the_fiddler
37c40f16eb
Renamed ColorDepth to ColorFormat, to avoid class with System.Drawing.ColorDepth.
...
Update X11 stack to use System.Windows.Forms.XPlatUI for its Display, Screen and RootWindow.
Fixed mode setting for X11GLControl.
Fixed X11 shutdown (was generating X11 errors).
Added DeviceContext getter to WinWindowInfo.
Made IWindowInfo disposable.
Added documentation to many public methods.
Worked around a Mono 1.2.4 bug with Handle creation on Windows.Forms.Control.
Updated GL.BuildExtensionList to correctly parse GL_VERSION when in indirect rendering mode.
Fixed crash errors in X11GLContext.CreateContext and X11GraphicsMode.
Added a ref overload to Glx.ChooseVisual()
IGraphicsContext.MakeCurrent now takes an IWindowInfo parameter. This allows the user to change to window is context is bound to (untested).
Renamed XyzWindowInfo.Handle to XyzWindowInfo.WindowHandle.
2008-03-03 12:44:56 +00:00
the_fiddler
e10d37418f
Major update: fixed context construction on X11.
...
Fixed vsync on X11.
Updated GraphicsContext interface, for better extensibility. Some public functions were moved to IGraphicsContextInternal.
Renamed DisplayDevice.PrimaryDisplay to DisplayDevice.Default.
Updated and documented new GameWindow constructors.
Improved GameWindow.Exit, added GameWindow.ExitAsync() and improved error handling.
Improved GraphicsContext and NativeGLWindow APIs (construction in constructor).
Made ContextHandle public.
2008-03-01 13:15:31 +00:00
the_fiddler
da42cf4352
Fixed a struct != null comparison.
2008-02-28 16:09:02 +00:00
the_fiddler
1d3c358512
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:28:40 +00:00
the_fiddler
ee1431279f
Renamed GraphicsFormat to GraphicsMode.
2008-02-28 15:26:13 +00:00
the_fiddler
bb88b25239
Initial commit.
2008-02-28 14:02:17 +00:00
the_fiddler
6178343b4d
Removed obsolete WindowInfo.cs
2008-02-28 14:00:45 +00:00
the_fiddler
83afd98314
Updated to use new IWindowInfo interface.
...
Updated to use GraphicsFormat instead of DisplayMode.
Updated to use ColorDepth instead of ColorMode.
Improved GameWindow Exit handling, and handling of failed context creation.
Improved WinGLContext creation code, to allow for FSAA support in the future.
Fixed several shutdown bugs in WinGLContext and GraphicsContext.
Context creation no longer relies on IGLContextCreationHack.
X11GLContext is not working at the moment.
2008-02-28 13:57:07 +00:00
the_fiddler
e9b2fe6106
New IWindowInfo interface.
2008-02-28 13:54:07 +00:00
the_fiddler
e5bf555644
Obsoleted.
2008-02-28 13:53:28 +00:00
the_fiddler
e3e9487f1c
Initial commit. Can detect idle mode and can create a WinWindowInfo out of a Windows.Forms.Control.
2008-02-28 13:46:44 +00:00
the_fiddler
792de6a50c
Fixed PixelFormatDescriptorFlags.
...
Fixed SetWindowLongPtr on 32bit platforms.
Added DescribePixelFormat.
Added SetLastError to SetPixelFormat.
2008-02-28 13:45:38 +00:00
the_fiddler
1b3ba98e83
Initial commit. Takes the place of Windows.WindowInfo.
2008-02-28 13:43:19 +00:00
the_fiddler
ee1bb45a0e
Added SetLastError to a couple of Wgl functions. These are temporary, until the generator is updated.
2008-02-28 13:42:43 +00:00
the_fiddler
b373674564
API.cs: Disabled cleanup code on AppDomain.ProcessExit, as it would cause X errors.
...
Renamed libXrandr to libXrandr.so.2 for DllImports.
2008-02-23 21:48:32 +00:00
the_fiddler
3ee626a08f
Fixed a few warnings.
...
Added [assembly: CLSCompliant(true)] attribute to GameWindow.cs
2008-02-02 13:39:23 +00:00
the_fiddler
a9e2ce4a00
Completed move of OpenTK.OpenGL to OpenTK.Graphics.OpenGL.
2008-02-02 00:58:26 +00:00
the_fiddler
17bb298a33
2008-02-01 23:29:27 +00:00
the_fiddler
3718b6625d
Moved keyboard and mouse code inside X11Input.cs
2008-02-01 23:28:23 +00:00
the_fiddler
af571879ad
Renamed KeyMap to WinKeyMap.
2008-02-01 23:13:50 +00:00
the_fiddler
c7e3f9f5e3
Added ChangeDisplaySettingsEnum.Fullscreen to resolution changes. At last, windows stopped resizing themselves!
2008-01-31 22:07:48 +00:00
the_fiddler
27a708a25d
Moved and renamed OpenTK.IGLContext to OpenTK.Graphics.IGraphicsContext.
2008-01-31 14:42:21 +00:00
the_fiddler
d87e79268f
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:39:54 +00:00
the_fiddler
c7045ab92f
Moved and renamed OpenTK.GLContext to OpenTK.Graphics.GraphicsContext.
2008-01-31 14:22:37 +00:00
the_fiddler
019cf966e3
Renamed IGLContext to IGraphicsContext.
2008-01-31 13:17:42 +00:00
the_fiddler
56cbbb8cbb
Added setter to GLContext.CurrentContext and all implementations, so that the user can clear the context of any thread.
...
Updated GameWindow and its implementations to use GraphicsFormat instead of the obsolete DisplayMode.
Updated license.
Updated some docs.
Fixed CLSCopmliant warnings in XRamExtension.cs
2008-01-31 13:15:17 +00:00
the_fiddler
2c96123ff4
Even more work on hiding gnome panels.
