tuxuser
93acf5457b
Add SDL_UpdateYUVTexture
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Add YUV specific UpdateYUVTexture function, available since SDL2 v2.0.1 (https://wiki.libsdl.org/SDL_UpdateYUVTexture )
2018-10-25 14:27:06 -04:00
Ethan Lee
48621907a2
SDL_system.h
2018-10-02 14:17:07 -04:00
Ethan Lee
9743aaef11
Remove .dll suffix from DllImports
2018-09-10 00:04:00 -04:00
Ethan Lee
0560581774
Missing event enums
2018-09-05 18:32:51 -04:00
shartte
f5e19f2114
Add SDL_INIT_EVENTS for SDL_Init
2018-08-06 14:29:10 -04:00
smack0007
48e13433b3
Add overload to SDL_GL_SetAttribute which accepts the SDL_GLprofile enum to prevent having to cast.
2018-07-19 11:53:20 -04:00
Ethan Lee
dd6f7face8
Use GetChars return value
2018-06-27 15:43:10 -04:00
Ethan Lee
f26b55e8be
stackalloc for UTF8_ToManaged
2018-06-27 14:45:27 -04:00
Ethan Lee
8e0cec49a0
Update PATCHLEVEL
2018-05-05 17:20:00 -04:00
Ethan Lee
03f0431995
__arglist is unsupported by BRUTE and .NET Native
2018-04-29 16:28:03 -04:00
Ethan Lee
99846d578c
Fixes found by BRUTE
2018-04-25 11:51:21 -04:00
Ethan Lee
8e75771fca
C# you idiot that struct is totally blittable
2018-03-30 11:15:48 -04:00
Ethan Lee
0f768e1c18
Fix SDL_GameControllerButtonBind layout
2018-03-30 10:43:46 -04:00
Ethan Lee
bd3b64fe32
Fix for GetCallback function decls
2018-03-22 17:42:55 -04:00
Ethan Lee
9549b1c920
SDL_GL_GetProcAddress(IntPtr)
2018-03-22 17:00:23 -04:00
Ethan Lee
821c6aaf49
SDL_mixer 2.0.2
2018-02-25 11:12:06 -05:00
Ethan Lee
c764309ae5
Dear CoreCLR team: Please fix this
2018-02-07 11:44:56 -05:00
Ethan Lee
5ec50891a3
Make ToNative null check similar to ToManaged null check
2018-01-15 21:57:30 -05:00
Keith Holman
77cffe2f92
When a null C# string is passed to UTF8_ToNative(), return a null pointer instead of an empty C string.
2018-01-15 14:18:50 -05:00
Ethan Lee
ed4838b75d
Typo fix (thanks @bplu4t2f!)
2017-12-16 12:35:32 -05:00
Keith Holman
64e2a93d55
Add bindings for the SDL_AUDIODEVICEADDED and SDL_AUDIODEVICEREMOVED events.
2017-12-05 21:10:32 -05:00
Ethan Lee
396299307f
UnmanagedFunctionPointer attributes
2017-11-20 11:42:12 -05:00
Ethan Lee
41a2c5b93d
Forgot that these are macros... :(
2017-11-18 20:55:37 -05:00
Ethan Lee
63aeac09ca
SDL_image 2.0.2
2017-11-18 20:50:56 -05:00
Ethan Lee
14ef9e4643
WinRT hints
2017-11-14 20:02:35 -05:00
Ethan Lee
d9bfc8b16a
2.0.7
2017-10-24 17:47:02 -04:00
Ethan Lee
2c3515f458
Core buildfix
2017-10-19 12:36:51 -04:00
Ethan Lee
795db4433d
Replace LPUtf8StrMarshaler with internal UTF8 API
2017-10-19 12:30:01 -04:00
Ethan Lee
5785d3d464
Strip out the XML docs, replace with the basic IntPtr docs where appropriate.
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Honestly this just got in the way and people know to refer to SDL's docs anyway.
2017-10-19 10:13:23 -04:00
Ethan Lee
689dcf5342
SDL_WinRTRunApp
2017-10-11 09:15:17 -04:00
Ethan Lee
f7dbc10af5
Revert "SDL_GL_SwapWindow now returns int"
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This reverts commit cf7a5fa2a1
.
