Commit graph

413 commits

Author SHA1 Message Date
the_fiddler dddae1ac27 Print diagnostic message when docfile translation fails. 2010-11-21 14:24:34 +00:00
the_fiddler 598ec9b570 Recognize and strip mml from the new man4 documentation. 2010-11-21 14:24:05 +00:00
the_fiddler fa76c13e17 Added tokens for [#1799]: "[GL 4.0] Transform Feedback 3". 2010-11-21 11:45:13 +00:00
the_fiddler d40a0befc7 Added tokens for [#1798]: "[GL 4.0] Transform Feedback 2". 2010-11-21 11:41:38 +00:00
the_fiddler c132ff129d Added tokens for [#1797]: "[GL 4.0] Texture Gather". 2010-11-21 11:34:34 +00:00
the_fiddler e039e672b4 Added tokens for [#1796]: "[GL 4.0] Texture Cube Map Array". 2010-11-21 11:30:55 +00:00
the_fiddler d3e2d3fa4a Added tokens for [#1795]: "[GL 4.0] Tessellation Shader". 2010-11-21 11:26:50 +00:00
the_fiddler 5a3cbeb3ef Allow function overrides on exact names, too (i.e. PatchParameteri vs PatchParameter). 2010-11-21 11:26:12 +00:00
the_fiddler 4d2801d329 Added tokens for [#1794]: "[GL 4.0] Shader Subroutine".
Fixed <use> overrides for SAMPLE_SHADING and MIN_SAMPLE_SHADING_VALUE.
2010-11-21 10:47:22 +00:00
the_fiddler 4d8d039493 Added tokens for [#1793]: "[GL 4.0] Sample Shading". 2010-11-21 10:33:45 +00:00
the_fiddler d05b546a4e Added missing tokens to ActiveAttribType (integer datatypes introduced in GL2.0 and GL3.0). 2010-11-21 10:30:59 +00:00
the_fiddler 79688eec7e Added tokens for [#1792]: "[GL 4.0] GPU Shader fp64". 2010-11-21 10:26:40 +00:00
the_fiddler 0cfc02755f Added tokens for [#1791]: "[GL 4.0] GPU Shader 5". 2010-11-21 10:22:56 +00:00
the_fiddler 9326a9f7cb Added tokens for [#1789]: "[GL 4.0] Draw Indirect". 2010-11-21 10:18:37 +00:00
the_fiddler 0b0fc8c53a Fixed issue [#1969]: "GLEnums.cs enum members in Version32 are not available in GetPName". 2010-11-21 00:33:45 +00:00
the_fiddler b6b3ba4b83 Fixed issue [#1956]: "TextureCompareMode should contain NONE". 2010-11-21 00:27:57 +00:00
the_fiddler 2c641f0ad3 Added missing ReadBufferMode.None token. Fixes issue [#1694]: "missing ReadBufferMode.None". 2010-11-21 00:23:02 +00:00
the_fiddler c0d5465cb7 Added missing EnableCap.TextureRectangle token that was introduced in OpenGL 3.1. Fixes issue [#1806]: "Missing EnableCap for GL_TEXTURE_RECTANGLE". 2010-11-21 00:05:40 +00:00
the_fiddler 955478c81c Removed OpenTK qualifier from Half type. This will be useful for future work on reducing number of delegate types. 2010-11-21 00:04:49 +00:00
the_fiddler da5630f2f6 Synced to OpenGL spec r12819. 2010-11-21 00:04:00 +00:00
the_fiddler df27bd7e38 Added tokens and function overrides for [#1786]: "[GL3.3] Vertex Type 2.10.10.10 Reverse". 2010-11-20 23:58:31 +00:00
the_fiddler a2d0590ebe Added tokens for [#1785]: "[GL3.3] Instanced Arrays". 2010-11-20 23:36:41 +00:00
the_fiddler 3e0f30cdb8 Added tokens for [#1781]: "[GL3.3] Blend Func Extended". 2010-11-20 23:19:58 +00:00
the_fiddler d40615def9 Added tokens for [#1782]: "[GL3.3] Texture Rgb10 A2ui". 2010-11-20 23:05:43 +00:00