2008-01-27 18:13:26 +00:00
the_fiddler
d5e3a3d8ed
Added XChangeWindowAttributes / trying to get gnome panels to hide.
2008-01-27 16:34:45 +00:00
the_fiddler
109166d928
Try to debug why gnome panels do not get hidden.
2008-01-27 16:01:38 +00:00
the_fiddler
9275ab63fc
Try to debug why gnome panels do not get hidden.
2008-01-27 15:59:57 +00:00
the_fiddler
9623d405c3
Fixed fullscreen mode size.
2008-01-27 15:59:43 +00:00
the_fiddler
a785d45b9c
Fixed error in X11 display.
2008-01-27 15:53:04 +00:00
the_fiddler
7763c403ff
Trying to hide gnome panels on fullscreen modes.
2008-01-27 15:50:44 +00:00
the_fiddler
7e61214d78
Restore resolution available on OpenTK startup, not on X11 startup.
2008-01-27 14:23:13 +00:00
the_fiddler
a7bb91c023
Trying to get fullscreen on X11 to hide gnome panels.
2008-01-27 14:10:18 +00:00
the_fiddler
0dc60c6a44
Try to cover gnome panels.
2008-01-27 11:30:57 +00:00
the_fiddler
a60ffb6c61
Remove/activate decorations through gnome.
2008-01-27 11:28:37 +00:00
the_fiddler
1443dec66b
Added call to XSetTransientForHint after disabling/activating window decorations.
2008-01-27 11:12:21 +00:00
the_fiddler
ab1bac702a
Re-enable decorations on windowed mode.
2008-01-27 10:29:28 +00:00
the_fiddler
50bc64d55e
Added fullscreen->window change, and window resizing on fullscren change.
2008-01-27 10:23:46 +00:00
the_fiddler
c6dbce69e8
Renamed OpenTK.Platform.Windows.DisplayDevice to OpenTK.Platform.Windows.WindowsDisplayDevice.
2008-01-27 10:23:02 +00:00
the_fiddler
d2cde0ddf0
Working on fullscreen support.
2008-01-26 16:24:57 +00:00
the_fiddler
3b9dbd1209
Added debug information.
2008-01-26 15:47:00 +00:00
the_fiddler
b48e3bec8c
Added initial support for fullscreen mode change.
2008-01-26 15:44:08 +00:00
the_fiddler
c6d9dd5df3
Added fadeout and fadein effect.
2008-01-26 14:02:58 +00:00
the_fiddler
7f1309a796
Changed IDisplayDeviceDriver.RestoreResolution method to IDisplayDeviceDriver.TryRestoreResolution.
...
DisplayDevice now correctly reports original resolution.
2008-01-26 11:01:20 +00:00
the_fiddler
989f22dc75
Fixed another NRE in TryChangeResolution.
2008-01-26 10:45:13 +00:00
the_fiddler
285e2c694d
Small hack to test for resolution restoration.
2008-01-26 10:43:00 +00:00
the_fiddler
0bbad4e8b9
Fixed a bug where wrong resolutions were saved in the DisplayResolution<->resolution_index mapping.
2008-01-26 10:33:42 +00:00
the_fiddler
8e3ccb8082
Now saves DisplayDevice<->X11 screen, DisplayResolution<->resolution_index mappings. Added support for resolution changes.
2008-01-26 10:29:13 +00:00
the_fiddler
36e4909a11
XRRTimes parameter should be out, not ref.
2008-01-26 10:28:19 +00:00
the_fiddler
6fdf20e30a
Added discovery of default color depth.
2008-01-25 16:11:46 +00:00
the_fiddler
e4186aac66
Added discovery of depths.
2008-01-25 15:31:38 +00:00
the_fiddler
7273a3f28b
Added XListDepths and made "libX11" string a constant.
2008-01-25 15:31:26 +00:00
the_fiddler
00e0b6ce52
Implemented default refresh rate discovery.
2008-01-25 15:04:10 +00:00
the_fiddler
6977937b3b
Added code to obtain refresh rates.
2008-01-25 14:32:51 +00:00
the_fiddler
14376644f9
Improved XRRScreenSize. Added XRRRates wrapper.
2008-01-25 14:32:42 +00:00
the_fiddler
ed45d3590d
Now adds all available resolutions, not just the default one.
2008-01-25 14:01:07 +00:00
the_fiddler
f77e45a829
Add temporary bits per pixel value (24) for testing purposes.
2008-01-25 13:58:16 +00:00
the_fiddler
afb44ac3fe
Screen and resolution enumeration should now work.
2008-01-25 13:56:52 +00:00
the_fiddler
daba18ac5d
Do not free XRRScreenSize pointer in XRRSizes.
2008-01-25 13:50:50 +00:00
the_fiddler
0a61071ab5
Trying to debug deadlock on screen resolution enumeration.
2008-01-25 13:45:32 +00:00
the_fiddler
72569e734f
Added debug information to XOpenDisplay etc calls.
2008-01-25 13:42:51 +00:00
the_fiddler
f56450476d
Can't use Marshal.PtrToStructure(IntPtr, object) with boxed value types. Reverting to object Marshal.PtrToStructure(IntPtr, Type).
2008-01-25 13:38:39 +00:00
the_fiddler
49d3b00bf1
*Really* fixed libxrandr.so name.
2008-01-25 13:21:20 +00:00
the_fiddler
c8a80916d2
Fixed libxrandr.so name.
2008-01-25 13:17:04 +00:00
the_fiddler
1578d18666
Added debug code to dump the number of screens.
2008-01-25 13:13:05 +00:00
the_fiddler
ddd812cff4
Use new properties from the API class.
2008-01-25 13:12:53 +00:00
the_fiddler
a3ba77f35d
Added several properties to get the default screen, default display, screen count and default root window. Updated XRRSizes to abstract away the memory marshaling.
