the_fiddler
37a744acb3
* Platform/MacOS/CarbonBindings/QuartzDisplayServicesAPI.cs:
...
Added support for mouse control.
2010-11-26 11:00:57 +00:00
the_fiddler
96791683d0
* Platform/MacOS/CarbonBindings/CarbonAPI.cs:
...
Added support for mouse delta events.
2010-11-26 11:00:27 +00:00
the_fiddler
7f0212a5fe
Disabled event suppression after cursor movements.
2010-11-26 10:59:08 +00:00
the_fiddler
1a3df17dff
Implemented SetPosition in terms of CGWarpMouseCursorPosition.
...
Added constructors to HIPoint.
2010-11-25 00:30:16 +00:00
the_fiddler
5caf6204de
Implemented new multi-mouse API on Mac
...
OS X.
2010-11-24 23:49:40 +00:00
the_fiddler
9c8247c13a
* Vector4.cs: Fixed doc comment to refer to the single-precision
...
version of the structure, rather than the double-precision one.
2010-11-24 21:15:38 +00:00
the_fiddler
4bc0db1d10
Updated documentation on Vector4(Vector3) constructor to state that the w component is initialized to 0.
2010-11-24 20:50:47 +00:00
the_fiddler
28a6600619
* ExampleBrowser.cs: Correctly use the assembly location to locate
...
the Source directory.
2010-11-24 18:11:01 +00:00
the_fiddler
3ec54fce34
* ExampleBrowser.cs: Do not crash if Source directory is not found.
2010-11-24 18:08:20 +00:00
the_fiddler
898315a58f
Use main run loop for input callbacks. This way we don't have to run the loop ourselves.
...
Unregister callbacks for removed devices.
2010-11-24 13:13:14 +00:00
the_fiddler
6a4b41d975
Device discovery now works correctly. Added support for input value callbacks.
2010-11-24 12:50:08 +00:00
the_fiddler
7a83b5decb
* MacOSGraphicsMode.cs:
...
* CarbonBindings/Agl.cs: Added AGL-based GraphicsMode detection on Mac
OS X. Fixes issue [#1679 ]: "GraphicsMode returns hardcoded mode on
Mac OS X".
2010-11-24 00:55:19 +00:00
the_fiddler
4f041bca92
[Win32] Implemented Mouse.SetPosition via SetCursorPos. This was refreshingly simple, the function works exactly as expected! (unlike XWarpPointer on X11)
2010-11-23 22:10:49 +00:00
the_fiddler
d408fd54ce
Avoid loading Wgl entry points automatically. This is now explicitly done through WinGLContext.
2010-11-23 22:08:53 +00:00
the_fiddler
227c0dc12e
* X11Mouse.cs: Updated comments to clarify the capabilities of the driver.
2010-11-23 19:26:35 +00:00
the_fiddler
ff8e42c77a
* XI2Mouse.cs: Removed unused code.
2010-11-23 19:21:28 +00:00
the_fiddler
6d00a1cce3
* X11Mouse.cs: Added SetPosition() implementation.
...
Added detection of pointer warping and used it to fake relative
motion.
2010-11-23 19:21:17 +00:00
the_fiddler
76e1d4064b
* Input/Mouse.cs:
...
* Input/IMouseDriver2.cs:
* Platform/X11/X11Mouse.cs:
* Platform/X11/XI2Mouse.cs:
* Platform/X11/Functions.cs:
* Platform/Windows/WMInput.cs:
* Platform/X11/X11GLNative.cs:
* Platform/Windows/WinRawMouse.cs: Added ability to set the position
of the mouse cursor.
[X11] Avoid grabbing the pointer, as this causes unexpected
side-effects (XInput2 stops working, debugging becomes difficult).
We now use XWarpPointer and try to discard the spurious MouseMove
events it generates.
[X11] Make cursor visible when window loses focus, to make debugging
easier. Restore previous state when it regains focus.
2010-11-23 17:17:13 +00:00
the_fiddler
82e5401779
* OpenTK.csproj:
...
* Platform/MacOS/HIDInput.cs:
* Platform/MacOS/MacOSFactory.cs:
* Platform/MacOS/CarbonBindings/CoreFoundation.cs: Initial work on HID
input manager.
2010-11-22 15:57:26 +00:00
the_fiddler
569c4c86c7
Refactored and simplified DisplayDevice detection (devices are now stored in the platform-specific drivers instead of the frontend).
...
Made XRR resolution changes more robust.
Resolution changes now refresh the DisplayDevices on Windows.
