the_fiddler
45a623a873
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver.
2010-11-23 19:26:35 +00:00
the_fiddler
32a564c990
* XI2Mouse.cs: Removed unused code.
2010-11-23 19:21:28 +00:00
the_fiddler
88cbcc3a04
* X11Mouse.cs: Added SetPosition() implementation.
...
Added detection of pointer warping and used it to fake relative
motion.
2010-11-23 19:21:17 +00:00
the_fiddler
07cbb9dd8b
* Input/Mouse.cs:
...
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
side-effects (XInput2 stops working, debugging becomes difficult).
We now use XWarpPointer and try to discard the spurious MouseMove
events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
4fd279534b
* OpenTK.csproj:
...
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
6c0da79687
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
...
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler
d9eaf4562c
Improved and simplified behavior of RelaxParameters. Removed unused code.
2010-11-11 19:32:22 +00:00
the_fiddler
e0736a69bc
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
2010-11-09 15:19:58 +00:00
the_fiddler
529a376d77
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
2010-11-09 11:52:14 +00:00
the_fiddler
daf7c83dc8
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
2010-11-09 08:55:55 +00:00
the_fiddler
e8373def1b
Use async input to poll the keyboard/mouse.
2010-11-08 22:19:44 +00:00
the_fiddler
2e0a6c8a96
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
3726c9b94f
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:47:24 +00:00
the_fiddler
9706c9040b
Added new KeyDown and KeyUp events.
2010-11-08 21:45:15 +00:00
the_fiddler
a3177540b7
Removed dependency on System.Windows.Forms.
2010-11-08 21:44:56 +00:00
the_fiddler
c2d6f0c091
Refactored input drivers in terms of WinInputBase to reduce code duplication.
2010-11-08 21:43:29 +00:00
the_fiddler
0533a6be23
Minor spelling fix.
...
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
e5928f2b8d
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
13a07273ba
Removed unimplement SetPixelFormatARB - no such function exists.
...
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
452d8924e6
Minor cosmetic fixes. Removed unused code.
2010-11-08 21:36:10 +00:00
the_fiddler
e1e1be49c4
Removed WinForms dependency and performed general code cleanup.
2010-11-08 19:48:01 +00:00
the_fiddler
6bb01d4cbb
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
fd3e1850b7
Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions.
2010-11-08 19:41:24 +00:00
the_fiddler
d08438785e
Avoid reference to System.Windows.Forms.
...
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler
206a6530a4
Removed duplicate success message.
2010-11-08 15:58:42 +00:00
the_fiddler
d65e0aad47
Release both shift keys when one is released. Otherwise, we end up with stuck keys.
2010-11-08 08:59:32 +00:00
the_fiddler
666355103b
* XI2Mouse.cs:
...
* X11Factory.cs: Removed window hooking, as it complicates code
unnecessarily.
2010-11-04 18:01:07 +00:00
the_fiddler
b646cfa06c
* X11KeyMap.cs: Added AltGr keycode.
...
* X11Mouse.cs: Use XQueryPointer instead of trying to hook events.
* X11Keyboard.cs: Improved handling of key modifiers.
* X11Factory.cs: Use new X11Mouse API.
* Functions.cs: Added XButtonGrab/XButtonUngrab.
* API.cs: Added missing XF86 keysyms.
2010-11-04 17:57:09 +00:00
the_fiddler
7e344e2ac2
* EventInfo.cs:
...
* AglContext.cs:
* MacOSKeyMap.cs:
* CarbonInput.cs:
* Application.cs:
* MacOSFactory.cs:
* CarbonGLNative.cs:
* CarbonWindowInfo.cs:
* MacOSGraphicsMode.cs:
* QuartzDisplayDeviceDriver.cs: Normalized code formatting.
2010-11-02 19:49:24 +00:00
the_fiddler
915f8e559f
* X11Keyboard.cs: Use XQueryKeymap to discover key state.
...
* X11Factory.cs: Use new X11Keyboard interface.
Temporarily disabled XI2Mouse for testing.
* Functions.cs: Fixed type declaration for Time.
Added support for XIGrabDevice, XIUngrabDevice, XGrabKey, XUngrabKey,
XAllowEvents and XKeycodeToKeysym/XKeysymToKeycode.
* API.cs: Enumerate modes for XAllowEvents.
