Stefanos A
23c084587a
Added gles2; added missing fog groups
2013-11-03 01:24:31 +01:00
Stefanos A.
285f238669
Renamed gloverrides.xml to overrides.xml
...
This aligns the name of the OpenGL overrides file with that of the
OpenGL|ES implementations.
2013-10-31 00:18:45 +01:00
Stefanos A.
6185059adc
More line ending troubles...
2013-10-28 14:28:57 +01:00
Stefanos A.
2e435f97bb
Re-added PixelInternalFormat
...
GL4.4 renamed PixelInternalFormat to InternalFormat. The missing tokens
are now re-added, since a lot of functions depend on them. Additionally,
a number of 'open' <use> elements now define a specific enum reference.
This is not necessary, but is good for documentation purposes.
2013-10-28 14:11:16 +01:00
Stefanos A.
5cc845713d
Improved extension detection in .spec parser.
...
Instead of using a hardcoded list of extensions, the parser will now
use a regex to detect extension names. This gives better results on
new specs without manual editing.
2013-10-27 01:24:04 +02:00
Stefanos A.
d4eeb4e9ce
Functions are now categorized correctly according to their extensions.
2013-10-26 00:07:49 +02:00
Stefanos A.
7cc3947cfb
MASK_COHERENT_BIT should be MAP_COHERENT_BIT
2013-10-25 16:43:43 +02:00
Stefanos A.
f65965aaf7
Fixed ShaderSource and VertexArrayFogCoordOffsetEXT parameters.
...
ShaderSource is supposed to accept an array of string lengths as the
last parameter. The count="1" statement in the registry is wrong.
GL.VertexArrayFogCoordOffsetEXT is supposed to receive a
FogPointerType.
2013-10-25 16:30:20 +02:00
Stefanos A.
a162ee5b1b
Added DEBUGPROCKHR for the KHR_debug extension. Added
...
CompressedTextureARB that is encountered in the new gl.xml registry.
2013-10-25 08:47:17 +02:00
Stefanos A
8107abeb01
Updated gl4 documentation according to latest manpages
2013-10-24 09:03:15 +02:00
Stefanos A
af9d6dd928
Fixed ClearTex[Sub]Image <type> parameter
...
As per bug #1006 on the public Khronos bugzilla, <type> corresponds to the PixelType accepted by TexImage3D. This is now fixed.
2013-10-24 09:01:59 +02:00
Stefanos A.
60afa79203
Updated documentation according to the latest available manpages.
2013-10-23 20:17:08 +02:00
Stefanos A.
eb84a29206
Implemented "Debug Output" and "State and State Requests"
...
functionality according to the OpenGL 4.4 specification, sections 20
and 22.
2013-10-23 20:12:05 +02:00
Stefanos A.
3037baa5ea
Implemented "Reading and Copying Pixels" functionality from the OpenGL
...
4.4 specification, sections 18.2 and 18.3.
2013-10-23 18:54:34 +02:00
Stefanos A.
b425bff682
Implemented Whole Framebuffer commands according to the OpenGL 4.4
...
specification, section 17.4.
2013-10-23 11:43:11 +02:00
Stefanos A.
86214ebc77
Implemented per-fragment operations according to the OpenGL 4.4
...
specification, section 17.
2013-10-23 10:49:29 +02:00
Stefanos A.
1585d6a02e
Implemented Vertex Post-Processing according to the OpenGL 4.4
...
specification, section 13.
2013-10-23 10:23:02 +02:00
Stefanos A.
bb2bf9fa48
Implemented Vertex Attributes according to the OpenGL 4.4
...
specification, section 11.
2013-10-23 09:43:33 +02:00
Stefanos A.
88183770ae
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
...
section 10.
2013-10-23 09:31:09 +02:00
Stefanos A.
35b63e777a
Fixed version number on VertexAttribP1 methods (should be 3.3, not
...
1.2).
2013-10-22 21:10:14 +02:00
Stefanos A.
745fd9974f
Implemented strongly-typed Framebuffer and Renderbuffer Objects
...
according to the OpenGL 4.4 specification, section 9.
2013-10-22 20:52:37 +02:00
Stefanos A.