2010-11-21 20:16:18 +00:00
the_fiddler
6cfb81246e
Updated OpenGL bindings with strongly-typed support for OpenGL 3.3, 4.0 and 4.1 specs.
2010-11-21 16:22:42 +00:00
the_fiddler
5a408188e4
Added tokens for issue [ #2058 ]: "[GL 4.1] Viewport Array".
2010-11-21 16:11:41 +00:00
the_fiddler
bf6185907f
Added tokens for issue [ #588 ]: "ARB_geometry_shader4".
2010-11-21 16:04:11 +00:00
the_fiddler
a55102ef2f
Allow exact function name overrides for extension functions.
2010-11-21 16:03:37 +00:00
the_fiddler
ef97233198
Added tokens for [ #2056 ]: "[GL 4.1] Get Program Binary".
2010-11-21 15:45:33 +00:00
the_fiddler
6052f32c21
Added tokens for [ #2055 ]: "[GL 4.1] ES2 Compatibility".
2010-11-21 15:43:15 +00:00
the_fiddler
87feb96a92
Added tokens for [ #2057 ]: "[GL 4.1] Separate Shader Objects".
2010-11-21 15:25:12 +00:00
the_fiddler
cbc37f14f1
Added tokens for [ #2054 ]: "[GL 4.1] Vertex Attrib 64bit".
2010-11-21 15:10:45 +00:00
the_fiddler
965191a043
List required extension for core functions.
2010-11-21 15:10:12 +00:00
the_fiddler
a15ba71d77
Added and updated documentation for OpenGL 4.x.
2010-11-21 14:34:29 +00:00
the_fiddler
dddae1ac27
Print diagnostic message when docfile translation fails.
2010-11-21 14:24:34 +00:00
the_fiddler
598ec9b570
Recognize and strip mml from the new man4 documentation.
2010-11-21 14:24:05 +00:00
the_fiddler
fa76c13e17
Added tokens for [ #1799 ]: "[GL 4.0] Transform Feedback 3".
2010-11-21 11:45:13 +00:00
the_fiddler
d40a0befc7
Added tokens for [ #1798 ]: "[GL 4.0] Transform Feedback 2".
2010-11-21 11:41:38 +00:00
the_fiddler
c132ff129d
Added tokens for [ #1797 ]: "[GL 4.0] Texture Gather".
2010-11-21 11:34:34 +00:00
the_fiddler
e039e672b4
Added tokens for [ #1796 ]: "[GL 4.0] Texture Cube Map Array".
2010-11-21 11:30:55 +00:00
the_fiddler
d3e2d3fa4a
Added tokens for [ #1795 ]: "[GL 4.0] Tessellation Shader".
2010-11-21 11:26:50 +00:00
the_fiddler
5a3cbeb3ef
Allow function overrides on exact names, too (i.e. PatchParameteri vs PatchParameter).
2010-11-21 11:26:12 +00:00
the_fiddler
e986af3b6e
Fixed issue [ #1895 ]: "Vector3d.Equals(object obj) defined in terms of Vector3, not Vector3d".
2010-11-21 10:54:11 +00:00
the_fiddler
4d2801d329
Added tokens for [ #1794 ]: "[GL 4.0] Shader Subroutine".
...
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
2010-11-21 10:47:22 +00:00
the_fiddler
4d8d039493
Added tokens for [ #1793 ]: "[GL 4.0] Sample Shading".
2010-11-21 10:33:45 +00:00
the_fiddler
d05b546a4e
Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0).
2010-11-21 10:30:59 +00:00
the_fiddler
79688eec7e
Added tokens for [ #1792 ]: "[GL 4.0] GPU Shader fp64".
2010-11-21 10:26:40 +00:00
the_fiddler
0cfc02755f
Added tokens for [ #1791 ]: "[GL 4.0] GPU Shader 5".
2010-11-21 10:22:56 +00:00
the_fiddler
9326a9f7cb
Added tokens for [ #1789 ]: "[GL 4.0] Draw Indirect".
2010-11-21 10:18:37 +00:00
the_fiddler
0b0fc8c53a
Fixed issue [ #1969 ]: "GLEnums.cs enum members in Version32 are not available in GetPName".
2010-11-21 00:33:45 +00:00
the_fiddler
b6b3ba4b83
Fixed issue [ #1956 ]: "TextureCompareMode should contain NONE".
2010-11-21 00:27:57 +00:00
the_fiddler
2c641f0ad3
Added missing ReadBufferMode.None token. Fixes issue [ #1694 ]: "missing ReadBufferMode.None".
