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2531 commits

Author SHA1 Message Date
Nikolay Korolev 885467bcd0 keep noinline only for broken vs versions 2021-08-26 01:24:31 +03:00
Sergeanur 5017e09dd0 Refactor cPedComments 2021-08-25 13:41:29 +03:00
Sergeanur ee93e4bc7d Audio: refactoring, type fixes, renaming cAudioManager fields 2021-08-25 08:49:42 +03:00
Sergeanur 9ecca45bf3 Audio: fix PS2 ifdefs 2021-08-24 15:24:28 +03:00
Sergeanur 38f4ea7aa3 Audio enhancements:
* redo high fps fix
* make releasing vehicle sounds attach to entities
* fix bug with reusing audio entity that is still being used
* use time scale to modify sound speed
2021-08-24 13:11:36 +03:00
erorcun e9a61ca38c Adjust plane free cam values for sparks to be visible in Dodo 2021-08-23 21:56:22 +03:00
Sergeanur ceb65eafa5 Make ped comments update position and volume 2021-08-23 11:15:03 +03:00
erorcun c52aebe8e7 Fix an original bug about entering boat sometimes takes 2 key press 2021-08-21 19:07:26 +03:00
erorcun f86bdb2cdb Fix map teleport Z coordinate 2021-08-21 17:15:30 +03:00
erorcun e33b56b49a VC bits 2021-08-21 15:13:23 +03:00
Sergeanur b683c047dc Remove cMissionAudio, move cAMCrime array outside of cPoliceRadioQueue (R* vision) 2021-08-21 12:18:45 +03:00
Nikolay Korolev 7d5b1e6c2e fix 2021-08-20 20:38:24 +03:00
Nikolay Korolev aa104bb0aa small refactoring 2021-08-20 17:49:51 +03:00
Sergeanur ef0b5f857d A few small audio changes 2021-08-20 14:28:18 +03:00
Sergeanur c168786b42 Audio refactoring:
* renamed tSound fields, added descriptions for each field
* getting rid of term 'intensity' in favour of 'max distance'
* renamed two cAudioManager fields
* fix volume not being reduced for stopping sounds that are looped
* reverse a few PS2 bits
2021-08-20 13:02:58 +03:00
aap 0e5ffb8c34 CAutomobile fixes 2021-08-20 10:29:33 +02:00
Sergeanur eda2c05448 Audio: ifdef more things that aren't on ps2 2021-08-18 21:07:33 +03:00
Sergeanur 01c70dfb76 Fix acceleration sound playing when exiting the vehicle 2021-08-18 18:37:10 +03:00
Sergeanur 597802ff2e One more type fix 2021-08-18 15:37:31 +03:00
Sergeanur 5c562c3adc More type fixes in audio 2021-08-18 15:31:58 +03:00
aap 6b4b11d80e fix opengl; update librw 2021-08-17 12:59:30 +02:00
Sergeanur 16ff379ebe Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity 2021-08-17 13:58:48 +03:00
Sergeanur 2526503743 Remove FIX_BUGS that wasn't needed 2021-08-17 10:50:53 +03:00
erorcun e0ecbeee39 Auto-detect X11 dependency 2021-08-16 21:06:52 +03:00
erorcun 79856dac25 Fix impossible bullets & turn speed on heavy guns 2021-08-16 21:06:06 +03:00
erorcun 8641e9d0bb Switch PR & remove X11 part from CMakeLists 2021-08-16 20:02:40 +03:00
Sergeanur 076b324539 Fix ped comments playing at full volume behind the wall 2021-08-16 14:21:51 +03:00
Sergeanur bcb5b4f94d Remove not needed entry from config 2021-08-16 10:29:44 +03:00
Sergeanur ab03fbb6c8 Make UpdateReflections a bit more binary exact + small code changes to sync with miami 2021-08-16 09:59:08 +03:00
aap 97aeb85d84 some CAutomobile fixes 2021-08-16 00:25:47 +02:00
Nikolay Korolev 4b4aefe339 bruh 2021-08-15 18:40:38 +03:00
Nikolay Korolev c48f6e9bda actual fix 2021-08-15 18:35:47 +03:00
Nikolay Korolev 5fe04940be lil fix 2021-08-15 18:27:30 +03:00
Sergeanur 854ee12d9d Fix ifdef for audio reflection members 2021-08-15 14:11:20 +03:00
Sergeanur 5ddd0649e3 Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity 2021-08-15 13:14:16 +03:00
erorcun 747ae04279 Fix premature .ini saving leading to missing bindings 2021-08-15 04:07:48 +03:00
erorcun df89e5091e Revert "map memory usage high default"
This reverts commit b7c7c883d7.
2021-08-13 00:16:16 +03:00
withmorten b7c7c883d7 map memory usage high default 2021-08-12 23:07:54 +02:00
Sergeanur 8759c2edf0 Sync fixes from miami 2021-08-12 15:01:58 +03:00
Sergeanur 033d89a9ab Refactor cAudioManager::ProcessActiveQueues, fix doppler effect 2021-08-12 13:01:07 +03:00
Sergeanur f1545daeae Rename unused audio member 2021-08-12 11:46:10 +03:00
Sergeanur 4f8993e19b Replace static_assert with #error 2021-08-12 11:39:34 +03:00
Sergeanur 2ef43e8d1a Fix sampman_null 2021-08-12 11:39:34 +03:00
Sergeanur ce78081a7f Put more things under ifdef 2021-08-12 11:39:34 +03:00
Sergeanur 6c2d179aad Add define to enable/disable external 3d audio simulation 2021-08-12 11:39:34 +03:00
Sergeanur 2eb0390dc9 Fix unset emitting volume for sawmill 2021-08-11 13:35:50 +03:00
Sergeanur f131f70761 Fix unset emitting volume for moan sound 2021-08-11 12:10:48 +03:00
Sergeanur 1f98f01dcb Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls 2021-08-09 18:14:19 +03:00
Sergeanur 8ea411e4c5 Add sprite to the waypoint marker 2021-08-09 18:07:42 +03:00
withmorten 858f913fac small fix 2021-08-09 16:34:05 +02:00