the_fiddler 33d99d4e6c Added tokens for ARB_texture_swizzle. Fixes issue [#1783]: "[GL3.3] Texture Swizzle". 2010-11-20 23:00:36 +00:00
the_fiddler 33907727b6 Added tokens for GL3.3 sampler queries. Fixes issue [#1779]: "[GL3.3] Sampler Objects". 2010-11-19 11:30:06 +00:00
the_fiddler c57853abb6 Resolved token conflicts in favor of tokens without reference. 2010-11-19 11:29:02 +00:00
the_fiddler 93e224ff83 Look up token references in 'All' enum as a final fallback. 2010-11-19 11:12:02 +00:00
the_fiddler f125e66348 Added QueryTarget.AnySamplesPassed token. Fixes issue [#1778]: "[GL3.3] Occlusion Query 2". 2010-11-19 10:48:48 +00:00
the_fiddler f7c8a3adb6 Updated to latest upstream typemap. 2010-11-19 09:14:52 +00:00
the_fiddler 6f4aef89bf Added translation from "const GLubyte*" to string and added support for struct keyword. 2010-11-19 09:14:20 +00:00
the_fiddler 069207c508 Added new OpenGL 4.1 types. 2010-11-19 09:09:45 +00:00
the_fiddler 228e321502 Merged custom overrides from enum.spec. 2010-11-19 08:50:53 +00:00
the_fiddler 68bf778718 * Source/OpenTK/OpenTK.csproj:
* Source/Bind/Generator.Bind.csproj:
* Source/Examples/OpenTK.Examples.csproj:
* Source/GLControl/OpenTK.GLControl.csproj:
* Source/Converter/Generator.Convert.csproj:
* Source/Build.UpdateVersion/Build.UpdateVersion.csproj: Normalized
"Documentation" configuration with "Release" configuration.
2010-11-02 17:39:43 +00:00
the_fiddler e9345e9916 Synced manpages with khronos svn r12696. 2010-10-14 21:10:51 +00:00
the_fiddler 20dbff2b88 Removed obsolete Wgl, Glx and Glu generators. 2010-10-13 23:30:21 +00:00
the_fiddler 794a146df8 Removed unused code. 2010-10-13 23:21:11 +00:00
the_fiddler c112bcce0e Add required version/category and deprecation status to function summaries. 2010-10-13 23:10:32 +00:00
the_fiddler 643b617362 Do not process the function category name (we to list the original name for documentation and extension checking). The processing is moved to the Type translation code. 2010-10-13 23:09:10 +00:00
the_fiddler 4d49dc26fc Read deprecated attribute. 2010-10-13 23:06:50 +00:00
the_fiddler b4c8b64db8 Removed misleading comment. 2010-10-13 22:27:35 +00:00
the_fiddler 137818d10c Moved enum, constant, delegate and function transformations to EnumProcessor and FuncProcessor respectively.
Removed global enum, delegate and function collections.
Simplified loading process and removed global Initialize() methods.
Read "count" attributes for function parameters in overrides.xml.
Disabled wgl/glx/glu generators.
Removed large amounts of stale code.
2010-10-13 21:41:06 +00:00
the_fiddler 31b80891e2 Do not exit immediately when debugging, to give a chance to examine the output. 2010-10-13 21:31:24 +00:00
the_fiddler f8cd5879b1 Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType". 2010-10-13 20:43:04 +00:00
the_fiddler 6f815689e7 Added UNSIGNED_INT to ActiveUniformType enum. Fixes issue [#2077]: "Add UnsignedInt to ActiveUniformType". 2010-10-13 20:42:58 +00:00
the_fiddler 4e8c643c39 Added GL4Generator that utilizes xml files instead of spec files.