2010-11-21 00:23:02 +00:00
the_fiddler
d8612f4df6
Relaxed parameter checks for CreatePerspectiveFieldOfView. Fixes issue [ #1693 ]: "CreatePerspectiveFieldOfView throws in valid cases".
2010-11-21 00:15:18 +00:00
the_fiddler
4be74af5d4
Modified TransformPerspective to work correctly with orthographic projection matrices. Fixes issue [ #1827 ]: "OpenTK.Vector3.TransformPerspective code is wrong".
2010-11-21 00:09:50 +00:00
the_fiddler
c0d5465cb7
Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [ #1806 ]: "Missing EnableCap for GL_TEXTURE_RECTANGLE".
2010-11-21 00:05:40 +00:00
the_fiddler
955478c81c
Removed OpenTK qualifier from Half type. This will be useful for future work on reducing number of delegate types.
2010-11-21 00:04:49 +00:00
the_fiddler
da5630f2f6
Synced to OpenGL spec r12819.
2010-11-21 00:04:00 +00:00
the_fiddler
df27bd7e38
Added tokens and function overrides for [ #1786 ]: "[GL3.3] Vertex Type 2.10.10.10 Reverse".
2010-11-20 23:58:31 +00:00
the_fiddler
a2d0590ebe
Added tokens for [ #1785 ]: "[GL3.3] Instanced Arrays".
2010-11-20 23:36:41 +00:00
the_fiddler
3e0f30cdb8
Added tokens for [ #1781 ]: "[GL3.3] Blend Func Extended".
2010-11-20 23:19:58 +00:00
the_fiddler
d40615def9
Added tokens for [ #1782 ]: "[GL3.3] Texture Rgb10 A2ui".
2010-11-20 23:05:43 +00:00
the_fiddler
33d99d4e6c
Added tokens for ARB_texture_swizzle. Fixes issue [ #1783 ]: "[GL3.3] Texture Swizzle".
2010-11-20 23:00:36 +00:00
the_fiddler
33907727b6
Added tokens for GL3.3 sampler queries. Fixes issue [ #1779 ]: "[GL3.3] Sampler Objects".
2010-11-19 11:30:06 +00:00
the_fiddler
c57853abb6
Resolved token conflicts in favor of tokens without reference.
2010-11-19 11:29:02 +00:00
the_fiddler
93e224ff83
Look up token references in 'All' enum as a final fallback.
2010-11-19 11:12:02 +00:00
the_fiddler
f125e66348
Added QueryTarget.AnySamplesPassed token. Fixes issue [ #1778 ]: "[GL3.3] Occlusion Query 2".
2010-11-19 10:48:48 +00:00
the_fiddler
f7c8a3adb6
Updated to latest upstream typemap.
2010-11-19 09:14:52 +00:00
the_fiddler
6f4aef89bf
Added translation from "const GLubyte*" to string and added support for struct keyword.
2010-11-19 09:14:20 +00:00
the_fiddler
0a53002ad3
Added new OpenGL 4.1 types.
2010-11-19 09:09:58 +00:00
the_fiddler
069207c508
Added new OpenGL 4.1 types.
2010-11-19 09:09:45 +00:00
the_fiddler
228e321502
Merged custom overrides from enum.spec.
2010-11-19 08:50:53 +00:00
the_fiddler
c89f8e375e
Added 1-parameter constructors.
2010-11-15 22:34:52 +00:00
the_fiddler
a49c995bdf
Trim whitespace from revision number, which may cause build issues.
2010-11-15 21:10:36 +00:00
the_fiddler
294f23f34a
Improved and simplified behavior of RelaxParameters. Removed unused code.
2010-11-11 19:32:22 +00:00
the_fiddler
1f715a0c1a
Added workaround for zoom-in/zoom-out keys on Microsoft Digital 3000 keyboard. These keys report 0 as a device id, but no such device exists.
2010-11-09 15:19:58 +00:00
the_fiddler
68d35f7d69
* X11GLNative.cs: Added missing KeyDown/KeyUp events.
2010-11-09 11:52:14 +00:00
the_fiddler
3d40ef377b
Capture ButtonUp events after ButtonDown even if the mouse leaves the window.
2010-11-09 08:55:55 +00:00
the_fiddler
0c45d7c169
Use async input to poll the keyboard/mouse.
2010-11-08 22:19:44 +00:00
the_fiddler
1f037d077c
Reverted to wait for messages.
2010-11-08 22:19:19 +00:00
the_fiddler
e695429db1
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:49:02 +00:00
the_fiddler
c96a632bab
Added KeyDown and KeyUp events.