5a59e63cea
Implemented strongly-typed Texture functions according to the OpenGL
...
4.4 specification, section 8. See issue #2 .
2013-10-22 18:37:25 +02:00
Stefanos A.
badb083686
Added SGIX_texture_icc enumeration that has been removed by the
...
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.
2013-10-22 17:19:19 +02:00
Stefanos A
907a1de89f
Line ending fix.
2013-10-22 17:03:16 +02:00
Stefanos A.
43bde3433a
Implemented strong-types for Shader and Program Objects according to
...
the OpenGL 4.4 specification, section 7.
2013-10-22 16:52:35 +02:00
Stefanos A.
9613975681
Updated strong-types for Buffer Objects according to the OpenGL 4.4
...
spec, section 6.
2013-10-22 14:40:49 +02:00
Stefanos A.
cfa4f230c5
Updated strong-types for asynchronous queries, query objects and time
...
queries according to OpenGL 4.4 spec, section 4.2.
2013-10-22 14:00:01 +02:00
Stefanos A.
15120f3bef
Updated to the latest 4.3 .spec files from the OpenGL registry.
2013-10-22 11:56:08 +02:00
Stefanos A.
8404359bca
Updated to the latest gl.tm from Khronos public svn.
2013-10-22 11:39:50 +02:00
Stefanos A.
39c2230bfa
Re-added BeginMode and PixelFormat enums which were removed by the
...
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).
2013-10-22 11:39:20 +02:00
Stefanos A.
98504ce67a
Added DebugProc delegate in accordance to GL 4.3 specs.
2013-10-21 21:42:09 +02:00
thefiddler
8dcb8601a2
Normalized line endings
...
Hopefully this is the first and last time we have to do this.
2013-10-11 01:58:54 +02:00
the_fiddler
02bfac7d59
Removed invalid TextureParameterName.Red token. Fixes issue [ #2789 ]: "TextureParameterName.Red".
2011-12-07 00:28:13 +00:00
the_fiddler
cba5f45415
Added missing TextureEnvMode.Replace token. Fixes issue [ #2791 ]: "TextureEnvMode.Replace missing".
2011-12-06 21:49:43 +00:00
the_fiddler
ffb3892afc
Added cpp-specific typemap.
2011-12-05 18:42:13 +00:00
the_fiddler
0416ca2a28
Do not rely on JNA types that are not available on Android.
2011-12-05 18:41:46 +00:00
the_fiddler
5f4487e87b
Added support for different per-language typemaps.
2011-12-02 13:12:53 +00:00
the_fiddler
585a07358e
Added UniformBlockReferencedByGeometryShader token to ActiveUniformBlockParameter. Fixes issue [ #2616 ]: "ActiveUniformBlockParameter.UniformBlockReferencedByGeometryShader is missing".
2011-07-26 14:09:12 +00:00
the_fiddler
921944ce90
Added ColorWritemask to GetIndexedPName. Fixes issue [ #2509 ]: "Missing GetIndexedPName.ColorWritemask as GetBoolean parameter".
2011-07-26 12:35:50 +00:00
the_fiddler
c7bc4bffe1
Added missing tokens for ARB_texture_buffer_object (core since GL3.1). Fixes issue [ #2615 ]: "GetPName.MaxTextureBufferSize is missing".
2011-07-26 12:14:17 +00:00
the_fiddler
47312a7a30
Updated OpenGL signatures using gl.spec revision 15037 (06 July 2011).
2011-07-26 11:55:13 +00:00
the_fiddler
b6b1142ac5
* Specifications/License.txt: Removed #region-#endregion from the
...
license file, in order to make it compatible with C++.
2010-12-05 10:46:09 +00:00
the_fiddler
c4b50469c8
Added overrides for problematic Nvidia extensions which don't contain parameter names.
2010-12-03 11:23:45 +00:00
the_fiddler
3021f668ad
Re-added missing gl.tm file.
...
Added initial C++ spec writer.
Refactored IBind and ISpecWriter interfaces.
2010-12-03 10:21:50 +00:00
the_fiddler
4cfa357dbc
Removed obsolete .spec files. Binding generation is now handled through xml files.
