Commit graph

185 commits

Author SHA1 Message Date
minenice55 bc30fe5fd5 adjust screen shake behaviour
- fix bug with camera rotation easing
2022-08-19 16:48:55 -04:00
ThatZeoMan a46b747898 something 2022-08-17 11:31:55 -05:00
ThatZeoMan 886de49a89 start work on screen shake 2022-08-16 22:21:04 -05:00
ThatZeoMan 309e4997e1 vfx flashes work again
thanks for the help, minenice
2022-07-28 18:07:19 -05:00
ThatZeoMan 93f5244969 move flash to VFX 2022-07-26 18:04:02 -05:00
minenice55 1dda4f9477
Allow games to load assets from AssetBundles (#102)
* Loading improvements: prepwork for loading from assetbundles

* note for sfx

* cleaner code

* correct type

* put loaded assetbundle in the minigame data instead

also lays groundwork for future localization stuff

* add samurai slice gold, coin toss assetbundles

* very messy "already loaded" checks

* make Dj School load from assetbundle
2022-06-12 12:32:00 -07:00
minenice55 a4d6537f9c
Animation speed helpers, stop on remix end (#91) 2022-06-06 09:54:49 -07:00
minenice55 12fb8c2117
Feature: Textboxes and other text-related features (#90)
* Textboxes: setup prefab

* Textboxes: basic functionality finished

* Textbox: scaling

* Textbox: open captions

* Textbox: res edits

* Textbox: song artist

* Textbox: closed captions

* Textbox: fix not being able to use multiple text events

* I/O: save / load remixes using UTF-8 encoding

* Textboxes: stop editor shortcuts while typing
2022-06-03 20:15:05 -07:00
minenice55 545eb752cd
Global Camera Movement (#80)
* Global Camera: move Spaceball to new system