2008-01-25 13:12:33 +00:00
the_fiddler
605f04bf3d
Added a bogus default device for testing.
2008-01-25 10:21:00 +00:00
the_fiddler
8630edaaf6
Clarified what the DisplayDevice constructor does.
2008-01-25 10:20:44 +00:00
the_fiddler
a1656c6830
Added return value to X11XrandrDisplayDevice.TryChangeResolution
2008-01-25 10:03:13 +00:00
the_fiddler
f35e6e1e07
Added X11XrandrDisplayDevice.cs implementation.
2008-01-25 10:02:05 +00:00
the_fiddler
442a873a5f
Add docs to static constructor.
2008-01-25 10:01:23 +00:00
the_fiddler
d24cc61a23
Completed Xrandr functions and structs.
2008-01-24 22:39:06 +00:00
the_fiddler
ca36fcedb1
Disabled Status struct.
2008-01-24 22:38:50 +00:00
the_fiddler
112732353d
Started adding Xrandr functions.
2008-01-24 21:21:17 +00:00
the_fiddler
5462307a97
Public X11 classes made internal.
2008-01-24 21:18:23 +00:00
the_fiddler
3a026d5d5e
Fullscreen mode changes now work!
2008-01-24 12:36:40 +00:00
the_fiddler
a4fe343d73
WinDisplayDevice is now multiple-monitor aware.
...
Added SelectResolution function to DisplayDevice.
Updated test to change settings on all available monitors.
2008-01-24 10:50:39 +00:00
the_fiddler
e9b811de17
Fixed DisplayDevice enumeration.
2008-01-24 09:30:49 +00:00
the_fiddler
dde5892197
Removed implementation of GetDisplayModes()
2008-01-24 09:14:24 +00:00
the_fiddler
c64c449a8f
Added DisplayDevice driver for Windows.
2008-01-24 09:14:08 +00:00
the_fiddler
4e05a1082b
Fixed capitalization of Texture2D (was Texture2d)
2008-01-24 09:13:08 +00:00
the_fiddler
7e8595f7a5
Added DisplayDevice struct, ChangeDisplaySettingsEnum and ChangeDisplaySettingsEx.
2008-01-24 09:12:47 +00:00
the_fiddler
1a100aaff3
Updated everything to use plain (int width, int height parameters) instead of DisplayMode.Width/.Height.
2008-01-23 14:17:09 +00:00
the_fiddler
5b44be105c
Don't use obsolete DisplayMode.Width/Height anymore.
2008-01-23 13:26:14 +00:00
the_fiddler
827fda8e58
Added a couple of #region directives.
2008-01-23 12:42:27 +00:00
the_fiddler
53e9ad11d7
Added LoadDelegate method.
2008-01-23 00:26:58 +00:00
the_fiddler
6f8d2970c6
Removed unused summary.
2008-01-23 00:26:47 +00:00
the_fiddler
731034414c
Updated SupportsExtension functions.
2008-01-23 00:19:42 +00:00
the_fiddler
568d3fecb7
Internal Device getter.
2008-01-23 00:19:22 +00:00
the_fiddler
8b3f5afa4c
Added loading of Glx extensions. Added vsync support.
2008-01-23 00:18:52 +00:00
the_fiddler
e5d9fa8e53
Added Glx.SupportsExtension function.
2008-01-23 00:18:18 +00:00
the_fiddler
ca37cfc643
Renamed Glx.Sgi.SwapIntervalSGI to Glx.Sgi.SwapInterval
2008-01-23 00:18:05 +00:00
the_fiddler
9551a569c2
Added glXSwapIntervalSGI method.
2008-01-23 00:01:03 +00:00
the_fiddler
448e3a476f
Refactored extension loading to remove duplicate code. The logic is now contained in OpenTK/Platform/Utilities.cs
2008-01-22 23:58:50 +00:00
the_fiddler
4fa393a03f
Updated a comment.
2008-01-20 22:04:30 +00:00
the_fiddler
40f32f4867
Documentation updates. Getting rid of all remaining warnings in debug build.
2008-01-20 19:29:42 +00:00
the_fiddler
3d2bc15a84
Documentation updates. Getting rid of warnings.
2008-01-20 19:00:03 +00:00
the_fiddler
fd04dbf95f
Small cosmetic fix.
2008-01-15 23:23:32 +00:00
the_fiddler
21322323ba
Re-added mouse input events.
2008-01-15 13:12:31 +00:00
the_fiddler
262de30201
Trying async mouse input.
2008-01-15 13:04:35 +00:00
the_fiddler
8c3011f405
Fixed a possible cast problem.
2008-01-15 12:48:03 +00:00
the_fiddler
9c214032b9
Added some IGLContextInternal explicit implementations
2008-01-15 12:47:51 +00:00
the_fiddler
9bfa325620
Added GetCurrentContext()
2008-01-15 12:46:47 +00:00
the_fiddler
5c16b522a3
Possible InvalidCastException fix.
2008-01-15 12:32:38 +00:00
the_fiddler
22d6e1a7a4
X11/GameWindow context creation should be fixed.
2008-01-15 11:14:16 +00:00
the_fiddler
c0ea86437c
Possible fix for cast exception in CreateWindow.
2008-01-15 11:10:40 +00:00
the_fiddler
68370f6d23
Debugging an issue with X11GLNative and it's visual creation.
2008-01-15 11:08:03 +00:00
the_fiddler
8b14881538
Fixed a NRE.
2008-01-15 11:02:23 +00:00
the_fiddler
15956016b4
Possible fix for X11GLContext crash.
2008-01-15 10:59:36 +00:00
the_fiddler
50f6bd2807
Changed the INativeGLWindow.CreateWindow interface to return an IGLContext instead of a GLContext.