2010-12-03 09:48:39 +00:00
the_fiddler
94cd438166
Use identical XPath for signatures.xml and overrides.xml to unify and simplify their handlers.
2010-12-03 09:45:20 +00:00
the_fiddler
33bdb90b70
Updated ES 2.0 signatures with latest upstream spec.
2010-12-02 21:58:06 +00:00
the_fiddler
5a408188e4
Added tokens for issue [ #2058 ]: "[GL 4.1] Viewport Array".
2010-11-21 16:11:41 +00:00
the_fiddler
bf6185907f
Added tokens for issue [ #588 ]: "ARB_geometry_shader4".
2010-11-21 16:04:11 +00:00
the_fiddler
ef97233198
Added tokens for [ #2056 ]: "[GL 4.1] Get Program Binary".
2010-11-21 15:45:33 +00:00
the_fiddler
6052f32c21
Added tokens for [ #2055 ]: "[GL 4.1] ES2 Compatibility".
2010-11-21 15:43:15 +00:00
the_fiddler
87feb96a92
Added tokens for [ #2057 ]: "[GL 4.1] Separate Shader Objects".
2010-11-21 15:25:12 +00:00
the_fiddler
cbc37f14f1
Added tokens for [ #2054 ]: "[GL 4.1] Vertex Attrib 64bit".
2010-11-21 15:10:45 +00:00
the_fiddler
a15ba71d77
Added and updated documentation for OpenGL 4.x.
2010-11-21 14:34:29 +00:00
the_fiddler
fa76c13e17
Added tokens for [ #1799 ]: "[GL 4.0] Transform Feedback 3".
2010-11-21 11:45:13 +00:00
the_fiddler
d40a0befc7
Added tokens for [ #1798 ]: "[GL 4.0] Transform Feedback 2".
2010-11-21 11:41:38 +00:00
the_fiddler
c132ff129d
Added tokens for [ #1797 ]: "[GL 4.0] Texture Gather".
2010-11-21 11:34:34 +00:00
the_fiddler
e039e672b4
Added tokens for [ #1796 ]: "[GL 4.0] Texture Cube Map Array".
2010-11-21 11:30:55 +00:00
the_fiddler
d3e2d3fa4a
Added tokens for [ #1795 ]: "[GL 4.0] Tessellation Shader".
2010-11-21 11:26:50 +00:00
the_fiddler
4d2801d329
Added tokens for [ #1794 ]: "[GL 4.0] Shader Subroutine".
...
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
2010-11-21 10:47:22 +00:00
the_fiddler
4d8d039493
Added tokens for [ #1793 ]: "[GL 4.0] Sample Shading".
2010-11-21 10:33:45 +00:00
the_fiddler
d05b546a4e
Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
2010-11-21 10:30:59 +00:00
the_fiddler
79688eec7e
Added tokens for [ #1792 ]: "[GL 4.0] GPU Shader fp64".
2010-11-21 10:26:40 +00:00
the_fiddler
0cfc02755f
Added tokens for [ #1791 ]: "[GL 4.0] GPU Shader 5".
2010-11-21 10:22:56 +00:00
the_fiddler
9326a9f7cb
Added tokens for [ #1789 ]: "[GL 4.0] Draw Indirect".
2010-11-21 10:18:37 +00:00
the_fiddler
0b0fc8c53a
Fixed issue [ #1969 ]: "GLEnums.cs enum members in Version32 are not available in GetPName".
2010-11-21 00:33:45 +00:00
the_fiddler
b6b3ba4b83
Fixed issue [ #1956 ]: "TextureCompareMode should contain NONE".
2010-11-21 00:27:57 +00:00
the_fiddler
2c641f0ad3
Added missing ReadBufferMode.None token. Fixes issue [ #1694 ]: "missing ReadBufferMode.None".
2010-11-21 00:23:02 +00:00
the_fiddler
c0d5465cb7
Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [ #1806 ]: "Missing EnableCap for GL_TEXTURE_RECTANGLE".
2010-11-21 00:05:40 +00:00
the_fiddler
955478c81c
Removed OpenTK qualifier from Half type. This will be useful for future work on reducing number of delegate types.
