Commit graph

691 commits

Author SHA1 Message Date
the_fiddler d7c4d7c036 Commented out the VERSION_2_1 enum. 2008-01-03 13:38:10 +00:00
the_fiddler e759ca13ca Specific enums for Version21 feature: "Raster Secondary Color".
Added reference for Version21 "Active Uniform" update.
2008-01-03 13:37:40 +00:00
the_fiddler ca85dc615f Specific enums for Version21 feature: "GLSL shaders ". 2008-01-03 13:32:54 +00:00
the_fiddler 9f1673205e Small cosmetic change in Point Sprites. 2008-01-03 13:31:04 +00:00
the_fiddler 127d39c577 Commented out the VERSION_2_0 enum. 2008-01-03 13:22:58 +00:00
the_fiddler 02ebcd43e7 Specific enums for Version20 feature: "Point Sprites". 2008-01-03 13:22:13 +00:00
the_fiddler de86d6769c Specific enums for Version20 feature: "Two Side Stencil". 2008-01-03 13:09:15 +00:00
the_fiddler 425770480a Fixed Ati namespace (was Ata instead). 2008-01-03 13:08:59 +00:00
the_fiddler e85b0284b9 Specific enums for Version20 feature: "GLSL Shaders" (updated GetShader/GetProgram). 2008-01-03 12:57:18 +00:00
the_fiddler 2b879dc8d1 Specific enums for Version20 feature: "GLSL Shaders".
Added MatrixMode.Color enum.
2008-01-03 12:36:24 +00:00
the_fiddler ac99da230d Specific enums for Version13 feature: "Texture Parameter (CLAMP_TO_BORDER)". 2008-01-03 01:53:11 +00:00
the_fiddler eb2bb00aa5 Specific enums for Version14 features: "Generate Mipmaps and Stencil Wrap". 2008-01-03 01:44:52 +00:00
the_fiddler a92efe9409 Specific enums for Version14 feature: "Texture LOD Bias". 2008-01-03 01:38:44 +00:00
the_fiddler afb77ffcac Specific enums for Version14 feature: "Blendfunc Separate". 2008-01-03 01:37:03 +00:00
the_fiddler 82c1527d31 Specific enums for Version13 feature: "Multisample". 2008-01-03 01:33:08 +00:00
the_fiddler 17890fb555 Specific enums for Version13 features "Texture Env Combine, Crossbar and Dot3". 2008-01-03 01:27:45 +00:00
the_fiddler e6d30fd95d Temporary fix for GetShaderiv, until specific enums for Version20 are added. 2008-01-03 00:55:27 +00:00
the_fiddler 74071fac60 Specific enums for all Version12 features "Light Model, Rescale Normal, Draw Range Elemenets, 3d textures". 2008-01-03 00:54:46 +00:00
the_fiddler 22e356ec45 Fixed a possible null key exception when no AuxEnums are loaded. 2008-01-03 00:52:55 +00:00
the_fiddler 0f15148926 Duplicate enums are now dropped (Core > ARB > EXT > Vendor-specific).
Final values are calculated for all tokens (no "Foo = (int)Bar.Baz" anymore)
EnumCollection keys are now updated after translating the enums.
2008-01-03 00:08:49 +00:00
the_fiddler e56a9500ec GetGL2Extension now works for both uppercase and lowercase strings. 2008-01-03 00:06:55 +00:00
the_fiddler b1d46915a9 Cosmetic changes. 2008-01-03 00:06:19 +00:00
the_fiddler e0fc40b508 Fixed GL.Scale (was GL.Scaled) 2008-01-02 13:50:43 +00:00
the_fiddler df496cb5d2 Specific enums for Version13 "Compressed Textures". 2008-01-02 10:54:41 +00:00
the_fiddler 65f4fff621 Specific enums for Version13 "Multitexture". 2008-01-02 10:48:06 +00:00
the_fiddler 94302f8577 Commented out Version15 enum. 2008-01-02 01:10:39 +00:00
the_fiddler e5b5dba183 Update VboTextPrinter to use the updated Buffer Object enums. 2008-01-02 01:06:03 +00:00
the_fiddler 18296ea663 Updated T08_VBO and T10_GLSL_Cube to use the more specific, updated enums. 2008-01-02 01:01:40 +00:00
the_fiddler fb04abb077 Specific enums for Version15 "Buffer Objects" and Version21 "Pixel Buffer Objects". This is a great update! 2008-01-02 01:00:48 +00:00
the_fiddler 24bb434432 Specific enums for Version20 "Shader Objects". 2008-01-02 00:29:04 +00:00