2008-01-15 10:48:48 +00:00
the_fiddler
dc151f3929
Added some debugging information to context creation.
2008-01-15 10:36:47 +00:00
the_fiddler
33d0193e7f
Refactored context creation to be done inside the *GLNative classes, instead of the GameWindow class. Should refactor in the next version.
2008-01-15 10:31:03 +00:00
the_fiddler
159bc4b427
Internal to public.
2008-01-15 00:43:51 +00:00
the_fiddler
8c5ac32840
Disabled CLSCompliant attribute not checked warnings.
2008-01-15 00:43:23 +00:00
the_fiddler
3a44869fd2
Updated with the latest generator. Disabled missing XML doc warnings.
2008-01-15 00:42:29 +00:00
the_fiddler
828fa2ebc2
Fixed window destruction.
2008-01-15 00:10:56 +00:00
the_fiddler
762ea8f1bb
Set window on top during creation.
2008-01-15 00:02:58 +00:00
the_fiddler
5498022742
Fixed an issue where WMInput did not detach on the Destroy message, causing the application to stay open.
2008-01-14 23:44:22 +00:00
the_fiddler
42c205db00
Fixed a GameWindow exit bug, where the GameWindow didn't send the destroy message on GameWindow.Exit().
2008-01-14 23:43:56 +00:00
the_fiddler
c11735a22f
Got rid of some warnings.
2008-01-11 20:54:06 +00:00
the_fiddler
1c6c2c4776
Major update. Explicitly implemented internal interfaces.
2008-01-11 20:24:48 +00:00
the_fiddler
589e6ad813
Now uses GLContext directly, instead of WinGLContext.
2008-01-11 20:24:20 +00:00
the_fiddler
2cc221998c
Hacks to get the visual before creating a context.
2008-01-11 20:23:41 +00:00
the_fiddler
408bdc3f3c
CreateWindow now takes a GLContext.
2008-01-11 20:23:17 +00:00
the_fiddler
dcafbcf8a1
Split items that should be internal in different interfaces, for explicit implementations.
2008-01-11 20:22:46 +00:00
the_fiddler
1606cbf0e4
Updated INativeGLWindow.CreateWindow to accept a GLContext as argument.
2008-01-11 20:22:08 +00:00
the_fiddler
47aa1f27a9
Documentation update.
2008-01-11 20:21:32 +00:00
the_fiddler
523b712cec
Fixed NRE on mode.ToString().
2008-01-06 11:02:38 +00:00
the_fiddler
e439322f18
Minor cosmetic change.
2008-01-06 10:40:50 +00:00
the_fiddler
8609b7dc39
Fixed GetRawInputData call.
2008-01-06 02:35:57 +00:00
the_fiddler
6ef09165b2
Added PointToClient and PointToScreen placeholders.
2008-01-06 02:29:14 +00:00
the_fiddler
3f705cba4b
Implemented mouse and keyboard driver.
2008-01-06 02:28:51 +00:00
the_fiddler
fabd24a6ea
Fixed starting coordinates (should now report position in absolute coordinates.) Updated data packet handling.
2008-01-06 02:28:27 +00:00
the_fiddler
8505d5801e
Moved KeyMap from WinRawKeyboard to its own class.
2008-01-06 02:27:03 +00:00
the_fiddler
335664ff74
Changed all public items to internal.
2008-01-06 02:26:11 +00:00
the_fiddler
2f4afe34f5
Added PointToClient and PointToScreen functions. Changed default input driver implementation from RawInput to WMInput due to invalid RawInput data.
2008-01-06 02:25:56 +00:00
the_fiddler
37c4576fcc
Added PointToClient and PointToScreen functions.
2008-01-06 02:25:33 +00:00
the_fiddler
3740766589
Changed all public items to internal.
2008-01-06 02:24:49 +00:00
the_fiddler
4ddc6222f5
Changed all public classes to internal. Added missing WM_* mouse events. Added functions to get mouse position. Updated the RawInput structures.
2008-01-06 02:24:33 +00:00
the_fiddler
107951c4d1
Hooks for garbage-collectable OpenGL resources.
...
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler
a1fb128a70
Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same.
2007-11-11 20:23:25 +00:00
the_fiddler
6c43d97cf4
Removed a couple of unused lines of code.
2007-11-11 20:22:51 +00:00
the_fiddler
0590fa91ca
Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result.
2007-11-11 20:10:08 +00:00
the_fiddler
f1ece1b265
X11GLContext plays better with Windows.Forms.
2007-11-11 19:28:55 +00:00
the_fiddler
c13f33d6bd
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:25:33 +00:00
the_fiddler
04560794ad
Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes).
2007-11-10 18:25:16 +00:00
the_fiddler
24a2140872
Reverted to 0.3.12 way of handling input events.
2007-11-10 18:24:56 +00:00
the_fiddler
ff5540b487
Re-added IInputDriver property.
2007-11-10 18:24:30 +00:00
the_fiddler
8efe76ca92
Removed some warnings.
2007-11-06 13:37:04 +00:00
the_fiddler
092eb36a07
Commented out some unused code.
2007-11-06 13:36:47 +00:00
the_fiddler
d5df9715b7
Corrected a few warnings.
2007-11-06 13:35:40 +00:00
the_fiddler
df733c7719
Removed InputDriver.
2007-11-04 15:38:39 +00:00
the_fiddler
e633395202
Now initializes GL class. Slight layout improvements. Removed useless constructors.
2007-11-04 15:37:41 +00:00
the_fiddler
31672f0303
Added check to disable swap control, if the relevant extension is not supported.
2007-11-04 15:35:31 +00:00
the_fiddler
b41ad63491
Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions.