2010-11-21 00:04:49 +00:00
the_fiddler
da5630f2f6
Synced to OpenGL spec r12819.
2010-11-21 00:04:00 +00:00
the_fiddler
df27bd7e38
Added tokens and function overrides for [ #1786 ]: "[GL3.3] Vertex Type 2.10.10.10 Reverse".
2010-11-20 23:58:31 +00:00
the_fiddler
a2d0590ebe
Added tokens for [ #1785 ]: "[GL3.3] Instanced Arrays".
2010-11-20 23:36:41 +00:00
the_fiddler
3e0f30cdb8
Added tokens for [ #1781 ]: "[GL3.3] Blend Func Extended".
2010-11-20 23:19:58 +00:00
the_fiddler
d40615def9
Added tokens for [ #1782 ]: "[GL3.3] Texture Rgb10 A2ui".
2010-11-20 23:05:43 +00:00
the_fiddler
33d99d4e6c
Added tokens for ARB_texture_swizzle. Fixes issue [ #1783 ]: "[GL3.3] Texture Swizzle".
2010-11-20 23:00:36 +00:00
the_fiddler
33907727b6
Added tokens for GL3.3 sampler queries. Fixes issue [ #1779 ]: "[GL3.3] Sampler Objects".
2010-11-19 11:30:06 +00:00
the_fiddler
f125e66348
Added QueryTarget.AnySamplesPassed token. Fixes issue [ #1778 ]: "[GL3.3] Occlusion Query 2".
2010-11-19 10:48:48 +00:00
the_fiddler
f7c8a3adb6
Updated to latest upstream typemap.
2010-11-19 09:14:52 +00:00
the_fiddler
069207c508
Added new OpenGL 4.1 types.
2010-11-19 09:09:45 +00:00
the_fiddler
228e321502
Merged custom overrides from enum.spec.
2010-11-19 08:50:53 +00:00
the_fiddler
e9345e9916
Synced manpages with khronos svn r12696.
2010-10-14 21:10:51 +00:00
the_fiddler
f8cd5879b1
Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [ #2077 ]: "Add UnsignedInt to ActiveUniformType".
2010-10-13 20:43:04 +00:00
the_fiddler
bdbd50dd08
Moved hand-modified enums to the overrides file.
2010-10-12 17:36:14 +00:00
the_fiddler
c13882d729
Regenerated to add missing items.
2010-10-12 16:34:45 +00:00
the_fiddler
6b8e3f5ace
Added xml version of spec files, generated by Generator.Convert.
2010-10-12 15:59:20 +00:00
the_fiddler
88e6aceae0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
bca3751e8b
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
adcce2c00b
Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [ #1443 ]: "GetActiveUniforms parameter name".
2010-02-03 20:43:42 +00:00
the_fiddler
0b3fa24c10
Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [ #1531 ]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element".
2010-02-03 20:17:02 +00:00
the_fiddler
da138163bf
Backported fix for issue [ #1538 ] from 1.0 branch.
2010-02-03 19:55:09 +00:00
the_fiddler
53b84d18d4
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
the_fiddler
25339f3bee
* Source/OpenTK/Compute/CL10/CL.cs:
...
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
int.
* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler
7fbecbd7bd
CreateContext should return an ErrorCode, not an int.
2010-01-04 13:23:56 +00:00
the_fiddler
3aa67b84a3
Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [ #1216 ]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters".
2009-11-16 16:23:36 +00:00
the_fiddler
4e04838148
Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [ #1355 ]: "TextureRectangle tokens for ActiveUniformType".
2009-11-16 16:14:32 +00:00
the_fiddler
9d3c251c75
VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [ #1166 ]: "VertexAttribIPointer pointer type parameter".
2009-11-16 15:13:57 +00:00
the_fiddler
fa2cdee5ef
Removed invalid BGRA token from VertexAttribPointerType.
2009-11-16 15:00:24 +00:00
the_fiddler
9cb660bf85
Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [ #1162 ]: "GL.GenerateMipmap argument".
2009-11-16 14:15:56 +00:00
the_fiddler
26b969b23e
Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [ #1313 ]: "TextureBuffer target".
2009-11-03 10:33:24 +00:00