the_fiddler f52eb23657 Specific enums for Version21 "sRGB Texture" additions. Fixed Version13 "TextureGenMode" which crashed the generator. 2008-01-01 23:27:46 +00:00
the_fiddler 00c89abaad Specific enums for Version13 "Transpose Matrix" and "Cube Maps". 2008-01-01 23:21:57 +00:00
the_fiddler 6bc5158cf2 Specific enums for Version14 "Point Parameters" and Version20 "Point Sprites" additions. 2008-01-01 22:39:45 +00:00
the_fiddler 8476fd740f Specific enums for Version20 "Half Float" additions. 2008-01-01 22:04:53 +00:00
the_fiddler 92a65a14f2 Specific enums for Version14 "Secondary Color" additions. 2008-01-01 22:02:13 +00:00
the_fiddler fde63de9a0 Specific enums for Version14 "Fog" additions. 2008-01-01 21:39:51 +00:00
the_fiddler 66b8c33efd Updated TextureParameterName and TextureCompareMode enums (Version14 additions) 2008-01-01 20:51:58 +00:00
the_fiddler e116c5c964 Updated Depth Texture enum (Version14) 2008-01-01 20:34:02 +00:00
the_fiddler 90bebe0be9 Updated Occlusion Query enums (Version15) 2008-01-01 20:09:29 +00:00
the_fiddler b05f8728aa Fixed Perspective implementation. 2007-12-31 12:16:39 +00:00
the_fiddler ecb325683c Glu.ErrorString overloaded to accept the OpenGL ErrorCode enum.
Minor cosmetic fixes.
2007-12-09 19:55:34 +00:00
the_fiddler 394d65b6d7 GL.Color3 and GL.Color4 overloaded to accept Vector3 and Vector4 structs. 2007-12-09 19:54:47 +00:00
the_fiddler a70754da07 Clarified KeyboardDevice.KeyRepeat documentation. 2007-12-09 19:54:08 +00:00
the_fiddler 7fee81afcf Added Version13.TextureCompressed value to GetTextureParameter enum. 2007-12-09 19:51:14 +00:00
the_fiddler 938b2b8519 Hooks for garbage-collectable OpenGL resources.
the [...]GLNative classes now use GLContext instead of the platform-specific [...]GLContext implementations.
Updated the IGLContext interface with functions to query the current context.
2007-12-09 18:15:51 +00:00
the_fiddler f535256e1e Fixed TextPrinter.Begin() and TextPrinter.End() not restoring matrices. 2007-12-01 16:51:30 +00:00
the_fiddler f23bafa6a4 Added instructions on how to disable warning on OpenTK.GameWindowExitException when running under the Visual Studio debug process. 2007-11-12 19:21:45 +00:00
the_fiddler 088194bf1a Fix for flickering GLControl reported by Per and confirmed by bobbypowers. 2007-11-12 08:33:24 +00:00
the_fiddler 180fb083b9 Some comments. 2007-11-12 07:45:34 +00:00
the_fiddler 726ddbf0c2 Added TextPrinter.Draw() for dynamic text. Not implemented yet. 2007-11-12 07:39:56 +00:00
the_fiddler 8db2411038 Added ITextPrinter.Begin()/End() functions to speed up font rendering. Updated Fonts and Text examples. 2007-11-12 07:36:34 +00:00
the_fiddler e020c2f55f Added a call to StopWatch.Reset() to avoid starting the timers before their time. 2007-11-11 23:32:58 +00:00
the_fiddler f103f08f35 Fixed handling of Examples Data Path 2007-11-11 23:28:58 +00:00
the_fiddler 2a315072f2 Added MathSpeed.cs test. 2007-11-11 23:25:41 +00:00
the_fiddler 36e7308e19 Fixed Build system to copy DataFiles to output path. 2007-11-11 23:25:17 +00:00
the_fiddler fe1d12d037 Final touches before release. 2007-11-11 21:48:00 +00:00
the_fiddler 815eb7ef55 Fixed shutdown sequence in Windows, so that GameWindow.Exit() and pressing the 'close' button behave the same. 2007-11-11 20:23:25 +00:00
the_fiddler 42e36a31c6 Removed a couple of unused lines of code. 2007-11-11 20:22:51 +00:00
the_fiddler 6dc133d9eb Fixed shutdown sequence on Linux. GameWindow.Exit() and clicking the 'close' button now produce the same result. 2007-11-11 20:10:08 +00:00