2007-11-04 15:34:54 +00:00
the_fiddler
ae1349b44d
Bindings (with new naming conventions) re-generated with Bind 0.9.9
2007-11-04 15:28:20 +00:00
the_fiddler
339ae77c29
Regenerated using the latest Bind version.
2007-10-31 17:44:45 +00:00
the_fiddler
db6b583030
Took care of a couple of warnings.
2007-10-26 15:51:07 +00:00
the_fiddler
55f8be2bd6
Added GdiCharset enum. Not used for now.
2007-10-20 13:40:55 +00:00
the_fiddler
056d2d654c
Added WMInput driver.
2007-10-19 20:02:34 +00:00
the_fiddler
32d40b8033
Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class.
2007-10-19 20:00:45 +00:00
the_fiddler
33c276bc76
VSync now responds to changes. Contains a true DisplayMode. New constructor.
2007-10-15 11:16:20 +00:00
the_fiddler
9504ea7ad2
Now loads GL and Glu functions.
2007-10-15 11:14:41 +00:00
the_fiddler
50e0da4392
INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too.
2007-10-15 11:11:38 +00:00
the_fiddler
2e09aa16b6
Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow.
2007-10-15 11:06:58 +00:00
the_fiddler
8cce2ac278
Disabled support for multiple devices to minimize memory and CPU usage.
2007-10-15 11:02:14 +00:00
the_fiddler
961cf9d54c
Constructor now throws ArgumentNullException instead of ArgumentException.
2007-10-05 06:54:36 +00:00
the_fiddler
5f9a8921b2
Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs
2007-10-05 06:52:40 +00:00
the_fiddler
e932f8e162
Fixed a warning.
2007-09-30 12:42:43 +00:00
the_fiddler
2323e0cb79
Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called.
2007-09-29 15:26:39 +00:00
the_fiddler
4e421d30fb
Added VSync property to IGLContext.
2007-09-29 15:24:55 +00:00
the_fiddler
69dec33ef7
Fix build on Mono 1.2.4
2007-09-27 00:40:28 +00:00
the_fiddler
ae35a395b3
Added Unload event.
2007-09-26 23:13:57 +00:00
the_fiddler
21efddea04
Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler.
2007-09-26 16:57:43 +00:00
the_fiddler
94da72a196
Problem with mouse wheel not getting updated.
2007-09-26 16:12:31 +00:00
the_fiddler
3aea7f5087
Added TODO caption to Visible property.
2007-09-26 15:44:32 +00:00
the_fiddler
d4376a75e0
Improved mouse delta handling. WheelDelta is broken.
2007-09-26 15:42:01 +00:00
the_fiddler
28f90f3d17
Polled mouse input through XQueryPointer.
2007-09-26 15:41:14 +00:00
the_fiddler
ee4a5cc7ac
Added Title property. Foundation of atoms.
2007-09-26 15:40:22 +00:00
the_fiddler
78b8f274ee
Updated Keyboard and Mouse handling. Mouse now uses XQueryPointer. Keyboard relies on X11 events. Still missing mouse delta support.
2007-09-26 11:58:55 +00:00
the_fiddler
d16f2ce71b
Updated to reflect renames (Windows.API -> Windows.Functions, Keyboard/Mouse -> Keyboard-/MouseDevice)
2007-09-26 11:57:32 +00:00
the_fiddler
20f6610c60
Implemented Visible and Title properties.
2007-09-26 11:55:55 +00:00
the_fiddler
5c3315f974
Renamed Windows.API to Windows.Functions
2007-09-26 11:55:24 +00:00
the_fiddler
9a4d7f1976
Renamed Windows.API to Windows.Functions, in accordance to X11.Functions
2007-09-26 11:54:43 +00:00
the_fiddler
2fc8f35a94
Added Visible and Title properties.
2007-09-26 11:53:41 +00:00
the_fiddler
f4c6281e34
Removed multiple keyboard/mouse support.
2007-09-26 11:53:19 +00:00
the_fiddler
ec34bed972
Added X11 Mouse support. X11 Keyboard support is faster now.
...
Made GameWindow.Dispose() virtual.
2007-09-25 16:45:12 +00:00
the_fiddler
38d779eb1a
Enabled X11Input mouse driver.
2007-09-24 21:23:27 +00:00
the_fiddler
4743d5afd6
InputDriver now correctly interfaces with its mouseDriver.
2007-09-24 21:10:52 +00:00
the_fiddler
9bd06cf09e
Added X11Mouse driver.
2007-09-24 20:56:50 +00:00
the_fiddler
130951343a
Work on X11 mouse driver.
2007-09-24 20:10:14 +00:00
the_fiddler
57b72e71e1
Added constant and variable time-step update logic to GameWindow. Updated examples to use the new GameWindow UpdateFrame and RenderFrame events.
2007-09-23 12:09:42 +00:00
the_fiddler
bb2b3f8eae
Added timing information to UpdateFrame.
...
Removed T02_Resizable_Window.cs and added T02_Vertex_Array_Cube.cs
Added Shapes/Cube.cs to Examples.
2007-09-22 22:01:43 +00:00
the_fiddler
7bf2e84373
Fixed build.
2007-09-22 15:07:28 +00:00
the_fiddler
b2ac1d4c61
Updated BindStreamWriter to better handle endlines. Reverted WinRawInput to standard reads.
2007-09-22 14:59:33 +00:00
the_fiddler
1c8b77cd1b
Windows raw input now works.
2007-09-22 13:13:17 +00:00
the_fiddler
11261553ea
Removed Move event from IMouse (too inefficient). Polled input only.
...
S04 now polls for the mouse position.
Keyboard now handles events generated from code and not from physical devices.
2007-09-21 22:49:42 +00:00
the_fiddler
626c6324ca
Corrected Windows.API.RawMouse class. Mouse input now works!
2007-09-21 22:39:16 +00:00
the_fiddler
2e987c7d2d
Updated Input Logger example. Better handling of mice.