2017-10-04 17:14:42 -04:00
Ethan Lee
cf7a5fa2a1
SDL_GL_SwapWindow now returns int
2017-10-04 17:11:10 -04:00
Ethan Lee
0da7c81d81
2.0.6 Windows-only hints
2017-09-07 10:41:04 -04:00
Ethan Lee
b9939c43e3
Fix TOUCH_MOUSE_EVENTS string
2017-09-07 10:38:49 -04:00
Ethan Lee
776b77c27f
2.0.6 pre-release changes
2017-09-07 10:37:23 -04:00
Ethan Lee
9cdd0079b4
Vulkan parameter type fixes
2017-08-31 20:56:29 -04:00
Ethan Lee
dc98059905
ARB_create_context_robustness, KHR_no_error, Vulkan!
2017-08-31 16:21:39 -04:00
Ethan Lee
498a565eda
SDL_Joystick/SDL_GameController updates from Hg
2017-07-28 13:21:20 -04:00
Jack Mott
705681d982
overload openaudio to allow null
2017-01-19 16:07:10 -05:00
Jack Mott
d03071653d
add SDL_UpdateTexture overload
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Added an overload for SDL_UpdateTexture so that you can pass a null reference, which is allowed
by the SDL2 spec. Similar pattern already exists for SDL_RenderCopy
2017-01-19 09:45:45 -05:00
Ethan Lee
4ec65bc5a0
SDL_SetWindowInputFocus
2016-11-11 13:40:34 -05:00
Ethan Lee
a230993c4c
2.0.5
2016-10-20 10:25:04 -04:00
Ethan Lee
6f158b9f79
Fix SDL_BITSPERPIXEL
2016-08-17 15:19:22 -04:00
Ethan Lee
cceef27e50
Removed QueryTexturePixels
2016-01-26 08:42:43 -05:00
Ethan Lee
9b6f16a238
SDL_GetDisplayName
2016-01-14 09:52:27 -05:00
Daniel Ratcliffe
e3e22902e7
Added bindings for SDL_PowerState and SDL_GetPowerInfo
2016-01-07 22:34:21 +00:00
Ethan Lee
c6fa4d1457
Happy New Year!
2016-01-04 11:55:36 -05:00
Ethan Lee
d77d831acb
Merge from sdl2-hg (2.0.4)
2016-01-04 11:49:39 -05:00
Ethan Lee
23e25a3b2d
2.0.4
2016-01-04 11:49:00 -05:00
Ethan Lee
1efc47ee26
SDL_FillRect overload
2015-12-30 19:16:29 -05:00
Ethan Lee
a44c92397d
.NET 3.5 fix
2015-12-30 19:14:29 -05:00
Ethan Lee
1c03cdfb2c
Minor spacing fixes
2015-12-01 11:13:18 -05:00
Johannes Jacobs
c2d58d61d5
Added SDL_RenderCopyEx overloads
2015-12-01 17:03:25 +01:00
Ethan Lee
0532deb9a6
Fix a couple SDL_pixels macros
2015-09-13 16:03:16 -04:00
Ethan Lee
c41fcf5b19
Flags type sizes
2015-09-02 07:12:10 -04:00
Ethan Lee
2e9752838d
Fix Win32 UTF8 marshaling
2015-07-20 10:03:42 -04:00
Ethan Lee
7f3d91e2e5
Minor API change
2015-07-19 14:31:39 -04:00
Ethan Lee
dbffbe778b
SDL 2.0.4 RC1
2015-06-13 19:15:08 -04:00
Ethan Lee
83012b9866
Happy New Year, wait what month is it
2015-06-13 18:43:03 -04:00
Elisée
62a28724f2
Fix SDLK_DELETE value: 0177 (octal), 127 (decimal)
2015-06-13 18:43:03 -04:00
Ethan Lee
f29dbb7e4d
Happy New Year, wait what month is it
2015-05-21 12:54:41 -04:00
Elisée
2748a2f4e2
Fix SDLK_DELETE value: 0177 (octal), 127 (decimal)
2015-01-06 02:11:40 +01:00
Ethan Lee
6ca6862d7e
A few SDL2_image RWops funcs
2014-12-27 22:15:02 -05:00
Ethan Lee
07d4d8a494
A few SDL2_image RWops funcs
2014-12-27 22:14:52 -05:00
Ethan Lee
a273ea9a18
Render*Rect NULL overloads
2014-12-26 11:16:14 -05:00
David Barnett
7a248e2678
Added SDL_GetRendererOutputSize
2014-12-26 11:16:14 -05:00
Ethan Lee
784cda961f
SDL_Render rendertarget funcs
2014-12-26 11:16:14 -05:00
Ethan Lee
9c475e36fa
CreateSoftwareRenderer fix