2010-11-01 08:01:44 +00:00
the_fiddler
2c5e7220c3
Implemented KeyboardState.IsConnected property.
...
Implemented WinRawKeyboard.RefreshDevices().
General code clean-up and beautification.
2010-10-29 11:46:57 +00:00
the_fiddler
2934c9d004
Decoupled new driver API from old public interface.
...
WinRawMouse can now detect mouse disconnection/connection events.
2010-10-29 11:27:40 +00:00
the_fiddler
c1043d1693
Do not modify device state during the GetState() call. Fixes intermittent crashes.
2010-10-28 13:00:21 +00:00
the_fiddler
0044e4442d
Modified GetState() to return the combined state for all mouse/keyboard devices.
2010-10-28 11:10:57 +00:00
the_fiddler
c99571acac
Fixed capacity parameter for GetWindowText(). Fixed debug string format that is printed when GetWindowText() fails.
2010-10-28 10:36:28 +00:00
the_fiddler
a070918e93
Removed events that are not part of the INativeWindow interface.
2010-10-28 09:34:13 +00:00
the_fiddler
e13a8e25ae
Added code to raise all available events. Removed unused events from old OpenTK versions. Fixed potential race condition when raising events (an event might become null between the null check and the actual raising).
2010-10-28 09:31:00 +00:00
the_fiddler
b7a0a7c800
Removed unused field.
2010-10-28 09:01:54 +00:00
the_fiddler
ec01b1caae
Don't shadow class field.
2010-10-28 09:01:43 +00:00
the_fiddler
5ff74aa685
Suppressed unused field warnings. The fields are necessary for interop, even if not explicitly accessed.
2010-10-28 09:01:25 +00:00
the_fiddler
d56478c5b2
Minor cosmetic change.
2010-10-28 08:43:36 +00:00
the_fiddler
1bef154d36
Implemented WinRawKeyboard input driver.
2010-10-28 08:42:38 +00:00
the_fiddler
40c2576e06
Avoid numeric overflow when printing debug message.
2010-10-28 08:42:20 +00:00
the_fiddler
fa0abf0d51
Minor fixes for code clarity.
2010-10-28 08:13:42 +00:00
the_fiddler
2430f82ff7
Implemented raw keyboard input for Windows. Improved the interface for receiving input. Moved raw input window to its own thread.
2010-10-22 14:57:06 +00:00
the_fiddler
75c71107a3
Initial implementation of raw mouse input on Windows.
2010-10-22 13:41:42 +00:00
the_fiddler
b2ccc8f089
Fixed CursorVisible getter.
...
If necessary, re-grab the cursor whenever the window changes position/size.
2010-10-22 13:36:05 +00:00
the_fiddler
327941be33
Implemented PointToScreen and fixed mouse grab rectangle to match the client rectangle exactly.
2010-10-22 13:22:28 +00:00
the_fiddler
bb01babfbd
* XI2Mouse.cs:
...
* X11Factory.cs: Detect whether XInput2 is not supported without
throwing an exception.
2010-10-22 07:41:56 +00:00
the_fiddler
d49b315ced
* Input/Mouse.cs:
...
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs: Added internal list of mouse devices in
preparation for multi-mouse support.
2010-10-21 14:53:10 +00:00
the_fiddler
671457b60a
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Platform/X11/Structs.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/X11/X11Factory.cs: Added XInput2 driver for mice.
Multi-mouse support pending.
* Platform/X11/X11Mouse.cs: Log the driver type for debugging
purposes.
2010-10-21 12:32:00 +00:00
the_fiddler
e638652d01
* Platform/X11/X11Keyboard.cs: Added index bounds check for
...
GetState.
2010-10-21 07:56:48 +00:00
the_fiddler
7947cad6f8
* OpenTK.csproj:
...
* Input/MouseState.cs:
* Input/ButtonState.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/X11Factory.cs: Added initial implementation of
OpenTK.Input.Mouse for X11.
2010-10-21 07:56:37 +00:00
the_fiddler
1529f811ac
* X11Keyboard.cs: Do not allocate an X11WindowInfo unnecessarily.
2010-10-20 15:16:55 +00:00
the_fiddler
86588ea60c
* Source/OpenTK/Input/Mouse.cs:
...
* Source/OpenTK/Platform/Factory.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/IMouseDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/IPlatformFactory.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinFactory.cs:
* Source/OpenTK/Platform/MacOS/MacOSFactory.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawMouse.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs: Added new MouseDriver
interface and added stub internal implementations.
