We handle many of these during integer expansion, and the
rest of them during integer optimization.
Backports commit 9a9eda78e4e56051485efb65e01748084f99ac3c from qemu
Normally this is automatic in the size restrictions that are placed
on vector sizes coming from the implementation. However, for the
legitimate size tuple [oprsz=8, maxsz=32], we need to clear the final
24 bytes of the vector register. Without this check, do_dup selects
TCG_TYPE_V128 and clears only 16 bytes.
Backports commit 499748d7683198a765d17b4fdf6901ab9dca920c from qemu
This unifies 5 copies of checks for supported vector size,
and in the process fixes a missing check in tcg_gen_gvec_2s.
This lead to an assertion failure for 64-bit vector multiply,
which is not available in the AVX instruction set.
Bakports commit adb196cbd5cff26547bc32a208074f03f4c4a627 from qemu
Use dup to convert a non-constant scalar to a third vector.
Add addition, multiplication, and logical operations with an immediate.
Add addition, subtraction, multiplication, and logical operations with
a non-constant scalar. Allow for the front-end to build operations in
which the scalar operand comes first.
Backports commit 22fc3527034678489ec554e82fd52f8a7f05418e from qemu
No vector ops as yet. SSE only has direct support for 8- and 16-bit
saturation; handling 32- and 64-bit saturation is much more expensive.
Backports commit f49b12c6e6a75a5bd109bcbbda072b24e5fb8dfd from qemu
Opcodes are added for scalar and vector shifts, but considering the
varied semantics of these do not expose them to the front ends. Do
go ahead and provide them in case they are needed for backend expansion.
Backports commit d0ec97967f940bbc11dced83422b39c224127f1e from qemu