Stefanos A
94476b930e
[Common] Moved axis translation to common
2014-09-11 12:51:46 +02:00
Stefanos A
85e6b9f9ad
[Win] Wrapped additional HID APIs
2014-09-11 12:51:46 +02:00
Stefanos A
2c197f09e1
[Win] Cleanup Raw Input HID usage/pages
2014-09-11 12:51:46 +02:00
Stefanos A
cac96bbaf9
[Common] Cleaned up comments
2014-09-11 12:51:46 +02:00
Stefanos A
dc357604df
[Win] Added HidProtocol binding
2014-09-11 12:51:46 +02:00
Stefanos A
178305e1c1
[Common] Added HID usage page definitions
2014-09-11 12:51:46 +02:00
Stefanos A
18c02db7b0
[Win] Initial implementation of WinRawJoystick
2014-09-11 12:51:46 +02:00
Stefanos A
9cf3deea8c
[Win] Improve WinMM.GetCapabilities performance
...
Polling joyGetCaps is very very slow, so we should not do that every
time GetCapabilities is called. Instead, we should call joyGetCaps once
and cache the results.
We need to find a different way to implement hotplugging.
2014-09-11 12:51:46 +02:00
Stefanos A
c3b289ee9b
[Win] Implemented XInput vibration support
2014-09-11 12:51:46 +02:00
Stefanos A
06e63946cc
[Win] Separate keyboard/mouse & joystick drivers
...
Keyboard/mouse support comes through WinRawInput; joystick support
through CombinedJoystickDriver. These drivers are now instantiated
separately.
2014-09-11 12:51:45 +02:00
Stefanos A
5cfde8ff0f
[Win] Added combined XInput+WinMM joystick driver
...
Joystick devices will be queried through XInput first, with a fallback
to WinMM in case they are not recognized by the newer API.
2014-09-11 12:51:45 +02:00
Stefanos A
14d07a5952
[Win] Corrected XInput Guid in gamepad database
...
All XInput devices expose the same button layout, so they only need a
single entry in the gamepad configuration database.
2014-09-11 12:51:45 +02:00
Stefanos A
765ad9e05b
[Win] WinRawInput is IKeyboard/MouseDriver2
...
Since we do not use Raw Input for joystick devices, it does not make
sense to expose the IJoystickDriver2 interface through WinRawInput. This
keeps allows joystick and keyboard/mouse implementations to reside in
distinct, modular classes, instantiated separately through WinFactory.
2014-09-11 12:51:45 +02:00
Stefanos A
8968f7ff38
[Win] XInputJoystick is now IJoystickDriver2
...
The IGamePadDriver interface is now implemented using
MappedGamePadDriver on all platforms. This minimizes code duplication
and simplifies all input driver implementations, since we only need
backends for IJoystickDriver2.
2014-09-11 12:51:45 +02:00
Stefanos A
0e72cb3dd2
[OpenTK] Removed unused CreateGraphicsMode API
...
IPlatformFactory.CreateGraphicsMode is no longer used or required.
2014-09-11 12:51:45 +02:00
thefiddler
d6d6842730
Merge pull request #178 from thefiddler/mac_crash
...
[Mac] Avoid crash when combining with MonoMac/Xamarin.Mac
2014-09-11 12:42:20 +02:00
thefiddler
6292ad4160
[Mac] Avoid calling finishLaunching multiple times
2014-09-11 12:21:05 +02:00
thefiddler
1080dec04d
[Mac] Do not modify existing mainMenu
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If an application already has a custom main menu, avoid overwriting
that in OpenTK.
2014-09-11 12:07:53 +02:00
thefiddler
c6989395df
[Input] Added GameWindow.Mouse/Keyboard.GetState()
...
GameWindow.Mouse/Keyboard hide OpenTK.Input.Mouse/Keyboard.
To simplify usage, the former now provide the same methods
as the latter.