the_fiddler b4f044b293 Fixed loading of Bitmap on Linux (invalid path separator). 2007-11-11 20:09:18 +00:00
the_fiddler 9725f72fb9 glControl1_Resize event was not fired. 2007-11-11 19:39:09 +00:00
the_fiddler b81fdbe630 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:55 +00:00
the_fiddler 67da07e7a7 X11GLContext plays better with Windows.Forms. 2007-11-11 19:28:43 +00:00
the_fiddler d1e7e6a351 Use GameWindowExitException to exit GameWindow now. No need for the GameWindow.Exit(); return; idiom any more. 2007-11-11 19:28:13 +00:00
the_fiddler 255e0f5cf9 Added ExampleAttribute to all examples. Improved Textures example. Modified several other examples. 2007-11-11 18:44:10 +00:00
the_fiddler 405e949a2a Added example data. 2007-11-11 18:43:16 +00:00
the_fiddler 9f1593aada Initial check-in. 2007-11-10 23:31:30 +00:00
the_fiddler 3bdcc9dbcf Changed background color to SteelBlue. Added ExampleAttribute. 2007-11-10 23:31:01 +00:00
the_fiddler db06500dd2 Change enum in GL.TexParameter from All to more specific type. 2007-11-10 23:30:14 +00:00
the_fiddler 7bbab20112 Updated licensing information. 2007-11-10 23:29:45 +00:00
the_fiddler cba3413059 Updated licensing information. 2007-11-10 23:29:25 +00:00
the_fiddler 47dad78e44 george's patch for camera and transform functions. 2007-11-10 18:53:25 +00:00
the_fiddler 8daabaa1d3 Corrected casing of ExtTextureSrgb. 2007-11-10 18:33:44 +00:00
the_fiddler e4bb4b1764 Fixed handling of some IntPtr parameters. 2007-11-10 18:31:33 +00:00
the_fiddler f550c71cd3 Class is no longer public. 2007-11-10 18:26:14 +00:00
the_fiddler d2270f8eef Reverted to 0.3.12 way of handling input events. 2007-11-10 18:26:05 +00:00
the_fiddler 25946dc406 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:25:33 +00:00
the_fiddler acc916a734 Reverted to 0.3.12 way of handling input events. Added Close button press handling (X no longer crashes). 2007-11-10 18:25:16 +00:00
the_fiddler c375a71603 Reverted to 0.3.12 way of handling input events. 2007-11-10 18:24:56 +00:00
the_fiddler 260353f37a Re-added IInputDriver property. 2007-11-10 18:24:30 +00:00
the_fiddler 6a4d9b9f4f Updated documentation and renamed Imports.import to Imports.FunctionMap for clarity. 2007-11-10 18:11:34 +00:00
the_fiddler 2ed4b0066b Fixed mismatch between Delegate and Import declarations. 2007-11-10 12:29:17 +00:00
the_fiddler 6c86f654ed Fixed IntPtr processing - real pointers (with object overloads) are now differentiated from plain IntPtr parameters (e.g. offsets). Fixed Tao bindings generation. 2007-11-10 10:28:22 +00:00
the_fiddler fdb89a25df Added a new Settings.Legacy option: do not turn bools into ints. Changed the default Tao options to not turn bools into ints and use nested enums. Added documentation to these options. 2007-11-10 10:27:19 +00:00
the_fiddler c3f3b2728b Commented-out unneeded call to Translate() method. 2007-11-10 10:26:04 +00:00
the_fiddler 0c3e912dd4 Added SansSerif font. 2007-11-08 16:43:03 +00:00
the_fiddler bfcfe107b2 Added documentation. 2007-11-08 16:42:30 +00:00
the_fiddler f52e61b1a8 Moved DisplayListTextHandle to its own file. 2007-11-08 16:41:08 +00:00
the_fiddler 18df7a0d5e Deleted an empty line. 2007-11-08 16:40:30 +00:00
the_fiddler ffcf353c4c Enabled VSyncing by default. 2007-11-08 15:57:10 +00:00
the_fiddler f1928dc9a0 Improved handling of line-endings. Removed some warnings. 2007-11-08 15:56:49 +00:00
the_fiddler 4d358cad5d Added licensing information. 2007-11-08 15:56:19 +00:00
the_fiddler 050eddbbd9 Added ToString() method. Added documentation. 2007-11-08 15:55:38 +00:00