Made GL4Generator the default.
Added FuncProcessor that will contain all function transforms.
2010-10-12 17:39:14 +00:00
the_fiddler bdbd50dd08 Moved hand-modified enums to the overrides file. 2010-10-12 17:36:14 +00:00
the_fiddler 0e9ec6824b Mark all parameter names that match reserved keywords. 2010-10-12 17:35:40 +00:00
the_fiddler 88594afe37 Added missing license. 2010-10-12 16:55:16 +00:00
the_fiddler 2a1d85a4c0 Remove enum and constant processing from the classes with the same name and move it into its own file. 2010-10-12 16:46:08 +00:00
the_fiddler 745dae3dbe Added support for token overrides. 2010-10-12 16:41:21 +00:00
the_fiddler c13882d729 Regenerated to add missing items. 2010-10-12 16:34:45 +00:00
the_fiddler 6b8e3f5ace Added xml version of spec files, generated by Generator.Convert. 2010-10-12 15:59:20 +00:00
the_fiddler 357be0e67a Speed up documentation generation by reducing amount of disk IO (cache directory contents in memory). 2010-10-12 11:01:25 +00:00
the_fiddler d352aed114 Speed up documentation processing by caching the results of the last transformation. 2010-10-12 11:00:46 +00:00
the_fiddler 93743f913d Add support for function deprecation. 2010-10-10 12:28:27 +00:00
the_fiddler 9d273cee7e All projects now read common AssemblyInfo items from GlobalAssemblyInfo.cs. The various AssemblyInfo.cs files now only contain project-specific information. Assembly versions are now controlled by Build.UpdateVersion. 2010-10-04 21:37:33 +00:00
the_fiddler bb61dfe3f4 Added keyfile and strong-named all projects. 2010-10-04 14:39:42 +00:00
the_fiddler 5f23fbc1f0 Removed app.config file that somehow made it into the csproj. 2010-10-03 12:38:19 +00:00
the_fiddler a4e82c0915 Added Generator.Bind and Generator.Convert projects.
Fixed msbuild compilation by removing the 3.5 bootstrap ItemGroups. (VS2010 added those on its own - hey, we are targeting v2.0 and we are not using ClickOnce!)
2010-10-03 12:30:39 +00:00
the_fiddler 88e6aceae0 Synced trunk with 1.0 branch. 2010-10-02 18:52:34 +00:00
the_fiddler bca3751e8b Synced with 1.0 branch. 2010-03-11 22:53:11 +00:00
the_fiddler adcce2c00b Added explicit ActiveUniformParameter enum for GetActiveUniforms function. Fixes issue [#1443]: "GetActiveUniforms parameter name". 2010-02-03 20:43:42 +00:00
the_fiddler 0b3fa24c10 Added missing TEXTURE_LOD_BIAS token to TextureParameterName. Fixes issue [#1531]: "TextureParameterName enum missing TEXTURE_LOD_BIAS element". 2010-02-03 20:17:02 +00:00
the_fiddler da138163bf Backported fix for issue [#1538] from 1.0 branch. 2010-02-03 19:55:09 +00:00
the_fiddler 53b84d18d4 Backported bugfixes from 1.0 branch. 2010-02-03 19:04:42 +00:00
the_fiddler 25339f3bee * Source/OpenTK/Compute/CL10/CL.cs:
* Source/OpenTK/Compute/CL10/Core.cs:
* Source/Bind/Specifications/csharp.tm:
* Source/OpenTK/Compute/CL10/Delegates.cs: cl_context_properties
  should be mapped to IntPtr, not int.
Modified CreateContext signature to return ErrorCode rather than plain
  int.

* Source/OpenTK/Compute/CL10/CLHelper.cs: Added helper overloads that
  convert ContextProperties enums into IntPtr internally.
