19 super mario odyssey
S V edited this page 2022-02-15 18:51:24 -05:00

Super Mario Odyssey is currently in a playable state.

In order to have the best possible experience, please follow the instructions below:

  • Dump and use your NAND and keys from your console following our quickstart guide.
  • Under Controls, use either the Pro Controller or Dual Joycons controller options along with setting the Console Mode to Docked.
  • Using a compatible controller setup, configure your motion controls by clicking Motion 1 (and Motion 2 if you're using Dual Joycons) and shaking your controller.

As with most emulators, your in-game performance is highly dependent on the power of your system.

ISSUES:

  • AMD GPU users can expect graphical bugs and super low performance on this title on OpenGL. These issues are caused by the AMD driver deprecating the openGL platform. Switching to Vulkan API helps with these issues. However, Vulkan disk-shader cache is currently not implemented. "Use asynchronous shader building" in adv. graphics tab will greatly improve frame-rate drops due to shader compilation however the feature is still experimental and might cause issues. No longer an issue, Project Hades was released.
  • AMD Navi GPUs have shadow rendering issues in Vulkan due to deferred shading, this can be partially fixed with a mod. You'll find it among several others on our Switch Mods page. Fixed in driver 20.12.1
  • Luigi's Balloon world can't be played due to lack of online implementation.

Screenshots