2010-11-08 21:48:00 +00:00
the_fiddler
f99d6a2c1c
Removed obsolete System.Windows.Forms reference.
2010-11-08 21:47:24 +00:00
the_fiddler
6a35048a04
Trivial cosmetic fix.
2010-11-08 21:46:55 +00:00
the_fiddler
896a2b0739
Print useful information in ToString() method.
...
Updated license text.
2010-11-08 21:46:36 +00:00
the_fiddler
e601852547
Added new KeyDown and KeyUp events.
2010-11-08 21:45:15 +00:00
the_fiddler
0a9912469a
Removed dependency on System.Windows.Forms.
2010-11-08 21:44:56 +00:00
the_fiddler
9eeac5d40b
Refactored input drivers in terms of WinInputBase to reduce code duplication.
2010-11-08 21:43:29 +00:00
the_fiddler
6e00ecefa1
Minor spelling fix.
...
Use POINT structure instead of System.Drawing.Point.
2010-11-08 21:41:44 +00:00
the_fiddler
1bacea0779
WinRawInput requires Windows 5.1 (XP) or higher.
2010-11-08 21:40:43 +00:00
the_fiddler
045d3d73f6
Removed unimplement SetPixelFormatARB - no such function exists.
...
Added aggressive locking during context creation and delegate loading in order to avoid potential race conditions.
Now uses Wgl.Imports directly wherever possible in order to improve performance and avoid race conditions.
Slightly improved debugging messages.
2010-11-08 21:38:32 +00:00
the_fiddler
9150a99252
Minor cosmetic fixes. Removed unused code.
2010-11-08 21:36:10 +00:00
the_fiddler
3a57aa777a
Removed WinForms dependency and performed general code cleanup.
2010-11-08 19:48:01 +00:00
the_fiddler
3a967fcfb7
Added GraphicsModeComparer for GraphicsMode comparisons.
...
Added WinInputBase as a base abstraction for all win32 input class.
2010-11-08 19:45:58 +00:00
the_fiddler
3e0f5e045e
Added >, >=, < and <= operators.
2010-11-08 19:42:53 +00:00
the_fiddler
cff4ab2d3c
Retrieve all pixel formats at once and select the correct one through a custom selection predicate. Simplifies the code significantly and reduces the chance of race conditions.
2010-11-08 19:41:24 +00:00
the_fiddler
2aa1dcef1d
Avoid reference to System.Windows.Forms.
...
Pass a concrete GraphicsMode to the context constructor in SelectPixelFormatARB to avoid NRE.
2010-11-08 16:01:50 +00:00
the_fiddler
b8b32c4f9c
Removed duplicate success message.
2010-11-08 15:58:42 +00:00
the_fiddler
16feb28cca
Release both shift keys when one is released. Otherwise, we end up with stuck keys.
2010-11-08 08:59:32 +00:00
the_fiddler
52d38059f4
* XI2Mouse.cs:
...
* X11Factory.cs: Removed window hooking, as it complicates code
unnecessarily.
2010-11-04 18:01:07 +00:00
the_fiddler
574909c426
* X11KeyMap.cs: Added AltGr keycode.
...
* X11Mouse.cs: Use XQueryPointer instead of trying to hook events.
* X11Keyboard.cs: Improved handling of key modifiers.
* X11Factory.cs: Use new X11Mouse API.
* Functions.cs: Added XButtonGrab/XButtonUngrab.
* API.cs: Added missing XF86 keysyms.
2010-11-04 17:57:09 +00:00
the_fiddler
64210383de
* EventInfo.cs:
...
* AglContext.cs:
* MacOSKeyMap.cs:
* CarbonInput.cs:
* Application.cs:
* MacOSFactory.cs:
* CarbonGLNative.cs:
* CarbonWindowInfo.cs:
* MacOSGraphicsMode.cs:
* QuartzDisplayDeviceDriver.cs: Normalized code formatting.
2010-11-02 19:49:24 +00:00
the_fiddler
b30ec15167
* Graphics/GL/GLHelper.cs:
...
* OpenTK.Compatibility.csproj:
* Audio/OpenAL/AL/EffectsExtensionPresets.cs: Fixed/suppressed all
build warnings.
2010-11-02 17:45:53 +00:00
the_fiddler
68bf778718
* Source/OpenTK/OpenTK.csproj:
...
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler
061f7a6014
* OpenTK.Compatibility.csproj: Suppressed deprecation warnings when
...
compiling this project.
2010-11-02 17:38:41 +00:00