2014-09-11 01:03:24 +02:00
Robert Rouhani
ee56a3506d
Added Matrix3[d].Add and Matrix4[d].CreateFromRotationMatrix
2014-09-09 13:21:11 -04:00
thefiddler
ffa3df29eb
[X11] Fixed core X11 scrolling and absolute y motions
2014-08-10 02:56:37 +02:00
thefiddler
9ae778a00f
[X11] Fixed absolute motion valuators
2014-08-09 22:09:32 +02:00
thefiddler
5a5607eaa5
[X11] Added strong-typed enum for XIValuatorInfo.mode
2014-08-09 22:09:16 +02:00
thefiddler
a3e47a2431
[X11] Check before using motion/scroll valuators
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These valuators are not available on all systems. We now check
explicitly for support, instead of returning invalid results.
Additionally, unknown valuator names are now printed to the
debug log.
2014-08-09 21:47:09 +02:00
thefiddler
073ddf1bef
[X11] Added XGetAtomName() function
2014-08-09 21:46:55 +02:00
thefiddler
5444c0c8b8
[SDL] Workaround for a Mono crash in SDL.JoystickGetGUID
...
It appears that Mono 3.4.0 fails to marshal SDL_JoystickGUID
correctly when used as a return value. Changing the fixed buffer
to a couple of long fields allows the struct to be marshalled
correctly.
2014-08-09 21:17:49 +02:00
thefiddler
e243316e8e
[Input] Cleaned up line endings and joystick hat mapping
2014-07-29 23:21:37 +02:00
Andrew O'Connor
fe1d465b85
[Input][SDL] Fix JoystickHat bugs
...
On SDL, DPad inputs were not correctly translated from joystick
hat inputs.
Updated MappedGamePadDriver so that it will correctly recognize
combined joystick hat directions e.g. DPadLeft should be true when
DownLeft, Left, or UpLeft are returned from the joystick hat.
2014-07-27 14:54:36 +01:00
thefiddler
e5cd6a3b9e
[Input] Implemented JoystickHat GamePad mapping
2014-07-25 23:26:03 +02:00
thefiddler
7c55e4e9ec
[Input] Corrected invalid GUID in GamePad database
2014-07-24 01:10:22 +02:00
thefiddler
3e9b2005d1
[Input] Sync GamePad database with SDL 2.0.4
2014-07-24 00:19:41 +02:00
thefiddler
6db29562cc
[Mac] Release input driver before other resources
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The input driver relies on the existence of a CFRunLoop. Releasing it
first ensures that a CFRunLoop is available for its complete life cycle.
2014-07-23 23:23:14 +02:00
thefiddler
f799530575
[Mac] Do not use autorelease pool
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Avoids a potential crash on shutdown.
2014-07-23 23:22:00 +02:00
thefiddler
bb882fe700
[Mac] Correctly release mach port
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The event tap is released automatically along with the mach port. Fixes
crash on shutdown.
2014-07-23 23:21:04 +02:00
thefiddler
15f87c15a1
[Graphics] Implemented structural equality
...
GraphicsContexts are now considered equal if they store the same
context handle. Debugging information is also improved.
2014-07-23 21:24:24 +02:00
thefiddler
29af70274d
[Mac] Removed stored delegate list
...
The stored delegate list would store delegates indefinitely, causing a
memory leak. It is now the responsibility of each class to maintain
references to any callback functions it defines.
2014-07-23 21:23:25 +02:00
thefiddler
8f30f77b30
[OpenTK] Removed the finalizer in OpenTK.Toolkit
...
This resolves crashes related to the platform factory being reset while
resources are still live.
2014-07-23 21:22:22 +02:00
thefiddler
8b1be5c49a
[OpenTK] Dispose() now clear the list of resources
2014-07-23 21:20:28 +02:00
thefiddler
57c2f89038
[Mac] Explicitly close removed devices
...
