Sergeanur
a13089cd2e
Port audio changes from master
2021-08-18 15:49:06 +03:00
Sergeanur
92c5cf1877
Sync audio changes from master
2021-08-12 14:57:16 +03:00
Nikolay Korolev
88b4c7b50b
merge
2021-08-08 15:34:02 +03:00
Sergeanur
8960ffaf0b
Get rid of audio getters
2021-07-28 09:39:57 +03:00
Sergeanur
a064b3a687
Audio changes:
...
- Reorder AudioCollision.cpp functions into original order
- Add missing cAudioCollision::Reset()
- Move cAudioCollision ctor into .h (like original)
- Fix argument types for ped comment functions and more
- Fix wrong names of ped comment functions
- Fix incorrect ped comments
- Remove getters
- Reorder declarations of cAudioManager
- Wrap PC only functions around ifdef
- Add cAudioManager methods from PS2 and mobile
2021-07-26 04:34:55 +03:00
Sergeanur
780cd225e9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:12 +03:00
Sergeanur
2ce36a48b9
Make PS2 VB files work together with PC audio files
2021-07-15 18:06:02 +03:00
withmorten
79c010f082
fix macro redefinition warnings on win-glfw build
2021-07-08 01:44:55 +02:00
withmorten
f9a2f1daf7
fix macro redefinition warnings on win-glfw build
2021-07-08 01:40:58 +02:00
withmorten
d17d437de3
rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
2021-06-28 13:57:05 +02:00
withmorten
cb3b3855b8
rename clamp macro to Clamp to fix compilation with g++11
2021-06-28 13:31:35 +02:00
erorcun
53a4b6936b
Revert "Use PS2-y global names on SampMan"
...
We know that they changed all those names on PC.
This reverts commit 091a65996e
.
2021-06-27 17:59:50 +03:00
erorcun
091a65996e
Use PS2-y global names on SampMan
2021-06-27 17:53:14 +03:00
Sergeanur
5156626582
Make sampman stream functions default to stream 0 + type fixes
2021-06-24 21:34:33 +03:00
Sergeanur
02655313e9
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:34:33 +03:00
Sergeanur
5bcdb933a7
Use bool8 in audio code
2021-06-24 21:34:32 +03:00
Sergeanur
7a2dbd9112
Increase the number of audio channels to PS2 count and some small audio fixes
2021-06-24 21:32:43 +03:00
Sergeanur
786e101acf
Use bool8 in audio code
2021-06-24 21:32:43 +03:00
erorcun
14dcd8f04c
Fix MP3 player
2021-02-19 22:32:11 +03:00
erorcun
139c6bfcf3
Fix MP3 player
2021-02-19 14:30:41 +03:00
erorcun
1667ffdd8f
MusicManager fixes
2021-02-03 14:08:28 +03:00
withmorten
29fb996b00
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
erorcun
f85b5e99ed
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
withmorten
3b4e79f073
small fix regarding codewarrior and AUDIO_MSS
2021-01-22 21:10:49 +01:00
withmorten
feb993e751
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
withmorten
ac0f759b27
make building with Codewarrior 7 possible
2021-01-21 03:18:15 +01:00
erorcun
5a47379bf5
Includes overhaul, fix some compiler warnings
2021-01-17 21:32:54 +01:00
Filip Gawin
7541fa7cb7
Revert extra checks before autolinking
2021-01-14 22:26:36 +01:00
Filip Gawin
1082b13830
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
2021-01-14 22:15:36 +01:00
Filip Gawin
c7b905c0ec
More checks before autolinking
2021-01-14 22:06:27 +01:00
Nikolay Korolev
bf90fed2b7
fixes
2020-12-19 11:49:19 +03:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
d5bc382cb5
GTA_VERSION define and some config.h cleanup
2020-11-29 21:29:48 +01:00
erorcun
0eb4aca1d6
Fix build
2020-10-18 20:09:55 +03:00
erorcun
a6aa782d6d
Fixes and style changes from miami
2020-10-18 19:16:37 +03:00
erorcun
4e07297503
Update sampman_miles.cpp
2020-10-12 20:51:52 +03:00
eray orçunus
d18a55f429
SampleManager
2020-10-12 20:22:39 +03:00
Roman Masanin
5b9e4c4780
some style and bug fixes, updated sfx enum, and implemented processVehicleEngine
2020-09-21 01:55:22 +03:00
Sergeanur
7efc153dc9
Renaming audio enum entries to something more like original
2020-09-19 15:55:27 +03:00
Sergeanur
4f4b1f9145
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
2020-09-09 19:37:44 +03:00
Sergeanur
de8759eabd
Merge branch 'master' into miami
...
# Conflicts:
# src/control/Record.cpp
# src/vehicles/Automobile.cpp
2020-07-17 13:53:11 +03:00
Sergeanur
949d0c8853
Add audio cache for faster initialization
2020-07-17 13:48:25 +03:00
Nikolay Korolev
f945dbc0fb
dumb
2020-05-31 21:01:36 +03:00
Nikolay Korolev
c1c163d78c
game logic
2020-05-31 20:59:01 +03:00
Sergeanur
408faf8a66
Support of original mp3/wav/adf
2020-05-27 03:29:54 +03:00
Nikolay Korolev
3405cfffb7
fixed dumb
2020-05-20 23:52:17 +03:00
Nikolay Korolev
c0c8278c63
fixed ped comment
2020-05-20 20:45:07 +03:00
Nikolay Korolev
8e0b132f43
it works differently
2020-05-14 14:03:56 +03:00
Nikolay Korolev
9d4d83db0d
some fixes
2020-05-14 14:01:24 +03:00
Fire-Head
8aac6060d3
oal upd
2020-05-04 20:33:48 +03:00