2014-12-26 11:16:14 -05:00
David Barnett
818a5cb6e0
Fix SDL_GetScancodeFromKey signature
2014-12-26 11:16:14 -05:00
Ethan Lee
0834d434ec
Render*Rect NULL overloads
2014-12-26 11:16:08 -05:00
David Barnett
19b00a2345
Added SDL_GetRendererOutputSize
2014-12-07 12:55:56 +13:00
Ethan Lee
99f2688d2b
SDL_Render rendertarget funcs
2014-12-04 20:01:57 -05:00
Ethan Lee
847df8350b
CreateSoftwareRenderer fix
2014-11-18 10:26:32 -05:00
David Barnett
471b3f9658
Fix SDL_GetScancodeFromKey signature
2014-10-26 15:36:18 +13:00
Ethan Lee
9a1f823bca
2.0.4 GUI backend additions
2014-10-18 12:50:39 -04:00
Ethan Lee
e395a5114d
2.0.4 mouse additions
2014-10-18 12:39:00 -04:00
Ethan Lee
818830fc3a
Overloads for GetMouseState
2014-10-18 12:36:44 -04:00
Ethan Lee
df0b8c03d6
SDL_GetVersion can be public
2014-10-08 00:36:27 -04:00
Ethan Lee
92f293416d
MiniTK has been removed.
2014-10-07 12:29:29 -04:00
Ethan Lee
34d66997f0
Finish SDL_timer.h
2014-07-16 10:23:25 -04:00
Ethan Lee
f284899867
RWops doc fixes
2014-07-07 16:17:56 -04:00
Villermen
1b0674efbe
Added comments to publicized method
2014-07-07 22:09:00 +02:00
Villermen
419a25e86d
Make Mix_LoadWAV_RW public
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It works just fine and other extension libraries have this RW function public too. Why does this one have to be private/internal?
2014-07-07 19:36:41 +02:00
Villermen
3a4bc35646
Added SDL_RenderGetScale and SDL_RenderSetScale
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Now with tabs!
2014-06-26 01:16:22 +02:00
Villermen
d26d719d76
Added SDL_RenderGetScale and SDL_RenderSetScale
2014-06-26 01:11:11 +02:00
Ethan Lee
b8baa22a1b
SDL_JoystickIndex was a 1.2 function.
2014-06-24 20:18:08 -04:00
Nick Gravelyn
fbe2627fd4
Added SDL_Window[Get/Set]MinimumSize and SDL_Window[Get/Set]MaximumSize.
2014-06-12 22:51:38 -07:00
Ethan Lee
ed8c91d2f3
Add Render[Get/Set]ClipRect (thanks Martin!)
2014-06-05 12:10:14 -04:00
Nick Gravelyn
37058ed972
Fixing comments.
2014-05-31 16:43:26 -07:00
Nick Gravelyn
07853258b4
Adding RWops comment
2014-05-31 16:42:33 -07:00
Nick Gravelyn
1c6261532c
Added RWops versions of OpenFont to support loading TTFs from memory.
2014-05-31 16:16:28 -07:00
Ethan Lee
48bae22f0e
Guid is a thing. Grumble.
2014-05-12 17:34:53 -04:00
Ethan Lee
eb23cc18a7
Fix pszGUID string parameter
2014-05-12 15:47:41 -04:00
Ethan Lee
a7fe72d17a
Fix BlueLine merge
2014-05-05 10:24:26 -04:00
Sean Colombo
4ad42a1e9d
Made it so that previous overloads were additional instead of replacements. Should be able to merge this upstream.
2014-05-01 11:44:27 -04:00
Sean Colombo
7d3217b375
Adding our custom changes to OpenGL which relate to framebuffers. We probably want to upstream this at some point.
2014-04-29 10:04:11 -04:00
IntelOrca
713e25ab96
Fix SDL_GetKeyFromScancode signature.
2014-03-26 13:14:21 +00:00
Ethan Lee
67f4c81bb3
SDL 2.0.3
2014-03-15 20:37:47 -04:00
Tobias Schulz
f495b5318c
.NET doesn't use dllmaps
2014-03-09 17:27:27 +01:00
Ethan Lee
21ab9a5d69
Added some public RWops entry points.
2014-03-07 11:02:35 -05:00