* blue bear and bop region fix
* fixed see saw bug
* I hate blue bear.
* Accuracy
* random things
* extended bgs
* karate man stuff
* ok
* star colors and senior gradient
* reworked blue bear emotions again
* head seperated in ringside
* fix
* blink fix
* blink fix again
* no cancel
* karate man right hand thing
* new sheet
* oops
* bop anim fix
* i have made a severe and continuous lapse in judgement
* fixed stuff
* fixed stuff in sneak y Psirits
* drumming practice new sprites and anims
* extended bg
* the blush was lower on z axis oops
* if you love it so much why dont u put a ringside on it
* blue bear change
* Double date !
* new karate joe heads + snow and double date bench fix
* ops
* fixed breakup anim thing
* story position fixes
* oops
* smile anim fix
* added jump option
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Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
* fork lifter weird reset thingy fixed
* crop stomp code review
im gonna be fixing that weird bug where inputs aren't scheduled if crop stomp is the first game (or if you start on it) but first
some of the code in this is nearly two years old. it needed a lot of check-ups.
* oh okay that bug was really easy to fix
* convert animation playing to beat scaled playing
* crop stomp fix
* tunnel tunnel
tunnel
* tunnel messes with the volume
* tempo finder can now be reset by waiting
now uses the conductor's time source if it exists and is playing
* wip anims
* Animations Finished
* add tunnel sound
* tunnel shader
fix the left sound
* add pre-sliced BG assets
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Co-authored-by: Seanski2 <seanbenedit@gmail.com>
* blue bear tweaks
* OnBeatPulse callback added
* Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse
* clappy trio to drumming practice
* rest of the games converted
* two minor changes
make playback (unpausing) more reliable
only apply changes to advanced audio settings on launch
fix title screen visuals
add opening music
continue past opening by pressing a key
update credits