2010-01-04 13:29:21 +00:00
the_fiddler 7fbecbd7bd CreateContext should return an ErrorCode, not an int. 2010-01-04 13:23:56 +00:00
the_fiddler 97b3cd2e93 Type, Parameter, ParameterCollection and Function classes now implement IComparable directly (rather than casting to strings and comparing those).
Modified comparison order to place pointer overloads after reference or array overloads. Fixes issue [#1098]: "[Bind] Work around VS bug by ensuring pointer parameters are generated last".
2009-11-17 09:26:05 +00:00
the_fiddler 3aa67b84a3 Added strongly-typed tokens for GetActiveUniformBlock, which was introduced in OpenGL 3.1. Fixes issue [#1216]: "[GL] GetActiveUniformBlock* methods take ArbUniformBufferObject parameters". 2009-11-16 16:23:36 +00:00
the_fiddler 4e04838148 Added new OpenGL 3.1 tokens for ARB_texture_rectangle, ARB_shader_objects and EXT_gpu_shader4. Fixes issue [#1355]: "TextureRectangle tokens for ActiveUniformType". 2009-11-16 16:14:32 +00:00
the_fiddler 9d3c251c75 VertexAttribIPointer should take the integer subset (VertexAttribIPointerType) of VertexAttribPointerType. Fixes issue [#1166]: "VertexAttribIPointer pointer type parameter". 2009-11-16 15:13:57 +00:00
the_fiddler fa2cdee5ef Removed invalid BGRA token from VertexAttribPointerType. 2009-11-16 15:00:24 +00:00
the_fiddler 9cb660bf85 Added new OpenGL 3.x tokens to GenerateMipmap. Fixes issue [#1162]: "GL.GenerateMipmap argument". 2009-11-16 14:15:56 +00:00
the_fiddler 1af4990517 Use new string(sbyte*) instead of Marshal.PtrToStringAnsi to increase performance when calling GetString to retrieve the list of available extensions. 2009-11-03 12:59:25 +00:00
the_fiddler 26b969b23e Added missing TextureBuffer token to BufferTarget and TextureTarget enums (promoted from ARB_texture_buffer_object). Fixes issue [#1313]: "TextureBuffer target". 2009-11-03 10:33:24 +00:00
the_fiddler a333532d69 Added type-safe parameters to FramebufferTexture (fixes issue [#1303]: "[GL] fix FramebufferTexture parameters"). 2009-11-03 10:22:50 +00:00
the_fiddler 3e5f1fb994 * DocProcessor.cs: Remove any trailing newlines in XML docs. Output
between Mono/Linux and .Net/Windows is now consistent.
2009-11-03 08:48:49 +00:00
the_fiddler 289697176b Fixed an issue where "const unsigned [type] [pointer]" parameters where not parsed correctly. Solves issue [#1300]: "[OpenCL] Possible bug at CL.CreateProgramWithBinary". 2009-11-01 19:15:44 +00:00
the_fiddler 97e07a6e24 * GL2/Generator.cs: Refactored WriteWrappers() into smaller methods. Added "using System.Text;" to all generated files that may contain StringBuilder parameters.
* Main.cs: Removed unused comments. Improved parameter handling. Added -o:keep_untyped_parameters option.
* Settings.cs: Added KeepUntypedEnums compatibility setting.
* Structures/Delegate.cs: Removed stale comments. Refactored CreateWrappers() method to support untyped enum overload generation and simplified method implementation. Replaced CurrentType translations with QualifiedType.
* Structures/Function.cs: Removed stale code. Fixed copy constructors to copy all necessary fields. Use QualifiedType instead of CurrentType in WrapReturnType and CreateBody methods. Made Body statement lists static to improve performance. Added hack to modify callstring casts in keep_untyped_enums wrappers. Generate call string from the Function CreateBody was called on, rather than the current Function (solves issues with invalid casts in specific cases).
* Structures/Parameter.cs: Use fully qualified type instead of current type in several caeses.