the_fiddler 2fe0ee260f Added licensing information. 2007-11-08 15:54:58 +00:00
the_fiddler 7345c28f09 Optimized the LoadGlyph function. Reduced generated garbage. 2007-11-08 15:54:38 +00:00
the_fiddler ab757425f3 Changed the definition of the TexturePacker.Add() method, to reduce generated garbage. 2007-11-08 15:54:07 +00:00
the_fiddler 4772bfee9e Tests text rendering and layout code. 2007-11-06 21:02:27 +00:00
the_fiddler 120f96f3bc Changed implementation. Now tests font rendering on different sizes. 2007-11-06 21:02:01 +00:00
the_fiddler 37f94717de Tried to implement some things, but it's broken. 2007-11-06 21:01:35 +00:00
the_fiddler 0e0ff6e735 Fixed version string parsing on mesa renderer. Added TexCoord[234] overloads that take Vector[234]'s. Now prints available extension strings in debug mode. 2007-11-06 21:01:07 +00:00
the_fiddler 61b1a4f804 Added SizeInBytes readonly field. Made UnitX/Y/Z fields readonly. 2007-11-06 20:59:39 +00:00
the_fiddler 3c79815596 Font renderer implementation. 2007-11-06 20:59:15 +00:00
the_fiddler ef8873904e Throw exception when encountering a singular matrix on matrix inversion. Add indexer: (Matrix4[i, j]) (not implemented yet) 2007-11-06 14:03:05 +00:00
the_fiddler 5409a5d6b5 Removed (IntPtr) and (float*) cast operators. Added this indexer (Vector3[0], Vector3[0] etc) 2007-11-06 14:01:35 +00:00
the_fiddler d25278e25e Renamed Min/Max to ComponentMin/ComponentMax and added Min and Max functions based on vector length. 2007-11-06 14:00:03 +00:00
the_fiddler a19c58b3d5 Deleted some unused code. 2007-11-06 13:37:42 +00:00
the_fiddler 865f8ffd08 Corrected some warnings. 2007-11-06 13:37:19 +00:00
the_fiddler bf939a4e10 Removed some warnings. 2007-11-06 13:37:04 +00:00
the_fiddler 8d8842ea62 Commented out some unused code. 2007-11-06 13:36:47 +00:00
the_fiddler eac6aaa72a Corrected a few warnings. 2007-11-06 13:35:40 +00:00
the_fiddler b3258229bb Added SupportsFunction methods. Corrected SupportsExtension methods. Added locking. 2007-11-06 13:33:56 +00:00
the_fiddler 020a31bc81 Added Box2 class. 2007-11-06 13:32:17 +00:00
the_fiddler 11404e3609 Renamed to ITextPrinter.cs 2007-11-06 13:31:51 +00:00
the_fiddler 887f911001 Renamed to TextPrinter.cs 2007-11-06 13:31:27 +00:00
the_fiddler cdf971c4f9 Removed unneeded functions. Modified several function definitions. 2007-11-06 13:30:46 +00:00
the_fiddler b6906a9ae7 Added the necessary methods. 2007-11-06 13:30:25 +00:00
the_fiddler 97f2ccf795 Modified the MeasureString method. Removed the FindRectangle method. 2007-11-06 13:30:00 +00:00
the_fiddler 4b46c731f0 The class is no longer public. 2007-11-06 13:29:40 +00:00
the_fiddler 320e2d04ac Implemented basic layout. Implemented VBO printer. 2007-11-06 13:29:18 +00:00
the_fiddler e14a460d2a Removed an unused variable warning. 2007-11-04 16:49:19 +00:00
the_fiddler f5ccec88e6 Doesn't trim EdgeFlagv anymore. 2007-11-04 16:48:57 +00:00
the_fiddler 7a55f972bf EdgeFlagv should not have its ending trimmed. 2007-11-04 16:48:37 +00:00
the_fiddler e0c804a456 Updated to work with the new bindings. 2007-11-04 15:41:10 +00:00
the_fiddler 3727da3a91 Removed InputDriver. 2007-11-04 15:38:39 +00:00
the_fiddler abb087314f Now initializes GL class. Slight layout improvements. Removed useless constructors. 2007-11-04 15:37:41 +00:00
the_fiddler db3b1d52c9 Added check to disable swap control, if the relevant extension is not supported. 2007-11-04 15:35:31 +00:00
the_fiddler f2fadfe890 Removed Wgl.Ext.SupportsExtension. Updated code to use the new naming conventions. 2007-11-04 15:34:54 +00:00