2007-09-21 21:30:18 +00:00
the_fiddler
39fa68a29f
Work on MouseDriver. Windows raw driver works.
2007-09-21 20:34:07 +00:00
the_fiddler
8bbaede72e
Corrected some struct definitions in Windows.API
2007-09-21 20:31:47 +00:00
the_fiddler
f2b92be34f
Enhanced WindowInfo API. A WindowInfo struct can now be initialized from any Control, Form, NativeWindow or GameWindow.
2007-09-21 20:07:30 +00:00
the_fiddler
98bf228a3d
Added KeyRepeat to IKeyboard.
...
Multiple keyboards correctly reported under Windows (Raw input driver).
Corrected some key maps in X11 and Windows Raw keyboards.
2007-09-21 20:03:53 +00:00
the_fiddler
b22af8fd84
Added licensing information. Added Close() call on failed initialization of W01_First_Window. Moved GLContext to OpenTK namespace.
2007-09-09 16:07:39 +00:00
the_fiddler
95318a8366
Added OpenTK.Platform.WindowInfo and OpenTK.Platform.IMutableWindowInfo. Split IWindowInfo implementation to IWindowInfo and IMutableWindowInfo. Added several methods.
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X11 and Windows GLControl and GLNative implementation now use IGLContext interfaces instead of direct X11GLContext and WinGLContext. Decouples the two (good!).
Updated all Native, Control, Context classes to use the new interfaces.
2007-09-09 15:10:21 +00:00
the_fiddler
a28c46cdc0
Improved documentation for DummyGLContext and Dummy.
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Disabled S02_RawInput_Logger for updating.
Added WindowInfo.cs
2007-09-09 11:53:25 +00:00
the_fiddler
2de33d9d8d
Decoupled GLContext from GLControl/GameWindow even more, by using IWindowInfo to pass data between them.
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Implemented the IWindowInfo.GetInfoFrom methods.
Removed said methods from OpenTK/Platform/Utilities.
2007-09-09 11:52:09 +00:00
the_fiddler
41c225a15a
Improved GL loading speed.
...
Added background worker thread to W03_Extensions.
Added debug output to failed WinGLContext.MakeCurrent() calls.
Removed object field from Windows.MSG struct.
2007-09-03 21:47:34 +00:00
the_fiddler
06c0468091
Glu is now initialized under X11GLNative
2007-09-02 23:18:50 +00:00
the_fiddler
7f5bdc2fdc
Removed redudant GL.LoadAll call in WinGLNative
...
Added Glu.LoadAll call to GLControl.cs
2007-09-02 23:04:11 +00:00
the_fiddler
cc23dac7a8
Merged with Bind. Added GLU bindings. Corrected OpenGL overload trimming.
2007-09-02 22:52:00 +00:00
the_fiddler
6fb1fe1e1b
Updated T10_GLSL_Cube to remove NRE exception on Mono 1.2.x.
...
Added debug info to the GL.LoadAll function.
Added W03_Extensions.cs example.
2007-09-02 13:34:44 +00:00
the_fiddler
8c66c39a80
Added DummyGLContext.cs amd DummyGLControl.cs drivers.
2007-09-02 08:09:01 +00:00
the_fiddler
9b257a97e9
Trunk now compiles again.
2007-09-02 00:53:24 +00:00
the_fiddler
9120a732ea
Merged with bind branch: updated GL.cs wrappers, Glx and Glu implementation suppoort files, faster Bind.
2007-09-02 00:40:43 +00:00
the_fiddler
b30f1069a0
Removed IDisposable from IGLControl
...
Added IDisposable to INativeGLWindow
2007-09-02 00:17:59 +00:00
the_fiddler
5144535b8e
Changed API.* to * in order to reflect changes in OpenTK.Platform.Windows.API.
...
Improved Disposable pattern implementation in most Windows classes.
2007-09-02 00:16:22 +00:00
the_fiddler
ac4bde2a2d
Moved ColorDepth and DisplayMode to the /OpenTK directory (where under /OpenTK/Platform).
...
Renamed ColorDepth to ColorMode, to avoid clash with System.Windows.Forms.ColorDepth
Updated examples to use the new namespace for DisplayMode and ColorMode.
2007-09-02 00:04:34 +00:00
the_fiddler
4356601d21
Corrected a couple of compiler warnings.
2007-08-31 16:10:38 +00:00
the_fiddler
b2459933b2
Corrected bug affecting the GL.Load and Wgl.Load functions, where the delegates where not retrieved by the GetFields call.
2007-08-22 16:13:41 +00:00
the_fiddler
0dbf3c04b2
Added IDisposable to all input drivers.
...
Updated Cube.cs to use System.Drawing.Colors.
Improved DefRawInputProc in windows API.cs
2007-08-22 00:30:16 +00:00
the_fiddler
951f14f459
Corrected a bug where GL.LoadAll wasn't called on time in X11GLNative.
...
Moved MakeCurrent call to X11GLNative and WinGLNative, instead of GameWindow.
2007-08-21 12:21:01 +00:00
the_fiddler
fcc621c9e5
Added AdjustWindowRect to Windows.API. The client are in WinGLNative is now correctly specified.
2007-08-21 12:04:01 +00:00
the_fiddler
0b5a0b4e1f
Improved X11GLControl compatibility - now sets a safe DisplayMode.
...
Added utility that control's whether xplatui should throw exceptions on X11 errors.
2007-08-21 10:48:32 +00:00
the_fiddler
022b37e3cc
Fixed a CLSCompliance issue.
2007-08-21 09:43:50 +00:00
the_fiddler
2e94140592
Fixed CLS-Compliance.
2007-08-21 09:34:05 +00:00
the_fiddler
c47893dae6
Corrected critical bug in X11/API.cs: VisualInfo.visualid was int where it should have been IntPtr, causing incorrect visuals to be created on 64bit platforms.