* Global Camera: holy shit I'm done already?????
2022-05-15 22:29:39 -07:00
Jenny Crowe 2749f9a782
Merge branch 'master' into master 2022-05-07 14:28:49 -07:00
adianfiuef 88c9c203a7 tram&Pauline 2022-04-15 01:22:19 -07:00
minenice55 a4291cb10d Internal: adjust debug print for loader 2022-04-12 13:30:22 -04:00
minenice55 be41ff3014 Internal: separate minigame definitions 2022-04-12 12:14:46 -04:00
adianfiuef 37bbbc4d55 Update Minigames.cs 2022-04-11 03:21:38 -07:00
adianfiuef 6812d54682 Tram&Pauline 2022-04-11 03:12:54 -07:00
adianfiuef 15c9e48c78 Tram&Pauline 2022-04-11 03:12:11 -07:00
adianfiuef caff09df7d Update Minigames.cs 2022-04-11 03:04:36 -07:00
adianfiuef 092240a3d5 Tram&Pauline 2022-04-11 02:19:01 -07:00
adianfiuef f6dd5e28a9 Tram&Pauline 2022-04-11 02:05:43 -07:00
minenice55 5720af69d3 Fan Club: remove WIP 2022-03-27 19:06:00 -04:00
minenice55 8ca290cc3f Fan Club: more animations 2022-03-27 19:05:08 -04:00
minenice55 6e3ba6ba9f Fan Club: arisa jump 2022-03-25 22:45:54 -04:00
minenice55 f6269d1acb Fan Club: add cues continuing from transition, muted cues 2022-03-17 16:43:35 -04:00
minenice55 523926a692 Fan Club: make forced animations properly restart 2022-03-17 15:18:40 -04:00
minenice55 7d6fe11243 Fan Club: refactoring, fixes 2022-03-17 15:13:48 -04:00
Jenny Crowe 22b946496b
Merge pull request #55 from minenice55/game-ntrIdol
Minigame: Fan Club
2022-03-16 16:22:10 -07:00
minenice55 33d49103a0 Fan Club: tone down WIP marker 2022-03-16 17:47:11 -04:00
minenice55 5ae6b8a267 Fan Club: finish all basic functionality
todo: other "special" animations
2022-03-16 17:41:46 -04:00
Carson Kompon f8d85c3e23 Added Streaks and Set Background Color to Drumming Practice 2022-03-15 19:15:54 -04:00
minenice55 b58030e018 Fan Club: actual functionality (input still bugged) 2022-03-15 18:43:13 -04:00
minenice55 9c640ea3d2 Fan Club: like 50% of the game lmao 2022-03-14 20:54:54 -04:00
minenice55 10f840aa26 Merge branch 'master' into game-ntrIdol 2022-03-14 10:35:33 -04:00
Jenny Crowe 9f7b8ee278 The biggest of boi refactors 2022-03-14 07:21:05 -07:00
minenice55 2ae8919657 Fan Club: idol setup part 1 2022-03-13 18:23:38 -04:00
minenice55 ee8e9fc059 Merge branch 'master' into game-ntrIdol 2022-03-13 12:50:17 -04:00
Jenny Crowe ad4a47f45d Fireworks: Basic scene setup 2022-03-13 06:26:06 -07:00
minenice55 cd652e4107 Fan Club: start scene setup 2022-03-12 23:24:37 -05:00
Jenny Crowe caf2394c47 Blue Bear: Basic gameplay setup 2022-03-12 07:14:41 -07:00
Jenny Crowe 147332cff2 Fork Lifter: Minor script tweak for readability. 2022-03-11 21:20:33 -07:00
Jenny Crowe 30d2931762 Organization refactor 2022-03-11 21:10:13 -07:00
Jenny Crowe 64a5bd6674 Blue Bear: Extremely basic scene setup 2022-03-11 20:15:15 -07:00
minenice55 07074783af correct descriptions 2022-03-11 13:27:35 -05:00
minenice55 5cf2255022 Drumming Practice: individually set each mii
note: had to add a third integer value to the Beatmap parameters, may wanna consider using some kind of array in the future
2022-03-11 13:20:24 -05:00
Jenny Crowe 5a56ecf261
Merge pull request #46 from Slaith12/main
Implemented Inactive Functions and made OnGameSwitch functional
2022-03-08 17:12:52 -07:00
Slaith 2f5233d76c Merge branch 'master' of https://github.com/megaminerjenny/HeavenStudio into megaminerjenny-master 2022-03-07 20:53:30 -08:00
Slaith fca105259c Implemented inactive functions for all game count ins
Also made some changes to how SwitchGame(), OnGameSwitch, and the jukebox work.
2022-03-07 20:46:49 -08:00
Carson Kompon f971cba1be Added generic Applause sound
Cleaned up Mr. Upbeat and Drumming Practice sounds as a result
2022-03-07 12:10:50 -05:00
Jenny Crowe 2ac602dbe6 BTSDS: Piano!!! 2022-03-07 02:16:31 -07:00
Carson Kompon 48e81d4df9 Added "Set Mii" to Drumming Practice 2022-03-07 00:26:59 -05:00
Carson Kompon 87b474b1ba Working Drumming Practice 2022-03-07 00:00:54 -05:00
Carson Kompon 48c0f0994c Started prepping Drumming Practice 2022-03-06 22:17:46 -05:00
Slaith12 c4b2ea97fd
Merge branch 'megaminerjenny:master' into main 2022-03-06 19:00:57 -08:00
Slaith12 0360d07b5d
Merge branch 'megaminerjenny:master' into main 2022-03-06 18:37:51 -08:00
Carson Kompon 8dc36b1cb9 Added Ding/Applause SFX to Mr. Upbeat 2022-03-06 14:48:39 -05:00
Carson Kompon 3f2cc123cb Fully functional and animated Mr. Upbeat 2022-03-06 14:37:50 -05:00
Jenny Crowe 44891347f4 Rhythm Rally: Feature complete! 2022-03-05 12:30:05 -07:00
Carson Kompon 8b2ee6cac5 Slightly functional Mr. Upbeat 2022-03-04 22:10:10 -05:00
Carson Kompon 063c144e44 Mr Upbeat Programming progress
Autoplay works but it doesn't work otherwise
2022-03-04 17:03:57 -05:00
Carson Kompon ec062b9307 Shortened "plant flower" in Wizard's Waltz 2022-03-03 22:43:11 -05:00
Carson Kompon ef300057a7 Wizard's Waltz is feature complete
Just missing 90% of the visual assets
2022-03-03 22:30:08 -05:00
Carson Kompon a97fd43ec3 He rotate 2022-03-03 19:15:56 -05:00
