HeavenStudio/Assets/Scripts
AstrlJelly f938ab84f5
Mannequin Factory (#499)
* everything

yeah. everything..?
just needs an icon

* ass buns

* clean up + split up the blocks

* quick refresh

just so this doesn't get stale and fall behind in the codebase

* NOT DONE YET! gonna finish tomorrow

* it's done!!

* oh oops gotta actually load the game
2024-01-30 02:41:35 +00:00
..
Common new memes 2024-01-21 18:10:23 -05:00
Deprecated
Games Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
InputSystem remove unused class 2024-01-25 15:27:26 -05:00
LevelEditor Totem Climb (#660) 2024-01-28 03:43:54 +00:00
SourceGenerators fix #631 2024-01-19 23:05:26 -05:00
StudioDance Title Screen (#454) 2023-12-26 05:22:51 +00:00
Transform Alternate Control Styles Support (#554) 2023-10-29 19:44:47 +00:00
UI pause unloads assets on exit 2024-01-22 14:18:41 -05:00
USG.g Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
Util Mannequin Factory (#499) 2024-01-30 02:41:35 +00:00
AppInfo.cs prod flag, ready for launch 2024-01-15 15:04:40 -05:00
AppInfo.cs.meta
CircleCursor.cs Title Screen (#454) 2023-12-26 05:22:51 +00:00
CircleCursor.cs.meta
Common.meta
Conductor.cs change operation order for input checks 2024-01-25 15:11:43 -05:00
Conductor.cs.meta
Datamodel.cs start implementation of new format 2022-08-21 19:46:45 -04:00
Datamodel.cs.meta
DebugUI.cs
DebugUI.cs.meta
Deprecated.meta
EventCaller.cs event caller refactoring 2024-01-25 12:29:05 -05:00
EventCaller.cs.meta
GameCamera.cs Mass Text Update (#615) 2024-01-15 02:04:10 +00:00
GameCamera.cs.meta
GameInitializer.cs event caller refactoring 2024-01-25 12:29:05 -05:00
GameInitializer.cs.meta
GameManager.cs event caller refactoring 2024-01-25 12:29:05 -05:00
GameManager.cs.meta
GameProfiler.cs
GameProfiler.cs.meta
GameProperties.cs
GameProperties.cs.meta
Games.meta
GlobalGameManager.cs literal skill star 2024-01-21 20:55:31 -05:00
GlobalGameManager.cs.meta
InputSystem.meta
JudgementManager.cs fix doubled input responses in some menus 2024-01-21 20:10:45 -05:00
JudgementManager.cs.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
LevelEditor.meta
Minigames.cs event caller refactoring 2024-01-25 12:29:05 -05:00
Minigames.cs.meta
OpeningManager.cs Title Screen (#454) 2023-12-26 05:22:51 +00:00
OpeningManager.cs.meta
PersistentDataManager.cs default timing display is non-lazer 2024-01-21 19:43:29 -05:00
PersistentDataManager.cs.meta
PostProcessingVFX.cs Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
PostProcessingVFX.cs.meta Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
ScreenTiling.cs Screen Tiling Split into two events + Some tweaks and new vfx! (#585) 2023-11-24 22:49:59 +00:00
ScreenTiling.cs.meta Post Processing Effects + Screen Tiling (#583) 2023-11-23 21:31:23 +00:00
Settings.cs
Settings.cs.meta
SourceGenerators.meta also use sourcegen for controller loaders 2024-01-18 21:38:01 -05:00
StaticCamera.cs Screen Tiling Split into two events + Some tweaks and new vfx! (#585) 2023-11-24 22:49:59 +00:00
StaticCamera.cs.meta
StretchCameraVFX.cs Stretch Camera VFX Event + Fixes (#586) 2023-11-25 16:05:20 +00:00
StretchCameraVFX.cs.meta Stretch Camera VFX Event + Fixes (#586) 2023-11-25 16:05:20 +00:00
StudioDance.meta
TitleManager.cs change title screen anti-mash mechanism 2024-01-22 10:58:45 -05:00
TitleManager.cs.meta Title Screen (#454) 2023-12-26 05:22:51 +00:00
Transform.meta
UI.meta
USG.g.meta replace minigame loader reflection with source generator 2024-01-18 19:56:26 -05:00
Util.meta