2010-10-20 14:58:38 +00:00
the_fiddler
e801660ff7
* Source/OpenTK/OpenTK.csproj:
...
* Source/OpenTK/Input/Keyboard.cs:
* Source/OpenTK/Input/InputDriver.cs:
* Source/OpenTK/Input/KeyboardState.cs:
* Source/OpenTK/Input/IKeyboardDriver.cs:
* Source/OpenTK/Platform/X11/X11Input.cs:
* Source/OpenTK/Platform/X11/Functions.cs:
* Source/OpenTK/Platform/X11/X11Factory.cs:
* Source/OpenTK/Platform/Windows/WMInput.cs:
* Source/OpenTK/Platform/X11/X11Keyboard.cs:
* Source/OpenTK/Platform/MacOS/CarbonInput.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/Windows/WinRawInput.cs:
* Source/OpenTK/Platform/Windows/WinRawKeyboard.cs: Added initial
OpenTK.Input.Keyboard implementation for X11.
2010-10-20 14:33:23 +00:00
the_fiddler
7c0dbf7dcf
* Source/OpenTK/Platform/X11/X11GLNative.cs: Confine pointer to
...
window when it becomes invisible.
2010-10-20 09:50:49 +00:00
the_fiddler
3b72054480
* Source/OpenTK/Platform/X11/X11GLNative.cs: Refactored empty cursor
...
creation into its own function. Create one empty cursor for the
lifetime of the window.
2010-10-20 09:19:34 +00:00
the_fiddler
9ec00014eb
Take into account the fact that ShowCursor(true/false) calls are cumulative (we want boolean behavior instead).
2010-10-19 09:25:09 +00:00
the_fiddler
00311cdb13
Added initial code for mouse grabbing. Modified GameWindowStates to test this.
2010-10-19 09:20:59 +00:00
the_fiddler
a18825a062
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs: Removed unused
...
code.
2010-10-18 16:14:50 +00:00
the_fiddler
d5aaf4a794
* Source/OpenTK/Platform/Windows/API.cs:
...
* Source/OpenTK/Platform/Windows/WinGLNative.cs: Implemented
CursorVisible.
2010-10-18 16:14:38 +00:00
the_fiddler
42e0880cbb
* Source/OpenTK/NativeWindow.cs:
...
* Source/OpenTK/INativeWindow.cs:
* Source/OpenTK/Platform/X11/API.cs:
* Source/OpenTK/Platform/X11/X11GLNative.cs:
* Source/OpenTK/Platform/Windows/WinGLNative.cs:
* Source/OpenTK/Platform/MacOS/CarbonGLNative.cs:
* Source/Examples/OpenTK/Test/GameWindowStates.cs: Initial
implementation of CursorVisible API. See issue [#1560 ].
2010-10-18 15:25:25 +00:00
the_fiddler
8f9cd3decf
Report Xinerama as not supported when it fails to detect any devices. Fixes issue on Nvidia drivers when Twinview is enabled.
2010-10-09 19:11:45 +00:00
the_fiddler
ddb51b25f7
Added XF86VM fallback when XRandR is missing (many thanks to jdomnitz!)
2010-10-09 19:10:39 +00:00
the_fiddler
1f4b5be7d0
Synced trunk with 1.0 branch.
2010-10-02 18:52:34 +00:00
the_fiddler
3f8f9b09e3
Synced with 1.0 branch.
2010-03-11 22:53:11 +00:00
the_fiddler
da7e4c7252
Backported bugfixes from 1.0 branch.
2010-02-03 19:04:42 +00:00
kanato
ea5b4f9f06
* Platform/MacOS/CarbonGLNative.cs: Fix width/height properties on Mac OS X.
2010-01-11 22:08:00 +00:00
the_fiddler
f12cbf1cd5
Synced trunk with 1.0 branch.
2009-11-16 18:45:41 +00:00
the_fiddler
089b72c9c8
Protect all Xlib calls with XLockDisplay/XUnlockDisplay. Fixes issue [ #1354 ]: "Application always run in windowed mode when using shared contexts".
2009-11-09 19:05:41 +00:00
kanato
62b65af462
MacOS: Hack for AGL to have access to the display device specified when a NativeWindow is created.
2009-11-09 07:50:21 +00:00
kanato
56412367c4
MacOS: Detect display boundaries so created windows are placed in the right spot.