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Removed the OnCreate/OnDestroy methods from INativeGLWindow.
Added convenience overloads to OpenTK.OpenGL.GL: Color3 and Color4 can now take a System.Drawing.Color directly.
2007-08-21 09:01:24 +00:00
the_fiddler
7b1d590819
Improved GLControl event handling on initialization sequence (Resize event is now raised after loading the GL class).
...
Improved WinForms.Cube example to hook the GLControl events instead of the parent Form's ones.
Improved Debug output in X11GLContext and X11GLControl
2007-08-20 14:12:57 +00:00
the_fiddler
e54aadad22
Improved exception handling in GameWindow
...
X11GLContext now requests formats with alpha channels. Removed debug output from X11 SwapBuffers.
Corrected X11GLNative window creation (context is now made current). Beautified X11GLNative.cs
2007-08-20 13:47:14 +00:00
the_fiddler
c689f50a21
Added KeyDown and KeyUp events to IKeyboard and Keyboard.
...
Improved input logger test to hook on the aforementioned events.
Removed Debug printing of keys in OpenTK.Input.Keyboard.
Beautified X11Keyboard.cs
Added experimental code to handle X11 keyboard events (not used yet).
2007-08-20 13:45:04 +00:00
the_fiddler
ffe8ce7795
Merged with bind branch.
2007-08-20 12:25:48 +00:00
the_fiddler
9295a44c60
2007-08-20 10:46:37 +00:00
the_fiddler
f9fc027bb4
Removed unused code files. Changed endings to CRLF.
2007-08-14 16:57:25 +00:00
the_fiddler
164876a723
Added wgl binding generator.
2007-08-12 16:14:23 +00:00
the_fiddler
3833030a9a
Improved shutdown sequence in WinGLNative and GameWindow
2007-08-10 16:55:24 +00:00
the_fiddler
e220f3a71a
Updated Build.exe to correctly generate sharpdev and sharpdev2 projects.
...
Removed some unused variables.
Added licensing information.
2007-08-10 09:27:13 +00:00
the_fiddler
c6ed3a0fac
Fixed X11GLContext.MakeCurrent. X11GLControl was not setting the handle correctly.
2007-08-09 12:14:00 +00:00
the_fiddler
917c10d54b
Fixed build error in WinGLNative.
2007-08-09 12:08:03 +00:00
the_fiddler
ee05b9e5c1
Debugging X11GLControl crash on MakeCurrent.
2007-08-09 12:06:09 +00:00
the_fiddler
cccbb9823b
Fixed crash bug in X11GLNative. Almost ready for release. Niar!
2007-08-09 11:07:12 +00:00
the_fiddler
7287e5d5a4
Fixed build error.
2007-08-07 20:59:18 +00:00
the_fiddler
4497fcfc1b
Debugging crash on X11 32bits.
2007-08-07 20:32:26 +00:00
the_fiddler
81a26ab792
Updated ToString function for ColorDepth and DisplayMode.
...
Corrected two warnings in GLHelper.cs
Updated X11GLContext to use the correct DisplayMode.
2007-08-07 18:08:06 +00:00
the_fiddler
39a8a8d190
Corrected build error (stray ',')
2007-08-07 17:24:03 +00:00
the_fiddler
8e88fd9393
Keyboard handling now plays well with normal event handling on X11.
...
One more issue to go: GLControl on X11 throws when calling MakeCurrent.
2007-08-06 12:13:50 +00:00
the_fiddler
e6950a6128
Added Create and Destroy events to NativeGLWindow.
2007-08-06 11:22:18 +00:00
the_fiddler
a707ef91a5
Major updates to shutdown sequence (should correct bug where GameWindow hangs on exit). Enhanced the IGameWindow interface by adding the Keyboard and IsExiting properties.
...
Fully implemented keyboard on X11. Renamed some OpenTK keys.
2007-08-06 09:22:04 +00:00
the_fiddler
6353793cd0
Enahnaced X11 keymap. Renamed some OpenTK keys.
2007-08-06 00:08:51 +00:00
the_fiddler
cbb1c1a0d9
Resolved all crash bugs on X11Input.X11Keyboard
...
Working on X11 key mapping.
2007-08-05 23:38:59 +00:00
the_fiddler
4f35768779
Added X11 structs and functions from Mono's x11 bindings. Updated several items to use these bindings. Debugging crash on XCheckIfEvent callback.
2007-08-05 23:09:05 +00:00
the_fiddler
ce23ae19c8
Improved WindowInfo.ToString. Added window mapping for X11Input. Changed the notification mask for X11GLNative
2007-08-05 19:04:06 +00:00
the_fiddler
0473bb7647
VisualInfo now copied from parent WindowInfo to child.
2007-08-05 18:52:46 +00:00
the_fiddler
83d4a08c3c
Added visual for InputOnly window X11Input
2007-08-05 18:51:07 +00:00
the_fiddler
ae73c86b8f
Trying to debug why Key events do not reach the X11Input window.
2007-08-05 18:38:16 +00:00
the_fiddler
888e3be361
Slightly changed debug output on Create event (X11GLNative)
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Corrected event hooking in X11Input.
2007-08-05 18:33:38 +00:00
the_fiddler
13c04f4bbd
Hooked up Keyboard event handling in X11Input
...
Added ProcessEvents() function to IInputDriver. Does nothing on WinRawInput, but is needed by X11Input
2007-08-05 18:26:14 +00:00
the_fiddler
69730a274e
Added preliminary key handling to X11Keyboard.
...
Removed stupid hack in WinRawKeyboard.
2007-08-05 18:10:08 +00:00
the_fiddler
22c3eb187f
Corrected the OnCreate infinite loop between X11GLNative and X11Input.