the_fiddler cd1b48f207 New math classes by george. 2007-11-04 15:34:04 +00:00
the_fiddler a65e1ea45c 2007-11-04 15:33:43 +00:00
the_fiddler 455ed4213a Updated to use the new math classes. 2007-11-04 15:32:52 +00:00
the_fiddler e556150d2f Updated to follow the new naming conventions. Fonts tutorial is broken. 2007-11-04 15:32:24 +00:00
the_fiddler bb49c1d403 Updated to work with the new bindings. 2007-11-04 15:31:09 +00:00
the_fiddler 94c73de770 Updated to work with the new bindings. 2007-11-04 15:30:44 +00:00
the_fiddler 82b3819f49 Removed obsolete DisplayList class. 2007-11-04 15:30:06 +00:00
the_fiddler 8d7019ac9a Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:41 +00:00
the_fiddler b314c198cc Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:29:24 +00:00
the_fiddler 85f3be4365 Bindings (with new naming conventions) re-generated with Bind 0.9.9 2007-11-04 15:28:20 +00:00
the_fiddler 0833a9302a Bumped version number to 0.9.9 2007-11-04 15:27:25 +00:00
the_fiddler 4029331050 Added option to control namespace output. Added help. 2007-11-04 15:26:54 +00:00
the_fiddler 9af78f1e07 Removed unused indent variable. 2007-11-04 15:26:22 +00:00
the_fiddler 32200f3933 Renamed All to AllGlu to avoid clash with GL. 2007-11-04 15:24:22 +00:00
the_fiddler bbcfbfbee3 Fixed Nested Enums/Namespace Enums output. 2007-11-04 15:22:56 +00:00
the_fiddler e5f52f2410 Fixed ReturnType and Parameters translation to follow .Net naming conventions. 2007-11-04 15:21:50 +00:00
the_fiddler 5ec74af8a4 Fixed IsEnabled which had its ending trimmed. 2007-11-04 15:21:00 +00:00
the_fiddler 30811cb4ac Translation code to follow .Net naming conventions. 2007-11-04 15:20:19 +00:00
the_fiddler b80cb4ac40 Added translation code to follow the .Net naming conventions. 2007-11-04 15:19:38 +00:00
the_fiddler 99612e5961 Split translation code between Type.Translate() and Parameter.Translate(). 2007-11-04 15:19:01 +00:00
the_fiddler b9afd64b0a Better handling of Enums namespace/nested class. 2007-11-04 15:17:37 +00:00
the_fiddler b2e838a33f Updated GetGL2Extension to return names with proper .Net naming conventions. 2007-11-04 15:16:11 +00:00
the_fiddler 6106b8cfd1 Added Boolean->GLBoolean type map, to follow the GL naming convention. 2007-11-04 15:15:38 +00:00
the_fiddler 95c9bf35fd Added PROC->IntPtr translation. 2007-11-04 15:14:59 +00:00
the_fiddler cc10058b15 Fixed parameters to follow the updated Glu enums. 2007-11-04 15:14:37 +00:00
the_fiddler 2c9e95d96d Disabled Boolean enum (already exists from GL). Added 'Glu' prefix to Version, ErrorCode and ErrorString enums, to avoid clashes with the GL ones. 2007-11-04 15:14:08 +00:00
the_fiddler 08b70f08ef Changed Boolean from an OpenGL enum to plain old bool. Works nicer. 2007-11-04 15:12:25 +00:00
the_fiddler 1c2e6c55a1 Split up lines that were longer than 100 characters. 2007-11-01 23:28:31 +00:00
the_fiddler 2435891f7a Updated to match latest TextureFont revision. 2007-11-01 23:24:32 +00:00
the_fiddler 38a6f8f8ea Added ILayoutProvider class. 2007-11-01 23:23:19 +00:00
the_fiddler d13863ce97 Added IFont and DefaultLayoutProvider classes. 2007-11-01 23:22:00 +00:00
the_fiddler 3bf984be3a Removed Dictionary to reduce memory usage. The dictionary can be built by the user. 2007-11-01 23:21:03 +00:00
the_fiddler 4293d4952e Now uses Alpha texture. Corrected issue with PixelInternalFormat enum not being used. Added preliminary layout code. 2007-11-01 23:17:57 +00:00
the_fiddler 8bf372af28 Regenerated using the latest Bind version. 2007-10-31 17:44:45 +00:00