Devices are now explicitly closed when they a DeviceRemoved event is
received. Additionally, exceptions are no longer allowed to escape into
unmanaged code, where they might crash the runtime.
2014-07-23 21:19:46 +02:00
thefiddler
d12643cf44
[Mac] Mark callback calling convention
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Callbacks are now explicitly marked as unmanaged pointers with the
correct (platform-defined) calling convention. Exceptions raised inside
these callbacks are no longer allowed to escape into unmanaged code,
where they will crash the runtime.
Additionally, the window is now only closed on the UI thread, and only
if it is actually open.
2014-07-23 21:18:34 +02:00
thefiddler
a6c4a7c9b5
[Mac] Only dispose context on UI thread
2014-07-23 21:15:16 +02:00
thefiddler
e5e9ae0929
[Mac]] Add NSApplication.IsUIThread property
...
This can be used to check whether it is safe to access UI components in
the calling thread.
2014-07-23 21:14:47 +02:00
thefiddler
050a93d4af
[Mac] Resource registration moved to the facades
2014-07-23 14:36:09 +02:00
thefiddler
ac2ae4a4bb
[Mac] Ensure Cocoa bindings are initialized first
2014-07-23 14:35:51 +02:00
thefiddler
6abca6ddf7
[OpenTK] Register GraphicsContext and NativeWindow
2014-07-23 14:35:33 +02:00
thefiddler
ab75ca05c4
[OpenTK] Added IPlatformFactory.RegisterResource()
2014-07-23 14:34:52 +02:00
thefiddler
5d66aaa034
[Mac] Do not set callback delegates to null
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This is done automatically by the GC once they are eligible for
collection.
2014-07-23 10:10:37 +02:00
thefiddler
4093b39fac
[Mac] Store a reference to callback delegates
...
This avoids a potential crashes by the GC reclaiming the delegates
prematurely.
2014-07-23 10:10:08 +02:00
thefiddler
e81d8da068
[OpenTK] Reduce duplication in GraphicsContextBase
...
Inheritors now take advantage of base class functionality to avoid
duplicating finalizers and warning messages.
2014-07-23 10:08:57 +02:00
thefiddler
8f03b09dad
[Mac] Register platform resources for disposal
2014-07-23 09:21:28 +02:00
thefiddler
77a44b2c8e
[OpenTK] Add allocated resource registry
2014-07-23 09:21:20 +02:00
thefiddler
864cc84019
[Mac] Do not execute run loop prematurely
...
Fixes a potential crash when destroying and recreating OpenTK.Toolkit.
2014-07-23 09:20:51 +02:00
thefiddler
b0ceef3ec9
[OpenTK] Additional constructor and doc cleanup
2014-07-23 09:05:29 +02:00
thefiddler
0a0a5d0af7
[Mac] More defensive programming
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CocoaNativeWindow now checks for and reports failures to allocate
resources in its constructor. Additionally, it no longer calls UI
methods in the finalizer thread, as those methods will crash on Cocoa.
2014-07-23 09:05:01 +02:00
thefiddler
7cc3e922ee
[OpenTK] Re-add static Factory constructor
...
There are static methods that rely on `OpenTK.Platform.Factory` having
a static constructor. We need to fix those first, before we can remove
this constructor.
2014-07-23 09:03:18 +02:00
thefiddler
9d6b6891e6
[Mac] CursorVisible should only apply when changed
...
This fixes an issue where `NativeWindow.Dispose()` would move the mouse
cursor.
2014-07-22 21:02:33 +02:00
thefiddler
0c4081f6ef
[Mac] Do not use Autorelease pool
2014-07-22 16:29:52 +02:00
thefiddler
5501689d37
[Mac] Added objc_disposeClassPair binding
2014-07-22 16:29:37 +02:00
thefiddler
0e40f63cf2
[Mac] Close CocoaNativeWindow in Dispose()
...
Also fix various memory management issues regarding the `MouseCursor`
and `Icon` properties.