2009-11-09 07:39:38 +00:00
kanato
c605a05ffb
MacOS: Fix event from user clicking close box to properly report that window doesn't exist anymore.
2009-11-09 07:18:54 +00:00
the_fiddler
e35f9d5374
Disabled OpenTK.Point, Size and Rectangle structures that were meant to replace their System.Drawing implementations until the correct course of action can be determined. This change is too disruptive to existing applications, especially if they are also using Windows.Forms (see discussion here: http://www.opentk.com/node/1348 ).
2009-11-08 23:02:53 +00:00
the_fiddler
0af0916ce0
Don't display window by default, unless "Visible = true" is called. Allows the creation of invisible windows for secondary GraphicsContexts.
2009-11-08 22:46:49 +00:00
the_fiddler
e1485cdfca
Added a second terminating 0 to attribute list, trying to work around issue [ #1352 ]: "Occasional AccessViolationExceptions when creating the GLControl".
2009-11-08 22:42:20 +00:00
the_fiddler
1cd2b8d076
Use SHOW command instead of SHOWNORMAL when making a window visible, since SHOWNORMAL will un-maximize a fullscreen or maximized window.
...
Do not force an invisible window to become visible when modifying its state or borders.
2009-11-07 10:44:31 +00:00
the_fiddler
2e418e5b6b
Update the context when the native window is resized.
2009-11-06 21:56:35 +00:00
the_fiddler
70eba0eb20
MacOS can have an X server installed. Modified the code so that it prefers the native Carbon/Quartz platform driver over X in this case.
2009-11-06 17:58:35 +00:00
the_fiddler
8733dd7c2f
* Platform/Windows/WinDisplayDevice.cs:
...
* Platform/MacOS/QuartzDisplayDeviceDriver.cs: Updated to use the new
DisplayDevice constructors.
* Platform/X11/X11XrandrDisplayDevice.cs: Query Xinerama for the exact
bounds of each display device, if available.
Use global X lock to protect from multithreaded access.
2009-11-06 09:50:50 +00:00
the_fiddler
39b4e329fd
* X11GLNative.cs: Convert from ASCII to the default encoding before generating KeyPress events (allows support for simple scripts that do not use composition.)
2009-11-05 12:12:29 +00:00
the_fiddler
3e1ce4dfa5
* X11GLNative.cs: Implemented KeyPress event (no support for input
...
methods yet).
* Functions.cs: Added XLookupString and XRefreshKeyboardMapping
methods for simple ANSI text input.
2009-11-05 11:49:24 +00:00
the_fiddler
ada915fed0
Added missing TitleChanged event.
2009-11-04 20:49:38 +00:00
the_fiddler
3fd2b4b30b
Removed unused code.
2009-11-04 20:48:35 +00:00
the_fiddler
b36e6c64d7
Refactored timer installation/removal into their own methods.
2009-11-04 18:35:32 +00:00
the_fiddler
9f4eca541f
Support external EGL contexts.
2009-11-04 17:00:52 +00:00
the_fiddler
5142354cda
Renamed internal BindingsBase.LoadAll/Load methods to LoadEntryPoints/LoadEntryPoint, in order to avoid name clashes with the static GL.LoadAll() method.
...
Added GraphicsContext() constructor that takes an existing, valid OpenGL context. This can be used for interop with third-party toolkits which create the OpenGL context themselves.
2009-11-04 16:49:56 +00:00
the_fiddler
3ca21ed1b6
Initialize threads before calling any other X methods.
2009-11-04 10:04:16 +00:00
the_fiddler
9f96fe71c1
Removed unnecessary debugging messages from main loop.
2009-11-04 10:03:50 +00:00
the_fiddler
765f54917e
Default window style flags can be constants rather than static readonly fields.
...
Throw an exception if we fail to register the window class, the previous solution (check for "class already exists" error) was a workaround for a threading issue that has been solved.
Set the small icon when registering the class.
2009-11-04 09:21:41 +00:00
the_fiddler
15ab0d3ea7
Fixed ClassName and ModalLoopTimerId when constructing multiple WinGLNative windows in parallel.
...
WinGLNative windows are now correctly focused when clicked on the client area.
2009-11-03 23:42:06 +00:00
the_fiddler
544cf9d405
Serialize context construction to avoid threading issues with shared contexts.
