Opcodes are added for scalar and vector shifts, but considering the
varied semantics of these do not expose them to the front ends. Do
go ahead and provide them in case they are needed for backend expansion.
Backports commit d0ec97967f940bbc11dced83422b39c224127f1e from qemu
We had two fields specific to INDEX_op_call. Rename these and
add some macros so that the fields may be reused for other opcodes.
Backports commit cd9090aa9dbba30db8aec9a2fc103aaf1ab0f5a7 from qemu
With no fixed array allocation, we can't overflow a buffer.
This will be important as optimizations related to host vectors
may expand the number of ops used.
Use QTAILQ to link the ops together.
Backports commit 15fa08f8451babc88d733bd411d4c94976f9d0f8 from qemu
Rather than have separate code only used for guest_base,
rely on a recent change to handle constant pool entries.
Backports commit ba2c747992f8c315c2fbddba196ce9137430d61d from qemu
Both ARMv6 and AArch64 currently may drop complex guest_base values
into the constant pool. But generic code wasn't expecting that, and
the pool is not emitted. Correct that.
Backports commit 5b38ee31616d1532c3c3a6dc644a9160d608ed2f from qemu
Using the offset of a temporary, relative to TCGContext, rather than
its index means that we don't use 0. That leaves offset 0 free for
a NULL representation without having to leave index 0 unused.
Backports commit e89b28a63501c0ad6d2501fe851d0c5202055e70 from qemu
The GET and MAKE functions weren't really specific enough.
We now have a full complement of functions that convert exactly
between temporaries, arguments, tcgv pointers, and indices.
The target/sparc change is also a bug fix, which would have affected
a host that defines TCG_TARGET_HAS_extr[lh]_i64_i32, i.e. MIPS64.
Backports commit dc41aa7d34989b552efe712ffe184236216f960b from qemu
Transform TCGv_* to an "argument" or a temporary.
For now, an argument is simply the temporary index.
Backports commit ae8b75dc6ec808378487064922f25f1e7ea7a9be from qemu
Copy s->nb_globals or s->nb_temps to a local variable for the purposes
of iteration. This should allow the compiler to use low-overhead
looping constructs on some hosts.
Backports commit ac3b88911ebc6fc841f28898ee8aed40839debe2 from qemu
Rather than have a separate buffer of 10*max_ops entries,
give each opcode 10 entries. The result is actually a bit
smaller and should have slightly more cache locality.
Backports commit 75e8b9b7aa0b95a761b9add7e2f09248b101a392 from qemu
In preparation for adding tc.size to be able to keep track of
TB's using the binary search tree implementation from glib.
Backports commit e7e168f41364c6e83d0f75fc1b3ce7f9c41ccf76 from qemu
A new shared header tcg-pool.inc.c adds new_pool_label,
for registering a tcg_target_ulong to be emitted after
the generated code, plus relocation data to install a
pointer to the data.
A new pointer is added to the TCGContext, so that we
dump the constant pool as data, not code.
Backports commit 57a269469dbf70013dab3a176e1735636010a772 from qemu
Dispense with TCGBackendData, as it has never been used for more than
holding a single pointer. Use a define in the cpu/tcg-target.h to
signal requirement for TCGLabelQemuLdst, so that we can drop the no-op
tcg-be-null.h stubs. Rename tcg-be-ldst.h to tcg-ldst.inc.c.
Backports commit 659ef5cbb893872d25e9d95191cc23b16546c8a1 from qemu
Allocating an arbitrarily-sized array of tbs results in either
(a) a lot of memory wasted or (b) unnecessary flushes of the code
cache when we run out of TB structs in the array.
An obvious solution would be to just malloc a TB struct when needed,
and keep the TB array as an array of pointers (recall that tb_find_pc()
needs the TB array to run in O(log n)).
