Commit graph

368 commits

Author SHA1 Message Date
github-actions[bot] eedabe04d2 Update Linux SDL binaries 2020-11-09 09:16:58 +00:00
Dan Balasescu 5acf9e579e
Merge pull request #5 from peppy/add-macos-native-build-action
Add macOS native binary build workflow
2020-11-09 18:06:07 +09:00
Dean Herbert 9289a3fd82 Add macOS native binary build workflow 2020-11-09 15:18:08 +09:00
Dan Balasescu 4d11cf48a9
Merge pull request #4 from Xyene/linux-sdl-fixups
Small fixups for Linux SDL builder
2020-05-07 11:02:31 +09:00
Tudor Brindus 0c9a67cd45 Check out SDL sources only once
This prevents weird issues where a commit can happen between when the
i386 binaries are built and when amd64 binaries are built, and also
speeds up the workflow a bit.
2020-05-06 16:07:55 -04:00
Tudor Brindus 6dba3318fa Properly title the Linux SDL autogenerated PR 2020-05-06 16:03:36 -04:00
Dean Herbert 12c4d809ef
Merge pull request #2 from Xyene/linux-libsdl-build
Add Docker-based build for building SDL on Linux
2020-05-05 15:01:48 +09:00
Tudor Brindus 155c51adb8 Add GitHub workflow to rebuild SDL binaries for Linux 2020-04-29 21:37:55 -04:00
Tudor Brindus 0addb31520 Add initial build of Linux SDL binaries 2020-04-29 21:37:55 -04:00
Tudor Brindus 32c23f3e35 Add Docker-based build for building SDL on Linux
Example usage, to build i386 libs:

  docker build -t sdl2-i386 -f Dockerfile.i386 .
  mkdir i386
  docker run -v `pwd`/compile:/entry -v `pwd`/i386:/io sdl2-i386

s/i386/amd64 to build for amd64.
2020-04-29 21:37:51 -04:00
Dan Balasescu 0729f73aa1
Merge pull request #1 from swoolcock/clean
Clean up for osu!framework
2020-04-16 21:05:18 +09:00
Shane Woolcock 67a6fb4532 Remove Makefile 2020-04-16 19:52:47 +09:30
Shane Woolcock ad755967f3 Add appveyor.yml 2020-04-16 19:35:47 +09:30
Shane Woolcock 19be86c467 Add more NuGet info 2020-04-16 19:34:04 +09:30
Shane Woolcock 2994716b99 Remove gitlab CI 2020-04-15 17:38:50 +09:30
Shane Woolcock ef9c50923a Add native libraries 2020-04-15 17:36:20 +09:30
Shane Woolcock 849d398070 Remove SDL2 extensions 2020-04-15 17:36:00 +09:30
Shane Woolcock 0f73183733 Only target netstandard2.0 2020-04-15 17:35:16 +09:30
Caleb Cornett 8d0760016b
SDL 2.0.12 Update (#167)
* Add SDL_Metal APIs
* Added LockTextureToSurface functions
* Add SDL_HasARMSIMD and SDL_GameControllerType enum/functions
* Updated enum names, added missing macros, added new hints
* Added Get/SetPlayerIndex functions
* Standardize comment format
* Added SDL_Get/SetTextureScaleMode
* TTF updates
* Added IMG_Animation API to SDL_image
* SDL_mixer updates
* Add SDL_BLENDMODE_MUL
* Added hints and SDL_GetAndroidSDKVersion
2020-03-10 16:41:58 -04:00
Todd York 11064cc128 Add SDL_SysWMinfo.info.win.hinstance 2020-03-10 09:57:44 -04:00
Ethan Lee e7d628f539 Allow .NET 4.0 projects to reference SDL2-CS.Core 2020-02-29 11:15:45 -05:00
Ethan Lee 6cb034a649 Expose SDL_memcpy 2020-01-19 10:57:16 -05:00
Ethan Lee 6a28ae8594 Fix SDL_AndroidGetExternalStorageState EntryPoint 2020-01-08 12:46:35 -05:00
Ethan Lee 8aa635b27f Happy New Year! 2020-01-01 11:08:04 -05:00
Caleb Cornett c6524e2eb4 Missed a few things from previous releases 2019-12-14 20:25:52 -04:00
meli 1a3556441e Fix leak in SDL_GetClipboardText() 2019-12-06 22:20:57 -05:00
Ethan Lee 1f35c7f2fd VS2010 app.config fix 2019-11-26 15:13:58 -05:00
Ethan Lee dc9d98a075 SDL2-CS.dll.config -> app.config 2019-10-27 01:31:27 -04:00
Ethan Lee 99a3123c42 Random tab sanitization 2019-10-23 10:14:09 -04:00
Ethan Lee 0b6091c655 Couple more size_t fixes 2019-10-23 10:09:45 -04:00
Ethan Lee 3185ae7eba RWops size_t fixes, remove unused unsafe keyword 2019-10-23 10:05:22 -04:00
James J. Kelly Jr 1c0c33ff5b Added additional RWops functions and partial SDL_RWops structure. 2019-10-23 09:48:39 -04:00
Nabile Rahmani eeadbf0709 Drop events are actually enabled by default. 2019-10-22 07:52:33 -04:00
James J. Kelly Jr 59b5620bd5 Added various CPU capability calls from SDL_cpuinfo.h 2019-10-21 15:46:42 -04:00
Ethan Lee 7aaf5e6203
Create FUNDING.yml 2019-10-11 14:32:36 -04:00
Caleb Cornett 499ad108b9 SDL_Vulkan_CreateSurface should use ulong 2019-08-31 18:05:31 -04:00
Caleb Cornett 80a13ba107 SDL 2.0.10 Updates (#157) 2019-07-25 18:31:13 -04:00
Caleb Cornett d0d0ae0071 Add SDL_HINT_TV_REMOTE_AS_JOYSTICK 2019-07-16 23:12:58 -04:00
Caleb Cornett 386ebcfcc9 Add SDL_HINT_IOS_HIDE_HOME_INDICATOR 2019-06-06 17:00:41 -04:00
Ethan Lee c787ad8f8d Return an empty string on, er, empty string 2019-05-29 16:57:34 -04:00
Caleb Cornett f4c767259f Added SDL_RenderGetMetal* functions 2019-05-03 14:47:32 -04:00
Ethan Lee 162bbe0ba4 Add SDL_GL_LoadLibrary 2019-04-11 18:55:48 -04:00
Ethan Lee d5b0e14cf5 INFINITY wasn't quite infinity enough 2019-02-24 11:42:42 -05:00
George Nemes cd4064203f Remove obsolete unmanaged type (#154) 2019-02-16 09:26:08 -05:00
Axolotl Maid Service 859737b1e1 Add windowID to SDL_DropEvent. 2018-11-28 18:54:49 -05:00
Ethan Lee 65d719a058 Allow DropEvent users to access UTF8_ToManaged 2018-11-27 09:53:36 -05:00
Caleb Cornett 0cd8f85918 Small fix for DisplayEventID 2018-11-18 22:16:20 -05:00
Ethan Lee b5a66888f5 2.0.9 2018-11-11 13:29:58 -05:00
Adam Becker 3819b959b6 Build in a release configuration before packaging. 2018-11-10 11:59:07 -05:00
tuxuser 93acf5457b Add SDL_UpdateYUVTexture
Add YUV specific UpdateYUVTexture function, available since SDL2 v2.0.1 (https://wiki.libsdl.org/SDL_UpdateYUVTexture)
2018-10-25 14:27:06 -04:00