thefiddler
db913ca3f4
[GL] Added missing [Rgba]16Snorm texture formats
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See https://www.opengl.org/sdk/docs/man4/html/glTexImage2D.xhtml or the
4.4 spec, section 8.5, table "Sized internal color formats".
2014-03-18 12:08:02 +01:00
thefiddler
cf728a631e
[Bind] Added overloads for backwards compatibility
2014-03-13 18:42:37 +01:00
thefiddler
a7516dc9b9
[Graphics] Improve compatibility with Feb2014 release (WIP)
2014-03-13 11:56:21 +01:00
thefiddler
1c6cfc390b
Updated OpenGL definitions
2014-03-12 18:12:38 +01:00
thefiddler
d8eda71a2c
[GL] Added missing ActiveUniformType.FloatMat3x2 token
2014-02-04 14:26:52 +01:00
Stefanos A
39a216f1ac
Added overloads for compatibility with svn r3127
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Several projects are still using the last svn revision from the
sourceforge repository (r3127). These overloads provide an upgrade path
from r3127 to OpenTK 1.1.
2013-12-16 01:55:05 +01:00
Stefanos A
78acd27c4c
Updated OpenGL documentation to Khronos r24522
2013-12-15 22:32:32 +01:00
Stefanos A
2add888424
Added overloads for compatibility with 1.0 and 1.1 APIs
2013-12-08 16:20:22 +01:00
Stefanos A.
95a9296df7
Updated to Revision 24389
2013-12-06 18:37:03 +01:00
Stefanos A
ac0fab7760
More compatibility overloads for OpenGL
2013-11-18 18:32:36 +01:00
Stefanos A
3d50554903
Added OpenGL overloads for OpenTK-1.0 compatibility
2013-11-18 13:28:44 +01:00
Stefanos A
e572f418af
Added compatibility overloads for ES 2.0
2013-11-18 01:10:01 +01:00
Stefanos A
13d3bdb47f
OpenGL overrides for compatibility
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Added overrides to maintain backwards compatibility with
OpenTK.Graphics.OpenGL.GL. These were generated
through the apitest tool.
2013-11-17 01:49:07 +01:00
Stefanos A
fd910e6a6c
Added int/uint to the c# typemap
2013-11-17 01:49:07 +01:00
Stefanos A
f9deeaead7
Improved compatibility with OpenTK 1.0
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Added overloads for enumerations with name changes. Reduced differences
between ES and GL APIs.
2013-11-15 01:59:50 +01:00
Stefanos A
2e14ca59b2
AMD_performance_monitors is not const-correct
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Workaround fo bug in rhe specification of AMD_performance_monitors.
Upstream bug report here:
https://www.khronos.org/bugzilla/show_bug.cgi?id=1035
2013-11-14 16:17:20 +01:00
Stefanos A
4fd6347de7
Mark untyped overloads as obsolete
2013-11-14 14:10:19 +01:00
Stefanos A
5b4d3edf39
ES11 compatibility overloads (WIP1)
2013-11-14 11:34:46 +01:00
thefiddler
1792f7bf29
Added Version20 overload to StencilFuncSeparate
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Compatibility fix for OpenTK 1.0
2013-11-12 23:39:43 +01:00
Stefanos A
1f6d445021
Removed non-existent token from OpenGL
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COMPRESSED_ALPHA_BPTC_UNORM does not appear to be defined anywhere.
Removed.
2013-11-07 16:46:38 +01:00
Stefanos A
be8f7c6311
Corrected ES 2.0 enums
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After the previous commit, several ES 2.0 functions would refer to
enums found in ES 3.0. These enums have been copied to ES 2.0, either
as core enums or as extensions.
2013-11-07 16:25:19 +01:00
Stefanos A
735d05e496
Merged ES2.0 and ES3.0 replacements
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ES 3.0 includes ES 2.0 verbatim. We can significantly reduce
duplication by using the same <replace> node for both APIs. Note that
the enumerations must remain separate, as ES 2.0 and 3.0 support
different tokens.
2013-11-07 11:37:51 +01:00
Stefanos A
7c54a19708
ES 3.0 fixed enums for GetIntegeri_v and GetInteger64i_v
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These functions have a first parameter named "target", not "pname".
Fixed now.
2013-11-07 10:58:02 +01:00
Stefanos A
e59c95f2f9
ES 3.0 fixed enums for GetInteger64*
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GetInteger64v should accept GetPName, while GetInteger64i_v should
accept GetIndexedPName.
2013-11-07 10:39:20 +01:00
Stefanos A
8de24c97fb
ES 3.0 strong enums for DrawBuffersEXT and NV
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Relax the extension constraint in DrawBuffers, in order to add strong
enums to the extension varieties of this function.
2013-11-07 10:33:02 +01:00
Stefanos A
2d1df46d98
ES 3.0 strong enums for DrawArrays*() and Draw*Elements*()
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The strongly-typed enums include core and extension varieties.
2013-11-07 10:17:33 +01:00
Stefanos A
0f98f0e00b
Fixed misspelled and missing enums
2013-11-07 09:47:27 +01:00
Stefanos A
93b8d4b86e
Fixed enums for (Get)ObjectLabel
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ObjectLabel and GetObjectLabel are part of KHR_debug.