the_fiddler 466f38897b Regenerated using the latest Bind version. Adds PixelInternalFormat enum. Fixes IntPtr parameters getting object overloads (when they shouldn't) 2007-10-31 17:44:14 +00:00
the_fiddler c54fcdf724 Fixed a regression where pure IntPtr parameters (size etc etc) obtained 'object' overloads. 2007-10-31 17:42:29 +00:00
the_fiddler f7a8108458 Added support for PixelInternalFormat. This is used in all *Tex(Sub)Image* functions. 2007-10-31 17:41:23 +00:00
the_fiddler c45f2d97e4 Updated font rendering code. 2007-10-26 15:55:24 +00:00
the_fiddler bd156c4ac0 Temporarily removed font rendering. 2007-10-26 15:55:07 +00:00
the_fiddler 6c76aa72e0 Cleaned up warnings. Updated documentation. Cleaned up some functions. 2007-10-26 15:54:35 +00:00
the_fiddler 99d516b153 Took care of a couple of warnings. 2007-10-26 15:51:07 +00:00
the_fiddler 007bc18d4e Added several overloads for the OpenTK.Math Vector[234] structs. 2007-10-26 13:12:24 +00:00
the_fiddler 0bae4b56d7 Updated the specs using the latest generator. Removes extra spaces. Simplifies overloads GL/Glu functions. Slight speedup to functions that return values (no temporary variables). 2007-10-26 13:00:16 +00:00
the_fiddler c7f56ca172 Fixed input from the auxilliary enum file (GL2\\enum.spec) 2007-10-26 12:57:47 +00:00
the_fiddler 401686381c Fixed console output regarding the WriteEnums/Delegates/Imports functions. 2007-10-26 12:57:03 +00:00
the_fiddler 7beae7311b Added setting for legacy overload generation. 2007-10-26 12:56:03 +00:00
the_fiddler 9edbab71de Moved the Wrapper generation to Function instead of Delegate. Simplified the code. 2007-10-26 12:55:26 +00:00
the_fiddler 41be39acaf Updated to the new, correct, GLEnums.cs bindings. 2007-10-25 00:33:34 +00:00
the_fiddler 4d30cae4b4 Removed some hacks from enum processing, that are not needed any more. 2007-10-25 00:33:05 +00:00
the_fiddler e7b297ae86 Removed duplicate 2X_ATI_foo enum. 2007-10-25 00:32:31 +00:00
the_fiddler e05c5ed679 Added reported missing enums: EnableCap.MULTISAMPLE, GetPName.SAMPLES/SAMPLE_BUFFERS, PixelFormat.BGR/BGRA, TextureTarget.TEXTURE_RECTANGLE_ARB/NV, TextureWrapMode.CLAMP_TO_BORDER/CLAMP_TO_EDGE. Correct LightProperty enum to LightParameter and enabled SGIX_icc_texture. 2007-10-25 00:31:33 +00:00
the_fiddler 95da49b8e8 Completed the OpenTK.Math Vector[234] overhaul. Added LengthFast and NormalizeFast functions. Removed overloads. Made the pointer conversions explicit. 2007-10-24 23:40:06 +00:00
the_fiddler 1d8e5545da Added InverseSqrtFast. Vector2.LengthFast uses this to approximate the magnitude. 2007-10-24 23:23:24 +00:00
the_fiddler b675c7e621 Fixed compilation issue. Added OpenTK.Math.Functions. 2007-10-24 17:34:34 +00:00
the_fiddler 9e5de11616 Improved the Vector2 interface. Vector2.Add/Sub/Dot/Scale no longer create temporary objects. Removed Vector3/4 overloads. 2007-10-24 17:26:05 +00:00
the_fiddler 5d40b61eb2 Forced creation of GLControl during construction. 2007-10-24 16:41:40 +00:00
the_fiddler 800ac75051 Updated to bindings generated by the 0.3.13.1 generator. 2007-10-21 15:49:42 +00:00
the_fiddler 2a89d44071 Rather big update: turned void* to IntPtr, to avoid problems with .Net and Tao functions directly IntPtr (the object overload would be called and all hell would break loose).
Minor cleanup. Added code to turn ALL_CAPS enums into .Net CamelCase enums - must take care of the extensions before enabling this.
Added a couple new commandline options, and fixed a misspelling (NestedEnumsClass was NestedEunmsClass, ugh!)