Carson Kompon 98f4dfe331 Added Hit Two and Hit Three Alt (from RHDS) to Karate Man 2022-03-03 16:16:06 -05:00
Jenny Crowe 2b0a2fb676 Crop Stomp: Feature complete! Karate Man: Stopped "hit" voice spam while scrubbing. 2022-03-03 03:43:01 -07:00
Jenny Crowe eba80da200
Merge pull request #33 from CarsonKompon/karate-man-new-hits
Added Cooking Pot, Alien, and Pot hit stars to Karate Man
2022-03-02 21:29:27 -07:00
Carson Kompon 7cc7ffd691 Karate Joe hits Cooking Pot with right hand + code cleanup
Also Taco Bell now plays the rock hit sound on top of the bell sound :)
2022-03-02 23:23:20 -05:00
Jenny Crowe 7ec9872204 GEUH 2022-03-02 19:50:08 -07:00
Slaith 7e291e0bfa Added inactive functions
I'm going to flesh it out more in the next commit
2022-03-02 13:59:35 -08:00
Carson Kompon 8704daf8f9 Added tooltips for all existing parameters 2022-03-01 16:37:17 -05:00
Carson Kompon 6a43469056 Bottom right tooltip now matches hover tooltip if there is one 2022-03-01 16:11:19 -05:00
Carson Kompon 55f31b4501 Added "ooh" toggle to DJ School 2022-03-01 14:44:55 -05:00
Carson Kompon 862b3a7a30 Clappy Trio Event Merge 2022-03-01 14:30:07 -05:00
Carson Kompon 93f7f31ca8 Fork Lifter Event Merge 2022-03-01 14:27:08 -05:00
Carson Kompon 36dd972a02 Count-in Event Merge
LFG
2022-03-01 14:21:23 -05:00
Carson Kompon 4142c09a4c Karate Man Events have been merged also I forgot the toggle in the last update lol 2022-03-01 12:40:59 -05:00
Carson Kompon 3f84054779
Merge branch 'megaminerjenny:master' into karate-man-event-merging 2022-03-01 12:23:25 -05:00
Carson Kompon 42b7d724be Started work on merging the karate man events
This breaks enum dropdowns but I'll fix that tomorrow
2022-03-01 03:17:06 -05:00
Carson Kompon 687f2b53f4 Added Checkbox Parameter + Toggle Inputs Event
So now you can disable inputs if you need to :)
2022-03-01 02:27:49 -05:00
Jenny Crowe daf19fae54 Crop Stomp: Implementation progress 2022-02-28 23:38:38 -07:00
Carson Kompon 5d99596c67 Added Change Lion Count event to Clappy Trio
1-8 lions thats crazy
2022-02-28 20:11:01 -05:00
Carson Kompon 44c58e9175 Added camera zoom 2022-02-28 15:43:32 -05:00
Carson Kompon 1ba9a3c1dc Rhythm Rally Camera Event
Rotate the camera with different easing functions and the option to add/remove from current rotation.
2022-02-28 14:31:28 -05:00
Jenny Crowe 8b4b1cac1a Crop Stomp: He go 2022-02-27 22:11:18 -07:00
Carson Kompon 8af14eac5f Added Placeholder animations for Tap Trial
Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
2022-02-27 19:17:12 -05:00
Carson Kompon 4f26283665 Make length of bgcolor event match rhythm tweezers 2022-02-27 13:54:46 -05:00
Carson Kompon 263c28b532 Remove debug log 2022-02-27 13:49:52 -05:00
Carson Kompon 26def1bc7b
Merge branch 'megaminerjenny:master' into karate-man-background-color 2022-02-27 12:06:38 -05:00
Carson Kompon c920261ac7 Added custom shadow colours
And specific shadow colours for preset background types
2022-02-27 12:02:46 -05:00
Jenny Crowe f134e75d86
Merge pull request #14 from Slaith12/main
Fixed bug causing space soccer to spam sfx when starting in the middle of it.
2022-02-27 01:53:16 -07:00
Carson Kompon a4985675c4 Code Clean Up 2022-02-26 13:57:09 -05:00
Carson Kompon c745bb5389 Added "set background color" to Karate Man.
Seemingly stops working after a few background changes but works between game changes
2022-02-26 13:27:02 -05:00
Carson Kompon 1358a7f5b4 Fixed the sigh sfx in Fork Lifter 2022-02-26 02:57:09 -05:00
Slaith 40dbb70bb5 Refactored Space Soccer scripts
most of the refactoring is in the ball script, and the changes for the kicker and space soccer scripts are mostly in response to the refactoring.
2022-02-25 23:29:17 -08:00
Carson Kompon 26b9497114 Implemented proper sprite, flickering, and dropdown menu
There's now a "type" dropdown menu that allows you to choose between "Normal", "Yellow", "Blue", and "Custom". Custom will use the color specified in the Custom Color field
2022-02-26 01:31:35 -05:00
Carson Kompon c557c62b32 Added Light to the Light Bulb if colour is changed with right click
You can now right click on bulb in the editor to change the colour of the light emitted. If the colour is set to black then no light is drawn.
2022-02-25 23:57:18 -05:00
Slaith a8e1ce0ef0 Some small stuff
Changed the window title to the new name and added some full count-ins
2022-02-24 22:59:18 -08:00
Jenny Crowe 74e1ea2e91 Eh it's playable enough 2022-02-24 21:33:51 -07:00
Jenny Crowe 8cb08ea8ec Swing variable added to entities. 2022-02-24 07:12:19 -07:00
Jenny Crowe a64cb476e0 Rhythm Rally: Whistle separated from "toss ball" event and added to "whistle" event 2022-02-22 20:34:11 -07:00
Jenny Crowe 889a74107e Editor: Minor minigame info tweaks. 2022-02-22 20:28:27 -07:00
Jenny Crowe 12c70d4311 Rhythm Rally: Added "toss ball" action. Paddler now also tosses ball when you miss. 2022-02-21 23:43:24 -07:00