2007-08-05 17:54:11 +00:00
the_fiddler
ad97683c80
Changed the WindowInfo(WindowInfo parent) constructor to make the newly created window a child of the specified parent. This should be the last bug causing the NRE in X11Input.cs
2007-08-05 17:45:59 +00:00
the_fiddler
998243f669
Corrected what might be the cause of the NRE on X11GLNative.
2007-08-05 17:39:31 +00:00
the_fiddler
387f455078
Updated X11/X11Input.cs and X11/X11Keyboard.cs. The input window is now a child of the main window, and X11Keyboard now gets the keysym/keycode info.
2007-08-05 17:21:46 +00:00
the_fiddler
3e47153aa4
Corrected NRE in X11Keyboard
2007-08-05 16:54:14 +00:00
the_fiddler
3974dbde8e
Corrected NRE in WindowInfo.ToString functions, when referring to non-existent parent.
2007-08-05 16:47:07 +00:00
the_fiddler
a2f5fa396f
Overrode ToString in WindowInfo implementations.
...
Debugging NRE in X11Keyboard constructor.
2007-08-05 16:44:31 +00:00
the_fiddler
781d2447c3
Added one default keyboard to X11Keyboard keyboard list.
2007-08-05 16:36:33 +00:00
the_fiddler
2836dab743
Implemented X11.X11.Keyboard get property.
2007-08-05 16:30:44 +00:00
the_fiddler
d59ce27f0c
Corrected an invalid cast exception in X11Keyboard constructor.
2007-08-05 16:26:01 +00:00
the_fiddler
475ac46bdb
Corrected an error, where keysyms were not allocated, causing an NRE.
2007-08-05 16:19:25 +00:00
the_fiddler
1bb6569b46
Corrected spelling errors in X11.CreateWindow enum.
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Create event now fires from X11GLNative windows (added CreateWindow.SubStructureNotifyMask).
Changed X11Input window to InputOnly.
2007-08-05 16:15:15 +00:00
the_fiddler
22d4f1b3ce
Renamed OpenTK.Input.Keys to OpenTK.Input.Key.
...
Added keymap to X11/X11Keyboard.cs (not complete).
Added GetKeyboardMapping(), DisplayFlags() and XKey enum to OpenTK.Platform.X11.API.cs
2007-08-05 16:04:39 +00:00
the_fiddler
95d5db5347
Removed exceptions from Fullscreen properties.
2007-08-05 13:51:07 +00:00
the_fiddler
972574dd2c
Deleted X11/X11WindowInfo.cs It is now called X11/WindowInfo.cs
2007-08-05 13:45:39 +00:00
the_fiddler
23403362e9
Added IWindowInfo.cs, X11/WindowInfo.cs and Windows/WindowInfo.cs, which hold information regarding a platform specific window object.
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Updated everything to not use raw window handles, but rather WindowInfo objects.
Added code that (hopefully) creates an invisible input window for X11.
2007-08-05 13:42:31 +00:00
the_fiddler
519b432cd7
Updated documentation on the *GLNative classes. X11/X11GLNative.cs now doesn't create a render window during the constructor call, but rather when CreateWindow is called explicitly.
2007-08-05 10:33:23 +00:00
the_fiddler
e34ee87e4e
Started implementing X11Input.cs, X11Keyboard.cs and X11Mouse.cs drivers. Removed some warnings from X11Api.cs
2007-08-05 09:03:22 +00:00
the_fiddler
6b80938086
Updated Windows.Api to be CLS-Compliant.
2007-08-05 00:09:42 +00:00
the_fiddler
d423f6e94c
Renamed InputDevices.cs to InputDriver.cs.
...
Added IMouseDriver.cs and WinRawMouse.
2007-08-04 13:28:16 +00:00
the_fiddler
4ceea208ac
Bumped version numbers.
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WinRawInput now correctly subclasses WinGLNative or WinGLControl. WinRawKeyboard now correctly responds to events.
Removed T10_GLSL_Cube.cs which was erroneously moved outside the Examples/Tutorial directory.
Updated INativeWindow, IGameWindow and IGLControl interfaces.
Updated examples to use the new GameWindow interface.
Added documentation to GameWindow.
Improved GameWindow error handling. More defensive programming.
2007-08-04 12:09:58 +00:00
the_fiddler
672a82983a
Major updates to keyboard input. The infrastructure (drivers etc) is ready. Windows raw input works (now implementing multiple devices). The examples need updating for the new input methods.
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Updated the ExampleLauncher to not process exceptions. Updated the IExample interface to contain the Launch method. Updated examples and the ExampleLauncher according to the IExample interface.
Synced with gl3 branch.
2007-08-03 00:14:31 +00:00
the_fiddler
c51a0b7a6a
Added Windows.API.VirtualKeys enum.
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Started VirtualKeus --> OpenTK.Input.Keys keymap .
Removed Keyboard.Key set property.
2007-07-31 21:50:29 +00:00
the_fiddler
8c43b52517
Fixed Raw Input keyboard registration under windows.
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Fixed marshalling in GetRawInputData.
2007-07-27 01:37:12 +00:00
the_fiddler
20630278fb
IKeyboard is now public. Updated the GameWindow to not create the Keyboard itself (it is done further up).
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Added all Raw Input structs, functions and enums in Windows.API.
WinRawKeyboard implements IKeyboard using Raw Input on Windows.
2007-07-27 01:20:55 +00:00
the_fiddler
28b4630f04
IKeyboard interface. Updated Keyboard.cs and the examples to use the new interface.
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Major additions to Windows.API: Implemented all functions and structures for Raw Input.
2007-07-26 22:56:55 +00:00
the_fiddler
3d23105b0d
'Merged' windowing branch. Ugly, but it seems to have worked.
2007-07-23 00:15:18 +00:00