2014-07-22 16:29:21 +02:00
thefiddler
7956126c8d
[Mac] Retain CFRunLoop while it is in use
2014-07-22 16:20:46 +02:00
thefiddler
42e4e0b27e
[Mac] Added CFRetain binding
2014-07-22 16:19:43 +02:00
thefiddler
35bdf16f85
[OpenTK] Correctly reinitialize platform factory
2014-07-22 14:29:20 +02:00
thefiddler
a047c08d3d
[Mac] Correctly shutdown HID input driver
2014-07-22 14:28:48 +02:00
thefiddler
2a84104262
Merge pull request #157 from thefiddler/warnfix
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Fix all build warnings on VS2013 and Mono 3.4.0
2014-07-21 18:05:20 +02:00
thefiddler
7c98a9c58d
Merge pull request #156 from thefiddler/buildfix
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Use "Preserve Newest" option on OpenTK.dll.config
2014-07-21 17:56:10 +02:00
thefiddler
00b531fdef
Fixed compilation warnings on Mono 3.4.0
2014-07-21 17:46:39 +02:00
thefiddler
f0484879ef
[ES][GL] Regenerated bindings
2014-07-21 16:53:36 +02:00
thefiddler
ffd7682eeb
[ES][GL] Added missing documentation comments
2014-07-21 16:53:24 +02:00
thefiddler
e0a3b73130
Cleaned up the remaining obsolete warnings
2014-07-21 16:49:24 +02:00
thefiddler
461fbce45f
Cleaned up a number of obsolete warnings
2014-07-21 16:39:58 +02:00
thefiddler
ead151ea4f
Fixed a large number of warnings
2014-07-21 16:03:37 +02:00
thefiddler
ec34d17b21
Fixed a large number of build warnings
2014-07-21 15:03:24 +02:00
thefiddler
6ab1a9db87
Use "Preserve Newest" option on OpenTK.dll.config
...
OpenTK.dll.config was previously set to be always copied to the
output directory. This caused constant rebuilds in Visual Studio.
Setting this to "Preserve Newest" improves build times
significantly.
2014-07-21 14:32:08 +02:00
thefiddler
f756b97ffb
[ES][GL] Regenerated bindings
2014-07-21 09:19:39 +02:00
Stefanos A
0f1776bdd0
[X11] Use the correct visual info for the context
...
This also fixes a potential NRE.
2014-07-20 11:31:02 +02:00
Stefanos A.
d75a2ce439
[X11] Fix for issue #143
...
OpenTK will now use the same GLXFBConfig to create the INativeWindow
and IGraphicsContext on Linux/X11. This resolves an issue where OpenGL
3.x contexts could not be created on some graphics drivers (e.g.
nvidia binary.)
2014-07-19 20:39:17 +02:00
thefiddler
a13a2f8e66
[X11] Workaround for issue #146
...
Windows are now unmapped before being destroyed.
2014-07-18 17:16:27 +02:00
thefiddler
786273dd19
[X11] Fixed OnMouseMove being called without mouse movement
2014-07-18 17:02:47 +02:00
thefiddler
00b5174f63
[Linux] Delay input device detection until a key is pressed
2014-07-18 11:23:28 +02:00
thefiddler
07d496d181
[Linux] Fixed OnMouseMove being called without movement
2014-07-18 10:13:45 +02:00
thefiddler
a38e267156
[Linux] Additional debugging info on shutdown
2014-07-18 10:05:13 +02:00
thefiddler
51c05ea1a5
[KMS] Correctly restore crtc on exit.
2014-07-18 10:04:57 +02:00
thefiddler
91055336c0
[Linux] Fixed minor typo
2014-07-18 09:45:04 +02:00
thefiddler
b23d06eb46
[Linux] Fixed CursorVisible=false behavior
2014-07-18 09:22:12 +02:00
thefiddler
a30ec9003b
[Linux] Fixed X11 vs KMS detection
2014-07-18 09:19:37 +02:00
thefiddler
4aa2dcf5a3
[Linux] Fixed compilation issue
2014-07-18 09:05:46 +02:00
thefiddler
21bcc5eae1
[Linux] Print libinput seat for each detected device
2014-07-18 09:02:01 +02:00
thefiddler
20747664f4
[KMS] VSync off causes a crash; force VSync on until fixed
...
