
Possible fix for cast exception in CreateWindow.
2008-01-15 11:10:40 +00:00
the_fiddler
59eb05c532
Debugging an issue with X11GLNative and it's visual creation.
2008-01-15 11:08:03 +00:00
the_fiddler
70c43a644b
Fixed a NRE.
2008-01-15 11:02:23 +00:00
the_fiddler
b0b5f31522
Possible fix for X11GLContext crash.
2008-01-15 10:59:36 +00:00
the_fiddler
a2673bf5ff
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
c08d2785ce
Added some debugging information to context creation.
2008-01-15 10:36:47 +00:00
the_fiddler
4a5b8e81d8
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
e8cd2dc6c5
Fix for "unknown reference to KeyboardDevice" or on Mono.
2008-01-15 09:51:32 +00:00
the_fiddler
e3c67f4dcf
Changed the name of a label (clashed with base GLControl).
2008-01-15 09:35:08 +00:00
the_fiddler
ca9734a2a7
Fixed gluTextFilterSGI which had a wrong enum defined as parameter.
2008-01-15 09:34:34 +00:00
the_fiddler
53e9f7cc67
Fixed a possible NRE (raised with Glu)
2008-01-15 09:34:01 +00:00
the_fiddler
baf9b4d648
Updated the bindings with the latest generator revision.
2008-01-15 09:33:28 +00:00
the_fiddler
d5961d3b8a
Fixed wgl*Context functions being turned into Ext.wgl*Cont
2008-01-15 09:23:53 +00:00
the_fiddler
e0d07ee0b0
Removed some unsused code.
2008-01-15 09:23:12 +00:00
the_fiddler
381222897c
Fixed public/internal mismatch in the generated bindings.
...
Disabled missing xml doc warnings in the generated bindings.
2008-01-15 09:22:49 +00:00
the_fiddler
33e3acb2bf
Added a missing CLSCompliant false attributes.
2008-01-15 00:45:54 +00:00
the_fiddler
5616ed1014
Disabled CLSCompliant attribute not checked warnings. Disabled XML docs missing warning.
2008-01-15 00:45:18 +00:00
the_fiddler
4305468c4d
Removed xml doc string missing warnings.
2008-01-15 00:44:22 +00:00
the_fiddler
dcaf917fc2
Internal to public.
2008-01-15 00:43:51 +00:00
the_fiddler
491843adbf
Disabled CLSCompliant attribute not checked warnings.
2008-01-15 00:43:23 +00:00
the_fiddler
5a61371284
Updated with the latest generator. Disabled missing XML doc warnings.
2008-01-15 00:42:29 +00:00
the_fiddler
1f3288a50c
Merged with OpenAL branch.
2008-01-15 00:24:15 +00:00
the_fiddler
3a786679af
Bumped version number.
2008-01-15 00:11:05 +00:00
the_fiddler
1aa19633f9
Fixed window destruction.
2008-01-15 00:10:56 +00:00
the_fiddler
6fec7ae4b1
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
2008-01-15 00:10:31 +00:00
the_fiddler
66f2143856
Bumped version number.
2008-01-15 00:10:12 +00:00
the_fiddler
99d7be0d42
Bumped version number.
2008-01-15 00:10:04 +00:00
the_fiddler
2b378b5a99
Updated GL.DrawElements to use DrawElementsType instead of Enums.All
2008-01-15 00:03:32 +00:00
the_fiddler
cc3239d466
Set window on top during creation.
2008-01-15 00:02:58 +00:00
the_fiddler
ad057fbd98
Slight documentation update.
2008-01-15 00:01:46 +00:00
the_fiddler
7b0ff73c85
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
2008-01-14 23:44:22 +00:00
the_fiddler
935db198ea
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
2008-01-14 23:43:56 +00:00
the_fiddler
99fafa1049
Updated bindings with the last generator version.
2008-01-14 23:43:13 +00:00
the_fiddler
7922243aef
Start of ARB_imaging enum cleanup.
2008-01-14 23:42:47 +00:00
the_fiddler
73852276a4
Added DrawElementsMode enum for the DrawElements function.
2008-01-14 23:42:32 +00:00
the_fiddler
c15abc0d84
Added setting to DropMultipleTokens. Disabled this functionality (caused problems with some enums)
2008-01-14 23:41:53 +00:00
the_fiddler
b82bf0a073
Fixed GLContext creation on Windows.
2008-01-14 22:38:09 +00:00
the_fiddler
a7c56bd874
Removed GluOld.
2008-01-11 21:38:30 +00:00
the_fiddler
2ad50d33b6
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
f8ec5ffcd0
Solved context creation on windows.