2009-11-03 23:39:03 +00:00
the_fiddler
7e1ebfea6b
Avoid static caching of extension strings and improve multithreading behavior - WGL extension checking is fast enough that caching is not very useful.
2009-11-03 23:36:37 +00:00
the_fiddler
bd3334dd2b
Added SyncRoot object to BindingsBase that can be used to protect shared state in the various bindings.
2009-11-03 23:26:57 +00:00
the_fiddler
74bae3e196
Use more aggressive xlib locking following the advice of the multithreaded X manpages (needs work).
2009-11-02 22:37:13 +00:00
the_fiddler
0bfb7897b0
Do not allow MakeCurrent() to change the display connection of the context. This would result in an X error and the change allows us to simplify shutdown/cleanup logic.
2009-11-02 20:50:16 +00:00
the_fiddler
c8c652131e
Added experimental Icon and IconConverter implementations from Mono.
...
Modified INativeWindow implementations to not qualify Icon class fully, so we can change the implementation between System.Drawing and OpenTK at will (using the EXPERIMENTAL #define).
2009-11-02 09:33:53 +00:00
the_fiddler
ff572e83b7
Added experimental OpenTK.Point/Size/Rectangle alternatives to System.Drawing, to make OpenTK usable without referencing System.Drawing (disabled by default, #define EXPERIMENTAL to test). Modified a number of using directives and namespace qualifiers to accommodate this change.
2009-11-01 12:44:38 +00:00
the_fiddler
3d0a3dfb4e
Implemented INativeWindow.MouseEnter/MouseLeave events on Win32 and X11.
2009-10-27 23:57:44 +00:00
the_fiddler
a7ccef9ae8
Set default class cursor to avoid invalid cursors when entering the window.
2009-10-21 20:08:04 +00:00
the_fiddler
f1fc4b5b4e
Added LoadCursor method.
...
Added CursorName enum (only default arrow cursor is defined for now).
2009-10-21 20:07:32 +00:00
the_fiddler
bdfa5fc9ec
Avoid accessing OpenTK.Graphics.OpenGL from platform-specific code. Reduces coupling and code-duplication.
2009-10-21 10:16:32 +00:00
the_fiddler
25c646639b
Trap WM_SYSCHAR to avoid generating system beeps on Alt+[Key] combinations.
2009-10-20 11:35:35 +00:00
the_fiddler
ddcf5f6e44
Revert WindowBorder and WindowState value changes.
...
Use Nullable types to detect when WindowBorder and WindowState is not set.
2009-10-19 21:32:33 +00:00
the_fiddler
2b7ed38569
* X11GLNative.cs: Added more defensive checks for the existence of the window before issuing XDestroyWindow.
...
Do not allow multiple calls to XDestroyWindow once the shutdown sequence has been initialized. Fixes issue [#1190 ]: "GameWindow dispose on linux".
2009-10-19 19:46:37 +00:00
the_fiddler
162faad8e3
* X11GLNative.cs: Correctly set all necessary ClientMessage fields
...
for XSendEvent call in Close() method.
2009-10-19 19:03:17 +00:00
the_fiddler
47c1cc69e5
* Functions.cs: Added helper function for XSendEvent, so that we
...
don't need to cast the EventMask to IntPtr.
2009-10-19 19:02:07 +00:00
the_fiddler
e2dd2cb58f
* X11GLContext.cs: Correctly set GraphicsMode in constructor (resolves issue [ #1175 ]: "Graphics] GraphicsContext.GraphicsMode property returns null on Linux").
2009-10-19 18:11:32 +00:00
the_fiddler
0c9657c5e7
* X11GLNative.cs: Implemented Icon property for WMs that do not
...
respect _NET_WM_ICON (e.g. Gnome/Metacity/Compiz).
2009-10-19 10:42:28 +00:00
the_fiddler
a05d06b2d8
* Functions.cs: Added a number of missing methods relating to
...
XWMHints, images, pixmaps and root windows.
Implemented Create[Mask|Pixmap]FromImage methods.
* Structs.cs: Added ImageFormat enum.
2009-10-19 10:41:41 +00:00
the_fiddler
e551881f1b
Implemented icon support.
2009-10-18 16:52:07 +00:00
the_fiddler
76ae6999cd
Focused property now returns correct values. FocusedChanged event is now correctly raised.