VSync off leads to buffer starvation and a crash in
Egl.SwapBuffers. We need to understand why and fix that
before we can disable vsync.
2014-07-17 11:59:38 +02:00
thefiddler
4f037c882a
[KMS] Print device names when adding input devices
2014-07-17 11:59:04 +02:00
thefiddler
36bb366638
[Linux] Improved mouse cursor behavior
2014-07-17 11:20:01 +02:00
thefiddler
fd6ff962a1
[Linux] Implemented CursorVisible
2014-07-17 09:45:13 +02:00
thefiddler
153522c0a4
[Linux] Implemented MouseCursor
2014-07-17 09:25:16 +02:00
thefiddler
015acba313
[KMS] Implemented INativeWindow.PointToClient/Screen
2014-07-16 14:51:14 +02:00
thefiddler
4c6bb7a38e
[Linux] Corrected values for mouse move and scroll events
2014-07-16 14:28:28 +02:00
thefiddler
3881992bf7
[Linux] Implemented INativeWindow keyboard/mouse events
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The mouse cursor is now confined to the display bounds.
2014-07-16 14:28:28 +02:00
thefiddler
e61b39a1a1
[Linux] Fixed GameWindow.ClientSize values.
2014-07-16 14:28:28 +02:00
thefiddler
bef4901659
[Linux] Implemented libinput IMouseDriver2
2014-07-16 14:28:27 +02:00
thefiddler
340d34b07b
[Input] MouseState position is now stored in floating point
...
Several platforms provide subpixel accuracy for mouse position.
OpenTK can now take advantage of that.
2014-07-16 14:28:27 +02:00
thefiddler
4406d2db0d
[Linux] Fixed keyboard polling
2014-07-16 14:28:27 +02:00
thefiddler
468a8518cb
[Linux] Fixed poll() in libinput event loop
2014-07-16 14:28:27 +02:00
thefiddler
67727d2e9b
[Linux] Completed libinput keyboard driver implementation
2014-07-16 14:28:27 +02:00
thefiddler
c5abbe8030
[Linux] Implemented libinput keyboard input
2014-07-16 14:28:27 +02:00
thefiddler
4a53a5511a
[Linux] Disabled TTY keyboard driver in favor of libinput
...
The TTY keyboard driver requires a robust cleanup method to avoid
hogging the keyboard/console after the process exists. Without
this, it does not make sense to use enable this driver.
2014-07-16 14:28:27 +02:00
thefiddler
e7bd311fbd
[Linux] Improve checks for TTY
2014-07-16 14:28:27 +02:00
thefiddler
9e73358dd7
[Linux] Implemented TTY and libinput keyboard drivers
2014-07-16 14:28:27 +02:00
thefiddler
97a539258b
[Linux] Added stub TTY and libinput IKeyboardDriver2
2014-07-16 14:28:27 +02:00
thefiddler
9bc774f78c
[KMS] Query GPUs lazily
2014-07-16 14:28:27 +02:00
thefiddler
69dbdb7d67
[KMS] Fixed Gbm.DestroyDevice entry point
2014-07-16 14:28:27 +02:00
thefiddler
452bafdbb1
[KMS] Fixed NRE in Toolkit.Init(); improved resource cleanup
2014-07-16 14:28:27 +02:00
thefiddler
753032b844
[KMS] Added DRM/GBM framebuffer implementation
2014-07-16 14:28:27 +02:00
thefiddler
19b34446bb
[ES][GL] Print name when loading bindings (debug only)
2014-07-16 14:28:27 +02:00
thefiddler
d8adf92feb
[EGL] Added support for desktop GL rendering
...