2008-01-11 20:37:09 +00:00
the_fiddler
caf9a991b4
Cast to obtain Context.Mode (which is an internal interface now).
2008-01-11 20:36:43 +00:00
the_fiddler
5b999d7ecf
Resolved crash on second context creation. Explicitly implemented internal interfaces.
2008-01-11 20:31:59 +00:00
the_fiddler
a522ce47bb
Major update. Explicitly implemented internal interfaces.
2008-01-11 20:24:48 +00:00
the_fiddler
f50c0b06c2
Now uses GLContext directly, instead of WinGLContext.
2008-01-11 20:24:20 +00:00
the_fiddler
ba36c8ba3a
Hacks to get the visual before creating a context.
2008-01-11 20:23:41 +00:00
the_fiddler
2e1837b8f0
CreateWindow now takes a GLContext.
2008-01-11 20:23:17 +00:00
the_fiddler
201f88552d
Split items that should be internal in different interfaces, for explicit implementations.
2008-01-11 20:22:46 +00:00
the_fiddler
94043ee334
Updated INativeGLWindow.CreateWindow to accept a GLContext as argument.
2008-01-11 20:22:08 +00:00
the_fiddler
315daee7ce
Documentation update.
2008-01-11 20:21:32 +00:00
the_fiddler
c84bbb48dd
Deleted some whitespace.
2008-01-11 20:20:42 +00:00
the_fiddler
84f0ff047f
Possible performance improvement.
2008-01-11 20:18:51 +00:00
the_fiddler
09e6d60293
Added Ctrl-F1 command to show hidden items.
2008-01-11 20:17:36 +00:00
the_fiddler
ef75237981
Initial commit.
2008-01-11 20:17:01 +00:00
the_fiddler
59456c6a6f
Initial commit of OpenTK.OpenAL.
2008-01-11 20:13:18 +00:00
the_fiddler
b257b57494
Fixed NRE on mode.ToString().
2008-01-06 11:02:38 +00:00
the_fiddler
da376d14f5
Bumped version number.
2008-01-06 10:58:05 +00:00
the_fiddler
d008b32cd6
Renamed MouseButtons to MouseButtonsBox (clashed with Windows.Forms.MouseButtons)
...
Used full namespace in anonymous delegate declaration.
2008-01-06 10:56:10 +00:00
the_fiddler
2ab661a472
Minor cosmetic change.
2008-01-06 10:40:50 +00:00
the_fiddler
4d7c6b2a31
Updated documentation.
2008-01-06 10:38:44 +00:00
the_fiddler
df7d4f9508
Fixed GetRawInputData call.
2008-01-06 02:35:57 +00:00
the_fiddler
f4c9e21924
Disabled from ExampleLauncher.
2008-01-06 02:35:32 +00:00
the_fiddler
289dbe63cd
Force DoubleBuffered attribute to false.
2008-01-06 02:30:12 +00:00
the_fiddler
ef1ee1386f
GameWindow.Exit() now works when called from a different thread.
2008-01-06 02:29:54 +00:00
the_fiddler
ababd601cd
Added PointToClient and PointToScreen placeholders.
2008-01-06 02:29:14 +00:00
the_fiddler
b71519eac5
Implemented mouse and keyboard driver.
2008-01-06 02:28:51 +00:00
the_fiddler
8d6872f8b8
Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
2008-01-06 02:28:27 +00:00
the_fiddler
9a50727029
Moved KeyMap from WinRawKeyboard to its own class.
2008-01-06 02:27:03 +00:00
the_fiddler
22dfa79f08
Changed all public items to internal.
2008-01-06 02:26:11 +00:00
the_fiddler
3fbd780097
Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
2008-01-06 02:25:56 +00:00
the_fiddler
b9104e1879
Added PointToClient and PointToScreen functions.
2008-01-06 02:25:33 +00:00
the_fiddler
ab69227070
Changed all public items to internal.
2008-01-06 02:24:49 +00:00
the_fiddler
1413de464a
Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
2008-01-06 02:24:33 +00:00
the_fiddler
03feb5b512
Use System.Drawing.Point to hold mouse coords internally. Add property to get mouse position as a System.Drawing.Point.
2008-01-06 02:22:16 +00:00
the_fiddler
b1b321bb3b
Changed internal IPrinterImplementation.cs interface to facilitate non-cached rendering.
2008-01-06 02:19:53 +00:00
the_fiddler
6d8d4aa846
Bumped version number.
2008-01-06 02:19:08 +00:00
the_fiddler
8476ff2c08
Fixed data marshaling to winforms thread.