2009-10-18 15:11:41 +00:00
the_fiddler
590789a684
Improved handling if WindowBorder changes when the window is WindowState is Maximized or Fullscreen. Maximized windows now correctly retain their maximized state, while fullscreen windows do not become non-fullscreen when their border is modified.
2009-10-18 14:56:53 +00:00
the_fiddler
6be563211f
* API.cs: added MonitorFromWindow/MonitorFromPoint methods.
...
* WinGLNative.cs: fixed handling of WindowState.Maximized when WindowBorder is Hidden.
WindowStateChanged events are now correctly raised on all state changes.
2009-10-18 09:42:41 +00:00
the_fiddler
c5464bc5d0
Do not print window title to debug stream inside the set_Title property. Instead, log an error only when the method call fails. Fixes issue [ #1239 ]: "Debug.Print in Title property".
2009-10-17 22:02:08 +00:00
the_fiddler
4abe4416a8
Added LoadIcon method.
...
Made SHFILEINFO non-public.
Modified WinGLNative.cs to use Icon.ExctractAssociatedIcon() to set the application icon (needs work).
2009-10-14 22:48:19 +00:00
the_fiddler
ef1a4488d0
Added support for setting the application (use SHGetFileInfo to retrieve the correct icon and set it when constructing a new window).
2009-10-14 21:50:40 +00:00
the_fiddler
973839ef2b
Restore previous window size when leaving fullscreen mode.
2009-10-14 19:46:39 +00:00
the_fiddler
d76279565f
Workaround for modal loop blocking in ENTERMENULOOP event.
2009-10-12 13:15:12 +00:00
the_fiddler
ab138bfb37
Post a close message instead of destroying the window outright, when the user calls the Close() method. Ensures that the user can stop the exit sequence through the IsClosing event.
2009-10-07 16:18:48 +00:00
the_fiddler
e441e9d067
Generate Update/ResizeFrame events whenever the window is moved or resized. Partially fix for issue [ #1218 ]: "[NativeWindow] Avoid modal loop during window resize/movement".
2009-10-07 15:18:53 +00:00
the_fiddler
a6984a7a48
Added timer callback to WM_ENTERSIZEMOVE messages to avoid stalling the rendering during the modal size/move loop (which occurs when the user clicks the window bar or borders). Still need to find a way to notify the frontend (GameWindow) to process queued up UpdateFrame/RenderFrame events.
2009-10-07 13:07:36 +00:00
the_fiddler
eaac78008b
Added SetTimer, KillTimer and TimerProc bindings.
2009-10-07 13:03:32 +00:00
the_fiddler
d3a56a15ef
* Graphics/ES10/Helper.cs:
...
* Graphics/ES11/Helper.cs:
* Graphics/ES20/Helper.cs:
* Graphics/BindingsBase.cs:
* Platform/X11/GlxHelper.cs:
* Graphics/OpenGL/GLHelper.cs:
* Platform/X11/X11GLContext.cs: Modified BindingsBase to define
abstract GetAddress method (reason: removes OpenTK.Graphics-specific
code from BindingsBase and allows it to be used in different
bindings).
Implemented GraphicsBindingsBase and modified the OpenGL and OpenGL|ES
bindings to use this.
Modified the GLX bindings to inherit from BindingsBase (reason:
reduces code duplication for extension loading).
2009-10-07 10:44:45 +00:00
the_fiddler
69cfe6b56a
Raise KeyPress events (handle WindowsMessage.CHAR message).
2009-09-26 21:56:42 +00:00
the_fiddler
0abd2823d2
* X11GraphicsMode.cs: Protect the mode queries with XLockDisplay()/XUnlockDisplay().
2009-09-25 08:28:51 +00:00
the_fiddler
87683d533e
Renamed IsWindowVisisble to the correct IsWindowVisible.
2009-09-19 20:30:12 +00:00
the_fiddler
3170c7aa0a
* X11KeyMap.cs: Removed dependency on System.Windows.Forms.
2009-09-13 16:34:03 +00:00
the_fiddler
76e338ce5e
Removed obsolete comment.
2009-09-08 16:55:41 +00:00
the_fiddler
4e86dd1381
Remove System.Windows.Forms.Control dependency in favor of OpenTK.NativeWindow.
2009-09-08 13:09:50 +00:00
the_fiddler
542144ac7c
Construct windows invisible by default. Use 'Visible = true' or 'GameWindow.Run' to display them.
