* Made Nail half-speed, changed long nail from hold B to press B, touched up animations - Made Nail Carpenter half-speed -- it shouldn't change much, just remember to double your tempo! - Also changed the long nail input from hold and release to simply pressing B -- the old way gives less reaction time and is just less fun overall - Also touched up the animations to make them snappier and improve gamefeel * Cleaned up animations a bit further, changed 'fusuma' to 'shoji' * Further animation improvements Hit animations are now instant, and the hammer animation is about snappy and responsive as it should be * Fixed touch controls FIxed touch controls being a miss no matter what * reimplemented touch mode whiffing cuz i forgor * fixed a sound effect playing at the wrong time * spawning logic overhaul also fixed issue where sweets would be hittable if a nail could be instead cues at full speed for testing need to halve the speed of everything later * remove stray sfx call * add missing exclaim animations to the forced object types * improve chunk based spawning improve animator setup * remove unused stuff * new animations girl randomly blinks puddings bounce when passing the girl nails pop out when missing * fix the sweet break check --------- Co-authored-by: minenice55 <star.elementa@gmail.com> |
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|---|---|---|
| .. | ||
| Common | ||
| Deprecated | ||
| Games | ||
| InputSystem | ||
| LevelEditor | ||
| SourceGenerators | ||
| StudioDance | ||
| Transform | ||
| UI | ||
| USG.g | ||
| Util | ||
| AppInfo.cs | ||
| AppInfo.cs.meta | ||
| CircleCursor.cs | ||
| CircleCursor.cs.meta | ||
| Common.meta | ||
| Conductor.cs | ||
| Conductor.cs.meta | ||
| Datamodel.cs | ||
| Datamodel.cs.meta | ||
| DebugUI.cs | ||
| DebugUI.cs.meta | ||
| Deprecated.meta | ||
| EventCaller.cs | ||
| EventCaller.cs.meta | ||
| GameCamera.cs | ||
| GameCamera.cs.meta | ||
| GameInitializer.cs | ||
| GameInitializer.cs.meta | ||
| GameManager.cs | ||
| GameManager.cs.meta | ||
| GameProfiler.cs | ||
| GameProfiler.cs.meta | ||
| GameProperties.cs | ||
| GameProperties.cs.meta | ||
| Games.meta | ||
| GlobalGameManager.cs | ||
| GlobalGameManager.cs.meta | ||
| InputSystem.meta | ||
| JudgementManager.cs | ||
| JudgementManager.cs.meta | ||
| LevelEditor.meta | ||
| Minigames.cs | ||
| Minigames.cs.meta | ||
| OpeningManager.cs | ||
| OpeningManager.cs.meta | ||
| PersistentDataManager.cs | ||
| PersistentDataManager.cs.meta | ||
| PostProcessingVFX.cs | ||
| PostProcessingVFX.cs.meta | ||
| ScreenTiling.cs | ||
| ScreenTiling.cs.meta | ||
| Settings.cs | ||
| Settings.cs.meta | ||
| SourceGenerators.meta | ||
| StaticCamera.cs | ||
| StaticCamera.cs.meta | ||
| StretchCameraVFX.cs | ||
| StretchCameraVFX.cs.meta | ||
| StudioDance.meta | ||
| TitleManager.cs | ||
| TitleManager.cs.meta | ||
| Transform.meta | ||
| UI.meta | ||
| USG.g.meta | ||
| Util.meta | ||