2008-01-06 02:18:58 +00:00
the_fiddler
ab4e1b6a0f
Bumped version number.
2008-01-06 02:18:27 +00:00
the_fiddler
bbb38b9271
Updated according to the new enums.
2008-01-04 20:55:52 +00:00
the_fiddler
33495b5d63
Updated according to the new enums.
2008-01-04 20:55:33 +00:00
the_fiddler
891bb9c6af
Fixed cross-threading calls into Windows.Forms, using delegates and BeginInvoke().
2008-01-04 20:55:15 +00:00
the_fiddler
844d262df2
Fixed GetShader to use the new enums. Added PointParameter helper overload.
2008-01-04 17:16:43 +00:00
the_fiddler
45a0bb7c7d
Updated bindings with specific enums.
2008-01-04 17:07:58 +00:00
the_fiddler
456cbd39bd
Specific enums for ARB vertex/fragment program (asm).
2008-01-03 16:53:40 +00:00
the_fiddler
d7c4d7c036
Commented out the VERSION_2_1 enum.
2008-01-03 13:38:10 +00:00
the_fiddler
e759ca13ca
Specific enums for Version21 feature: "Raster Secondary Color".
...
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler
ca85dc615f
Specific enums for Version21 feature: "GLSL shaders ".
2008-01-03 13:32:54 +00:00
the_fiddler
9f1673205e
Small cosmetic change in Point Sprites.
2008-01-03 13:31:04 +00:00
the_fiddler
127d39c577
Commented out the VERSION_2_0 enum.
2008-01-03 13:22:58 +00:00
the_fiddler
02ebcd43e7
Specific enums for Version20 feature: "Point Sprites".
2008-01-03 13:22:13 +00:00
the_fiddler
de86d6769c
Specific enums for Version20 feature: "Two Side Stencil".
2008-01-03 13:09:15 +00:00
the_fiddler
425770480a
Fixed Ati namespace (was Ata instead).
2008-01-03 13:08:59 +00:00
the_fiddler
e85b0284b9
Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram).
2008-01-03 12:57:18 +00:00
the_fiddler
2b879dc8d1
Specific enums for Version20 feature: "GLSL Shaders".
...
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler
ac99da230d
Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)".
2008-01-03 01:53:11 +00:00
the_fiddler
eb2bb00aa5
Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap".
2008-01-03 01:44:52 +00:00
the_fiddler
a92efe9409
Specific enums for Version14 feature: "Texture LOD Bias".
2008-01-03 01:38:44 +00:00
the_fiddler
afb77ffcac
Specific enums for Version14 feature: "Blendfunc Separate".
2008-01-03 01:37:03 +00:00
the_fiddler
82c1527d31
Specific enums for Version13 feature: "Multisample".
2008-01-03 01:33:08 +00:00
the_fiddler
17890fb555
Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3".
2008-01-03 01:27:45 +00:00
the_fiddler
e6d30fd95d
Temporary fix for GetShaderiv, until specific enums for Version20 are added.
2008-01-03 00:55:27 +00:00
the_fiddler
74071fac60
Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures".
2008-01-03 00:54:46 +00:00
the_fiddler
22e356ec45
Fixed a possible null key exception when no AuxEnums are loaded.
2008-01-03 00:52:55 +00:00
the_fiddler
0f15148926
Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
...
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler
e56a9500ec
GetGL2Extension now works for both uppercase and lowercase strings.
2008-01-03 00:06:55 +00:00
the_fiddler
b1d46915a9
Cosmetic changes.
2008-01-03 00:06:19 +00:00
the_fiddler
e0fc40b508
Fixed GL.Scale (was GL.Scaled)
2008-01-02 13:50:43 +00:00
the_fiddler
df496cb5d2
Specific enums for Version13 "Compressed Textures".
2008-01-02 10:54:41 +00:00
the_fiddler
65f4fff621
Specific enums for Version13 "Multitexture".
2008-01-02 10:48:06 +00:00
the_fiddler
94302f8577
Commented out Version15 enum.
2008-01-02 01:10:39 +00:00
the_fiddler
e5b5dba183
Update VboTextPrinter to use the updated Buffer Object enums.
2008-01-02 01:06:03 +00:00
the_fiddler
18296ea663
Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums.
2008-01-02 01:01:40 +00:00
the_fiddler
fb04abb077
Specific enums for Version15 "Buffer Objects" and Version21 "Pixel Buffer Objects". This is a great update!
2008-01-02 01:00:48 +00:00
the_fiddler
24bb434432
Specific enums for Version20 "Shader Objects".