2013-11-07 09:34:48 +01:00
Stefanos A
0598e02140
Fixed enums for GetDebugMessageLog
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GetDebugMessageLog was misspelled as GetMessageDebugLog. This is now
fixed.
2013-11-07 08:39:57 +01:00
Stefanos A
de38df8820
Fixed strong-enums for GetDebugMessageLog
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GetDebugMessageLog is part of KHR_debug.
2013-11-07 08:36:23 +01:00
Stefanos A
a2f2ab29ea
Fixes for ES 3.0 strongly-typed enums
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Fixed parameter mismatches in CopyBufferSubData and BlendFuncSeparate.
Implemented KHR_debug extension.
2013-11-07 08:33:17 +01:00
Stefanos A
2b4d10ffd7
Strongly-typed enums for ES 3.0 (complete)
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Implemented sectiosn: Pixel Rectangles. Binding & Managing Framebuffer
Objects, Renderbuffer Objects, Attaching Renderbuffer Images to
Framebuffer, Attaching Texture Images to Framebuffer, Framebuffer
Completeness, Invaildating Framebuffer Contents, Renderbuffer Object
Queries, Simple Queries, String Queries.
2013-11-07 08:14:49 +01:00
Stefanos A
1a02457ddc
Strongly-typed enums for ES 3.0 (WIP8)
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Implemented sections: Hints and Sync Object Quries.
Renamed SyncParameter to SyncParameterName, as per the OpenGL naming
conventions.
2013-11-05 10:23:25 +01:00
Stefanos A
167c97dd84
Strongly-typed enums for ES 3.0 (WIP7)
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Implemented section: Sync Objects and Fences [5.2].
Fixed desktop OpenGL wrapper for ClientWaitSync and FenceSync.
2013-11-05 09:53:34 +01:00
Stefanos A
2511cb1086
Implemented support for <overload> element
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The <overload> element simplifies the addition of overloads for
backwards compatibility. It is defined similar to the <replace>
element, but instead of replacing the parameters of a function
in-place, it adds a new overload and modifies the overload instead.
2013-11-05 08:55:52 +01:00
Stefanos A
25b9939263
Strongly-typed enums for ES 3.0 (WIP6)
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Implemented strongly-typed enums for sections: Selecting a Buffer for
Writing, Fine Control of Buffer Updates, Clearing the Buffers.
2013-11-04 23:25:02 +01:00
Stefanos A
372dac9c48
Strongly-typed enums for ES 3.0 (WIP5)
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Implemented sections: Stencil Test, Depth Buffer Test, Blending.
2013-11-04 23:01:25 +01:00
Stefanos A
dcd2d03e59
Strongly-typed enums for ES 3.0 (WIP4)
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Implemented sections: Texture Image Specification, Alternative Texture
Image Specification, Compressed Texture Images, Texture Parameters,
Manual Mipmap Generation and Enumerated Queries.
2013-11-04 22:27:06 +01:00
Stefanos A
20e70062f8
Strongly-typed enums for ES 3.0 (WIP3)
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Implemented sections: Texturing, Sampler Objects, Sampler Queries,
Texture Image Specification.
2013-11-04 19:49:25 +01:00
Stefanos A
9b5be9300b
Strongly-typed enums for ES 3.0 (WIP2)
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Added strongly-typed enums for sections: Vertices, Shaders and
Programs. Added a number of missing enums for ES 2.0. Normalized
several APIs between OpenGL and OpenGL ES.
2013-11-04 00:04:09 +01:00
Stefanos A
af78a01643
Strongly-typed enums for ES 3.0 (WIP)
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Implemented strongly-typed enums for sections: Buffer Objects,
Asynchronous Queries, Transform Feedback, ReadingandCopying Pixels and
Rasterization.
2013-11-03 21:30:25 +01:00
Stefanos A
7322828304
Regenerated the bindings using the latest specs
2013-11-03 20:36:22 +01:00
Stefanos A
2ca8870420
More PrimitiveType->BeginMode overrides
2013-11-03 20:35:02 +01:00
Stefanos A
346547331a
Improved detection of deprecated tokens
2013-11-03 17:58:28 +01:00
Stefanos A.
6f08995963
Added PrimitiveType <=> BeginMode overloads
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Khronos renamed BeginMode to PrimitiveType starting with GL 4.4.
OpenTK now has overloads for both flavors.
2013-11-03 16:11:39 +01:00
Stefanos A
60f971ffed
Updated to the latest gl4 specs and docs
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Large code-drop from Khronos upstream.
2013-11-03 12:43:50 +01:00
Stefanos A
ec6c534d8a
Updated using the latest converter
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Tokens are now sorted according to their value, exactly is in the
upstream gl.xml spec. Additionally, gles1 and gles2 now include the
pre-defined groups in the specification.
2013-11-03 12:32:54 +01:00
Stefanos A.
2d3b5ebe5c
Added missing enums to gles2 profile
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Fixed undefined reference in TextureCompareMode.COMPARE_REF_TO_TEXTURE
and added strongly-typed enums for KHR_debug.
2013-11-03 12:10:52 +01:00
Stefanos A.
7a403e474e
Corrected ShaderSource for gles2 and ARB
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The length parameter should be an array of integers, one for each
string in the shader source. The string parameter does not need to be
translated.
2013-11-03 02:25:15 +01:00
Stefanos A
66b01873b0
Updated license information
2013-11-03 01:28:46 +01:00