On Linux, EGL can be used to initialize a desktop GL context.
This is especially true on KMS, Wayland and Mir.
2014-07-16 14:28:27 +02:00
thefiddler
5da5ac0fa7
[EGL] Egl.GetError() now returns ErrorCode
2014-07-16 14:28:27 +02:00
thefiddler
f9d20b5e3e
[KMS] Improved GBM surface format selection
2014-07-16 14:28:27 +02:00
thefiddler
6454822116
[KMS] Create window surface
2014-07-16 14:28:27 +02:00
thefiddler
6f6798de62
[KMS] Added new Linux KMS driver
2014-07-16 14:28:27 +02:00
thefiddler
c3451530a6
[KMS] Initial implementation
2014-07-16 14:28:27 +02:00
thefiddler
c1c6b4269b
Merge pull request #149 from thefiddler/mac_stability
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[Mac] Improved stability for NSOpenGLPixelFormat
2014-07-15 06:06:41 +00:00
thefiddler
32958ffcce
[Mac] Improved stability for NSOpenGLPixelFormat
...
Non-accelerated contexts are now considered iff no accelerated contexts
are available. Additionally, a GraphicsException will be thrown if
context construction fails for any reason, instead of causing a runtime
crash.
2014-07-14 12:27:28 +02:00
Fraser Waters
6dda84dc77
Change to correct throw statement to preserve stack trace.
2014-06-22 20:40:15 +01:00
thefiddler
cb861446ab
Merge pull request #140 from thefiddler/glspecs_june2014
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[ES][GL] Sync with June 2014 specification
2014-06-20 11:35:54 +02:00
thefiddler
4acbc2268d
Merge pull request #141 from Frassle/marshal
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Fixes bugs in String marshalling.
2014-06-20 08:45:03 +02:00
Fraser Waters
22760a4032
Fixes bugs in String marshalling.
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Fixes two issues:
1. FreeStringArrayPtr used the wrong variable in the offset to
ReadIntPtr causing an access violation.
2. Better cleanup of memory in MarshalStringArrayToPtr when any alloc
fails.
2014-06-19 22:51:47 +01:00
thefiddler
7629d45907
[ES][GL] Regenerated bindings
2014-06-19 16:24:49 +02:00
thefiddler
f0fd13a23e
Merge pull request #138 from thefiddler/xi2exitfix
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[X11] Fix hang when exiting XI2 input thread
2014-06-18 10:26:06 +02:00
thefiddler
f889835dd5
Merge pull request #135 from thefiddler/xquartz
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XQuartz support (X11 on Mac)
2014-06-17 09:06:05 +02:00
thefiddler
ea5f1ad1e8
[X11] Send ClientMessage to exit input event loop
...
To do that, we need a custom InputOnly window. This window is only used
for receiving the exit ClientMessage - XI2 input is still received
through the root window.
Fixes issue https://github.com/mono/MonoGame/issues/2711
2014-06-17 09:05:29 +02:00
thefiddler
7accefea3e
[X11] Remove unused XCreateWindow overloads
2014-06-17 08:51:00 +02:00
thefiddler
e39e4fbb37
[X11] Construct X11 Factory first if enabled
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This allows us to use X11 on Windows and Mac, if explicitly requested
by the user via `ToolkitOptions.Backend`.
2014-06-15 14:32:43 +02:00
thefiddler
9d840e5969
[X11] Added glXQueryVersion DllImport.
2014-06-15 14:30:40 +02:00
thefiddler
9075129df0
[X11] Throw exception if GLX is not supported
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You cannot create an X11/OpenGL context without the GLX extension.
OpenTK will now throw a `NotSupportedException` when this condition is
encountered.
In some cases, it may be possible to enable the EGL backend by passing
`GraphicsContextFlags.Embedded` to the `GraphicsContext` constructor.