2008-01-02 00:29:04 +00:00
the_fiddler
f52eb23657
Specific enums for Version21 "sRGB Texture" additions. Fixed Version13 "TextureGenMode" which crashed the generator.
2008-01-01 23:27:46 +00:00
the_fiddler
00c89abaad
Specific enums for Version13 "Transpose Matrix" and "Cube Maps".
2008-01-01 23:21:57 +00:00
the_fiddler
6bc5158cf2
Specific enums for Version14 "Point Parameters" and Version20 "Point Sprites" additions.
2008-01-01 22:39:45 +00:00
the_fiddler
8476fd740f
Specific enums for Version20 "Half Float" additions.
2008-01-01 22:04:53 +00:00
the_fiddler
92a65a14f2
Specific enums for Version14 "Secondary Color" additions.
2008-01-01 22:02:13 +00:00
the_fiddler
fde63de9a0
Specific enums for Version14 "Fog" additions.
2008-01-01 21:39:51 +00:00
the_fiddler
66b8c33efd
Updated TextureParameterName and TextureCompareMode enums (Version14 additions)
2008-01-01 20:51:58 +00:00
the_fiddler
e116c5c964
Updated Depth Texture enum (Version14)
2008-01-01 20:34:02 +00:00
the_fiddler
90bebe0be9
Updated Occlusion Query enums (Version15)
2008-01-01 20:09:29 +00:00
the_fiddler
b05f8728aa
Fixed Perspective implementation.
2007-12-31 12:16:39 +00:00
the_fiddler
ecb325683c
Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
...
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler
394d65b6d7
GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs.
2007-12-09 19:54:47 +00:00
the_fiddler
a70754da07
Clarified KeyboardDevice.KeyRepeat documentation.
2007-12-09 19:54:08 +00:00
the_fiddler
7fee81afcf
Added Version13.TextureCompressed value to GetTextureParameter enum.
2007-12-09 19:51:14 +00:00
the_fiddler
938b2b8519
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
f535256e1e
Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices.
2007-12-01 16:51:30 +00:00
the_fiddler
f23bafa6a4
Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process.
2007-11-12 19:21:45 +00:00
the_fiddler
088194bf1a
Fix for flickering GLControl reported by Per and confirmed by bobbypowers.
2007-11-12 08:33:24 +00:00
the_fiddler
180fb083b9
Some comments.
2007-11-12 07:45:34 +00:00
the_fiddler
726ddbf0c2
Added TextPrinter.Draw() for dynamic text. Not implemented yet.
2007-11-12 07:39:56 +00:00
the_fiddler
8db2411038
Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples.
2007-11-12 07:36:34 +00:00
the_fiddler
e020c2f55f
Added a call to StopWatch.Reset() to avoid starting the timers before their time.
2007-11-11 23:32:58 +00:00
the_fiddler
f103f08f35
Fixed handling of Examples Data Path
2007-11-11 23:28:58 +00:00
the_fiddler
2a315072f2
Added MathSpeed.cs test.
2007-11-11 23:25:41 +00:00
the_fiddler
36e7308e19
Fixed Build system to copy DataFiles to output path.
2007-11-11 23:25:17 +00:00
the_fiddler
fe1d12d037
Final touches before release.
2007-11-11 21:48:00 +00:00
the_fiddler
815eb7ef55
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
42e36a31c6
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
6dc133d9eb
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
b4f044b293
Fixed loading of Bitmap on Linux (invalid path separator).
2007-11-11 20:09:18 +00:00
the_fiddler
9725f72fb9
glControl1_Resize event was not fired.
2007-11-11 19:39:09 +00:00
the_fiddler
b81fdbe630
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
67da07e7a7
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:43 +00:00
the_fiddler
d1e7e6a351
Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more.
2007-11-11 19:28:13 +00:00
the_fiddler
255e0f5cf9
Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples.
2007-11-11 18:44:10 +00:00
the_fiddler
405e949a2a
Added example data.
2007-11-11 18:43:16 +00:00
the_fiddler
9f1593aada
Initial check-in.
2007-11-10 23:31:30 +00:00
the_fiddler
3bdcc9dbcf
Changed background color to SteelBlue. Added ExampleAttribute.
2007-11-10 23:31:01 +00:00
the_fiddler
db06500dd2
Change enum in GL.TexParameter from All to more specific type.
2007-11-10 23:30:14 +00:00
the_fiddler
7bbab20112
Updated licensing information.
2007-11-10 23:29:45 +00:00
the_fiddler
cba3413059
Updated licensing information.
2007-11-10 23:29:25 +00:00
the_fiddler
47dad78e44
george's patch for camera and transform functions.