2007-10-21 15:48:52 +00:00
the_fiddler f7c5c73aa5 Platform neutral path separator. 2007-10-21 15:46:00 +00:00
the_fiddler bc2eac92c1 GameWindow.Exit() now throws an exception that is caught inside GameWindow.Run() to signal end of execution. Simplifies code and removes some ugly conditionals. 2007-10-20 14:22:39 +00:00
the_fiddler edfea5cf08 Example Data directory. 2007-10-20 14:20:09 +00:00
the_fiddler 705de68940 Example Data directory. 2007-10-20 14:19:25 +00:00
the_fiddler 5fde8da87c Bumped version number to 0.3.13.x 2007-10-20 14:18:24 +00:00
the_fiddler 62a600d950 Updated Build.exe and Prebuild.xml to copy data files and dll.config files in all cases. 2007-10-20 14:17:51 +00:00
the_fiddler 20ce34c6a8 Example now reads the poem from Data\Poem.txt instead from an embedded resource. 2007-10-20 13:41:39 +00:00
the_fiddler 71f5efc5c9 Added GdiCharset enum. Not used for now. 2007-10-20 13:40:55 +00:00
the_fiddler cff4587ebd Delete Resources.resx because it wouldn't play nice with Prebuild.exe. I should report the problem to Prebuild and add it in back in the future - resources are rather nice. 2007-10-20 13:40:24 +00:00
the_fiddler dbd62959d4 Added logic to copy the Data directory to the Examples output directory. 2007-10-20 13:38:46 +00:00
the_fiddler 4fa9a71fe6 Added ordering information. 2007-10-20 10:54:40 +00:00
the_fiddler e5278cf454 Added ChangeSize function to TexturePacker. 2007-10-20 10:36:27 +00:00
the_fiddler a19c45e895 Added Resources class to Examples. 2007-10-20 10:35:32 +00:00
the_fiddler a072f32920 Simplified ExampleLauncher. Better naming scheme. 2007-10-20 10:34:29 +00:00
the_fiddler b269cc2832 Added Fonts example (Tutorial 6) that showcases the use of the TextureFont class. 2007-10-20 10:32:52 +00:00
the_fiddler 42761d0f25 Added TextureFont class. Right now it can Load and Print fonts. Missing documentation. Slow. 2007-10-20 10:31:59 +00:00
the_fiddler 433562e99d Cleaned up and simplified the ExampleLauncher reflection functions. Can now launch "console" examples (which utilize neither GameWindow nor Windows.Forms). Better naming scheme for loaded examples. 2007-10-20 10:29:39 +00:00
the_fiddler ac2d5046b8 The Resize event is now fired before the Load event. 2007-10-20 10:28:02 +00:00
the_fiddler 6559df8533 GameWindow constructor now creates a window. Made CreateWindow private. Added InputDriver. 2007-10-19 20:03:53 +00:00
the_fiddler 91b52b5143 Added WMInput driver. 2007-10-19 20:02:34 +00:00
the_fiddler e81a6fdfbc InputDriver now checks for pre-XP windows versions, and instantiates the WMInput driver. 2007-10-19 20:01:41 +00:00
the_fiddler c8f6708acc Removed the InputDriver from the INativeGLWindow interface. It now resides lower, in the GameWindow class. 2007-10-19 20:00:45 +00:00
the_fiddler 1d5ec163c1 Initial commit of TexturePacker. 2007-10-17 21:16:22 +00:00
the_fiddler 7dac34f2bb Initial commit of OpenTK.Fonts. 2007-10-17 21:16:00 +00:00
the_fiddler 3e425f23ca Deleted obsolete tests. 2007-10-17 21:14:36 +00:00
the_fiddler 7ee58e02b9 Added ability to launch console applications. 2007-10-17 11:33:11 +00:00
the_fiddler ca79c08c7f Improved Call Performance test. It now outputs to the console / log file, and provides much better results. 2007-10-17 11:32:36 +00:00
the_fiddler f69be39f20 Fixed build (changes to GLControl). 2007-10-15 11:16:53 +00:00
the_fiddler 2922a8c054 VSync now responds to changes. Contains a true DisplayMode. New constructor. 2007-10-15 11:16:20 +00:00
the_fiddler 85ced6d7ed Added CreateContext and DestroyContext functions. Better handling of DisplayModes. Added Mode property. 2007-10-15 11:15:34 +00:00
the_fiddler cfd383fd03 Now loads GL and Glu functions. 2007-10-15 11:14:41 +00:00
the_fiddler f5ead52dd1 Removed Fullscreen property (fixes build issue). 2007-10-15 11:13:51 +00:00
the_fiddler f0e5cbb8aa Major update! Updated timing routines. Added documentation. Added VSync property. 2007-10-15 11:12:56 +00:00