Perhaps a better solution, which is implemented in this patch, is to
allocate TB's right before the translated code they describe. This
results in some memory waste due to padding to have code and TBs in
separate cache lines--for instance, I measured 4.7% of padding in the
used portion of code_gen_buffer when booting aarch64 Linux on a
host with 64-byte cache lines. However, it can allow for optimizations
in some host architectures, since TCG backends could safely assume that
the TB and the corresponding translated code are very close to each
other in memory. See this message by rth for a detailed explanation:
https://lists.gnu.org/archive/html/qemu-devel/2017-03/msg05172.html
Subject: Re: GSoC 2017 Proposal: TCG performance enhancements
Backports commit 6e3b2bfd6af488a896f7936e99ef160f8f37e6f2 from qemu
Instead of exporting goto_ptr directly to TCG frontends, export
tcg_gen_lookup_and_goto_ptr(), which calls goto_ptr with the pointer
returned by the lookup_tb_ptr() helper. This is the only use case
we have for goto_ptr and lookup_tb_ptr, so having this function is
very convenient. Furthermore, it trivially allows us to avoid calling
the lookup helper if goto_ptr is not implemented by the backend.
Backports commit cedbcb01529cb6cf9a2289cdbebbc63f6149fc18 from qemu
This allows an output operand to match an input operand
only when the input operand needs a register.
Backports commit 17280ff4a5f264e01e55ae514ee6d3586f9577b2 from qemu
This will let us choose how to interpret a given constraint
depending on whether the opcode is 32- or 64-bit. Which will
let us share more constraint combinations between opcodes.
At the same time, change the interface to return the advanced
pointer instead of passing it in/out by reference.
Backports commit 069ea736b50b75fdec99c9b8cc603b97bd98419e from qemu
This will allow the target to tailor the constraints to the
auto-detected ISA extensions.
Backports commit f69d277ece43c42c7ab0144c2ff05ba740f6706b from qemu
This comes from free from unifying tcg_reg_alloc_mov and
tcg_reg_alloc_movi's handling of TEMP_VAL_CONST. It triggers
often on moves to cc_dst, such as the following translation
of "sub $0x3c,%esp":
before: after:
subl $0x3c,%ebp subl $0x3c,%ebp
movl %ebp,0x10(%r14) movl %ebp,0x10(%r14)
movl $0x3c,%ebx movl $0x3c,0x2c(%r14)
movl %ebx,0x2c(%r14)
Backports commit 0fe4fca4e1a5e06a270127dd80bb753d4dda61c6 from qemu
Rather than rely on recursion during the middle of register allocation,
lower indirect registers to loads and stores off the indirect base into
plain temps.
For an x86_64 host, with sufficient registers, this results in identical
code, modulo the actual register assignments.
For an i686 host, with insufficient registers, this means that temps can
be (temporarily) spilled to the stack in order to satisfy an allocation.
This as opposed to the possibility of not being able to spill, to allocate
a register for the indirect base, in order to perform a spill.
Backports commit 5a18407f55ade924aa6397c9a043a9ffd59645fe from qemu
We only need two bits per temporary. Fold the two bytes into one,
and reduce the memory and cachelines required during compilation.
Backports commit c70fbf0a9938baf3b4f843355a77c17a7e945b98 from qemu
Reduce the size of other bitfields to make room.
This reduces the cache footprint of compilation.
Backports commit bee158cb4dde35c41632a3a129c869f14a32f8f0 from qemu
Instead of using -1 as end of chain, use 0, and link through the 0
entry as a fully circular double-linked list.
Backports commit dcb8e75870e2de199db853697f8839cb603beefe from qemu
This reduces both memory usage and per-insn cacheline usage
during code generation.
Backports commit a1b3c48d2b23d6eaeb4529d3e1183d2648731bf8 from qemu
Some architectures (e.g. ARMv8) need the address which is aligned
to a size more than the size of the memory access.
To support such check it's enough the current costless alignment
check implementation in QEMU, but we need to support
an alignment size specifying.
Backports commit 1f00b27f17518a1bcb4cedca49eaec96a4d560bd from qemu
While we can store constants via constrants on INDEX_op_st_i32 et al,
we weren't able to spill constants to backing store.
Add a new backend interface, tcg_out_sti, which may store the constant
(and is allowed to fail). Rearrange the temp_* helpers so that we only
attempt to directly store a constant when the temp is becoming dead/free.
Backports commit 59d7c14eeff8d2ad7f61aed86ce5a176113bc153 from qemu