2007-11-10 18:53:25 +00:00
the_fiddler
8daabaa1d3
Corrected casing of ExtTextureSrgb.
2007-11-10 18:33:44 +00:00
the_fiddler
e4bb4b1764
Fixed handling of some IntPtr parameters.
2007-11-10 18:31:33 +00:00
the_fiddler
f550c71cd3
Class is no longer public.
2007-11-10 18:26:14 +00:00
the_fiddler
d2270f8eef
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:26:05 +00:00
the_fiddler
25946dc406
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
acc916a734
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
c375a71603
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
260353f37a
Re-added IInputDriver property.
2007-11-10 18:24:30 +00:00
the_fiddler
6a4d9b9f4f
Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity.
2007-11-10 18:11:34 +00:00
the_fiddler
2ed4b0066b
Fixed mismatch between Delegate and Import declarations.
2007-11-10 12:29:17 +00:00
the_fiddler
6c86f654ed
Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation.
2007-11-10 10:28:22 +00:00
the_fiddler
fdb89a25df
Added a new Settings.Legacy option: do not turn bools into ints. Changed the default Tao options to not turn bools into ints and use nested enums. Added documentation to these options.
2007-11-10 10:27:19 +00:00
the_fiddler
c3f3b2728b
Commented-out unneeded call to Translate() method.
2007-11-10 10:26:04 +00:00
the_fiddler
0c3e912dd4
Added SansSerif font.
2007-11-08 16:43:03 +00:00
the_fiddler
bfcfe107b2
Added documentation.
2007-11-08 16:42:30 +00:00
the_fiddler
f52e61b1a8
Moved DisplayListTextHandle to its own file.
2007-11-08 16:41:08 +00:00
the_fiddler
18df7a0d5e
Deleted an empty line.
2007-11-08 16:40:30 +00:00
the_fiddler
ffcf353c4c
Enabled VSyncing by default.
2007-11-08 15:57:10 +00:00
the_fiddler
f1928dc9a0
Improved handling of line-endings. Removed some warnings.
2007-11-08 15:56:49 +00:00
the_fiddler
4d358cad5d
Added licensing information.
2007-11-08 15:56:19 +00:00
the_fiddler
050eddbbd9
Added ToString() method. Added documentation.
2007-11-08 15:55:38 +00:00
the_fiddler
2fe0ee260f
Added licensing information.
2007-11-08 15:54:58 +00:00
the_fiddler
7345c28f09
Optimized the LoadGlyph function. Reduced generated garbage.
2007-11-08 15:54:38 +00:00
the_fiddler
ab757425f3
Changed the definition of the TexturePacker.Add() method, to reduce generated garbage.
2007-11-08 15:54:07 +00:00
the_fiddler
4772bfee9e
Tests text rendering and layout code.
2007-11-06 21:02:27 +00:00
the_fiddler
120f96f3bc
Changed implementation. Now tests font rendering on different sizes.
2007-11-06 21:02:01 +00:00
the_fiddler
37f94717de
Tried to implement some things, but it's broken.
2007-11-06 21:01:35 +00:00
the_fiddler
0e0ff6e735
Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode.
2007-11-06 21:01:07 +00:00
the_fiddler
61b1a4f804
Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly.
2007-11-06 20:59:39 +00:00
the_fiddler
3c79815596
Font renderer implementation.
2007-11-06 20:59:15 +00:00
the_fiddler
ef8873904e
Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet)
2007-11-06 14:03:05 +00:00
the_fiddler
5409a5d6b5
Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc)
2007-11-06 14:01:35 +00:00
the_fiddler
d25278e25e
Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length.
2007-11-06 14:00:03 +00:00
the_fiddler
a19c58b3d5
Deleted some unused code.
2007-11-06 13:37:42 +00:00
the_fiddler
865f8ffd08
Corrected some warnings.
2007-11-06 13:37:19 +00:00
the_fiddler
bf939a4e10
Removed some warnings.
2007-11-06 13:37:04 +00:00
the_fiddler
8d8842ea62
Commented out some unused code.
2007-11-06 13:36:47 +00:00
the_fiddler
eac6aaa72a
Corrected a few warnings.
2007-11-06 13:35:40 +00:00
the_fiddler
b3258229bb
Added SupportsFunction methods. Corrected SupportsExtension methods. Added locking.
2007-11-06 13:33:56 +00:00
the_fiddler
020a31bc81
Added Box2 class.
2007-11-06 13:32:17 +00:00
the_fiddler
11404e3609
Renamed to ITextPrinter.cs
2007-11-06 13:31:51 +00:00
the_fiddler
887f911001
Renamed to TextPrinter.cs
2007-11-06 13:31:27 +00:00