the_fiddler f647ae14d8 INativeGLWindow no longer inherits from IGLcontrol. Fixes build problems, too. 2007-10-15 11:11:38 +00:00
the_fiddler fa5e22da79 Removed loading of GL and Glu functions. This now happens lower in the hierarchy, inside GameWindow. 2007-10-15 11:06:58 +00:00
the_fiddler 4d90ee15a0 Added Exceptions.cs which contains OpenTK exceptions. 2007-10-15 11:03:57 +00:00
the_fiddler 8eb779558c Disabled support for multiple devices to minimize memory and CPU usage. 2007-10-15 11:02:14 +00:00
the_fiddler 605225822a Removed the glControl.CreateControl() calls. 2007-10-05 07:46:56 +00:00
the_fiddler 65e2c7830c Constructor now throws ArgumentNullException instead of ArgumentException. 2007-10-05 06:54:36 +00:00
the_fiddler 5467bc9567 Fixed issue with multiple GLControls becoming invisible. Simplified GLControl, the platform dependent code now resides in GLContext and WindowInfo - GLControl itself is platform independent, just like GameWindow. This allowed to remove IGLControl.cs, WinGLControl.cs, X11GLControl.cs and DummyGLControl.cs 2007-10-05 06:52:40 +00:00
the_fiddler 0ea1aaf6cf Deleted obsolete examples. 2007-09-30 14:11:46 +00:00
the_fiddler 96b6ccebd8 Big update: added timing information. Improved update and render frequency limiting algorithms (they extremely accurate now!) Added VSync property and VSyncMode enum. Adaptive VSync not available yet. 2007-09-30 12:44:42 +00:00
the_fiddler b8ce1d4818 Fixed a warning. 2007-09-30 12:42:43 +00:00
the_fiddler b9cd62e372 Now uses disposable pattern when launching GameWindows and Forms. 2007-09-30 12:38:40 +00:00
the_fiddler 1e33b950c7 Updated to use the new Shapes.Cube interface. 2007-09-30 12:36:41 +00:00
the_fiddler 0b92d270df Added some debug information. Updated to use the new Shapes.Cube interface. 2007-09-30 12:35:35 +00:00
the_fiddler 3cd9a23b17 Fixed memory corruption issue with (Cube's vertices were being moved by the GC). I think. 2007-09-30 12:34:20 +00:00
the_fiddler 60fdfdcdcf Preparatory stuff for naming convention changes. 2007-09-30 12:33:27 +00:00
the_fiddler bd1bf3ca39 Fixed a bug in GL.Load() where the GetProcAddress function was never called. 2007-09-29 15:27:18 +00:00
the_fiddler f86e6583e3 Added Wgl.EXT.SupportsExtension and optimized Wgl.ARB.SupportsExtension function. Fixed a bug in Wgl.Load() function, where wglGetProcAddress was never called. 2007-09-29 15:26:39 +00:00
the_fiddler 34d3a715a5 Added VSync property to IGLContext. 2007-09-29 15:24:55 +00:00
the_fiddler 0328e31356 Correct class names. 2007-09-27 01:14:09 +00:00
the_fiddler 1c1f5a8d98 Fix build on Mono 1.2.4 2007-09-27 00:40:28 +00:00
the_fiddler 8970ad4c94 Added UnLoad event handler. 2007-09-26 23:31:53 +00:00
the_fiddler e2fbd2e264 OnLoad event updated to better demonstrate its usage. 2007-09-26 23:15:18 +00:00
the_fiddler e99d642792 Rewrote from scratch, using direct OpenGL methods. Added OnUnload override to cleanup resources. 2007-09-26 23:14:50 +00:00
the_fiddler 9aaa45ace2 Added Unload event. 2007-09-26 23:13:57 +00:00
the_fiddler 41f6619652 Marked as obsolete. Use direct OpenGL methods instead. 2007-09-26 23:13:30 +00:00
the_fiddler 357c1405e9 Commented out Keymap struct in X11/API.cs, due to a bug in Mono's 1.2.5 gmcs compiler. 2007-09-26 16:57:43 +00:00
the_fiddler 80a951d20d Bumped version numbers. 2007-09-26 16:49:10 +00:00
the_fiddler 7e8f555329 Renamed T02 and T04 examples. 2007-09-26 16:37:24 +00:00
the_fiddler eafe44f3b1 Added IsoSphere.cs which creates a sphere Shape using theta ad phi coordinates. 2007-09-26 16:14:32 +00:00
the_fiddler bc2bbf9cf6 Local light for nicer looks :) 2007-09-26 16:12:59 +00:00
the_fiddler 35f154cb72 Problem with mouse wheel not getting updated. 2007-09-26 16:12:31 +00:00
the_fiddler f769caa4f1 Updates to delta handling. Now uses x - last_x instead of storing a delta directly. 2007-09-26 15:48:11 +00:00