2009-09-08 13:04:22 +00:00
the_fiddler
b41877e771
Added IsWindowVisible method.
2009-09-08 13:03:21 +00:00
the_fiddler
594f877021
Removed obsolete OnCreate and OnDestroy methods/events.
2009-09-04 23:23:46 +00:00
the_fiddler
72eb674817
Silenced a few compiler warnings.
2009-09-04 23:23:13 +00:00
the_fiddler
1f0c7fe466
Removed unnecessary CLSCompliant attributes.
2009-09-04 23:22:44 +00:00
the_fiddler
2606d0d6e8
Set disposed to true when calling Dispose() method.
2009-09-04 21:46:39 +00:00
the_fiddler
c573869322
Made GraphicsMode.Index public, as it is necessary when extending OpenTK.
...
Removed OpenTK.Platform.Utilities.CreateWindowInfo and made the platform-specific CreateWindowInfo methods public (e.g. CreateX11WindowInfo).
Moved Mono Windows.Forms-specific code into X11GLControl.
Removed OpenTK.Platform.Utilities.IsIdle.
Removed obsolete methods from OpenTK.Platform.Utilities.
Marked OpenTK.Platform.Utilities.CreateGraphicsContext as obsolete (use GraphicsContext constructor instead).
Made IWindowInfo implementations private.
2009-09-04 21:11:25 +00:00
the_fiddler
f6da09177e
Fixed line endings and set svn:eol-style to native and svn:mime-type to text/plain for .cs files.
2009-09-03 19:01:11 +00:00
the_fiddler
2f5a0bfe3b
* Source/OpenTK/Platform/Egl/EglContext.cs:
...
* Source/OpenTK/Graphics/GraphicsContext.cs:
* Source/OpenTK/Graphics/IGraphicsContext.cs:
* Source/OpenTK/Platform/MacOS/AglContext.cs:
* Source/OpenTK/Platform/X11/X11GLContext.cs:
* Source/OpenTK/Graphics/GraphicsContextBase.cs:
* Source/OpenTK/Platform/Windows/WinGLContext.cs:
* Source/OpenTK/Platform/Dummy/DummyGLContext.cs: Added IsDisposed
property to IGraphicsContext and implemented in all context classes.
Removed 'bool disposed' fields from these classes in favor of the
new property.
2009-09-03 12:23:11 +00:00
the_fiddler
9d3561dc4e
Merged nativewindow branch to trunk.
2009-09-02 13:36:34 +00:00
the_fiddler
37f5c99d58
* DesktopGraphicsContext.cs: Removed unecessary using directives.
2009-08-25 10:36:46 +00:00
the_fiddler
b5244f22c2
Added EmbeddedGraphicsContext as the foundation of all ES context implementations and modified EglContext to inherit from this.
2009-08-25 10:36:14 +00:00
the_fiddler
63314b0f82
* X11GLContext.cs: Remove context field in favor of GraphicsContextBase.Handle. Fixes issue 1121: "GraphicsContext fails with KeyNotFoundException on SVN trunk".
2009-08-25 09:03:19 +00:00
the_fiddler
c6516c2255
Moved OpenTK.GLControl to its own project.
2009-08-19 14:17:47 +00:00
the_fiddler
7f970763a7
Moved GdiPlus wrappers to OpenTK.Compatibility.
...
Moved TextPrinter to OpenTK.Compatibility.
2009-08-17 10:29:51 +00:00
the_fiddler
775f158269
Removed Destroy event and RegisterForDisposal method from IGraphicsContext.
...
Added GraphicsContextBase, which acts as the foundation of all IGraphicsContext implementations.
Added DesktopGraphicsContext, which acts as the foundation of all desktop (i.e. not ES) IGraphicsContext implementations.
Modified all IGraphicsContext implementations to inherit from GraphicsContextBase and/or DesktopGraphicsContext.
2009-08-17 10:23:16 +00:00
the_fiddler
1bcc012f35
Implemented INativeWindow.WindowBorderChanged and INativeWindow.WindowStateChanged events.
2009-08-17 09:34:15 +00:00
the_fiddler
7a8bfc60ee
Modified CreateX11WindowInfo to check GraphicsMode.Index.HasValue prior to using it.
2009-08-15 16:46:33 +00:00
the_fiddler
5d5f598707
Implemented EglContext construction according to AMD's OpenGL|ES samples.
2009-08-15 16:45:59 +00:00