2014-06-15 14:30:23 +02:00
thefiddler
c657b3d11e
[X11] Check before monitoring /dev/input
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This avoids a crash on non-Linux systems that do not support /dev/input.
2014-06-15 14:29:07 +02:00
thefiddler
40f1668989
[X11] Implement support for XQuartz (X11 on Mac)
2014-06-15 14:28:23 +02:00
thefiddler
ef0ebb0a64
Merge branch 'xquartz' of https://github.com/thefiddler/opentk into xquartz
2014-06-15 14:24:44 +02:00
thefiddler
8373782fad
[Mac] Fix Mouse.GetState() h-wheel
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External mice will now report horizontal scrolling in the low-level
`Mouse.GetState()` API. The touchpad apparently creates an emulated
mouse device that does not report horizontal wheel scrolling events.
Touchpad support probably requires a proper multitouch implementation.
2014-06-10 17:43:31 +02:00
thefiddler
5e63c5fa5c
[Mac] Add note for higher precision pixel scroll
2014-06-10 16:41:09 +02:00
thefiddler
2a4f634848
[Mac] Match win32 scrolling coordinates
2014-06-10 16:40:44 +02:00
thefiddler
525af589f1
[X11] Match win32 wheel coordinate system
...
OpenTK uses the win32 wheel coordinate system, where
(+h, +v) = (right, up). XI2 uses (+h, +v) = (right, down)
instead, so we need to flip the vertical offset.
Fixes issue #133 and https://github.com/mono/MonoGame/issues/2686
2014-06-10 14:53:23 +02:00
thefiddler
829185a68b
[ES][GL] Regenerated bindings
2014-06-08 09:58:01 +02:00
thefiddler
aa4e8ef9aa
Merge pull request #128 from Frassle/half-fix
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Fix a bug in single->half conversion.
2014-06-02 13:03:30 +02:00
Fraser Waters
5481aa7097
Fix a bug in single->half conversion.
...
The original C code had if(m & 0x00800000) which is true if the
expresssion does not evaluate to zero. This was inncorretly translated
to the C# code if((m & 0x00800000) == 1) which only evaluates true if
the expression evalaute to 1, which it never does. The correct test is
to test not equal to zero (!= 0).
2014-06-02 11:16:43 +01:00
thefiddler
897c4d7540
[SDL] Removed unnecessary if-branch
2014-05-30 13:50:11 +02:00
thefiddler
7153a69466
[SDL] Do not attempt to use versions < 2.0.0
...
Versions prior to 2.0.0 are not ABI-compatible with 2.0.x and
attempting to use those will result in random instability. We now
explicitly check the SDL2 version before enabling the SDL2 backend.
2014-05-30 13:47:27 +02:00
thefiddler
256266c9a6
[X11] Added dllmap for Mac OS X (XQuartz)
2014-05-20 18:36:58 +02:00
thefiddler
0fcd47132c
Merge pull request #125 from thefiddler/r112
...
Prepare for 1.1.2 release
2014-05-20 01:11:41 +02:00
thefiddler
5b529647c9
[Mac] Fixed NRE and initial position on 64bit
2014-05-20 01:00:54 +02:00
thefiddler
c65e2a4d9e
[Mac] Added NSFloat implementation
2014-05-20 00:14:57 +02:00
thefiddler
ea0ab3243e
Merge pull request #123 from thefiddler/eglfix
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[EGL] Fix initialization and extension loading
2014-05-19 23:14:41 +02:00
thefiddler
a6bdd2840c
[Graphics] Synced with May 2014 Khronos spec
2014-05-19 23:03:39 +02:00
thefiddler
ec31675fc8
[X11] Fixed BadWindow error on shutdown
...
This was caused by calling XDestroyWindow inside Dispose(), or
by processing events after calling XDestroyWindow. Pending events
are now discarded when Close() is called and not cancelled, and
XDestroyWindow is only called if the window exists.
2014-05-19 22:02:46 +02:00