* Structures/Type.cs: Added explicit support for fully qualified types.
2009-10-27 22:37:05 +00:00
the_fiddler 584e6c48a6 GetUniformLocation: name should have in-flow.
Use BlendingFunctionDest instead of BlendingFunctionDst, in order to match desktop OpenGL bindings.
2009-10-23 20:20:04 +00:00
the_fiddler bf89d0a6ab Fixed GetVertexPointerParameter signature to comply with the specs. 2009-10-23 15:36:02 +00:00
the_fiddler 58c12d0d05 GetAttribLocation: name parameter should have a flow of in, not out.
Fixed a number of signatures that were different from desktop OpenGL.
2009-10-23 15:32:43 +00:00
the_fiddler 3d05a448cc Normalized line endings. 2009-10-23 14:51:03 +00:00
the_fiddler 9223285fd7 Added correct enum types for GetString and ShaderBinary.
Added EnableCap tokens to GetPName, in accordance to specs.
2009-10-23 07:19:09 +00:00
the_fiddler 968dc4e299 Fixed return types for GetError and CheckFramebufferStatus.
Updated enum types for consistency with OpenGL.
2009-10-23 06:54:15 +00:00
the_fiddler 61f4a8b0cc Regenerated signatures with fixed out parameters. 2009-10-22 23:06:34 +00:00
the_fiddler 8da604c18f Merged third part of ES 2.0 cleanup (issue [#1015]: "[ES 2.0] Cleanup #3"). 2009-10-22 21:41:30 +00:00
the_fiddler 8e67b0ace2 Merged second part of ES 2.0 cleanup (issue [#1014]: "[ES 2.0] Cleanup #2"). 2009-10-22 21:34:34 +00:00
the_fiddler f8c49a54d4 Merged first part of ES 2.0 cleanup (issue [#1013]: "[ES 2.0] Cleanup #1"). 2009-10-22 21:24:54 +00:00
the_fiddler 239d98e860 Added distinct /overrides/add and /overrides/replace elements.
Added check for the existence of override elements before trying to use them (avoids potential null reference exception).
Regenerated bindings using the latest version of the generator.
2009-10-17 21:49:35 +00:00
the_fiddler 0fd6651fd2 Fixed issue [#1240]: "Generic ref and out wrappers do not copy results to the reference parameter", by assigning the GCHandle.Target back to the reference parameter. 2009-10-17 20:02:53 +00:00
the_fiddler 0ade61a5cf Added override for GetProgramInfoLog: infolog parameter should have a flow of 'out'. 2009-10-17 16:31:33 +00:00
the_fiddler 6d2c0be7b3 Support adding new enum definitions through overrides.xml. 2009-10-14 22:50:25 +00:00
the_fiddler babb54c00c Avoid translating names that do not need translation (i.e. are not in ALL_CAPS). 2009-10-14 22:49:04 +00:00
the_fiddler 2990e45e0b * signatures.xml: Fixed long enum types. 2009-10-09 06:01:39 +00:00
the_fiddler 92de857809 * ES/ESGenerator.cs: Set enum Type property.
* Structures/Enum.cs: Added enum Type property.
Removed Enum(string) constructor in favor of C# 3.0 syntax (new Enum()
  { Name = ... }).
2009-10-09 05:48:10 +00:00
the_fiddler b234593f14 * Generator.cs: Use Settings.FunctionPrefix when searching for
documentation (instead of hardcoded "gl" prefix).
2009-10-09 05:34:10 +00:00
the_fiddler 479c9f3f10 * Main.cs:
* CL/CLGenerator.cs: Made CLGenerator inherit from ESGenerator. Reduces code duplication significantly.
2009-10-09 05:25:53 +00:00
the_fiddler b76e933355 * Specifications/CL10/signatures.xml: Updated specs with information on enum types (long or int). 2009-10-09 05:09:23 +00:00